49 views7 days ago
Commander
Size: 100Salt sum: 31.41
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WunggaSith

49 views7 days ago
Commander
Size: 100Salt sum: 31.41
No deck tags

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Commander

Qty: 1 Price: $0.99
Duskana, the Rage Mother
When Duskana enters, draw a card for each creature you control with base power and toughness 2/2.
Whenever a creature you control with base power and toughness 2/2 attacks, it gets +3/+3 until end of turn.
Legendary Creature - Bear
Duskana, the Rage Mother (mkc) 5

Commander

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Anthem

Qty: 4 Price: $6.18
Inspiring Veteran
Other Knights you control get +1/+1.
Creature - Human Knight
Inspiring Veteran (eld) 194
Kwende, Pride of Femeref
Double strike
Creatures you control with first strike have double strike.
Legendary Creature - Human Knight
Kwende, Pride of Femeref (dom) 25
Skyhunter Strike Force
Flying
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
Lieutenant — As long as you control your commander, other creatures you control have melee.
Creature - Knight Cat
Skyhunter Strike Force (plst) ONC-21
The Circle of Loyalty
Affinity for Knights (This spell costs
less to cast for each Knight you control.)
Creatures you control get +1/+1.
Whenever you cast a legendary spell, create a 2/2 white Knight creature token with vigilance.
,
: Create a 2/2 white Knight creature token with vigilance.
Legendary Artifact
The Circle of Loyalty (dmc) 98

Anthem

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Counters

Qty: 1 Price: $8.49
Virtue of Loyalty
At the beginning of your end step, put a +1/+1 counter on each creature you control. Untap those creatures.
Enchantment
Virtue of Loyalty // Ardenvale Fealty (woe) 38

Counters

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Creature

Qty: 4 Price: $1.40
Benalish Cavalry
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Creature - Human Knight
Benalish Cavalry (tsr) 7
Benalish Honor Guard
This creature gets +1/+0 for each legendary creature you control.
Creature - Human Knight
Benalish Honor Guard (dom) 5
Knight of the Holy Nimbus
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
If this creature would be destroyed, regenerate it. (Tap it, remove it from combat, and heal all damage on it.)
: This creature can't be regenerated this turn. Only your opponents may activate this ability.
Creature - Human Knight Rebel
Knight of the Holy Nimbus (tsr) 23
Order of the Golden Cricket
Whenever this creature attacks, you may pay
. If you do, it gains flying until end of turn.
Creature - Knight Kithkin
Order of the Golden Cricket (mor) 19

Creature

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Draw

Qty: 6 Price: $70.24
Chivalric Alliance
Whenever you attack with two or more creatures, draw a card.
, Discard a card: Create a 2/2 white and blue Knight creature token with vigilance.
Enchantment
Chivalric Alliance (moc) 11
Chronicle of Victory
As Chronicle of Victory enters, choose a creature type.
Creatures you control of the chosen type get +2/+2 and have first strike and trample.
Whenever you cast a spell of the chosen type, draw a card.
Legendary Artifact
Chronicle of Victory (ecl) 253
Inti, Seneschal of the Sun
Whenever you attack, you may discard a card. When you do, put a +1/+1 counter on target attacking creature. It gains trample until end of turn.
Whenever you discard one or more cards, exile the top card of your library. You may play that card until your next end step.
Legendary Creature - Human Knight
Inti, Seneschal of the Sun (lci) 156
Kindred Summons
Choose a creature type. Reveal cards from the top of your library until you reveal X creature cards of the chosen type, where X is the number of creatures you control of that type. Put those cards onto the battlefield, then shuffle the rest of the revealed cards into your library.
Instant
Kindred Summons (ecc) 112
Merry, Esquire of Rohan
Haste
Merry has first strike as long as it's equipped.
Whenever you attack with Merry and another legendary creature, draw a card.
Legendary Creature - Knight Halfling
Merry, Esquire of Rohan (ltr) 215
Vanquisher's Banner
As this artifact enters, choose a creature type.
Creatures you control of the chosen type get +1/+1.
Whenever you cast a creature spell of the chosen type, draw a card.
Artifact
Vanquisher's Banner (lcc) 316

Draw

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Enchantment

Qty: 1 Price: $0.49
An Unexpected Party
As this enchantment enters, choose a creature type.
Creatures you control of the chosen type get +2/+2.
Enchantment
An Unexpected Party // At the Door (hob) 29

Enchantment

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Evasion

Qty: 2 Price: $0.74
Leonin Skyhunter
Flying
Creature - Knight Cat
Leonin Skyhunter (ddg) 7
Skyknight Legionnaire
Flying, haste
Creature - Human Knight
Skyknight Legionnaire (rvr) 225

Evasion

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Finisher

Qty: 3 Price: $18.33
Overrun
Creatures you control get +3/+3 and gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Sorcery
Overrun (fdn) 230
Overwhelming Stampede
Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control.
Sorcery
Overwhelming Stampede (ltc) 254
Triumph of the Hordes
Until end of turn, creatures you control get +1/+1 and gain trample and infect. (Creatures with infect deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Sorcery
Triumph of the Hordes (plst) NPH-123

Finisher

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Land

Qty: 39 Price: $164.81
Battlefield Forge
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Battlefield Forge (bro) 257
Bountiful Promenade
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Bountiful Promenade (clb) 348
Brushland
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Brushland (bro) 259
Canopy Vista
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Plains Forest
Canopy Vista (moc) 393
Cavern of Souls
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
Land
Cavern of Souls (lci) 269
Clifftop Retreat
This land enters tapped unless you control a Mountain or a Plains.
: Add
or
.
Land
Clifftop Retreat (dom) 239
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (moc) 396
Forest
(
: Add
.)
Basic Land - Forest
Forest (one) 276
Jetmir's Garden
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Mountain Forest
Jetmir's Garden (snc) 250
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (one) 275
Overgrown Farmland
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Overgrown Farmland (mid) 265
Plains
(
: Add
.)
Basic Land - Plains
Plains (trk) 317
Sacred Foundry
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Mountain
Sacred Foundry (grn) 254
Spectator Seating
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Spectator Seating (cmr) 356
Sundown Pass
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Sundown Pass (vow) 266
Sunpetal Grove
This land enters tapped unless you control a Forest or a Plains.
: Add
or
.
Land
Sunpetal Grove (xln) 257
Temple Garden
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Forest
Temple Garden (grn) 258

Land

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Lifegain

Qty: 2 Price: $2.18
Fiendslayer Paladin
First strike (This creature deals combat damage before creatures without first strike.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
This creature can't be the target of black or red spells your opponents control.
Creature - Human Knight
Fiendslayer Paladin (e01) 8
Knight of Meadowgrain
First strike
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature - Knight Kithkin
Knight of Meadowgrain (ddg) 5

Lifegain

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Protection

Qty: 8 Price: $73.14
And They Shall Know No Fear
Choose a creature type. Creatures you control of the chosen type get +1/+0 and gain indestructible until end of turn.
Instant
And They Shall Know No Fear (40k) 9
Assure
Put a +1/+1 counter on target creature. That creature gains indestructible until end of turn.
Instant
Assure // Assemble (rvr) 248
Blood Knight
First strike, protection from white
Creature - Human Knight
Blood Knight (plc) 115
Flawless Maneuver
If you control a commander, you may cast this spell without paying its mana cost.
Creatures you control gain indestructible until end of turn.
Instant
Flawless Maneuver (cmm) 24
Heroic Intervention
Permanents you control gain hexproof and indestructible until end of turn.
Instant
Heroic Intervention (pip) 202
Knight Exemplar
First strike (This creature deals combat damage before creatures without first strike.)
Other Knight creatures you control get +1/+1 and have indestructible. (Damage and effects that say "destroy" don't destroy them.)
Creature - Human Knight
Knight Exemplar (moc) 192
Knight of Grace
First strike (This creature deals combat damage before creatures without first strike.)
Hexproof from black (This creature can't be the target of black spells or abilities your opponents control.)
This creature gets +1/+0 as long as any player controls a black permanent.
Creature - Human Knight
Knight of Grace (fdn) 576
Mirran Crusader
Double strike, protection from black and from green
Creature - Human Knight
Mirran Crusader (mm2) 25

Protection

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Pump

Qty: 2 Price: $0.84
Knotvine Paladin
Whenever this creature attacks, it gets +1/+1 until end of turn for each untapped creature you control.
Creature - Human Knight
Knotvine Paladin (ddg) 10
Syr Faren, the Hengehammer
Whenever Syr Faren attacks, another target attacking creature gets +X/+X until end of turn, where X is Syr Faren's power.
Legendary Creature - Human Knight
Syr Faren, the Hengehammer (eld) 177

Pump

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Ramp

Qty: 7 Price: $14.89
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (msc) 191
Boros Signet
,
: Add
.
Artifact
Boros Signet (tdc) 314
Herald's Horn
As this artifact enters, choose a creature type.
Creature spells you cast of the chosen type cost
less to cast.
At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
Artifact
Herald's Horn (lcc) 304
Knight of the White Orchid
First strike
When this creature enters, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle.
Creature - Human Knight
Knight of the White Orchid (moc) 193
Selesnya Signet
,
: Add
.
Artifact
Selesnya Signet (tdc) 324
Song of Freyalise
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Until your next turn, creatures you control gain "
: Add one mana of any color."
III — Put a +1/+1 counter on each creature you control. Those creatures gain vigilance, trample, and indestructible until end of turn.
Enchantment - Saga
Song of Freyalise (plst) DOM-179
Steward of Valeron
Vigilance
: Add
.
Creature - Human Knight Druid
Steward of Valeron (ddg) 11

Ramp

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Removal

Qty: 10 Price: $12.52
Battle Menu
Choose one —
• Attack — Create a 2/2 white Knight creature token.
• Ability — Target creature gets +0/+4 until end of turn.
• Magic — Destroy target creature with power 4 or greater.
• Item — You gain 4 life.
Instant
Battle Menu (fin) 9
Order of the Sacred Torch
, Pay 1 life: Counter target black spell.
Creature - Human Knight
Order of the Sacred Torch (6ed) 32
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (msc) 141
Righteous Confluence
Choose three. You may choose the same mode more than once.
• Create a 2/2 white Knight creature token with vigilance.
• Exile target enchantment.
• You gain 5 life.
Sorcery
Righteous Confluence (cmm) 53
Selesnya Charm
Choose one —
• Target creature gets +2/+2 and gains trample until end of turn.
• Exile target creature with power 5 or greater.
• Create a 2/2 white Knight creature token with vigilance.
Instant
Selesnya Charm (cma) 192
Sprouting Renewal
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Choose one —
• Create a 2/2 green and white Elf Knight creature token with vigilance.
• Destroy target artifact or enchantment.
Sorcery
Sprouting Renewal (rvr) 157
Stroke of Midnight
Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token.
Instant
Stroke of Midnight (tdc) 132
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (msc) 143
Valiant Endeavor
Roll two d6 and choose one result. Destroy each creature with power greater than or equal to that result. Then create a number of 2/2 white Knight creature tokens with vigilance equal to the other result.
Sorcery
Valiant Endeavor (afc) 13
Werefox Bodyguard
Flash
When this creature enters, exile up to one other target non-Fox creature until this creature leaves the battlefield.
, Sacrifice this creature: You gain 2 life.
Creature - Knight Elf Fox
Werefox Bodyguard (woe) 39

Removal

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Tokens

Qty: 9 Price: $39.49
Forth Eorlingas!
Create X 2/2 red Human Knight creature tokens with trample and haste.
Whenever one or more creatures you control deal combat damage to one or more players this turn, you become the monarch.
Sorcery
Forth Eorlingas! (ltc) 56
History of Benalia
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Create a 2/2 white Knight creature token with vigilance.
III — Knights you control get +2/+1 until end of turn.
Enchantment - Saga
History of Benalia (dom) 21
Imodane's Recruiter
When this creature enters, creatures you control get +1/+0 and gain haste until end of turn.
Creature - Human Knight
Imodane's Recruiter // Train Troops (woe) 229
Kindred Charge
Choose a creature type. For each creature you control of the chosen type, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.
Sorcery
Kindred Charge (c17) 27
Ledev Champion
Whenever this creature attacks, you may tap any number of untapped creatures you control. This creature gets +1/+1 until end of turn for each creature tapped this way.
: Create a 1/1 white Soldier creature token with lifelink.
Creature - Knight Elf
Ledev Champion (grn) 186
Oakhame Ranger
: Creatures you control get +1/+1 until end of turn.
Creature - Knight Elf Ranger
Oakhame Ranger // Bring Back (eld) 212
Sigiled Sword of Valeron
Equipped creature gets +2/+0, has vigilance, and is a Knight in addition to its other types.
Whenever equipped creature attacks, create a 2/2 white Knight creature token with vigilance that's attacking.
Equip
Artifact - Equipment
Sigiled Sword of Valeron (moc) 377
Summon: Knights of Round
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after V.)
I, II, III, IV — Create three 2/2 white Knight creature tokens.
V — Ultimate End — Other creatures you control get +2/+2 until end of turn. Put an indestructible counter on each of them.
Indestructible
Creature Enchantment - Knight Saga
Summon: Knights of Round (fin) 36
Worthy Knight
Whenever you cast a Knight spell, create a 1/1 white Human creature token.
Creature - Human Knight
Worthy Knight (moc) 217

Tokens

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Tutor

Qty: 1 Price: $2.29
Wild Pair
Whenever a creature enters, if you cast it from your hand, you may search your library for a creature card with the same total power and toughness, put it onto the battlefield, then shuffle.
Enchantment
Wild Pair (cn2) 196

Tutor

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Deck Info

Deck stats

69 pips - 42 cards
34 mana - 34 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
11 pips - 9 cards
12 mana - 12 cards
32 pips - 16 cards
21 mana - 21 cards
0 pips - 0 cards
3 mana - 3 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"insert":"Hail! The knightly Order of the Ursine Stampede welcome thee to the table for a most friendly match of Elder Dragon Highlander! But woe to thou that do not heed thy warning - we knights doth have a most fearsome leader: a mother who's inspiration and wrath are reknowned across the land. Indeed, she strengthens all of those in her fold, more than double! Ye would do well to be wary of making this Order thine enemy, lest you be overrun or, worse, infected.\n\nOk, enough of that poor attempt at olde-English! But this Mama-bear is leading the charge of the second greatest set of 2/2's - Knights! There are plenty of creatures here - each a 2/2 knight - along with knight-token-generators . Throw in some anthem effects to make your knights imposing and a sprinkle of several overrun effects and you got yourself a hefty combat-driven typal deck, perfect for a Bracket 2/3 table. There's also your typical interaction pieces and protection, plus some nice card draw asides from your commander... hey, this actually might be fun to play, and not just be a pure theory-crafting-for-the-competition deck!\n(As an aside, I've also tried to keep most of the cards to be knight/medieval-themed for a few extra style points.)\n"}]}
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