geode36
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Commander
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{"ops":[{"insert":"No-one believed "},{"insert":{"card-link":"Clement, the Worrywort"}},{"insert":" when he said something bad was happening in the pond. \nNow there are spaghetti monsters crawling all over the place and the aquatic critters who disbelieved him have grown an extra head. Serves them right!\n\nEveryone knows that Eldrazis' on cast abilities are very strong but 'balanced' by not being working with blink effects. \nClement is the perfect commander to get around this - big Eldrazi allow you to pick up your smaller Eldrazi to reuse their cast triggers. \n\nLet's meet the new and improved pondlife:\n\n"},{"attributes":{"underline":true},"insert":"1.The Survivors"},{"insert":"\nOnly the smartest, cleverest and most synergistic frogs believed Clement and avoided an unwelcome mutation. "},{"insert":{"card-link":"Dour Port-Mage"}},{"insert":" is a powerhouse at drawing cards with Clement and is another way to reset Eldrazi. The other frogs are great ramp effects not only in their own right but also with Clement's other ability to make frogs into mana dorks.\n\n"},{"attributes":{"underline":true},"insert":"2.The Mutators"},{"insert":"\nSome poor frogs may now look like spaghetti monsters, but can still 'ribbit'. These changelings benefit from both Clement and Eldrazi payoffs in the deck and so are great setup pieces, with "},{"insert":{"card-link":"Mutable Explorer"}},{"insert":" being the pick of the bunch, whilst "},{"insert":{"card-link":"Omni-Changeling"}},{"insert":" lets you bounce small Eldrazi on the cheap using convoke and copy any powerful creature ETB ability on the board.\n\n"},{"attributes":{"underline":true},"insert":"3.The Creepers"},{"insert":"\nThe 'small' Eldrazi are the ones who really shine in this deck. Cards like "},{"insert":{"card-link":"Thief of Existence"}},{"insert":" and "},{"insert":{"card-link":"Wastescape Battlemage"}},{"insert":" can interact really efficiently when you can bounce them regularly, whilst cards like "},{"insert":{"card-link":"Eldrazi Repurposer"}},{"insert":" and particularly "},{"insert":{"card-link":"Sowing Mycospawn"}},{"insert":" help ramp you up to the bigger monsters in the deck.\n\n"},{"attributes":{"underline":true},"insert":"4.The Emergers"},{"insert":"\nThese evolving titans are great fun for Clement as he sees the smaller pondlife burst into something tentacle-y. They also count as very high mana value creatures for his self-bounce ability! "},{"insert":{"card-link":"Decimator of the Provinces"}},{"insert":" acts as a wincon and "},{"insert":{"card-link":"Elder Deep-Fiend"}},{"insert":" is a homerun for flavour and keeping you alive.\n\n"},{"attributes":{"underline":true},"insert":"5.The Titans"},{"insert":"\nUh-oh, seems that the infection is going beyond the pond! Not much new to say about the big Eldrazi everyone knows and loves/hates. Creatures like "},{"insert":{"card-link":"Ulamog, the Ceaseless Hunger"}},{"insert":" are the top-end and are must-answer threats, whilst also rebuying smaller Eldrazi. All the ramp and Eldrazi/colourless support cards helps get these big boys and girls down early.\n\n"},{"attributes":{"underline":true},"insert":"6.Nature"},{"insert":"\nThe land around the pond is sodden with Eldrazi energy, easily supporting allstars like "},{"insert":{"card-link":"Eldrazi Temple"}},{"insert":" and "},{"insert":{"card-link":"Ugin's Labyrinth"}},{"insert":" . Support cards like "},{"insert":{"card-link":"Path of Annihilation"}},{"insert":" , "},{"insert":{"card-link":"Echoes of Eternity"}},{"insert":" and "},{"insert":{"card-link":"Kozilek's Unsealing"}},{"insert":" help make every Eldrazi cast an even bigger problem for the table. Clement can also get tricksy with funky colourless interaction like "},{"insert":{"card-link":"Kozilek's Command"}},{"insert":" and "},{"insert":{"card-link":"Null Elemental Blast"}},{"insert":" .\n\nAll in all, I think this deck is a blast to play, tells a story and is probably not what's expected when you reveal Clement as your commander!\nTweaking the land base and removing some of the more pricy Eldrazi titans would probably also make it work well on a budget - those small Eldrazi are much too unloved by other decks.\n"}]}
Commander
Clement, the Worrywort
Vigilance
Whenever Clement or another creature you control enters, return up to one target creature you control with lesser mana value to its owner's hand.
Frogs you control have ": Add or . Spend this mana only to cast a creature spell."
Whenever Clement or another creature you control enters, return up to one target creature you control with lesser mana value to its owner's hand.
Frogs you control have ": Add or . Spend this mana only to cast a creature spell."
Legendary Creature - Druid Frog

Commander
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Blink
Eldrazi Confluence
Choose three. You may choose the same mode more than once.
• Target creature gets +3/-3 until end of turn.
• Exile target nonland permanent, then return it to the battlefield tapped under its owner's control.
• Create a 1/1 colorless Eldrazi Scion creature token with "Sacrifice this token: Add ."
• Target creature gets +3/-3 until end of turn.
• Exile target nonland permanent, then return it to the battlefield tapped under its owner's control.
• Create a 1/1 colorless Eldrazi Scion creature token with "Sacrifice this token: Add ."
Instant

Blink
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Copy
Benthic Anomaly
Devoid (This card has no color.)
When you cast this spell, for each opponent, choose a creature that player controls. Create a token that's a copy of one of those creatures, except its power is equal to the total power of those creatures, its toughness is equal to the total toughness of those creatures, and it's a colorless Eldrazi creature.
When you cast this spell, for each opponent, choose a creature that player controls. Create a token that's a copy of one of those creatures, except its power is equal to the total power of those creatures, its toughness is equal to the total toughness of those creatures, and it's a colorless Eldrazi creature.
Creature - Eldrazi Serpent

Echoes of Eternity
If a triggered ability of a colorless spell you control or another colorless permanent you control triggers, that ability triggers an additional time.
Whenever you cast a colorless spell, copy it. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)
Whenever you cast a colorless spell, copy it. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)
Enchantment Kindred - Eldrazi

Copy
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Creature
Berta, Wise Extrapolator
Increment (Whenever you cast a spell, if the amount of mana you spent is greater than this creature's power or toughness, put a +1/+1 counter on this creature.)
Whenever one or more +1/+1 counters are put on Berta, add one mana of any color.
, : Create a 0/0 green and blue Fractal creature token and put X +1/+1 counters on it.
Whenever one or more +1/+1 counters are put on Berta, add one mana of any color.
, : Create a 0/0 green and blue Fractal creature token and put X +1/+1 counters on it.
Legendary Creature - Druid Frog

Omni-Changeling
Changeling (This card is every creature type.)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
You may have this creature enter as a copy of any creature on the battlefield, except it has changeling.
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
You may have this creature enter as a copy of any creature on the battlefield, except it has changeling.
Creature - Shapeshifter

Creature
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Draw
Anticausal Vestige
When this creature leaves the battlefield, draw a card, then you may put a permanent card with mana value less than or equal to the number of lands you control from your hand onto the battlefield tapped.
Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Creature - Eldrazi

Kozilek, the Broken Reality
When you cast this spell, up to two target players each manifest two cards from their hands. For each card manifested this way, you draw a card. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Other colorless creatures you control get +3/+2.
Other colorless creatures you control get +3/+2.
Legendary Creature - Eldrazi

Kozilek's Unsealing
Devoid (This card has no color.)
Whenever you cast a creature spell with mana value 4, 5, or 6, create two 0/1 colorless Eldrazi Spawn creature tokens with "Sacrifice this token: Add ."
Whenever you cast a creature spell with mana value 7 or greater, draw three cards.
Whenever you cast a creature spell with mana value 4, 5, or 6, create two 0/1 colorless Eldrazi Spawn creature tokens with "Sacrifice this token: Add ."
Whenever you cast a creature spell with mana value 7 or greater, draw three cards.
Enchantment

Nulldrifter
When you cast this spell, draw two cards.
Flying
Annihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent of their choice.)
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Flying
Annihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent of their choice.)
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature - Elemental Eldrazi

Territory Culler
Devoid (This card has no color.)
Reach
Landfall — Whenever a land you control enters, look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard.
Reach
Landfall — Whenever a land you control enters, look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard.
Creature - Eldrazi

Zhulodok, Void Gorger
Colorless spells you cast from your hand with mana value 7 or greater have "Cascade, cascade." (When you cast one, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order. Then do it again.)
Legendary Creature - Eldrazi

Draw
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Finisher
Emrakul, the Promised End
This spell costs less to cast for each card type among cards in your graveyard.
When you cast this spell, you gain control of target opponent during that player's next turn. After that turn, that player takes an extra turn.
Flying, trample, protection from instants
When you cast this spell, you gain control of target opponent during that player's next turn. After that turn, that player takes an extra turn.
Flying, trample, protection from instants
Legendary Creature - Eldrazi

Ulamog, the Defiler
When you cast this spell, target opponent exiles the top half of their library, rounded up.
Ward—Sacrifice two permanents.
Ulamog enters with a number of +1/+1 counters on it equal to the greatest mana value among cards in exile.
Ulamog has annihilator X, where X is the number of +1/+1 counters on it.
Ward—Sacrifice two permanents.
Ulamog enters with a number of +1/+1 counters on it equal to the greatest mana value among cards in exile.
Ulamog has annihilator X, where X is the number of +1/+1 counters on it.
Legendary Creature - Eldrazi

Finisher
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Land
Land
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Protection
Protection
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Ramp
Path of Annihilation
Devoid (This card has no color.)
When this enchantment enters, create two 0/1 colorless Eldrazi Spawn creature tokens with "Sacrifice this token: Add ."
Eldrazi you control have ": Add one mana of any color."
Whenever you cast a creature spell with mana value 7 or greater, you gain 4 life.
When this enchantment enters, create two 0/1 colorless Eldrazi Spawn creature tokens with "Sacrifice this token: Add ."
Eldrazi you control have ": Add one mana of any color."
Whenever you cast a creature spell with mana value 7 or greater, you gain 4 life.
Enchantment

Sowing Mycospawn
Devoid (This card has no color.)
Kicker (You may pay an additional as you cast this spell.)
When you cast this spell, search your library for a land card, put it onto the battlefield, then shuffle.
When you cast this spell, if it was kicked, exile target land.
Kicker (You may pay an additional as you cast this spell.)
When you cast this spell, search your library for a land card, put it onto the battlefield, then shuffle.
When you cast this spell, if it was kicked, exile target land.
Creature - Fungus Eldrazi

Ramp
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Recursion
Recursion
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Removal
Devourer of Destiny
You may reveal this card from your opening hand. If you do, at the beginning of your first upkeep, look at the top four cards of your library. You may put one of those cards back on top of your library. Exile the rest.
When you cast this spell, exile target permanent that's one or more colors.
When you cast this spell, exile target permanent that's one or more colors.
Creature - Eldrazi

Flayer of Loyalties
When you cast this spell, gain control of target creature until end of turn. Untap that creature. Until end of turn, it has base power and toughness 10/10 and gains trample, annihilator 2, and haste.
Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents of their choice.)
Trample
Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents of their choice.)
Trample
Creature - Eldrazi

Kozilek's Command
Choose two —
• Target player creates X 0/1 colorless Eldrazi Spawn creature tokens with "Sacrifice this token: Add ."
• Target player scries X, then draws a card.
• Exile target creature with mana value X or less.
• Exile up to X target cards from graveyards.
• Target player creates X 0/1 colorless Eldrazi Spawn creature tokens with "Sacrifice this token: Add ."
• Target player scries X, then draws a card.
• Exile target creature with mana value X or less.
• Exile up to X target cards from graveyards.
Instant Kindred - Eldrazi

Thief of Existence
Devoid (This card has no color.)
When you cast this spell, exile up to one target noncreature, nonland permanent an opponent controls with mana value 4 or less. If you do, Thief of Existence gains "When this creature leaves the battlefield, target opponent draws a card."
When you cast this spell, exile up to one target noncreature, nonland permanent an opponent controls with mana value 4 or less. If you do, Thief of Existence gains "When this creature leaves the battlefield, target opponent draws a card."
Creature - Eldrazi

Ugin's Binding
Devoid (This card has no color.)
Return target nonland permanent you don't control to its owner's hand.
Whenever you cast a colorless spell with mana value 7 or greater, you may exile this card from your graveyard. When you do, return each nonland permanent you don't control to its owner's hand.
Return target nonland permanent you don't control to its owner's hand.
Whenever you cast a colorless spell with mana value 7 or greater, you may exile this card from your graveyard. When you do, return each nonland permanent you don't control to its owner's hand.
Instant

Wastescape Battlemage
Kicker and/or
When you cast this spell, if it was kicked with its kicker, exile target artifact or enchantment an opponent controls.
When you cast this spell, if it was kicked with its kicker, return target creature an opponent controls to its owner's hand.
When you cast this spell, if it was kicked with its kicker, exile target artifact or enchantment an opponent controls.
When you cast this spell, if it was kicked with its kicker, return target creature an opponent controls to its owner's hand.
Creature - Wizard Eldrazi

Removal
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Tokens
Vile Redeemer
Devoid (This card has no color.)
Flash
When you cast this spell, you may pay . If you do, create a 1/1 colorless Eldrazi Scion creature token for each nontoken creature that died under your control this turn. Those tokens have "Sacrifice this token: Add ."
Flash
When you cast this spell, you may pay . If you do, create a 1/1 colorless Eldrazi Scion creature token for each nontoken creature that died under your control this turn. Those tokens have "Sacrifice this token: Add ."
Creature - Eldrazi

Tokens
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Tutor
Tutor
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Deck Info
Deck stats
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
Description
{"ops":[{"insert":"No-one believed "},{"insert":{"card-link":"Clement, the Worrywort"}},{"insert":" when he said something bad was happening in the pond. \nNow there are spaghetti monsters crawling all over the place and the aquatic critters who disbelieved him have grown an extra head. Serves them right!\n\nEveryone knows that Eldrazis' on cast abilities are very strong but 'balanced' by not being working with blink effects. \nClement is the perfect commander to get around this - big Eldrazi allow you to pick up your smaller Eldrazi to reuse their cast triggers. \n\nLet's meet the new and improved pondlife:\n\n"},{"attributes":{"underline":true},"insert":"1.The Survivors"},{"insert":"\nOnly the smartest, cleverest and most synergistic frogs believed Clement and avoided an unwelcome mutation. "},{"insert":{"card-link":"Dour Port-Mage"}},{"insert":" is a powerhouse at drawing cards with Clement and is another way to reset Eldrazi. The other frogs are great ramp effects not only in their own right but also with Clement's other ability to make frogs into mana dorks.\n\n"},{"attributes":{"underline":true},"insert":"2.The Mutators"},{"insert":"\nSome poor frogs may now look like spaghetti monsters, but can still 'ribbit'. These changelings benefit from both Clement and Eldrazi payoffs in the deck and so are great setup pieces, with "},{"insert":{"card-link":"Mutable Explorer"}},{"insert":" being the pick of the bunch, whilst "},{"insert":{"card-link":"Omni-Changeling"}},{"insert":" lets you bounce small Eldrazi on the cheap using convoke and copy any powerful creature ETB ability on the board.\n\n"},{"attributes":{"underline":true},"insert":"3.The Creepers"},{"insert":"\nThe 'small' Eldrazi are the ones who really shine in this deck. Cards like "},{"insert":{"card-link":"Thief of Existence"}},{"insert":" and "},{"insert":{"card-link":"Wastescape Battlemage"}},{"insert":" can interact really efficiently when you can bounce them regularly, whilst cards like "},{"insert":{"card-link":"Eldrazi Repurposer"}},{"insert":" and particularly "},{"insert":{"card-link":"Sowing Mycospawn"}},{"insert":" help ramp you up to the bigger monsters in the deck.\n\n"},{"attributes":{"underline":true},"insert":"4.The Emergers"},{"insert":"\nThese evolving titans are great fun for Clement as he sees the smaller pondlife burst into something tentacle-y. They also count as very high mana value creatures for his self-bounce ability! "},{"insert":{"card-link":"Decimator of the Provinces"}},{"insert":" acts as a wincon and "},{"insert":{"card-link":"Elder Deep-Fiend"}},{"insert":" is a homerun for flavour and keeping you alive.\n\n"},{"attributes":{"underline":true},"insert":"5.The Titans"},{"insert":"\nUh-oh, seems that the infection is going beyond the pond! Not much new to say about the big Eldrazi everyone knows and loves/hates. Creatures like "},{"insert":{"card-link":"Ulamog, the Ceaseless Hunger"}},{"insert":" are the top-end and are must-answer threats, whilst also rebuying smaller Eldrazi. All the ramp and Eldrazi/colourless support cards helps get these big boys and girls down early.\n\n"},{"attributes":{"underline":true},"insert":"6.Nature"},{"insert":"\nThe land around the pond is sodden with Eldrazi energy, easily supporting allstars like "},{"insert":{"card-link":"Eldrazi Temple"}},{"insert":" and "},{"insert":{"card-link":"Ugin's Labyrinth"}},{"insert":" . Support cards like "},{"insert":{"card-link":"Path of Annihilation"}},{"insert":" , "},{"insert":{"card-link":"Echoes of Eternity"}},{"insert":" and "},{"insert":{"card-link":"Kozilek's Unsealing"}},{"insert":" help make every Eldrazi cast an even bigger problem for the table. Clement can also get tricksy with funky colourless interaction like "},{"insert":{"card-link":"Kozilek's Command"}},{"insert":" and "},{"insert":{"card-link":"Null Elemental Blast"}},{"insert":" .\n\nAll in all, I think this deck is a blast to play, tells a story and is probably not what's expected when you reveal Clement as your commander!\nTweaking the land base and removing some of the more pricy Eldrazi titans would probably also make it work well on a budget - those small Eldrazi are much too unloved by other decks.\n"}]}






































































