SweatyLuxury
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Commander
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Commander
Kimahri, Valiant Guardian
Vigilance
Ronso Rage — At the beginning of combat on your turn, put a +1/+1 counter on Kimahri and tap target creature an opponent controls. Then you may have Kimahri become a copy of that creature, except its name is Kimahri, Valiant Guardian and it has vigilance and this ability.
Ronso Rage — At the beginning of combat on your turn, put a +1/+1 counter on Kimahri and tap target creature an opponent controls. Then you may have Kimahri become a copy of that creature, except its name is Kimahri, Valiant Guardian and it has vigilance and this ability.
Legendary Creature - Warrior Cat

Commander
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0. Convergence
0. Convergence
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1. Acceleration
Absorbing Man
Vigilance
At the beginning of your first main phase, until your next turn, Absorbing Man becomes a copy of up to one target artifact, non-Aura enchantment, or land, except his name is Absorbing Man, he's a legendary 4/4 Human Villain creature in addition to his other types, and he has vigilance.
At the beginning of your first main phase, until your next turn, Absorbing Man becomes a copy of up to one target artifact, non-Aura enchantment, or land, except his name is Absorbing Man, he's a legendary 4/4 Human Villain creature in addition to his other types, and he has vigilance.
Legendary Creature - Human Villain

Tireless Provisioner
Landfall — Whenever a land you control enters, create a Food token or a Treasure token. (Food is an artifact with ", , Sacrifice this token: You gain 3 life." Treasure is an artifact with ", Sacrifice this token: Add one mana of any color.")
Creature - Elf Scout

1. Acceleration
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1. Advantage
Court of Vantress
When this enchantment enters, you become the monarch.
At the beginning of your upkeep, choose up to one other target enchantment or artifact. If you're the monarch, you may create a token that's a copy of it. If you're not the monarch, you may have this enchantment become a copy of it, except it has this ability.
At the beginning of your upkeep, choose up to one other target enchantment or artifact. If you're the monarch, you may create a token that's a copy of it. If you're not the monarch, you may have this enchantment become a copy of it, except it has this ability.
Enchantment

Enduring Curiosity
Flash
Whenever a creature you control deals combat damage to a player, draw a card.
When Enduring Curiosity dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
Whenever a creature you control deals combat damage to a player, draw a card.
When Enduring Curiosity dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
Creature Enchantment - Cat Glimmer

Memory Deluge
Look at the top X cards of your library, where X is the amount of mana spent to cast this spell. Put two of them into your hand and the rest on the bottom of your library in a random order.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant

Mystic Remora
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays .
Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays .
Enchantment

Pirated Copy
You may have this creature enter as a copy of any creature on the battlefield, except it's a Pirate in addition to its other types and it has "Whenever this creature or another creature with the same name deals combat damage to a player, you draw a card."
Creature - Shapeshifter Pirate

1. Advantage
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2. Amplifiers
2. Amplifiers
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2. Replication Engines
Springheart Nantuko
Bestow
Enchanted creature gets +1/+1.
Landfall — Whenever a land you control enters, you may pay if this permanent is attached to a creature you control. If you do, create a token that's a copy of that creature. If you didn't create a token this way, create a 1/1 green Insect creature token.
Enchanted creature gets +1/+1.
Landfall — Whenever a land you control enters, you may pay if this permanent is attached to a creature you control. If you do, create a token that's a copy of that creature. If you didn't create a token this way, create a 1/1 green Insect creature token.
Creature Enchantment - Monk Insect

2. Replication Engines
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3. Permanent Copying
Flesh Duplicate
You may have this creature enter as a copy of any creature on the battlefield, except it has vanishing 3 if that creature doesn't have vanishing. (A permanent with vanishing 3 enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Creature - Shapeshifter Rebel

Sakashima of a Thousand Faces
You may have Sakashima enter as a copy of another creature you control, except it has Sakashima's other abilities.
The "legend rule" doesn't apply to permanents you control.
Partner (You can have two commanders if both have partner.)
The "legend rule" doesn't apply to permanents you control.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Human Rogue

Vesuvan Doppelganger
You may have this creature enter as a copy of any creature on the battlefield, except it doesn't copy that creature's color and it has "At the beginning of your upkeep, you may have this creature become a copy of target creature, except it doesn't copy that creature's color and it has this ability."
Creature - Shapeshifter

3. Permanent Copying
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3. Stack Copying
See Double
This spell can't be copied.
Choose one. If an opponent has eight or more cards in their graveyard, you may choose both instead.
• Copy target spell. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)
• Create a token that's a copy of target creature.
Choose one. If an opponent has eight or more cards in their graveyard, you may choose both instead.
• Copy target spell. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)
• Create a token that's a copy of target creature.
Instant

Split Decision
Will of the council — Choose target instant or sorcery spell. Starting with you, each player votes for denial or duplication. If denial gets more votes, counter the spell. If duplication gets more votes or the vote is tied, copy the spell. You may choose new targets for the copy.
Instant

3. Stack Copying
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4. Interaction
Kitesail Larcenist
Flying, ward
When this creature enters, for each player, choose up to one other target artifact or creature that player controls. For as long as this creature remains on the battlefield, the chosen permanents become Treasure artifacts with ", Sacrifice this artifact: Add one mana of any color" and lose all other abilities.
When this creature enters, for each player, choose up to one other target artifact or creature that player controls. For as long as this creature remains on the battlefield, the chosen permanents become Treasure artifacts with ", Sacrifice this artifact: Add one mana of any color" and lose all other abilities.
Creature - Human Pirate

4. Interaction
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4. Protection
March of Swirling Mist
As an additional cost to cast this spell, you may exile any number of blue cards from your hand. This spell costs less to cast for each card exiled this way.
Up to X target creatures phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)
Up to X target creatures phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)
Instant

4. Protection
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Land
Boseiju, Who Endures
: Add .
Channel — , Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs less to activate for each legendary creature you control.
Channel — , Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs less to activate for each legendary creature you control.
Legendary Land

Land
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Maybeboard
Selvala, Heart of the Wilds
Whenever another creature enters, its controller may draw a card if its power is greater than each other creature's power.
, : Add X mana in any combination of colors, where X is the greatest power among creatures you control.
, : Add X mana in any combination of colors, where X is the greatest power among creatures you control.
Legendary Creature - Elf Scout

Maybeboard
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Deck Info
Deck stats
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Deck extras (0)
Description
{"ops":[{"insert":"The Thousand Faced Infiltrator."},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"italic":true},"insert":"The Table Is Our Win Condition."},{"attributes":{"header":3},"insert":"\n"},{"insert":"This deck doesn't bring a win condition to the table.\n"},{"attributes":{"bold":true},"insert":"You do."},{"insert":"\n\nSomeone presents an enormous creature? We'll become it.\nSomeone assembles a powerful value engine? We'll use it.\nSomeone casts a ridiculous spell? We'll copy it.\n\nKimahri's job is to watch, adapt, and eventually take whatever strategy matters most in the game and push it harder than the player who brought it.\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The Philosophy"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This isn't simply a Clone deck.\nThe goal is "},{"attributes":{"bold":true},"insert":"access, malleability, and leverage"},{"insert":".\n\nThe deck is deliberately built with copy effects broad enough to interact with nearly every kind of resource the table can present:\nCreatures"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Artifacts"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Enchantments"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Lands"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Instants and sorceries"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Activated and triggered abilities"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Entire board states"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nWe don't know what our best card will be when the game begins. That's the point.\nEvery pod creates a different puzzle, and the deck has to identify which opposing resources can be woven together into its own strategy.\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The Floor — Kimahri Still Plays Magic"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The deck can't rely entirely on everyone else cooperating.\nAt his floor, Kimahri is a growing "},{"attributes":{"bold":true},"insert":"3/3 vigilant attacker"},{"insert":" that adds a +1/+1 counter every combat, taps down opposing blockers, and can assume the characteristics of whatever creature becomes most useful.\nEven without an incredible target, Kimahri applies pressure and opens combat lanes.\n\nThe surrounding shell provides the things we "},{"attributes":{"italic":true},"insert":"do"},{"insert":" bring ourselves:\n"},{"attributes":{"bold":true},"insert":"mana, cards, interaction, and protection."},{"insert":"\n\nThose are the tools that keep us alive long enough for the table to reveal what kind of game we're actually playing.\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Access — Your Cards Are Our Cards"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The first stage is simply gaining access.\n\nKimahri can become the best creature available while retaining his own name and abilities. Traditional clones let us duplicate creatures independently of him. Other copy effects reach beyond creatures entirely.\nThe important part is breadth.\n\nWe don't want to be excellent only when an opponent plays one giant monster. We want meaningful interaction with as many strategies as possible.\n"},{"attributes":{"bold":true},"insert":"Twincast, Narset's Reversal, Split Decision, See Double, Insidious Will"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Sunken Palace"},{"insert":" let us participate when the important resource is a spell rather than a permanent."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Clever Impersonator, Mirrormade, Estrid's Invocation, Mirage Mirror"},{"insert":" and similar effects give us access to noncreature engines."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Vesuva, Thespian's Stage"},{"insert":" and the rest of the land-copy package can turn an opposing utility land—or our own transformed Lost Vale—into another resource."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nThe table determines what's valuable.\nWe determine what to do with it.\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Leverage — “I Have One Too” Isn't Good Enough"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This is where the deck actually becomes dangerous.\n\nSimply copying someone's best permanent creates parity.\n"},{"attributes":{"bold":true},"insert":"We don't want parity."},{"insert":"\n\nWe want to take the thing that matters and extract more from it than its original owner can.\nThat is what cards like:\n"},{"attributes":{"bold":true},"insert":"Progenitor Mimic"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Rite of Replication"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Doppelgang"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Impostor Syndrome"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Peter Parker's Camera"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Nanogene Conversion"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Mirrorform"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"are really doing.\n\nKimahri becoming your best creature is access.\nCreating several versions of it is leverage.\n\nCopying your draw engine is access.\nUsing that card flow to fuel Exploration and deploy additional resources is leverage.\n\nTransforming Dowsing Dagger into Lost Vale is acceleration.\nCopying Lost Vale until the deck has absurd amounts of mana is leverage.\n\nThe deck's ceiling isn't:\n"},{"attributes":{"bold":true},"insert":"“I copied your win condition.”"},{"insert":"\n\nIt's:\n"},{"attributes":{"bold":true},"insert":"“You showed me what matters in this game, and now I'm going to overclock it.”"},{"insert":"\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"So How Does It Win?"},{"attributes":{"header":2},"insert":"\n"},{"insert":"That answer changes every game. At our floor, opponents will lose to copies of Kimahri that tap and attack each turn.\n\nAt our ceiling;\nMaybe we copy the table's largest creatures and kill through combat.\nMaybe an opposing value engine gets duplicated until we bury the table in cards.\nMaybe a premium permanent becomes the template for Doppelgang, Rite of Replication, Progenitor Mimic, or Mirrorform.\nMaybe someone casts exactly the spell we needed and discovers that we brought several ways to make it ours too.\n\nSometimes the winning strategy won't even come from one opponent.\nThe most interesting games are the ones where Kimahri takes "},{"attributes":{"bold":true},"insert":"Player A's engine, Player B's payoff, and Player C's interaction"},{"insert":" and assembles something none of those decks could have created on their own.\n\nThat's the deck.\nNot theft.\nNot imitation.\n"},{"attributes":{"bold":true},"insert":"Adaptation."},{"insert":"\n"},{"attributes":{"header":3},"insert":"\n"},{"insert":"The Rule of Kimahri"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"First, find what matters."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Then become it."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Then do it better."},{"attributes":{"list":"ordered"},"insert":"\n"}]}
























































































