SerenaFellOmen
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Commander
Size: 100Salt sum: 39.25
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Anna
Rocco, Street Chef
At the beginning of your end step, each player exiles the top card of their library. Until your next end step, each player may play the card they exiled this way.
Whenever a player plays a land from exile or casts a spell from exile, you put a +1/+1 counter on target creature and create a Food token. (It's an artifact with ", , Sacrifice this token: You gain 3 life.")
Whenever a player plays a land from exile or casts a spell from exile, you put a +1/+1 counter on target creature and create a Food token. (It's an artifact with ", , Sacrifice this token: You gain 3 life.")
Legendary Creature - Elf Druid

Anna
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Board Wipes
Board Wipes
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Card Advantage
Card Advantage
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Duet
Djeru and Hazoret
As long as you have one or fewer cards in hand, Djeru and Hazoret has vigilance and haste.
Whenever Djeru and Hazoret attacks, look at the top six cards of your library. You may exile a legendary creature card from among them. Put the rest on the bottom of your library in a random order. Until end of turn, you may cast the exiled card without paying its mana cost.
Whenever Djeru and Hazoret attacks, look at the top six cards of your library. You may exile a legendary creature card from among them. Put the rest on the bottom of your library in a random order. Until end of turn, you may cast the exiled card without paying its mana cost.
Legendary Creature - Human God

Duet
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Ensemble
Bard Class
(Gain the next level as a sorcery to add its ability.)
Legendary creatures you control enter with an additional +1/+1 counter on them.
: Level 2
Legendary spells you cast cost less to cast. This effect reduces only the amount of colored mana you pay.
: Level 3
Whenever you cast a legendary spell, exile the top two cards of your library. You may play them this turn.
Legendary creatures you control enter with an additional +1/+1 counter on them.
: Level 2
Legendary spells you cast cost less to cast. This effect reduces only the amount of colored mana you pay.
: Level 3
Whenever you cast a legendary spell, exile the top two cards of your library. You may play them this turn.
Enchantment - Class

Song of Freyalise
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Until your next turn, creatures you control gain ": Add one mana of any color."
III — Put a +1/+1 counter on each creature you control. Those creatures gain vigilance, trample, and indestructible until end of turn.
I, II — Until your next turn, creatures you control gain ": Add one mana of any color."
III — Put a +1/+1 counter on each creature you control. Those creatures gain vigilance, trample, and indestructible until end of turn.
Enchantment - Saga

Ensemble
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Equipment
Basilisk Collar
Equipped creature has deathtouch and lifelink. (Any amount of damage it deals to a creature is enough to destroy it. Damage dealt by this creature also causes you to gain that much life.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

Equipment
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Finishers
Akroma's Will
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Creatures you control gain flying, vigilance, and double strike until end of turn.
• Creatures you control gain lifelink, indestructible, and protection from each color until end of turn.
• Creatures you control gain flying, vigilance, and double strike until end of turn.
• Creatures you control gain lifelink, indestructible, and protection from each color until end of turn.
Instant

Finishers
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Hell
Hell
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Interaction
Interaction
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Land
Boseiju, Who Endures
: Add .
Channel — , Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs less to activate for each legendary creature you control.
Channel — , Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs less to activate for each legendary creature you control.
Legendary Land

Land
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Protection
Tamiyo's Safekeeping
Target permanent you control gains hexproof and indestructible until end of turn. You gain 2 life. (A permanent with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
Instant

Teferi's Protection
Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.)
Exile Teferi's Protection.
Exile Teferi's Protection.
Instant

Protection
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Ramp
Selvala, Heart of the Wilds
Whenever another creature enters, its controller may draw a card if its power is greater than each other creature's power.
, : Add X mana in any combination of colors, where X is the greatest power among creatures you control.
, : Add X mana in any combination of colors, where X is the greatest power among creatures you control.
Legendary Creature - Elf Scout

Ramp
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Recursion
Sevinne's Reclamation
Return target permanent card with mana value 3 or less from your graveyard to the battlefield. If this spell was cast from a graveyard, you may copy this spell and may choose a new target for the copy.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery

Recursion
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Schindler
Marisi, Breaker of the Coil
Your opponents can't cast spells during combat.
Whenever a creature you control deals combat damage to a player, goad each creature that player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Whenever a creature you control deals combat damage to a player, goad each creature that player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Legendary Creature - Warrior Cat

Schindler
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Deck Info
Deck stats
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Deck extras (0)
Description
{"ops":[{"insert":"Hey everyone~! 🎼🌹⚔️🍰\nThe world has decided music is too dangerous.\nUnfortunately, I have assembled an orchestra.\nSeveral members are armed.\nOne has already eaten the refreshments.\n"},{"attributes":{"bold":true},"insert":"Samut, Voice of Dissent is Destiny"},{"insert":", bringing double strike, vigilance, haste, and absolutely no patience for waiting until next turn. She also gives the rest of the ensemble haste, because apparently everyone is performing now.\nThe rehearsal has become the incident.\n"},{"attributes":{"bold":true},"insert":"Takt is Rishkar"},{"insert":", placing counters on the performers and turning creatures with counters into mana sources. Bard Class supplies the score, Rhythm of the Wild keeps the performance moving, and Relic of Legends asks the entire cast to contribute to the next movement.\nDestiny untaps someone.\nWe perform it again.\n"},{"attributes":{"bold":true},"insert":"Titan is Brigid"},{"insert":", covering the battlefield with ranged attacks. Destiny can ready her for another shot, while Basilisk Collar makes the opposing combat formation considerably less enthusiastic about participating.\n"},{"attributes":{"bold":true},"insert":"Valkyrie is Danitha"},{"insert":", keeping our weapons available even after they have been thrown into the graveyard.\n"},{"attributes":{"bold":true},"insert":"Anna is Rocco"},{"insert":", supplying Food and resources while attempting to supervise this increasingly expensive road trip.\nDestiny has eaten the Food.\nAnna has made more Food.\nThis appears to be their primary strategic disagreement.\n"},{"attributes":{"bold":true},"insert":"Charlotte is Loran"},{"insert":", dealing with troublesome machinery and helping us find answers. "},{"attributes":{"bold":true},"insert":"Cosette is Saffi"},{"insert":", ready to give herself up so another member of the cast can return.\nSome parts of this performance are quieter than others.\nThen Heaven and Hell arrive.\nBruna and Gisela are their cards, and when both are present at the beginning of our end step, they actually meld into "},{"attributes":{"bold":true},"insert":"Orpheus"},{"insert":", represented by Brisela.\nOne creature.\nNine power.\nA deeply unreasonable opinion about opposing spells that cost three or less.\nDestiny has reviewed the situation.\nShe would like her sword.\nBlackblade Reforged turns the lands from our journey into enough power for a double-striking commander-damage finish. If the rest of the ensemble is ready, Overwhelming Stampede lets everyone follow her lead.\nThe final movement is starting.\nPlease silence your phones, protect your conductor, and keep all remaining cake away from the commander.\n"},{"attributes":{"bold":true},"insert":"One last performance~!"},{"insert":" 🎼🌹\n"}]}
















































































