BigSpaghet
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Commander
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Commander
Ashnod the Uncaring
Deathtouch
Whenever you activate an ability of an artifact or creature that isn't a mana ability, if one or more permanents were sacrificed to activate it, you may copy that ability. You may choose new targets for the copy. (Sacrificing an artifact for mana to activate an ability doesn't count.)
Whenever you activate an ability of an artifact or creature that isn't a mana ability, if one or more permanents were sacrificed to activate it, you may copy that ability. You may choose new targets for the copy. (Sacrificing an artifact for mana to activate an ability doesn't count.)
Legendary Creature - Human Artificer

Commander
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Copy
Ultron, Artificial Malevolence
Whenever another nontoken artifact you control enters, you may pay . If you do, create a token that's a copy of it. If the token isn't a creature, it becomes a 2/2 Robot Villain creature in addition to its other types.
Legendary Creature Artifact - Villain Robot

Copy
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Drain
Drain
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Draw
Bolas's Citadel
You may look at the top card of your library any time.
You may play lands and cast spells from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.
, Sacrifice ten nonland permanents: Each opponent loses 10 life.
You may play lands and cast spells from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.
, Sacrifice ten nonland permanents: Each opponent loses 10 life.
Legendary Artifact

Mishra's Research Desk
, , Sacrifice this artifact: Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.
Unearth (: Return this card from your graveyard to the battlefield. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Unearth (: Return this card from your graveyard to the battlefield. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Artifact

Draw
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Land
Inventors' Fair
At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life.
: Add .
, , Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.
: Add .
, , Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.
Legendary Land

Urza's Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — This Saga gains ": Add ."
II — This Saga gains ", : Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost or , put it onto the battlefield, then shuffle.
I — This Saga gains ": Add ."
II — This Saga gains ", : Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost or , put it onto the battlefield, then shuffle.
Land Enchantment - Saga Urza's

Land
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Protection
Mishra, Tamer of Mak Fawa
Permanents you control have "Ward—Sacrifice a permanent."
Each artifact card in your graveyard has unearth . (: Return the card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Each artifact card in your graveyard has unearth . (: Return the card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Legendary Creature - Human Artificer

Protection
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Ramp
Storm the Vault
Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")
At the beginning of your end step, if you control five or more artifacts, transform Storm the Vault.
At the beginning of your end step, if you control five or more artifacts, transform Storm the Vault.
Legendary Enchantment


The Enigma Jewel
The Enigma Jewel enters tapped.
: Add . Spend this mana only to activate abilities.
Craft with four or more nonlands with activated abilities (, Exile this artifact, Exile the four or more from among other permanents you control and/or cards in your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
: Add . Spend this mana only to activate abilities.
Craft with four or more nonlands with activated abilities (, Exile this artifact, Exile the four or more from among other permanents you control and/or cards in your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
Legendary Artifact


Urza, Lord High Artificer
When Urza enters, create a 0/0 colorless Construct artifact creature token with "This token gets +1/+1 for each artifact you control."
Tap an untapped artifact you control: Add .
: Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost.
Tap an untapped artifact you control: Add .
: Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost.
Legendary Creature - Human Artificer

Ramp
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Recursion
Emry, Lurker of the Loch
Affinity for artifacts (This spell costs less to cast for each artifact you control.)
When Emry enters, mill four cards.
: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.)
When Emry enters, mill four cards.
: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.)
Legendary Creature - Wizard Merfolk

Goblin Welder
: Choose target artifact a player controls and target artifact card in that player's graveyard. If both targets are still legal as this ability resolves, that player simultaneously sacrifices the artifact and returns the artifact card to the battlefield.
Creature - Goblin Artificer

Recursion
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Removal
Demonic Junker
Affinity for artifacts (This spell costs less to cast for each artifact you control.)
When this Vehicle enters, for each player, destroy up to one target creature that player controls. If a creature you controlled was destroyed this way, put two +1/+1 counters on this Vehicle.
Crew 2
When this Vehicle enters, for each player, destroy up to one target creature that player controls. If a creature you controlled was destroyed this way, put two +1/+1 counters on this Vehicle.
Crew 2
Artifact - Vehicle

Removal
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Tokens
Forensic Gadgeteer
Whenever you cast an artifact spell, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this token: Draw a card.")
Activated abilities of artifacts you control cost less to activate. This effect can't reduce the mana in that cost to less than one mana.
Activated abilities of artifacts you control cost less to activate. This effect can't reduce the mana in that cost to less than one mana.
Creature - Artificer Vedalken Detective

Pinnacle Emissary
Whenever you cast an artifact spell, create a 1/1 colorless Drone artifact creature token with flying and "This token can block only creatures with flying."
Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Creature Artifact - Robot

Ultron the Annihilator
Flying
Whenever Ultron enters or attacks, create a 2/2 colorless Robot Villain artifact creature token.
Whenever another artifact is put into your graveyard from the battlefield or an artifact card is put into your graveyard from anywhere other than the battlefield, each opponent loses 1 life.
Whenever Ultron enters or attacks, create a 2/2 colorless Robot Villain artifact creature token.
Whenever another artifact is put into your graveyard from the battlefield or an artifact card is put into your graveyard from anywhere other than the battlefield, each opponent loses 1 life.
Legendary Creature Artifact - Villain Robot

Tokens
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Tutor
Goblin Engineer
When this creature enters, you may search your library for an artifact card, put it into your graveyard, then shuffle.
, , Sacrifice an artifact: Return target artifact card with mana value 3 or less from your graveyard to the battlefield.
, , Sacrifice an artifact: Return target artifact card with mana value 3 or less from your graveyard to the battlefield.
Creature - Goblin Artificer

Tutor
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Maybeboard
Maybeboard
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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"insert":"From creator:\n"},{"attributes":{"background":"#222222","color":"#dddddd"},"insert":"This deck is a combo control deck built around maximizing Ashnod's ability to double sacrifice abilities to generate resource and removal engines that other decks will struggle to compete with. Things to keep in mind: With all the activated abilities in this deck the deck can sometimes be very mana hungry. Try to keep a low profile until you're ready to deal with table aggro while this deck is capable of putting a table in lockdown the last thing we need is folks blowing our doors down while setting up."},{"insert":"\n"},{"attributes":{"background":"#222222","color":"#dddddd"},"insert":"If you sacrifice an artifact to a goblin engineer to get something else back with it you can get the thing you sacrificed back with ashnod on the field provided it meets the conditions of goblin engineer. The copy of the ability from ashnod is able to see the thing you sacced to the engineer. the same interaction lets doomed necromancer and bring back themselves with the copy of their ability from ashnod."},{"insert":"\n"},{"attributes":{"background":"#222222","color":"#dddddd"},"insert":"Priest of Forgotten Gods and Radiant lotus are not mana abilities despite generating mana. mana abilities cannot target."},{"insert":"\n"},{"attributes":{"background":"#222222","color":"#dddddd"},"insert":"Combos in this deck that i know of: Stridehanger Automaton Retrofitter foundry Ashnod and either Urza Lord High Artificer, or Krark Clan Ironworks a thopter in play. Activate Retrofitter foundry sacrificing the thopter. This puts 2 instances of the \"create a construct\" on the stack each resolves and an additional thopter is made with them. You can then either tap 3 of the 4 artifacts you made to urza or sacrifice 2 of them to KCI untapping Retrofitter foundry."},{"insert":"\n"},{"attributes":{"background":"#222222","color":"#dddddd"},"insert":"Spine of Ish sah Krark Clan Ironworks and enough fodder made by it looping from hand to battlefield to graveyard and back again to be able to sacrifice enough to KCI to recast it. Allows one to destroy every permanent in play at which point you can win however you want"},{"insert":"\n"},{"attributes":{"background":"#222222","color":"#dddddd"},"insert":"KCI + Ashnod + Retrofitter Foundry + Stridehanger Automaton + a thopter"},{"insert":"\n"},{"attributes":{"background":"#222222","color":"#dddddd"},"insert":"Sacrifice the thopter to retrofitter foundry getting a copy of the ability with Ashnod. since they are separate abilities when they resolve you'll get 2 thopters from stridehanger automaton rather than just one. sacrifice a thopter and a construct to krark clan ironworks spending three of the 4 mana you gained to untap the retrofitter foundry you're now back where you started up one 4/4 construct and one colorless mana"},{"insert":"\n"},{"attributes":{"background":"#222222","color":"#dddddd"},"insert":"Spine of Ish Sah + Krark Clan Ironworks + a way to repeatedly make enough fodder to get the mana to cast spine of ish sah fodder most easily done with Imotekh the Stormlord, and Simulacrum Synthesizer"},{"insert":"\n"},{"attributes":{"background":"#222222","color":"#dddddd"},"insert":"This setup provided you have the initial mana to start the loop lets you infinitely cast spine of ish sah blowing up all opponent's permanents and then get infinite colorless mana (Once all permanents you want destroyed are destroyed you can simply target the spine with its own trigger then sac it in response)"},{"insert":"\n\n\nAshnod the Uncaring + Radiant Lotus + Scrap Trawler + Myr Retriever + Krark-Clan Ironworks\n"},{"attributes":{"bold":true},"insert":"+ HYDRA / Psychomancer / Ultron"},{"insert":" = ∞ damage/drain\n"},{"attributes":{"bold":true},"insert":"+ Robots / Sai / Emissary"},{"insert":" = ∞ tokens + ∞ mana\n\n"}]}






















































































