VLove13
91 views24 hrs ago
Commander
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{"ops":[{"insert":{"card-link":"Tatyova, Benthic Druid"}},{"insert":" i know I have based it on life gain mostly. But I want to make this to be able withstand against deathtouch. Possibly a little more aggro. With maybe adding tokens or something close tonthe nature but +1/+1 counters or higher would work. I didnt have a lot of bulk that was dual color to build this as i said I am just starting magic.\n"}]}
{"ops":[{"insert":{"card-link":"Tatyova, Benthic Druid"}},{"insert":" honestly, I feel like I need helo all around. Ill listen to any advice given but this is my first build ever. And I only started avout 2 months ago. I feel like my mana ratio is off. I havd a lot of creatures but its mostly really low power so most of the time, I bring something out, its dead already basically. \n"}]}
Blink
Sentinel of the Pearl Trident
Flash
When this creature enters, you may exile target historic permanent you control. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step. (Artifacts, legendaries, and Sagas are historic.)
When this creature enters, you may exile target historic permanent you control. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step. (Artifacts, legendaries, and Sagas are historic.)
Creature - Soldier Merfolk

Blink
(CTRL to add secondary)
Bounce
Bounce
(CTRL to add secondary)
Counters
Skyclave Sentinel
Kicker (You may pay an additional as you cast this spell.)
Flying, defender
If this creature was kicked, it enters with two +1/+1 counters on it.
As long as this creature has a +1/+1 counter on it, it can attack as though it didn't have defender.
Flying, defender
If this creature was kicked, it enters with two +1/+1 counters on it.
As long as this creature has a +1/+1 counter on it, it can attack as though it didn't have defender.
Creature Artifact - Gargoyle

Counters
(CTRL to add secondary)
Creature
Creature
(CTRL to add secondary)
Cycling
Shardless Outlander
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Creature Artifact - Scout Construct

Cycling
(CTRL to add secondary)
Draw
Draw
(CTRL to add secondary)
Evasion
Evasion
(CTRL to add secondary)
Land
Land
(CTRL to add secondary)
Landfall
Landfall
(CTRL to add secondary)
Mill
Mill
(CTRL to add secondary)
Protection
Protection
(CTRL to add secondary)
Ramp
Ramp
(CTRL to add secondary)
Removal
Watery Grasp
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
Waterbend : Enchanted creature's owner shuffles it into their library. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for .)
Enchanted creature doesn't untap during its controller's untap step.
Waterbend : Enchanted creature's owner shuffles it into their library. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for .)
Enchantment - Aura

Removal
(CTRL to add secondary)
Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
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