62 views9 days ago
Commander
Size: 100Salt sum: 33.6
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NoochBlend

62 views9 days ago
Commander
Size: 100Salt sum: 33.6

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{"ops":[{"insert":"Overview"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Aerial Assault leverages Errant and Giada to pilot an aggressive, high-velocity Azorius flying tribal strategy. By granting your fliers flash and letting you play creatures straight off the top of your library, the deck turns evasive skies into an unyielding engine of tempo, card advantage, and combat dominance.\nCore Strategy"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Early Setup & Cost Reduction:"},{"insert":" Focus your opening turns on establishing efficient mana ramp ("},{"attributes":{"italic":true},"insert":"Arcane Signet"},{"insert":", "},{"attributes":{"italic":true},"insert":"Talisman of Progress"},{"insert":") and deploying cost reducers like "},{"attributes":{"italic":true},"insert":"Warden of Evos Isle"},{"insert":" or "},{"attributes":{"italic":true},"insert":"Stormscape Familiar"},{"insert":". Getting your commanders down early turns your top-deck into an active extension of your hand."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"The Tempest Hawk Engine:"},{"insert":" The mechanical heart of the deck centers around the package of ten "},{"attributes":{"italic":true},"insert":"Tempest Hawk"},{"insert":" copies. Connecting in combat triggers their ability to search for another hawk, creating a self-sustaining chain of creatures that floods the board, thins your library, and constantly replaces your threats."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Card Advantage Scaling:"},{"insert":" Unchecked aerial evasiveness translates directly into massive value. Tapping into combat-trigger draw engines like "},{"attributes":{"italic":true},"insert":"Bident of Thassa"},{"insert":", "},{"attributes":{"italic":true},"insert":"Coastal Piracy"},{"insert":", and "},{"attributes":{"italic":true},"insert":"Kindred Discovery"},{"insert":" ensures you always have a full grip of interaction and follow-up plays."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Key Synergies & Engines"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Top-Deck Manipulation:"},{"insert":" "},{"attributes":{"italic":true},"insert":"Brainstorm"},{"insert":" and similar effects let you slide flying creatures from your hand right back onto the top of your library to cast them instantly using Errant and Giada's ability."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Tribal Anthems:"},{"insert":" Global pump effects scale your wide board of birds out of control rapidly. "},{"attributes":{"italic":true},"insert":"Coat of Arms"},{"insert":", "},{"attributes":{"italic":true},"insert":"Banner of Kinship"},{"insert":", "},{"attributes":{"italic":true},"insert":"Kangee, Sky Warden"},{"insert":", and "},{"attributes":{"italic":true},"insert":"Empyrean Eagle"},{"insert":" turn humble 1/1s and 2/2s into devastating aerial threats."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Tactical Combat Tricks:"},{"insert":" "},{"attributes":{"italic":true},"insert":"Rally of Wings"},{"insert":" acts as a massive finisher or defensive save, letting you untap your entire team and hand out an unexpected +2/+2 pump to swing for the win or blank an opposing attack."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Win Conditions"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Victory is achieved through overwhelming, unblockable combat damage. Build a critical mass of evasive flyers, drop a game-ending amplifier like "},{"attributes":{"italic":true},"insert":"Coat of Arms"},{"insert":", and send your feathered army straight over the top of grounded defenders.\n"}]}

Commander

Qty: 1 Price: $0.59
Errant and Giada
Flash
Flying
You may look at the top card of your library any time.
You may cast spells with flash or flying from the top of your library.
Legendary Creature - Human Angel
Errant and Giada (mom) 224

Commander

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Anthem

Qty: 9 Price: $37.03
Air Nomad Legacy
When this enchantment enters, create a Clue token. (It's an artifact with "
, Sacrifice this token: Draw a card.")
Creatures you control with flying get +1/+1.
Enchantment
Air Nomad Legacy (tla) 206
Banner of Kinship
As this artifact enters, choose a creature type. This artifact enters with a fellowship counter on it for each creature you control of the chosen type.
Creatures you control of the chosen type get +1/+1 for each fellowship counter on this artifact.
Artifact
Banner of Kinship (fdn) 127
Coat of Arms
Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)
Artifact
Coat of Arms (m10) 207
Empyrean Eagle
Flying
Other creatures you control with flying get +1/+1.
Creature - Bird Spirit
Empyrean Eagle (scd) 226
Favorable Winds
Creatures you control with flying get +1/+1.
Enchantment
Favorable Winds (scd) 52
Gwaihir the Windlord
This spell costs
less to cast as long as you've drawn two or more cards this turn.
Flying, vigilance
Other Birds you control have vigilance.
Legendary Creature - Bird Noble
Gwaihir the Windlord (ltr) 210
Kangee, Sky Warden
Flying, vigilance
Whenever Kangee attacks, attacking creatures with flying get +2/+0 until end of turn.
Whenever Kangee blocks, blocking creatures with flying get +0/+2 until end of turn.
Legendary Creature - Wizard Bird
Kangee, Sky Warden (scd) 234
Rally the Ranks
As this enchantment enters, choose a creature type.
Creatures you control of the chosen type get +1/+1.
Enchantment
Rally the Ranks (khm) 20
Steel-Plume Marshal
Flying
Whenever this creature attacks, other attacking creatures you control with flying get +2/+2 until end of turn.
Creature - Soldier Bird
Steel-Plume Marshal (scd) 35

Anthem

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Counters

Qty: 1 Price: $2.99
Metallic Mimic
As this creature enters, choose a creature type.
This creature is the chosen type in addition to its other types.
Each other creature you control of the chosen type enters with an additional +1/+1 counter on it.
Creature Artifact - Shapeshifter
Metallic Mimic (lcc) 308

Counters

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Draw

Qty: 18 Price: $51.54
Airborne Aid
Draw a card for each Bird on the battlefield.
Sorcery
Airborne Aid (ons) 62
Bident of Thassa
Whenever a creature you control deals combat damage to a player, you may draw a card.
,
: Creatures your opponents control attack this turn if able.
Legendary Artifact Enchantment
Bident of Thassa (m3c) 177
Brainstorm
Draw three cards, then put two cards from your hand on top of your library in any order.
Instant
Brainstorm (dsc) 113
Coastal Piracy
Whenever a creature you control deals combat damage to an opponent, you may draw a card.
Enchantment
Coastal Piracy (acr) 84
Kastral, the Windcrested
Flying
Whenever one or more Birds you control deal combat damage to a player, choose one —
• You may put a Bird creature card from your hand or graveyard onto the battlefield with a finality counter on it.
• Put a +1/+1 counter on each Bird you control.
• Draw a card.
Legendary Creature - Bird Scout
Kastral, the Windcrested (blb) 221
Kindred Discovery
As this enchantment enters, choose a creature type.
Whenever a creature you control of the chosen type enters or attacks, draw a card.
Enchantment
Kindred Discovery (wot) 22
Tempest Hawk
Flying
Whenever this creature deals combat damage to a player, you may search your library for a card named Tempest Hawk, reveal it, put it into your hand, then shuffle.
A deck can have any number of cards named Tempest Hawk.
Creature - Bird
Tempest Hawk (tdm) 31
Tempest Hawk
Flying
Whenever this creature deals combat damage to a player, you may search your library for a card named Tempest Hawk, reveal it, put it into your hand, then shuffle.
A deck can have any number of cards named Tempest Hawk.
Creature - Bird
Tempest Hawk (tdm) 31
Tide Skimmer
Flying
Whenever you attack with two or more creatures with flying, draw a card.
Creature - Drake
Tide Skimmer (scd) 62
Winged Words
This spell costs
less to cast if you control a creature with flying.
Draw two cards.
Sorcery
Winged Words (scd) 65

Draw

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Evasion

Qty: 1 Price: $0.59
Shrike Force
Flying, double strike, vigilance
Creature - Knight Bird
Shrike Force (blb) 31

Evasion

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Land

Qty: 36 Price: $38.94
Adarkar Wastes
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Adarkar Wastes (tdc) 338
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (scd) 297
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (c20) 273
Fabled Passage
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
Land
Fabled Passage (soc) 130
Glacial Fortress
This land enters tapped unless you control a Plains or an Island.
: Add
or
.
Land
Glacial Fortress (fic) 400
Hallowed Fountain
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Island
Hallowed Fountain (ecl) 265
Island
(
: Add
.)
Basic Land - Island
Island (bfz) 258
Karn's Bastion
: Add
.
,
: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Land
Karn's Bastion (eoc) 163
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (cmm) 423
Plains
(
: Add
.)
Basic Land - Plains
Plains (bfz) 250
Plains
(
: Add
.)
Basic Land - Plains
Plains (bfz) 254
Port Town
As this land enters, you may reveal a Plains or Island card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Port Town (scd) 313
Prairie Stream
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Plains Island
Prairie Stream (scd) 314
Seachrome Coast
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Seachrome Coast (som) 229
Secluded Courtyard
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.
Land
Secluded Courtyard (lcc) 350
Unclaimed Territory
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
Land
Unclaimed Territory (lcc) 366

Land

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Proliferate

Qty: 1 Price: $0.49
Thrummingbird
Flying
Whenever this creature deals combat damage to a player, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature - Bird Horror Phyrexian
Thrummingbird (som) 47

Proliferate

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Protection

Qty: 4 Price: $9.06
Jubilant Skybonder
Flying
Creatures you control with flying have "Spells your opponents cast that target this creature cost
more to cast."
Creature - Human Wizard
Jubilant Skybonder (scd) 232
Plumecreed Escort
Flash
Flying
When this creature enters, target creature you control gains hexproof until end of turn.
Creature - Bird Scout
Plumecreed Escort (blb) 65
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (c13) 263
Unbreakable Formation
Creatures you control gain indestructible until end of turn.
Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.
Instant
Unbreakable Formation (sld) 7052

Protection

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Pump

Qty: 1 Price: $0.49
Serra Redeemer
Flying
Whenever another creature you control with power 2 or less enters, put two +1/+1 counters on that creature.
Creature - Soldier Angel
Serra Redeemer (blb) 387

Pump

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Ramp

Qty: 12 Price: $29.04
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (scd) 257
Azorius Signet
,
: Add
.
Artifact
Azorius Signet (scd) 259
Fellwar Stone
: Add one mana of any color that a land an opponent controls could produce.
Artifact
Fellwar Stone (tdc) 318
Herald's Horn
As this artifact enters, choose a creature type.
Creature spells you cast of the chosen type cost
less to cast.
At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
Artifact
Herald's Horn (lcc) 304
Mind Stone
: Add
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Mind Stone (c21) 251
Momo, Friendly Flier
Flying
The first non-Lemur creature spell with flying you cast during each of your turns costs
less to cast.
Whenever another creature you control with flying enters, Momo gets +1/+1 until end of turn.
Legendary Creature - Ally Bat Lemur
Momo, Friendly Flier (tla) 317
Patchwork Banner
As this artifact enters, choose a creature type.
Creatures you control of the chosen type get +1/+1.
: Add one mana of any color.
Artifact
Patchwork Banner (blb) 247
Sol Ring
: Add
.
Artifact
Sol Ring (scd) 276
Stormscape Familiar
Flying
White spells and black spells you cast cost
less to cast.
Creature - Bird
Stormscape Familiar (pls) 36
Talisman of Progress
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Progress (scd) 283
Thought Vessel
You have no maximum hand size.
: Add
.
Artifact
Thought Vessel (scd) 285
Warden of Evos Isle
Flying
Creature spells with flying you cast cost
less to cast.
Creature - Wizard Bird
Warden of Evos Isle (scd) 63

Ramp

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Recursion

Qty: 2 Price: $14.98
Court of Ardenvale
When this enchantment enters, you become the monarch.
At the beginning of your upkeep, return target permanent card with mana value 3 or less from your graveyard to your hand. If you're the monarch, return that permanent card to the battlefield instead.
Enchantment
Court of Ardenvale (woc) 21
Sun Titan
Vigilance
Whenever this creature enters or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.
Creature - Giant
Sun Titan (fic) 254

Recursion

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Removal

Qty: 10 Price: $30.72
An Offer You Can't Refuse
Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
An Offer You Can't Refuse (fdn) 160
Counterspell
Counter target spell.
Instant
Counterspell (scd) 45
Damning Verdict
Destroy all creatures with no counters on them.
Sorcery
Damning Verdict (fic) 239
Dazzling Denial
Counter target spell unless its controller pays
. If you control a Bird, counter that spell unless its controller pays
instead.
Instant
Dazzling Denial (blb) 45
Disenchant
Destroy target artifact or enchantment.
Instant
Disenchant (scd) 20
Generous Gift
Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.
Instant
Generous Gift (scd) 23
Negate
Counter target noncreature spell.
Instant
Negate (scd) 58
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (lcc) 134
Render Silent
Counter target spell. Its controller can't cast spells this turn.
Instant
Render Silent (dgm) 96
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (scd) 37

Removal

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Sorcery

Qty: 1 Price: $0.49
Winnowing
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
For each player, you choose a creature that player controls. Then each player sacrifices all other creatures they control that don't share a creature type with the chosen creature they control.
Sorcery
Winnowing (ecl) 43

Sorcery

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Stax

Qty: 1 Price: $1.49
Aven Mindcensor
Flash
Flying
If an opponent would search a library, that player searches the top four cards of that library instead.
Creature - Wizard Bird
Aven Mindcensor (akh) 5

Stax

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Tokens

Qty: 1 Price: $0.49
Migratory Route
Create four 1/1 white Bird creature tokens with flying.
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Sorcery
Migratory Route (scd) 237

Tokens

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Untap

Qty: 1 Price: $0.35
Rally of Wings
Untap all creatures you control. Creatures you control with flying get +2/+2 until end of turn.
Instant
Rally of Wings (scd) 30

Untap

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Deck Info

Deck stats

42 pips - 35 cards
30 mana - 30 cards
31 pips - 25 cards
27 mana - 27 cards
0 pips - 0 cards
0 mana - 9 cards
0 pips - 0 cards
0 mana - 9 cards
0 pips - 0 cards
0 mana - 9 cards
0 pips - 0 cards
9 mana - 8 cards
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

{"ops":[{"insert":"Overview"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Aerial Assault leverages Errant and Giada to pilot an aggressive, high-velocity Azorius flying tribal strategy. By granting your fliers flash and letting you play creatures straight off the top of your library, the deck turns evasive skies into an unyielding engine of tempo, card advantage, and combat dominance.\nCore Strategy"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Early Setup & Cost Reduction:"},{"insert":" Focus your opening turns on establishing efficient mana ramp ("},{"attributes":{"italic":true},"insert":"Arcane Signet"},{"insert":", "},{"attributes":{"italic":true},"insert":"Talisman of Progress"},{"insert":") and deploying cost reducers like "},{"attributes":{"italic":true},"insert":"Warden of Evos Isle"},{"insert":" or "},{"attributes":{"italic":true},"insert":"Stormscape Familiar"},{"insert":". Getting your commanders down early turns your top-deck into an active extension of your hand."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"The Tempest Hawk Engine:"},{"insert":" The mechanical heart of the deck centers around the package of ten "},{"attributes":{"italic":true},"insert":"Tempest Hawk"},{"insert":" copies. Connecting in combat triggers their ability to search for another hawk, creating a self-sustaining chain of creatures that floods the board, thins your library, and constantly replaces your threats."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Card Advantage Scaling:"},{"insert":" Unchecked aerial evasiveness translates directly into massive value. Tapping into combat-trigger draw engines like "},{"attributes":{"italic":true},"insert":"Bident of Thassa"},{"insert":", "},{"attributes":{"italic":true},"insert":"Coastal Piracy"},{"insert":", and "},{"attributes":{"italic":true},"insert":"Kindred Discovery"},{"insert":" ensures you always have a full grip of interaction and follow-up plays."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Key Synergies & Engines"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Top-Deck Manipulation:"},{"insert":" "},{"attributes":{"italic":true},"insert":"Brainstorm"},{"insert":" and similar effects let you slide flying creatures from your hand right back onto the top of your library to cast them instantly using Errant and Giada's ability."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Tribal Anthems:"},{"insert":" Global pump effects scale your wide board of birds out of control rapidly. "},{"attributes":{"italic":true},"insert":"Coat of Arms"},{"insert":", "},{"attributes":{"italic":true},"insert":"Banner of Kinship"},{"insert":", "},{"attributes":{"italic":true},"insert":"Kangee, Sky Warden"},{"insert":", and "},{"attributes":{"italic":true},"insert":"Empyrean Eagle"},{"insert":" turn humble 1/1s and 2/2s into devastating aerial threats."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Tactical Combat Tricks:"},{"insert":" "},{"attributes":{"italic":true},"insert":"Rally of Wings"},{"insert":" acts as a massive finisher or defensive save, letting you untap your entire team and hand out an unexpected +2/+2 pump to swing for the win or blank an opposing attack."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Win Conditions"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Victory is achieved through overwhelming, unblockable combat damage. Build a critical mass of evasive flyers, drop a game-ending amplifier like "},{"attributes":{"italic":true},"insert":"Coat of Arms"},{"insert":", and send your feathered army straight over the top of grounded defenders.\n"}]}
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