iQwertx
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Commander
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{"ops":[{"insert":"This deck is simple, just like the Giants that make it up. Play "},{"insert":{"card-link":"Marchesa, the Black Rose"}},{"insert":", protect her, build a board of Giants, especially the Titan cycle available in Grixis colors like Grave Titan and Frost Titan, and start swinging at whoever has the most life every turn.\n\nRamp gets you to those big threats faster, while haste enablers let your Giants attack as soon as they hit the battlefield. This is important because getting +1/+1 counters on them enables Marchesa's ability.\n\n"},{"insert":{"card-link":"Marchesa, the Black Rose"}},{"insert":" is the engine that ties everything together. Creatures with +1/+1 counters that die return from the graveyard at the beginning of the next end step, making your Giants surprisingly difficult to permanently deal with. The deck has plenty of ways to spread counters around, turning your creatures into recurring threats.\n\nGiants with powerful enter-the-battlefield abilities are especially valuable. Once they have a counter, sacrificing them becomes part of the plan rather than a loss. They return to the battlefield and give you their ETB triggers all over again, letting you repeatedly generate removal, card advantage, mana, or whatever else they provide.\n\nThere are also a couple of ways to keep your life total low in case you end up having the most life, such as "},{"insert":{"card-link":"Toxic Deluge"}},{"insert":" and "},{"insert":{"card-link":"Black Market Connections"}},{"insert":".\n\nCombat is intentionally uncomplicated: attack the player with the most life. With the power these Giants carry, that is rarely a hard decision. This deck is not trying to assemble a complicated combo or calculate the perfect line every turn. It wants to put enormous creatures onto the battlefield, turn them sideways, and let Marchesa keep bringing them back.\n\nDon't go thinking these Giants don't have a few tricks up their sleeves, though. Save your counterspells for protecting yourself when needed. There are also a couple of cool combos tucked in here. Nothing that is going to win the game outright, but a few that will win some hearts at the table. Keep an eye on "},{"insert":{"card-link":"Unspeakable Symbol"}},{"insert":" and"},{"insert":{"card-link":"Kroxa, Titan of Death's Hunger"}},{"insert":".\n"}]}
Marchesa, the Black Rose
Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)
Other creatures you control have dethrone.
Whenever a creature you control with a +1/+1 counter on it dies, return that card to the battlefield under your control at the beginning of the next end step.
Other creatures you control have dethrone.
Whenever a creature you control with a +1/+1 counter on it dies, return that card to the battlefield under your control at the beginning of the next end step.
Legendary Creature - Human Wizard

Commander
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Black Market Connections
At the beginning of your first main phase, choose one or more —
• Sell Contraband — Create a Treasure token. You lose 1 life.
• Buy Information — Draw a card. You lose 2 life.
• Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It is every creature type.)
• Sell Contraband — Create a Treasure token. You lose 1 life.
• Buy Information — Draw a card. You lose 2 life.
• Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It is every creature type.)
Enchantment

Mystic Remora
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays .
Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays .
Enchantment

Draw
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Chancellor of the Forge
You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, create a 1/1 red Phyrexian Goblin creature token with haste.
When this creature enters, create X 1/1 red Phyrexian Goblin creature tokens with haste, where X is the number of creatures you control.
When this creature enters, create X 1/1 red Phyrexian Goblin creature tokens with haste, where X is the number of creatures you control.
Creature - Giant Phyrexian

Firbolg Flutist
Enthralling Performance — When this creature enters, gain control of target creature you don't control until end of turn. Untap it. It gains haste and myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Creature - Giant Bard

Frostfist Strider
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
When this creature enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
When this creature enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Creature - Elemental Giant

Furystoke Giant
When this creature enters, other creatures you control gain ": This creature deals 2 damage to any target" until end of turn.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature - Warrior Giant

Prophetic Titan
Delirium — When this creature enters, choose one. If there are four or more card types among cards in your graveyard, choose both instead.
• This creature deals 4 damage to any target.
• Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.
• This creature deals 4 damage to any target.
• Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.
Creature - Wizard Giant

Giants
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Haste
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Land
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The Ozolith
Whenever a creature you control leaves the battlefield, if it had counters on it, put those counters on The Ozolith.
At the beginning of combat on your turn, if The Ozolith has counters on it, you may move all counters from The Ozolith onto target creature.
At the beginning of combat on your turn, if The Ozolith has counters on it, you may move all counters from The Ozolith onto target creature.
Legendary Artifact

Protection
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Ramp
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Removal (Generic)
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Removal (Specific)
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Blight Titan
Deathtouch
Whenever this creature enters or attacks, mill two cards, then incubate X, where X is the number of creature cards in your graveyard. (Create an Incubator token with X +1/+1 counters on it and ": Transform this token." It transforms into a 0/0 Phyrexian artifact creature.)
Whenever this creature enters or attacks, mill two cards, then incubate X, where X is the number of creature cards in your graveyard. (Create an Incubator token with X +1/+1 counters on it and ": Transform this token." It transforms into a 0/0 Phyrexian artifact creature.)
Creature - Giant Phyrexian

Frost Titan
Whenever this creature becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays .
Whenever this creature enters or attacks, tap target permanent. It doesn't untap during its controller's next untap step.
Whenever this creature enters or attacks, tap target permanent. It doesn't untap during its controller's next untap step.
Creature - Giant

Kroxa, Titan of Death's Hunger
When Kroxa enters, sacrifice it unless it escaped.
Whenever Kroxa enters or attacks, each opponent discards a card, then each opponent who didn't discard a nonland card this way loses 3 life.
Escape—, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Whenever Kroxa enters or attacks, each opponent discards a card, then each opponent who didn't discard a nonland card this way loses 3 life.
Escape—, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Legendary Creature - Elder Giant

Titans!
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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"insert":"This deck is simple, just like the Giants that make it up. Play "},{"insert":{"card-link":"Marchesa, the Black Rose"}},{"insert":", protect her, build a board of Giants, especially the Titan cycle available in Grixis colors like Grave Titan and Frost Titan, and start swinging at whoever has the most life every turn.\n\nRamp gets you to those big threats faster, while haste enablers let your Giants attack as soon as they hit the battlefield. This is important because getting +1/+1 counters on them enables Marchesa's ability.\n\n"},{"insert":{"card-link":"Marchesa, the Black Rose"}},{"insert":" is the engine that ties everything together. Creatures with +1/+1 counters that die return from the graveyard at the beginning of the next end step, making your Giants surprisingly difficult to permanently deal with. The deck has plenty of ways to spread counters around, turning your creatures into recurring threats.\n\nGiants with powerful enter-the-battlefield abilities are especially valuable. Once they have a counter, sacrificing them becomes part of the plan rather than a loss. They return to the battlefield and give you their ETB triggers all over again, letting you repeatedly generate removal, card advantage, mana, or whatever else they provide.\n\nThere are also a couple of ways to keep your life total low in case you end up having the most life, such as "},{"insert":{"card-link":"Toxic Deluge"}},{"insert":" and "},{"insert":{"card-link":"Black Market Connections"}},{"insert":".\n\nCombat is intentionally uncomplicated: attack the player with the most life. With the power these Giants carry, that is rarely a hard decision. This deck is not trying to assemble a complicated combo or calculate the perfect line every turn. It wants to put enormous creatures onto the battlefield, turn them sideways, and let Marchesa keep bringing them back.\n\nDon't go thinking these Giants don't have a few tricks up their sleeves, though. Save your counterspells for protecting yourself when needed. There are also a couple of cool combos tucked in here. Nothing that is going to win the game outright, but a few that will win some hearts at the table. Keep an eye on "},{"insert":{"card-link":"Unspeakable Symbol"}},{"insert":" and"},{"insert":{"card-link":"Kroxa, Titan of Death's Hunger"}},{"insert":".\n"}]}


















































































