Merriweather
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Commander
Size: 100Salt sum: 26.72
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Commander
Commander
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Big Crabs
Chromeshell Crab
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When this creature is turned face up, you may exchange control of target creature you control and target creature an opponent controls.
When this creature is turned face up, you may exchange control of target creature you control and target creature an opponent controls.
Creature - Beast Crab

Crabomination
Emerge from artifact (You may cast this spell by sacrificing an artifact and paying the emerge cost reduced by that artifact's mana value.)
When this creature enters, target opponent exiles the top card of their library, a card at random from their graveyard, and a card at random from their hand. You may cast a spell from among cards exiled this way without paying its mana cost.
When this creature enters, target opponent exiles the top card of their library, a card at random from their graveyard, and a card at random from their hand. You may cast a spell from among cards exiled this way without paying its mana cost.
Creature - Demon Crab

Uchuulon
Uchuulon's power is equal to the number of Crabs, Oozes, and/or Horrors you control.
Horrific Symbiosis — At the beginning of your end step, exile up to one target creature card from an opponent's graveyard. If you do, create a token that's a copy of this creature.
Horrific Symbiosis — At the beginning of your end step, exile up to one target creature card from an opponent's graveyard. If you do, create a token that's a copy of this creature.
Creature - Ooze Crab Horror

Big Crabs
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Copycrabs
Dance of Many
When this enchantment enters, create a token that's a copy of target nontoken creature.
When this enchantment leaves the battlefield, exile the token.
When the token leaves the battlefield, sacrifice this enchantment.
At the beginning of your upkeep, sacrifice this enchantment unless you pay .
When this enchantment leaves the battlefield, exile the token.
When the token leaves the battlefield, sacrifice this enchantment.
At the beginning of your upkeep, sacrifice this enchantment unless you pay .
Enchantment

See Double
This spell can't be copied.
Choose one. If an opponent has eight or more cards in their graveyard, you may choose both instead.
• Copy target spell. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)
• Create a token that's a copy of target creature.
Choose one. If an opponent has eight or more cards in their graveyard, you may choose both instead.
• Copy target spell. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)
• Create a token that's a copy of target creature.
Instant

Copycrabs
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Crab Shaped
Crab Shaped
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Damage Mill
Syr Konrad, the Grim
Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad deals 1 damage to each opponent.
: Each player mills a card. (They each put the top card of their library into their graveyard.)
: Each player mills a card. (They each put the top card of their library into their graveyard.)
Legendary Creature - Human Knight

Damage Mill
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Land
Land
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Little Crabs
Little Crabs
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Ramp
Midnight Clock
: Add .
: Put an hour counter on this artifact.
At the beginning of each upkeep, put an hour counter on this artifact.
When the twelfth hour counter is put on this artifact, shuffle your hand and graveyard into your library, then draw seven cards. Exile this artifact.
: Put an hour counter on this artifact.
At the beginning of each upkeep, put an hour counter on this artifact.
When the twelfth hour counter is put on this artifact, shuffle your hand and graveyard into your library, then draw seven cards. Exile this artifact.
Artifact

Ramp
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Recursion
Recursion
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Removal
Blood on the Snow
Choose one —
• Destroy all creatures.
• Destroy all planeswalkers.
Then return a creature or planeswalker card with mana value X or less from your graveyard to the battlefield, where X is the amount of spent to cast this spell. ( is mana from a snow source.)
• Destroy all creatures.
• Destroy all planeswalkers.
Then return a creature or planeswalker card with mana value X or less from your graveyard to the battlefield, where X is the amount of spent to cast this spell. ( is mana from a snow source.)
Snow Sorcery

Removal
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Untap to Mill
Pemmin's Aura
Enchant creature
: Untap enchanted creature.
: Enchanted creature gains flying until end of turn.
: Enchanted creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
: Enchanted creature gets +1/-1 or -1/+1 until end of turn.
: Untap enchanted creature.
: Enchanted creature gains flying until end of turn.
: Enchanted creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
: Enchanted creature gets +1/-1 or -1/+1 until end of turn.
Enchantment - Aura

Untap to Mill
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Untap to Protect
Untap to Protect
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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"insert":"The God of Crab Toughness!\n\nCrabs are tough, and Phenax cares about toughness. Crabs mill, and Phenax mills. Crabs are mostly in blue and black, and Phenax is blue and black. While most Phenax builds focus on walls and turbo mill, this deck is designed to be a reasonably budget-friendly, interaction-light build that can hang at the kitchen table with precons (sorry Bruvac and Minamo, you'd be too great here and cost too much.) While Phenax was designed with toughness mill in mind, most builds seem to favor walls or generic high toughness creatures. \n\nHere, we will explore a deck full of four-mana vanilla 1/6s.\n\nThe main feature of the deck are the Little Crabs, the Big Crabs, and the Copycrabs (cards that either copy crabs themselves or the crabs' abilities.) With a full crabby board, Phenax can reliably mill for 20ish per turn cycle, which feels good enough but not so powerful that we are pushing others out of the game. \n\nAs we are powering up, Riptide Chronologist is our fun, typal untap effect that is a Dramatic Reversal that can be copied with Peter Parker's Camera, Gogo, and Illusionist's Bracers. \n\nOur protection suite of Magic Damper, Octopus Form, Shore Up, and Fleeting Reflection all include an untap alongside hexproof to further our mill plan while protecting our board. \n\nTo find a win with the crabby team, we have a few options:\n\nFirst, we can hope the mill plan works with a Horseshoe Crab equipped with Cap's Shield or Slagwurm Armor, a big crab equipped with Pemmin's Aura or Freed from the Real, a little speed up help from Thousand-Year Elixir, or a slowly amassing team of Uchuulons.\n\nSecond, we can stack Duskmantle Guildmage triggers for damage bursts around the table as we mill or we can hope our opponents have enough creatures to make Syr Konrad a reliable source of damage.\n\nOr third, we can just make use of the undersea plunder horded by the crabs by using our opponents' graveyards as a resource with Espers to Magicite, Memory Plunder, and Rise of the Dark Realms. \n\nFor a little crabby bonus help for Phenax's devotion requirements, we have a Coral Reef to slooooowly boost toughness while providing devotion pips and a copy of Dance of Many to copy a crab. \n\nSo, while yes, the themes here work together as one would expect (toughness, crabs, mill), this deck uses creativity to build a version with categories that focus in on the core mechanical aspects (untap, mill) while providing the necessary deckbuilding elements (protection, removal) at an appropriate power-level and budget for the kitchen table.\n\nThanks for hosting the contest!\n"}]}



























































