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Commander
Size: 100Salt sum: 27.83
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djant

421 views10 hrs ago
Commander
Size: 100Salt sum: 27.83

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{"ops":[{"attributes":{"italic":true},"insert":"New Achievement: You've discovered a thematic commander deck! I bet your pod will love hearing you talk all about Dungeon Crawler Carl all night long. They might even invite you back if you're not too annoying and insufferable! Reward? You've received a \"Determine Value\" skill potion so you can recognize that this is all just overpriced cardboard!"},{"insert":"\n\nWe'd like to introduce the latest bootleg "},{"attributes":{"italic":true},"insert":"Dungeon Crawler World: Earth"},{"insert":" merchandise: commander decks! While we couldn't pay the licensing fees for official Carl & Donut content, we trust you'll see the connection. Help them level up, acquire new gear and meet other crawlers to take down the pod bosses! Now get out there and kill, kill, kill!\n\n"},{"attributes":{"italic":true},"insert":"Note: this primer has minor spoilers (mostly crawler/item names or generic actions) for the Dungeon Crawler Carl book series by Matt Dinniman. It should be safe to read even if you aren't all caught up with the series, though I may draw attention to some characters/items. I've also included some items in early books even if they aren't relevant later on."},{"insert":"\n\nGeneral Strategy"},{"attributes":{"header":1},"insert":"\n"},{"insert":"This deck operates as a grindy voltron deck with some group hug chaos thrown in. "},{"insert":{"card-link":"Falthis, Shadowcat Familiar"}},{"insert":" and "},{"insert":{"card-link":"Bruse Tarl, Boorish Herder"}},{"insert":" offer a compelling keyword soup that makes it very painful to block. As they gain new equipment and skills, you'll eventually grind down their army. The other crawlers can offer some assistance and a backup plan if the main voltron strategy falls apart. A group hug/exchange subtheme encourages extra politicking and infighting!\n\n"},{"attributes":{"italic":true,"bold":true},"insert":"General turns"},{"insert":"\nTurns 1-2: Tap land(s) and ideally a value equipment or creature\nTurn 3: Play "},{"insert":{"card-link":"Falthis, Shadowcat Familiar"}},{"insert":" (optionally delay for "},{"insert":{"card-link":"Theater of Horrors"}},{"insert":" to get its card \"draw\" going)\nTurn 4: Play "},{"insert":{"card-link":"Bruse Tarl, Boorish Herder"}},{"insert":" and likely attack with Falthis\nTurn 5+: Decide on value or aggression. For value, set up some engines or chaos to carry you into the late game. For aggression, use stronger equipment to eliminate a player quickly. If you have protection, start looking to hold up mana in the turn 6-8 range.\n\n"},{"attributes":{"italic":true,"bold":true},"insert":"Mulligan strategy"},{"attributes":{"italic":true},"insert":":"},{"insert":" Get mana of all three colors and ideally 3 lands and you're good. With the current manabase, you have about a 50/50 shot of getting at least 3 lands with all 3 colors available, so you don't have room to mulligan for anything else. This is a consequence of a relatively low number of overall mana sources (lands + ramp). The deck has 41 lands, but no ramp to help with color fixing.\n\n"},{"attributes":{"italic":true,"bold":true},"insert":"Fun synergies"},{"insert":"\nDouble Strike doubles \"deals combat damage\" triggers. Cards like "},{"insert":{"card-link":"Vibranium Strike Gauntlets"}},{"insert":" and "},{"insert":{"card-link":"Mask of Memory"}},{"insert":" get way better"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\"Commander creatures have\" effects get doubled when you have two commanders. "},{"insert":{"card-link":"Tavern Brawler"}},{"insert":"and "},{"insert":{"card-link":"Popular Entertainer"}},{"insert":" become doubly good! "},{"insert":{"card-link":"Noble Heritage"}},{"insert":" is especially good because you can put all four +1/+1 counters on "},{"insert":{"card-link":"Bruse Tarl, Boorish Herder"}},{"insert":"!"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Deathtouch + Pinger = death. Your commanders have deathtouch, so "},{"insert":{"card-link":"Power of Fire"}},{"insert":" will just kill a creature and "},{"insert":{"card-link":"Waltz of Rage"}},{"insert":" will kill everything but one creature!"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n"},{"attributes":{"italic":true,"bold":true},"insert":"Bracket Discussion"},{"attributes":{"italic":true},"insert":": "},{"insert":"This was intended to be a bracket 1 deck. It's highly thematic with many substandard choices made to prioritize theme. However, in playtesting, it can get the first voltron player kill around turn 7-9. When combined with deathtouch pinging, this might be too much for bracket 1 and is better suited for bracket 2 or maybe even low 3. If you do play this in bracket 1, mention the grindy nature and offer a rule 0 where you don't deal commander damage, just regular damage.\n\nThe deck speed/performance is variable and depends heavily on what you draw. A turn 2 "},{"insert":{"card-link":"Noble Heritage"}},{"insert":" will drop 10 +1/+1 counters on Carl by turn 6 and be swinging for lethal commander damage, while an early "},{"insert":{"card-link":"Inventor's Goggles"}},{"insert":" offers a much smaller buff.\n\nWeaknesses/Backup Plans"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This deck is weak against go-wide strategies. Any board that can reliably make two chump blockers per turn cycle won't mind blocking. You'll need evasion, a board wipe or some way to shut down their engine before you're overrun. The massive lifegain on "},{"insert":{"card-link":"Bruse Tarl, Boorish Herder"}},{"insert":" should help against a swarm of small creatures. In a similar vein, an indestructible creature can really shut down the plan as it survives first-strike deathtouch. Some of the disruption can handle indestructible permanents so hope you draw it.\n\nThis deck can struggle against removal because you need both"},{"insert":{"card-link":"Bruse Tarl, Boorish Herder"}},{"insert":" and "},{"insert":{"card-link":"Falthis, Shadowcat Familiar"}},{"insert":" for the main attack and each will have a commander tax after removal. Each successful boardwipe is an additional 4 mana to kick things off again. There's some Plot Armor to help you through.\n\nIf the "},{"insert":{"card-link":"Bruse Tarl, Boorish Herder"}},{"insert":" voltron strategy isn't working out, there are a few other ways to win.\nLoad up another crawler with equipment and swing. You won't get as good of a keyword soup, but "},{"insert":{"card-link":"Bre of Clan Stoutarm"}},{"insert":" can help with some of that"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Vizkopa Guildmage"}},{"insert":" can let you drain someone from lifelink. This can get around a lot of pillow fort effects"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Stormwild Capridor"}},{"insert":" and "},{"insert":{"card-link":"Fire Covenant"}},{"insert":" is an instant-speed deadly threat!"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Steal a wincon from someone else's deck. It's a long shot, but can work. We have Carl's"},{"insert":{"card-link":"Dream-Thief's Bandana"}},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nThematic Components"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Crawlers/Pets"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This deck only has creatures that map to main characters in the book. My choices are primarily thematic (name, art, effect, type, etc), but they have to offer some functionality in the deck. For example, "},{"insert":{"card-link":"Ronin Houndmaster"}},{"insert":" is perfect for Lucia Mar, but that card sucks and luckily she doesn't get along with Carl and Donut so I feel fine leaving her out.\n\n"},{"attributes":{"link":"https://dungeon-crawler-carl.fandom.com/wiki/Carl"},"insert":"Carl"},{"insert":": "},{"insert":{"card-link":"Bruse Tarl, Boorish Herder"}},{"insert":" "},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"link":"https://dungeon-crawler-carl.fandom.com/wiki/Donut"},"insert":"Princess Donut"},{"insert":": "},{"insert":{"card-link":"Falthis, Shadowcat Familiar"}},{"insert":" "},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"link":"https://dungeon-crawler-carl.fandom.com/wiki/Mongo"},"insert":"Mongo"},{"insert":": "},{"insert":{"card-link":"Etali, Primal Storm"}},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"link":"https://dungeon-crawler-carl.fandom.com/wiki/Mordecai"},"insert":"Moredecai"},{"insert":":"},{"insert":{"card-link":"Mirror Entity"}},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"link":"https://dungeon-crawler-carl.fandom.com/wiki/Katia_Grim"},"insert":"Katia"},{"insert":": "},{"insert":{"card-link":"Professional Face-Breaker"}},{"insert":" "},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"link":"https://dungeon-crawler-carl.fandom.com/wiki/Chris_Andrews"},"insert":"Chris"},{"insert":": "},{"insert":{"card-link":"Howling Golem"}},{"insert":" "},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"link":"https://dungeon-crawler-carl.fandom.com/wiki/Elle_McGibbons"},"insert":"Elle"},{"insert":": "},{"insert":{"card-link":"Adarkar Valkyrie"}},{"insert":" "},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"link":"https://dungeon-crawler-carl.fandom.com/wiki/Imani"},"insert":"Imani"},{"insert":": "},{"insert":{"card-link":"Hushbringer"}},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"link":"https://dungeon-crawler-carl.fandom.com/wiki/Bautista"},"insert":"Bautista"},{"insert":": "},{"insert":{"card-link":"Alms Collector"}},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"link":"https://dungeon-crawler-carl.fandom.com/wiki/Louis"},"insert":"Louis"},{"insert":": "},{"insert":{"card-link":"Cid, Freeflier Pilot"}},{"insert":" "},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"link":"https://dungeon-crawler-carl.fandom.com/wiki/Florin"},"insert":"Florin"},{"insert":": "},{"insert":{"card-link":"Underdark Explorer"}},{"insert":" "},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"link":"https://dungeon-crawler-carl.fandom.com/wiki/Miriam_Dom"},"insert":"Miriam Dom"},{"insert":": "},{"insert":{"card-link":"Bre of Clan Stoutarm"}},{"insert":" "},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"link":"https://dungeon-crawler-carl.fandom.com/wiki/Prepotente"},"insert":"Prepotente"},{"insert":": "},{"insert":{"card-link":"Oft-Nabbed Goat"}},{"insert":" "},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"link":"https://dungeon-crawler-carl.fandom.com/wiki/Bianca"},"insert":"Bianca"},{"insert":": "},{"insert":{"card-link":"Stormwild Capridor"}},{"insert":" "},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"link":"https://dungeon-crawler-carl.fandom.com/wiki/Li_Na"},"insert":"Li Na"},{"insert":": "},{"insert":{"card-link":"Vizkopa Guildmage"}},{"insert":" "},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"link":"https://dungeon-crawler-carl.fandom.com/wiki/Li_Jun"},"insert":"Li Jun"},{"insert":": "},{"insert":{"card-link":"Githzerai Monk"}},{"insert":" "},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"link":"https://dungeon-crawler-carl.fandom.com/wiki/Zhang"},"insert":"Zhang"},{"insert":": "},{"insert":{"card-link":"Humble Defector"}},{"insert":" "},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"link":"https://dungeon-crawler-carl.fandom.com/wiki/Samantha"},"insert":"Samantha"},{"insert":": "},{"insert":{"card-link":"Tormented Soul"}},{"insert":" "},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"link":"https://dungeon-crawler-carl.fandom.com/wiki/Garret"},"insert":"Rend"},{"insert":": "},{"insert":{"card-link":"Death Kiss"}},{"insert":" "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nCarl"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Carl introduces a few deckbuilding restrictions to the deck.\nNo footwear: he's famously barefoot in the books. So no "},{"insert":{"card-link":"Lightning Greaves"}},{"insert":", "},{"insert":{"card-link":"Swiftfoot Boots"}},{"insert":" or other good footwear"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"No weapons: he kills with his fists and feet so I've avoided any bladed equipment. "},{"insert":{"card-link":"Improvised Arsenal"}},{"insert":" feels particularly thematic and is kept. "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Vibranium Strike Gauntlets"}},{"insert":"/"},{"insert":{"card-link":"Wrecking Ball Arm"}},{"insert":": "},{"attributes":{"link":"https://dungeon-crawler-carl.fandom.com/wiki/Enchanted_War_Gauntlet_of_the_Exalted_Grull"},"insert":"Enchanted War Gauntlet of the Exalted Grull"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Fire/Bomb/Explosion focus: Cards like "},{"insert":{"card-link":"Pumpkin Bombs"}},{"insert":" and "},{"insert":{"card-link":"Smoke Bomb"}},{"insert":" help keep him active. "},{"insert":{"card-link":"Fire Covenant"}},{"insert":" can board wipe."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Minimal evasion: Carl is often direct and in melee. I want his presence to be felt and for players to make hard decisions about their board state, not have some unblockable threat. There's a little evasion in the deck as backup, but it's not the primary plan."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Dream-Thief's Bandana"}},{"insert":": "},{"attributes":{"link":"https://dungeon-crawler-carl.fandom.com/wiki/Enchanted_Anarchist's_Battle_Rattle"},"insert":"Enchanted Anarchist's Battle Rattle"},{"insert":" (book 4 spoilers in link)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"The Underworld Cookbook"}},{"insert":": Those "},{"attributes":{"link":"https://dungeon-crawler-carl.fandom.com/wiki/Dungeon_Anarchist%27s_Cookbook_(Item)"},"insert":"chicken and goblin recipes"},{"insert":" might come in handy! (book 3 spoilers in link)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nPrincess Donut"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Donut brings her royalty to the deck list with a few special cards. I've tried to make her more relevant to the deck plan with Magic Missile effects, but that can fall short if you don't draw them. Unfortunately, commander damage is tracked separately per partner so attacking directly with Donut doesn't make much sense if "},{"insert":{"card-link":"Bruse Tarl, Boorish Herder"}},{"insert":" is out.\nMagic Missile: A deathtouch pinger means death for many creatures. Pinging effects like "},{"insert":{"card-link":"Power of Fire"}},{"insert":", "},{"insert":{"card-link":"Lavamancer's Skill"}},{"insert":", "},{"insert":{"card-link":"Fire Whip"}},{"insert":", and "},{"insert":{"card-link":"Viridian Longbow"}},{"insert":" let her snipe enemy mobs! Viridian Longbow is only included for this flavor; otherwise it would have been removed with Carl's no weapons restriction."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Crown of Doom"}},{"insert":": "},{"attributes":{"link":"https://dungeon-crawler-carl.fandom.com/wiki/Enchanted_Crown_of_the_Sepsis_Whore"},"insert":"Enchanted Crown of the Sepsis Whore"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Crown of Gondor"}},{"insert":": She always loves a new crown or jewelry!"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Inventor's Goggles"}},{"insert":": "},{"attributes":{"link":"https://dungeon-crawler-carl.fandom.com/wiki/Prism_Industries_Capacitating_and_Focusing_Goggles"},"insert":"Prism Industries Capacitating and Focusing Goggles"},{"insert":", though they will realistically be equipped on Carl in the deck(book 3 spoilers in link)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Noble Heritage"}},{"insert":": She is nobility after all. It's also one of the strongest buffs for the deck"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Champion's Helm"}},{"insert":" because she's an award-winning champion"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Popular Entertainer"}},{"insert":": She's ready to put on a show!"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Form a Posse"}},{"insert":": like a Princess Posse?!? Or is this a reference to all the mercenaries they hire in later books? Why not both?"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nDungeon Chaos"},{"attributes":{"header":2},"insert":"\n"},{"insert":"I wanted to encourage chaos in the pod with some light group hug/slug effects. This helps keep everyone on their toes and the game moving along. This can help you politic too!\n\n"},{"insert":{"card-link":"Howling Golem"}},{"insert":"/"},{"insert":{"card-link":"Oft-Nabbed Goat"}},{"insert":"/"},{"insert":{"card-link":"Pumpkin Bombs"}},{"insert":"/"},{"insert":{"card-link":"Humble Defector"}},{"insert":" : Who doesn't like free cards? Just try to politic it a bit so you don't accelerate the top player"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Coveted Jewel"}},{"insert":"("},{"attributes":{"link":"https://dungeon-crawler-carl.fandom.com/wiki/Memorial_Crystal"},"insert":"Apito's Memorial Crystal"},{"insert":"): Card draw for you and everyone will be fighting over it!. "},{"insert":{"card-link":"Bruse Tarl, Boorish Herder"}},{"insert":" will make it painful for others to hold onto it."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Death Kiss"}},{"insert":"/"},{"insert":{"card-link":"Crown of Doom"}},{"insert":" : Encourage your opponents to attack each other and not you"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Crown of Gondor"}},{"insert":": Add in the monarch. I'll see how this plays. At 3 mana, it may not come out until after the commanders"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Trailblazer's Torch"}},{"insert":"/"},{"insert":{"card-link":"Underdark Explorer"}},{"insert":" : Add in the initiative. Yeah, it's a little annoying, but it's a dungeon crawl!"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nPlot Armor"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Carl and Donut have some protective options available to them, as well as obvious plot armor. I chose relevant protection that fit well thematically.\n"},{"insert":{"card-link":"Protection Magic"}},{"insert":" is basically "},{"attributes":{"link":"https://dungeon-crawler-carl.fandom.com/wiki/Protective_Shell_Spell"},"insert":"Protective Shell"},{"insert":". If you don't have a third creature, politic and save someone else's!"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Sejiri Shelter // Sejiri Glacier"}},{"insert":" also looks like protective shell. It's also evasion in a pinch"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Smoke Bomb"}},{"insert":"s were used to great effects in the early books!"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Together Forever"}},{"insert":" for Carl and Donut's bond that grows through the series <3"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nOther Connections"},{"attributes":{"header":2},"insert":"\n"},{"insert":"These vary from intentional thematic decisions to shoving lore into a card I already wanted/had into the deck\n\n"},{"insert":{"card-link":"Theater of Horrors"}},{"insert":" feels close to "},{"attributes":{"italic":true},"insert":"A Parade of Horribles"},{"insert":" (book 8) which is why it's included"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Tome of Legends"}},{"insert":" could be the cookbook or "},{"attributes":{"link":"https://dungeon-crawler-carl.fandom.com/wiki/Filthy_Little_Crawlers_Book_of_Voodoo"},"insert":"another book"},{"insert":" that comes up later in the series"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Thorough Investigation"}},{"insert":" and "},{"insert":{"card-link":"Immovable Rod"}},{"insert":" \"venture into the dungeon\" for more dungeon crawl action"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Foot Headquarters"}},{"insert":" you know why"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Waltz of Rage"}},{"insert":" could be for "},{"attributes":{"italic":true},"insert":"The Butcher's Masquerade. "},{"insert":"Though it's mostly a budget "},{"insert":{"card-link":"Chandra's Ignition"}},{"insert":" "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Hand of Vecna"}},{"insert":": More like Hand of "},{"attributes":{"link":"https://dungeon-crawler-carl.fandom.com/wiki/Growler_Gary"},"insert":"Growler Gary"},{"insert":". It's even a left hand in the art! Sadly, it's legendary so you can't make 14 copies of it (book 3 spoilers in link)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Eye of Vecna"}},{"insert":": "},{"attributes":{"link":"https://dungeon-crawler-carl.fandom.com/wiki/Engine_of_Tomorrow"},"insert":"Engine of Tomorrow"},{"insert":" (book 7 spoilers in link)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Arcane Lighthouse"}},{"insert":": "},{"attributes":{"link":"https://dungeon-crawler-carl.fandom.com/wiki/Nest"},"insert":"The Nest Tower"},{"insert":" (book 7 spoilers in link))"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Merciless Eviction"}},{"insert":": "},{"attributes":{"link":"https://dungeon-crawler-carl.fandom.com/wiki/Larracos#Book_4"},"insert":"This event in book 4"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Mythos of Snapdax"}},{"insert":": Similar to "},{"attributes":{"link":"https://dungeon-crawler-carl.fandom.com/wiki/Nine-Tier_Attack"},"insert":"Scolependra's Nine-Tier Attack"},{"insert":", but a bit of a stretch for a good in-color boardwipe"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Sol Ring"}},{"insert":" : "},{"attributes":{"link":"https://dungeon-crawler-carl.fandom.com/wiki/Enchanted_Paupers_Ring_of_the_Steadfast_Emberus"},"insert":"Enchanted Paupers Ring of the Steadfast Emberus"},{"insert":" Emberus is the god of Sun and Ash and it's a ring! Okay... this one is a bit of a stretch"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Chaos Warp"}},{"insert":": Orzhov has better removal, but I like that it encapsulates many of Carl's plans. Sometimes they are fine, sometimes solving one problem introduces a new, bigger problem"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Black Dragon Gate"}},{"insert":"/"},{"insert":{"card-link":"Cliffgate"}},{"insert":": Mostly good color-fixing lands, but a mild homage to the "},{"attributes":{"link":"https://dungeon-crawler-carl.fandom.com/wiki/Gate_of_the_Feral_Gods"},"insert":"Gate of the Feral Gods"},{"attributes":{"list":"ordered"},"insert":"\n"}]}

Commander

Qty: 2 Price: $3.84
Bruse Tarl, Boorish Herder
Whenever Bruse Tarl enters or attacks, target creature you control gains double strike and lifelink until end of turn.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Human Ally
Bruse Tarl, Boorish Herder (cmr) 517
Falthis, Shadowcat Familiar
Commanders you control have menace and deathtouch.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Cat Nightmare
Falthis, Shadowcat Familiar (cmr) 126

Commander

(CTRL to add secondary)

Card Advantage

Qty: 6 Price: $7.90
Dream-Thief's Bandana
Whenever equipped creature deals combat damage to a player, look at the top card of their library, then exile it face down. For as long as it remains exiled, you may play it, and mana of any type can be spent to cast that spell.
Equip
Artifact - Equipment
Dream-Thief's Bandana (otc) 38
Eye of Vecna
When Eye of Vecna enters, you draw a card and you lose 2 life.
At the beginning of your upkeep, you may pay
. If you do, you draw a card and you lose 2 life.
Legendary Artifact
Eye of Vecna (afr) 243
Tavern Brawler
Commander creatures you own have "At the beginning of your upkeep, exile the top card of your library. This creature gets +X/+0 until end of turn, where X is that card's mana value. You may play that card this turn."
Legendary Enchantment - Background
Tavern Brawler (clb) 200
Theater of Horrors
At the beginning of your upkeep, exile the top card of your library.
During your turn, if an opponent lost life this turn, you may play lands and cast spells from among cards exiled with this enchantment.
: This enchantment deals 1 damage to target opponent or planeswalker.
Enchantment
Theater of Horrors (scd) 250
Thorough Investigation
Whenever you attack, investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Whenever you sacrifice a Clue, venture into the dungeon. (Enter the first room or advance to the next room.)
Enchantment
Thorough Investigation (afc) 12
Tome of Legends
This artifact enters with a page counter on it.
Whenever your commander enters or attacks, put a page counter on this artifact.
,
, Remove a page counter from this artifact: Draw a card.
Artifact - Book
Tome of Legends (fic) 369

Card Advantage

(CTRL to add secondary)

Crawlers

Qty: 17 Price: $29.47
Adarkar Valkyrie
Flying, vigilance
: When target creature other than this creature dies this turn, return that card to the battlefield under your control.
Snow Creature - Angel
Adarkar Valkyrie (c18) 60
Alms Collector
Flash
If an opponent would draw two or more cards, instead you and that player each draw a card.
Creature - Cleric Cat
Alms Collector (cmm) 10
Bre of Clan Stoutarm
,
: Another target creature you control gains flying and lifelink until end of turn.
At the beginning of your end step, if you gained life this turn, exile cards from the top of your library until you exile a nonland card. You may cast that card without paying its mana cost if the spell's mana value is less than or equal to the amount of life you gained this turn. Otherwise, put it into your hand.
Legendary Creature - Warrior Giant
Bre of Clan Stoutarm (ecl) 207
Cid, Freeflier Pilot
Equipment and Vehicle spells you cast cost
less to cast.
Jump — During your turn, Cid has flying.
,
: Return target Equipment or Vehicle card from your graveyard to your hand.
Legendary Creature - Human Warrior Pilot
Cid, Freeflier Pilot (fic) 13
Death Kiss
Whenever a creature an opponent controls attacks one of your opponents, double its power until end of turn.
: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)
When this creature becomes monstrous, goad up to X target creatures your opponents control.
Creature - Beholder
Death Kiss (clb) 629
Etali, Primal Storm
Whenever Etali attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs.
Legendary Creature - Elder Dinosaur
Etali, Primal Storm (lcc) 224
Githzerai Monk
Flash
Flying
Psychic Defense — When this creature enters, tap all creatures you don't control.
Creature - Monk Gith
Githzerai Monk (clb) 20
Howling Golem
Whenever this creature attacks or blocks, each player draws a card.
Creature Artifact - Golem
Howling Golem (gn3) 117
Humble Defector
: Draw two cards. Target opponent gains control of this creature. Activate only during your turn.
Creature - Human Rogue
Humble Defector (otc) 170
Hushbringer
Flying, lifelink
Creatures entering or dying don't cause abilities to trigger.
Creature - Faerie
Hushbringer (plst) ELD-18
Mirror Entity
Changeling (This card is every creature type.)
: Until end of turn, creatures you control have base power and toughness X/X and gain all creature types.
Creature - Shapeshifter
Mirror Entity (plst) LRW-31
Oft-Nabbed Goat
: Draw a card. Gain control of this creature and put a -1/-1 counter on it. Only your opponents may activate this ability and only as a sorcery.
When this creature dies, if it had one or more -1/-1 counters on it, its owner draws that many cards and each other player loses that much life.
Creature - Goat
Oft-Nabbed Goat (ecc) 11
Professional Face-Breaker
Menace
Whenever one or more creatures you control deal combat damage to a player, create a Treasure token.
Sacrifice a Treasure: Exile the top card of your library. You may play that card this turn.
Creature - Human Warrior
Professional Face-Breaker (m3c) 216
Stormwild Capridor
Flying
If noncombat damage would be dealt to this creature, prevent that damage. Put a +1/+1 counter on this creature for each 1 damage prevented this way.
Creature - Bird Goat
Stormwild Capridor (iko) 34
Tormented Soul
This creature can't block and can't be blocked.
Creature - Spirit
Tormented Soul (dci) 76
Underdark Explorer
Menace (This creature can't be blocked except by two or more creatures.)
When this creature enters, you take the initiative.
Creature - Warrior Lizard
Underdark Explorer (clb) 154
Vizkopa Guildmage
: Target creature gains lifelink until end of turn.
: Whenever you gain life this turn, each opponent loses that much life.
Creature - Human Wizard
Vizkopa Guildmage (gtc) 206

Crawlers

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Coveted Jewel
When this artifact enters, draw three cards.
: Add three mana of any one color.
Whenever one or more creatures an opponent controls attack you and aren't blocked, that player draws three cards and gains control of this artifact. Untap it.
Artifact
Coveted Jewel (fic) 341
Crown of Doom
Whenever a creature attacks you or a planeswalker you control, it gets +2/+0 until end of turn.
: Target player other than this artifact's owner gains control of it. Activate only during your turn.
Artifact
Crown of Doom (c14) 55
Pumpkin Bombs
, Discard two cards: Draw three cards, then put a fuse counter on this artifact. It deals damage equal to the number of fuse counters on it to target opponent. They gain control of this artifact.
Artifact
Pumpkin Bombs (spe) 26
Trailblazer's Torch
When this Equipment enters, you take the initiative.
Whenever equipped creature becomes blocked, it deals 2 damage to each creature blocking it.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Trailblazer's Torch (clb) 340

Dungeon Mayhem

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Land

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Arcane Lighthouse
: Add
.
,
: Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud.
Land
Arcane Lighthouse (soc) 361
Axgard Armory
This land enters tapped.
: Add
.
,
, Sacrifice this land: Search your library for an Aura card and/or an Equipment card, reveal them, put them into your hand, then shuffle.
Land
Axgard Armory (khm) 250
Battlefield Forge
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Battlefield Forge (soc) 362
Black Dragon Gate
This land enters tapped.
As this land enters, choose a color other than black.
: Add
or one mana of the chosen color.
Land - Gate
Black Dragon Gate (clb) 347
Bojuka Bog
This land enters tapped.
When this land enters, exile target player's graveyard.
: Add
.
Land
Bojuka Bog (dsc) 265
Caves of Koilos
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Caves of Koilos (tdc) 348
Cliffgate
This land enters tapped.
As this land enters, choose a color other than red.
: Add
or one mana of the chosen color.
Land - Gate
Cliffgate (clb) 350
Clifftop Retreat
This land enters tapped unless you control a Mountain or a Plains.
: Add
or
.
Land
Clifftop Retreat (pip) 258
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (msc) 236
Dark Fortress
: Add
.
: Add
or
. Activate only if this land entered this turn or if you control a basic land.
Land
Dark Fortress (msh) 264
Desolate Mire
,
: Add
.
Land
Desolate Mire (fic) 386
Dragonskull Summit
This land enters tapped unless you control a Swamp or a Mountain.
: Add
or
.
Land
Dragonskull Summit (tmc) 64
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (eoc) 159
Foot Headquarters
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Foot Headquarters (tmt) 185
Glasswing Grace
Enchant creature
Enchanted creature gets +2/+2 and has flying and lifelink.
Enchantment - Aura
Glasswing Grace // Age-Graced Chapel (mh3) 254Glasswing Grace // Age-Graced Chapel (mh3) 254
Isolated Chapel
This land enters tapped unless you control a Plains or a Swamp.
: Add
or
.
Land
Isolated Chapel (tdc) 373
Legion Leadership
Until end of turn, double target creature's power and it gains first strike.
Instant
Legion Leadership // Legion Stronghold (mh3) 255Legion Leadership // Legion Stronghold (mh3) 255
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (j25) 91
Nomad Outpost
This land enters tapped.
: Add
,
, or
.
Land
Nomad Outpost (fic) 409
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (fic) 411
Plains
(
: Add
.)
Basic Land - Plains
Plains (j25) 83
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (pip) 283
Rugged Prairie
: Add
.
,
: Add
,
, or
.
Land
Rugged Prairie (soc) 401
Sejiri Shelter
Target creature you control gains protection from the color of your choice until end of turn.
Instant
Sejiri Shelter // Sejiri Glacier (znr) 37Sejiri Shelter // Sejiri Glacier (znr) 37
Shadowblood Ridge
,
: Add
.
Land
Shadowblood Ridge (m3c) 373
Shattered Landscape
: Add
.
, Sacrifice this land: Search your library for a basic Mountain, Plains, or Swamp card, put it onto the battlefield tapped, then shuffle.
Cycling
(
, Discard this card: Draw a card.)
Land
Shattered Landscape (tdc) 390
Slayers' Stronghold
: Add
.
,
: Target creature gets +2/+0 and gains vigilance and haste until end of turn.
Land
Slayers' Stronghold (fic) 424
Sulfurous Springs
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Sulfurous Springs (pdmu) 256p
Sundering Eruption
Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle. Creatures without flying can't block this turn.
Sorcery
Sundering Eruption // Volcanic Fissure (mh3) 248Sundering Eruption // Volcanic Fissure (mh3) 248
Sunscorched Divide
,
: Add
.
Land
Sunscorched Divide (fic) 433
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (j25) 87

Land

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Champion's Helm
Equipped creature gets +2/+2.
As long as equipped creature is legendary, it has hexproof. (It can't be the target of spells or abilities your opponents control.)
Equip
Artifact - Equipment
Champion's Helm (fic) 337
Crown of Gondor
Equipped creature gets +1/+1 for each creature you control.
When a legendary creature you control enters, if there is no monarch, you become the monarch.
Equip
. This ability costs
less to activate if you're the monarch.
Legendary Artifact - Equipment
Crown of Gondor (ltc) 75
Fire Whip
Enchant creature you control
Enchanted creature has "
: This creature deals 1 damage to any target."
Sacrifice this Aura: It deals 1 damage to any target.
Enchantment - Aura
Fire Whip (tsb) 63
Form a Posse
Create X 1/1 red Mercenary creature tokens with "
: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
Sorcery
Form a Posse (otj) 204
Hand of Vecna
At the beginning of combat on your turn, equipped creature or a creature you control named Vecna gets +X/+X until end of turn, where X is the number of cards in your hand.
Equip—Pay 1 life for each card in your hand.
Equip
Legendary Artifact - Equipment
Hand of Vecna (afr) 246
Improvised Arsenal
Equipped creature gets +1/+0 for each artifact you control.
: Create a token that's a copy of this Equipment.
Equip
Artifact - Equipment
Improvised Arsenal (tmt) 92
Inventor's Goggles
Equipped creature gets +1/+2.
Whenever an Artificer you control enters, you may attach this Equipment to it.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Inventor's Goggles (ddu) 55
Lavamancer's Skill
Enchant creature
Enchanted creature has "
: This creature deals 1 damage to target creature."
As long as enchanted creature is a Wizard, it has "
: This creature deals 2 damage to target creature."
Enchantment - Aura
Lavamancer's Skill (ons) 215
Noble Heritage
Commander creatures you own have "When this creature enters and at the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. For each opponent who does, you gain protection from that player until your next turn." (You can't be targeted, dealt damage, or enchanted by anything controlled by that player.)
Legendary Enchantment - Background
Noble Heritage (clb) 478
Popular Entertainer
Commander creatures you own have "Whenever one or more creatures you control deal combat damage to a player, goad target creature that player controls." (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
Legendary Enchantment - Background
Popular Entertainer (clb) 509
Power of Fire
Enchant creature
Enchanted creature has "
: This creature deals 1 damage to any target."
Enchantment - Aura
Power of Fire (cns) 150
Sigil of Distinction
This Equipment enters with X charge counters on it.
Equipped creature gets +1/+1 for each charge counter on this Equipment.
Equip—Remove a charge counter from this Equipment.
Artifact - Equipment
Sigil of Distinction (ala) 219
Specter's Shroud
Equipped creature gets +1/+0.
Whenever equipped creature deals combat damage to a player, that player discards a card.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Specter's Shroud (dst) 142
Vibranium Strike Gauntlets
Flash
When this Equipment enters, attach it to target creature you control.
Equipped creature gets +3/+0 and has trample and "Whenever this creature deals combat damage to a player, draw a card."
Equip
Artifact - Equipment
Vibranium Strike Gauntlets (msc) 118
Viridian Longbow
Equipped creature has "
: This creature deals 1 damage to any target."
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Viridian Longbow (plst) AFC-221
Wrecking Ball Arm
Equipped creature has base power and toughness 7/7 and can't be blocked by creatures with power 2 or less.
Equip legendary creature

Equip
Legendary Artifact - Equipment
Wrecking Ball Arm (fic) 100

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Fire Covenant
As an additional cost to cast this spell, pay X life.
Fire Covenant deals X damage divided as you choose among any number of target creatures.
Instant
Fire Covenant (ecc) 54
Merciless Eviction
Choose one —
• Exile all artifacts.
• Exile all creatures.
• Exile all enchantments.
• Exile all planeswalkers.
Sorcery
Merciless Eviction (onc) 120
Mythos of Snapdax
Each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents they control, then sacrifices the rest. If
was spent to cast this spell, you choose the permanents for each player instead.
Sorcery
Mythos of Snapdax (iko) 24
Waltz of Rage
Target creature you control deals damage equal to its power to each other creature. Until end of turn, whenever a creature you control dies, exile the top card of your library. You may play it until the end of your next turn.
Sorcery
Waltz of Rage (dsk) 165

Mass Disruption

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Other

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Sol Ring
: Add
.
Artifact
Sol Ring (msc) 212
The Underworld Cookbook
, Discard a card: Create a Food token. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
,
, Sacrifice this artifact: Return target creature card from your graveyard to your hand.
Artifact - Book
The Underworld Cookbook (mh2) 240

Other

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Protection Magic
Put a shield counter on each of up to three target creatures. (If a creature with a shield counter would be dealt damage or destroyed, remove a shield counter from it instead.)
Instant
Protection Magic (fic) 24
Smoke Bomb
Flash
All creatures have shroud. (They can't be the targets of spells or abilities.)
At the beginning of your upkeep, sacrifice this artifact. When you do, target creature you control can't be blocked this turn.
Artifact
Smoke Bomb (acr) 75
Together Forever
When this enchantment enters, support 2. (Put a +1/+1 counter on each of up to two target creatures.)
: Choose target creature with a counter on it. When that creature dies this turn, return that card to its owner's hand.
Enchantment
Together Forever (moc) 212

Plot Armor

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Chaos Warp
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Instant
Chaos Warp (blc) 115
Immovable Rod
You may choose not to untap this artifact during your untap step.
Whenever this artifact becomes untapped, venture into the dungeon.
,
: For as long as this artifact remains tapped, another target permanent loses all abilities and can't attack or block.
Artifact
Immovable Rod (afc) 7
Inevitable Defeat
This spell can't be countered.
Exile target nonland permanent. Its controller loses 3 life and you gain 3 life.
Instant
Inevitable Defeat (tdm) 194
Rip Apart
Choose one —
• Rip Apart deals 3 damage to target creature or planeswalker.
• Destroy target artifact or enchantment.
Sorcery
Rip Apart (soc) 328
Vandalblast
Destroy target artifact you don't control.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Sorcery
Vandalblast (fic) 298

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Arcane Teachings
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
Enchanted creature gets +2/+2 and has "
: This creature deals 1 damage to any target."
Enchantment - Aura
Arcane Teachings (plst) JUD-78
Assault Suit
Equipped creature gets +2/+2, has haste, can't attack you or planeswalkers you control, and can't be sacrificed.
At the beginning of each opponent's upkeep, you may have that player gain control of equipped creature until end of turn. If you do, untap it.
Equip
Artifact - Equipment
Assault Suit (cma) 208
Balan, Wandering Knight
First strike
Balan has double strike as long as two or more Equipment are attached to it.
: Attach all Equipment you control to Balan.
Legendary Creature - Knight Cat
Balan, Wandering Knight (cmm) 16
Bastion Protector
Commander creatures you control get +2/+2 and have indestructible.
Creature - Human Soldier
Bastion Protector (msc) 122
Blasphemous Act
This spell costs
less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.
Sorcery
Blasphemous Act (dsc) 160
Bloodsoaked Insight
This spell costs
less to cast for each 1 life your opponents have lost this turn.
Target opponent exiles the top three cards of their library. Until the end of your next turn, you may play those cards. If you cast a spell this way, mana of any type can be spent to cast it.
Sorcery
Bloodsoaked Insight // Sanguine Morass (mh3) 252Bloodsoaked Insight // Sanguine Morass (mh3) 252
Boom Box
,
, Sacrifice this artifact: Destroy up to one target artifact, up to one target creature, and up to one target land.
Artifact
Boom Box (otj) 241
Boommobile
When this Vehicle enters, add four mana of any one color. Spend this mana only to activate abilities.
Exhaust —
: This Vehicle deals X damage to any target. Put a +1/+1 counter on this Vehicle. (Activate each exhaust ability only once.)
Crew 2
Artifact - Vehicle
Boommobile (pdft) 113p
Boompile
: Flip a coin. If you win the flip, destroy all nonland permanents.
Artifact
Boompile (cmm) 371
Brought Back
Choose up to two target permanent cards in your graveyard that were put there from the battlefield this turn. Return them to the battlefield tapped.
Instant
Brought Back (plst) M20-9
Citadel Gate
This land enters tapped.
As this land enters, choose a color other than white.
: Add
or one mana of the chosen color.
Land - Gate
Citadel Gate (clb) 349
Citadel Siege
As this enchantment enters, choose Khans or Dragons.
• Khans — At the beginning of combat on your turn, put two +1/+1 counters on target creature you control.
• Dragons — At the beginning of combat on each opponent's turn, tap target creature that player controls.
Enchantment
Citadel Siege (mic) 81
Commander's Insignia
Creatures you control get +1/+1 for each time you've cast your commander from the command zone this game.
Enchantment
Commander's Insignia (tdc) 111
Crackling Doom
Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures that player controls.
Instant
Crackling Doom (fic) 322
Crown of Flames
Enchant creature
: Enchanted creature gets +1/+0 until end of turn.
: Return this Aura to its owner's hand.
Enchantment - Aura
Crown of Flames (tmp) 169
Dauntless Scrapbot
When this creature enters, exile each opponent's graveyard. Create a Lander token. (It's an artifact with "
,
, Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.")
Creature Artifact - Robot
Dauntless Scrapbot (eoe) 237
Defacing Duskmage
Deathtouch
Whenever an opponent draws their second card each turn, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Warlock Dog
Defacing Duskmage // Vandal's Edit (soc) 45
Delver's Torch
Equipped creature gets +1/+1.
Whenever equipped creature attacks, venture into the dungeon. (Enter the first room or advance to the next room.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Delver's Torch (afr) 10
Demolition Field
: Add
.
,
, Sacrifice this land: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle.
Land
Demolition Field (fic) 385
Dragon Cultist
Commander creatures you own have "At the beginning of your end step, if a source you controlled dealt 5 or more damage this turn, create a 4/4 red Dragon creature token with flying."
Legendary Enchantment - Background
Dragon Cultist (clb) 170
Empyrial Plate
Equipped creature gets +1/+1 for each card in your hand.
Equip
Artifact - Equipment
Empyrial Plate (c16) 251
Eternal Thirst
Enchant creature
Enchanted creature has lifelink and "Whenever a creature an opponent controls dies, put a +1/+1 counter on this creature." (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)
Enchantment - Aura
Eternal Thirst (jmp) 229
Explorer's Scope
Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Explorer's Scope (fic) 344
Explosive Entry
Destroy up to one target artifact. Put a +1/+1 counter on up to one target creature.
Sorcery
Explosive Entry (neo) 139
Fervent Charge
Whenever a creature you control attacks, it gets +2/+2 until end of turn.
Enchantment
Fervent Charge (pip) 215
Field-Tested Frying Pan
When this Equipment enters, create a Food token, then create a 1/1 white Halfling creature token and attach this Equipment to it.
Equipped creature has "Whenever you gain life, this creature gets +X/+X until end of turn, where X is the amount of life you gained."
Equip
Artifact - Equipment
Field-Tested Frying Pan (ltc) 11
Fists of the Demigod
Enchant creature
As long as enchanted creature is black, it gets +1/+1 and has wither. (It deals damage to creatures in the form of -1/-1 counters.)
As long as enchanted creature is red, it gets +1/+1 and has first strike.
Enchantment - Aura
Fists of the Demigod (shm) 187
Gift of Immortality
Enchant creature
When enchanted creature dies, return that card to the battlefield under its owner's control. Return this card to the battlefield attached to that creature at the beginning of the next end step.
Enchantment - Aura
Gift of Immortality (soc) 147
Grand Coliseum
This land enters tapped.
: Add
.
: Add one mana of any color. This land deals 1 damage to you.
Land
Grand Coliseum (tmc) 68
Grasp of Fate
When this enchantment enters, for each opponent, exile up to one target nonland permanent that player controls until this enchantment leaves the battlefield. (Those permanents return under their owners' control.)
Enchantment
Grasp of Fate (who) 208
Guild Artisan
Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, you create two Treasure tokens." (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Legendary Enchantment - Background
Guild Artisan (clb) 179
Idolized
Enchant creature
Enchanted creature has "Whenever this creature attacks alone, it gets +X/+X until end of turn, where X is the number of nonland permanents you control."
Enchantment - Aura
Idolized (pip) 17
Jinxed Choker
At the beginning of your end step, target opponent gains control of this artifact and puts a charge counter on it.
At the beginning of your upkeep, this artifact deals damage to you equal to the number of charge counters on it.
: Put a charge counter on this artifact or remove one from it.
Artifact
Jinxed Choker (mrd) 189
Kaya's Ghostform
Enchant creature or planeswalker you control
When enchanted permanent dies or is put into exile, return that card to the battlefield under your control.
Enchantment - Aura
Kaya's Ghostform (plst) WAR-94
Killian's Confidence
Target creature gets +1/+1 until end of turn. Draw a card.
Whenever one or more creatures you control deal combat damage to a player, you may pay
. If you do, return this card from your graveyard to your hand.
Sorcery
Killian's Confidence (sos) 197
Leader's Talent
(Gain the next level as a sorcery to add its ability.)
Whenever you attack, put a +1/+1 counter on target attacking creature.
: Level 2
Whenever a creature you control leaves the battlefield, if it had a counter on it, you gain 2 life.
: Level 3
Whenever you cast a spell, put a +1/+1 counter on each creature you control.
Enchantment - Class
Leader's Talent (tmt) 13
Light of Promise
Enchant creature
Enchanted creature has "Whenever you gain life, put that many +1/+1 counters on this creature."
Enchantment - Aura
Light of Promise (m21) 25
Make a Stand
Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Instant
Make a Stand (j25) 222
Mask of Avacyn
Equipped creature gets +1/+2 and has hexproof. (It can't be the target of spells or abilities your opponents control.)
Equip
Artifact - Equipment
Mask of Avacyn (cmr) 466
Mask of Memory
Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Mask of Memory (fic) 350
Nadaar, Selfless Paladin
Vigilance
Whenever Nadaar enters or attacks, venture into the dungeon. (Enter the first room or advance to the next room.)
Other creatures you control get +1/+1 as long as you've completed a dungeon.
Legendary Creature - Knight Dragon
Nadaar, Selfless Paladin (afr) 303
Palace Jailer
When this creature enters, you become the monarch.
When this creature enters, exile target creature an opponent controls until an opponent becomes the monarch.
Creature - Human Soldier
Palace Jailer (msc) 140
Possessed Goat
, Discard a card: Put three +1/+1 counters on this creature and it becomes a black Demon in addition to its other colors and types. Activate only once.
Creature - Goat
Possessed Goat (dsk) 25
Rakdos Charm
Choose one —
• Exile target player's graveyard.
• Destroy target artifact.
• Each creature deals 1 damage to its controller.
Instant
Rakdos Charm (eoc) 125
Return the Favor
Spree (Choose one or more additional costs.)
+
— Copy target instant spell, sorcery spell, activated ability, or triggered ability. You may choose new targets for the copy.
+
— Change the target of target spell or ability with a single target.
Instant
Return the Favor (otj) 142
Ring of Thune
Equipped creature has vigilance. (Attacking doesn't cause it to tap.)
At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's white.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Ring of Thune (gn3) 119
Ring of Valkas
Equipped creature has haste. (It can attack and
no matter when it came under your control.)
At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's red.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Ring of Valkas (m13) 214
Ronin Houndmaster
Haste
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
Creature - Human Samurai
Ronin Houndmaster (chk) 184
Ruinous Ultimatum
Destroy all nonland permanents your opponents control.
Sorcery
Ruinous Ultimatum (iko) 204
Sage of the Skies
When you cast this spell, if you've cast another spell this turn, copy this spell. (The copy becomes a token.)
Flying, lifelink
Creature - Human Monk
Sage of the Skies (tdm) 22
Scavenger Grounds
: Add
.
,
, Sacrifice a Desert: Exile all graveyards.
Land - Desert
Scavenger Grounds (msc) 263
Scheming Silvertongue
Flying, lifelink
At the beginning of your second main phase, if you gained 2 or more life this turn, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Vampire Warlock
Scheming Silvertongue // Sign in Blood (sos) 99
Scourge of the Nobilis
Enchant creature
As long as enchanted creature is red, it gets +1/+1 and has "
: This creature gets +1/+0 until end of turn."
As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)
Enchantment - Aura
Scourge of the Nobilis (eve) 146
Sentinel's Eyes
Enchant creature
Enchanted creature gets +1/+1 and has vigilance.
Escape—
, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Enchantment - Aura
Sentinel's Eyes (thb) 36
Sigil of Valor
Whenever equipped creature attacks alone, it gets +1/+1 until end of turn for each other creature you control.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Sigil of Valor (brr) 116
Squee's Embrace
Enchant creature
Enchanted creature gets +2/+2.
When enchanted creature dies, return that card to its owner's hand.
Enchantment - Aura
Squee's Embrace (plst) APC-122
Stomped by the Foot
Kicker—Sacrifice an artifact or creature. (You may sacrifice an artifact or creature in addition to any other costs as you cast this spell.)
Target creature gets -2/-2 until end of turn. If this spell was kicked, that creature gets -5/-5 until end of turn instead.
Instant
Stomped by the Foot (tmt) 82
Sunbond
Enchant creature
Enchanted creature has "Whenever you gain life, put that many +1/+1 counters on this creature."
Enchantment - Aura
Sunbond (bng) 28
Sunfire Torch
Equipped creature gets +1/+0 and has "Whenever this creature attacks, you may sacrifice Sunfire Torch. When you do, this creature deals 2 damage to any target."
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Sunfire Torch (lci) 167
Sunstrike Legionnaire
This creature doesn't untap during your untap step.
Whenever another creature enters, untap this creature.
: Tap target creature with mana value 3 or less.
Creature - Human Soldier
Sunstrike Legionnaire (lgn) 22
Supernatural Stamina
Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."
Instant
Supernatural Stamina (cmm) 188
Suspend Aggression
Exile target nonland permanent and the top card of your library. For each of those cards, its owner may play it until the end of their next turn.
Instant
Suspend Aggression (sos) 236
Temple of Triumph
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Triumph (soc) 417
The Book of Vile Darkness
At the beginning of your end step, if you lost 2 or more life this turn, create a 2/2 black Zombie creature token.
, Exile The Book of Vile Darkness and artifacts you control named Eye of Vecna and Hand of Vecna: Create Vecna, a legendary 8/8 black Zombie God creature token with indestructible and all triggered abilities of the exiled cards.
Legendary Artifact - Book
The Book of Vile Darkness (afr) 91
Transmogrant's Crown
Equipped creature gets +2/+0.
Whenever equipped creature dies, draw a card.
Equip
or
Artifact - Equipment
Transmogrant's Crown (bro) 125
Unquenchable Fury
Enchant creature
Enchanted creature has "Whenever this creature attacks, it deals X damage to defending player, where X is the number of cards in their hand."
When this Aura is put into your graveyard from the battlefield, return it to your hand.
Enchantment - Aura
Unquenchable Fury (nec) 23
Unspeakable Symbol
Pay 3 life: Put a +1/+1 counter on target creature.
Enchantment
Unspeakable Symbol (plst) SCG-79
Yes Man, Personal Securitron
: Target opponent gains control of Yes Man. When they do, you draw two cards and put a quest counter on Yes Man. Activate only during your turn.
Wild Card — When Yes Man leaves the battlefield, its owner creates a tapped 1/1 white Soldier creature token for each quest counter on it.
Legendary Creature Artifact - Robot
Yes Man, Personal Securitron (pip) 29

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Chandra's Ignition
Target creature you control deals damage equal to its power to each other creature and each opponent.
Sorcery
Chandra's Ignition (m3c) 209
Luxury Suite
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Luxury Suite (msc) 252
Malakir Rebirth
Choose target creature. You lose 2 life. Until end of turn, that creature gains "When this creature dies, return it to the battlefield tapped under its owner's control."
Instant
Malakir Rebirth // Malakir Mire (znr) 111Malakir Rebirth // Malakir Mire (znr) 111
Spectator Seating
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Spectator Seating (msc) 268
The Reaver Cleaver
Equipped creature gets +1/+1 and has trample and "Whenever this creature deals combat damage to a player or planeswalker, create that many Treasure tokens."
Equip
Legendary Artifact - Equipment
The Reaver Cleaver (m3c) 217
Vault of Champions
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Vault of Champions (cmm) 436

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Anguished Unmaking
Exile target nonland permanent. You lose 3 life.
Instant
Anguished Unmaking (soc) 293
Archery Training
Enchant creature
At the beginning of your upkeep, you may put an arrow counter on this Aura.
Enchanted creature has "
: This creature deals X damage to target attacking or blocking creature, where X is the number of arrow counters on Archery Training."
Enchantment - Aura
Archery Training (uds) 2
Bloodforged Battle-Axe
Equipped creature gets +2/+0.
Whenever equipped creature deals combat damage to a player, create a token that's a copy of this Equipment.
Equip
Artifact - Equipment
Bloodforged Battle-Axe (pip) 1009
Celestial Armor
Flash (You may cast this spell any time you could cast an instant.)
When this Equipment enters, attach it to target creature you control. That creature gains hexproof and indestructible until end of turn.
Equipped creature gets +2/+0 and has flying.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Celestial Armor (fdn) 5
Cleric Class
(Gain the next level as a sorcery to add its ability.)
If you would gain life, you gain that much life plus 1 instead.
: Level 2
Whenever you gain life, put a +1/+1 counter on target creature you control.
: Level 3
When this Class becomes level 3, return target creature card from your graveyard to the battlefield. You gain life equal to that creature's toughness.
Enchantment - Class
Cleric Class (afr) 6
Colossus Hammer
Equipped creature gets +10/+10 and loses flying.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Colossus Hammer (fic) 338
Duke Ulder Ravengard
At the beginning of combat on your turn, another target creature you control gains haste and myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Legendary Creature - Human Soldier Noble
Duke Ulder Ravengard (clb) 420
Emeritus of Truce
When this creature enters, target player creates a 1/1 white and black Inkling creature token with flying. Then if an opponent controls more creatures than you, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Cleric Cat
Emeritus of Truce // Swords to Plowshares (sos) 13
Excalibur II
Whenever you gain life, put a charge counter on Excalibur II.
Equipped creature gets +1/+1 for each charge counter on Excalibur II.
Equip
Legendary Artifact - Equipment
Excalibur II (fin) 257
Explosive Getaway
Exile up to one target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
Explosive Getaway deals 4 damage to each creature.
Sorcery
Explosive Getaway (dft) 202
Fetid Heath
: Add
.
,
: Add
,
, or
.
Land
Fetid Heath (fic) 391
Fracture
Destroy target artifact, enchantment, or planeswalker.
Instant
Fracture (stx) 188
From the Catacombs
Put target creature card from a graveyard onto the battlefield under your control with a corpse counter on it. You take the initiative. If that creature would leave the battlefield, exile it instead of putting it anywhere else.
Escape—
, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Sorcery
From the Catacombs (clb) 671
Golem-Skin Gauntlets
Equipped creature gets +1/+0 for each Equipment attached to it.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Golem-Skin Gauntlets (2xm) 259
Graveshifter
Changeling (This card is every creature type.)
When this creature enters, you may return target creature card from your graveyard to your hand.
Creature - Shapeshifter
Graveshifter (ecl) 104
Haunted Cloak
Equipped creature has vigilance, trample, and haste.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Haunted Cloak (cmm) 389
Imp's Mischief
Change the target of target spell with a single target. You lose life equal to that spell's mana value.
Instant
Imp's Mischief (otp) 15
Impulsive Maneuvers
Whenever a creature attacks, flip a coin. If you win the flip, the next time that creature would deal combat damage this turn, it deals double that damage instead. If you lose the flip, the next time that creature would deal combat damage this turn, prevent that damage.
Enchantment
Impulsive Maneuvers (plst) ODY-197
Inquisitor's Flail
If equipped creature would deal combat damage, it deals double that damage instead.
If another creature would deal combat damage to equipped creature, it deals double that damage to equipped creature instead.
Equip
Artifact - Equipment
Inquisitor's Flail (isd) 227
Jinxed Ring
Whenever a nontoken permanent is put into your graveyard from the battlefield, this artifact deals 1 damage to you.
Sacrifice a creature: Target opponent gains control of this artifact. (This effect lasts indefinitely.)
Artifact
Jinxed Ring (plst) STH-137
Labyrinth Raptor
Menace
Whenever a creature you control with menace becomes blocked, defending player sacrifices a creature of their choice that's blocking it.
: Creatures you control with menace get +1/+0 until end of turn.
Creature - Dinosaur Nightmare
Labyrinth Raptor (iko) 193
Lotus Ring
Indestructible
Equipped creature gets +3/+3 and has vigilance and "
, Sacrifice this creature: Add three mana of any one color."
Equip
Artifact - Equipment
Lotus Ring (pbig) 24p
Painful Truths
Converge — You draw X cards and lose X life, where X is the number of colors of mana spent to cast this spell.
Sorcery
Painful Truths (moc) 262
Plasma Caster
Equipped creature gets +1/+1.
Whenever equipped creature attacks, you get
(two energy counters).
Pay
: Choose target creature that's blocking equipped creature. Flip a coin. If you win the flip, exile the chosen creature. Otherwise, this Equipment deals 1 damage to it.
Equip
Artifact - Equipment
Plasma Caster (pip) 64
Plate Armor
Equipped creature gets +3/+3 and has ward
. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Equip
. This ability costs
less to activate for each other Equipment you control. (
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Plate Armor (j25) 100
Rogue's Gloves
Whenever equipped creature deals combat damage to a player, you may draw a card.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Rogue's Gloves (jmp) 479
Sarevok's Tome
When this artifact enters, you take the initiative.
: Add
. If you have the initiative, add
instead.
,
: Exile cards from the top of your library until you exile a nonland card. You may cast that card without paying its mana cost. Activate only if you've completed a dungeon.
Artifact - Book
Sarevok's Tome (clb) 645
Shuko
Equipped creature gets +1/+0.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Shuko (plst) BOK-159
Slash the Ranks
Destroy all creatures and planeswalkers except for commanders.
Sorcery
Slash the Ranks (cmr) 47
Spellbook Vendor
Vigilance
At the beginning of combat on your turn, you may pay
. When you do, create a Sorcerer Role token attached to target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.")
Creature - Human Peasant
Spellbook Vendor (woe) 31
Sword of the Animist
Equipped creature gets +1/+1.
Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Equip
Legendary Artifact - Equipment
Sword of the Animist (cmm) 413
Tempt with Mayhem
Tempting offer — Choose target instant or sorcery spell. Each opponent may copy that spell and may choose new targets for the copy they control. You copy that spell once plus an additional time for each opponent who copied the spell this way. You may choose new targets for the copies you control.
Instant
Tempt with Mayhem (m3c) 114
The Black Arrow
Flash
When The Black Arrow enters, it deals 1 damage to any target. If a Dragon is dealt damage this way, destroy it.
Equipped creature gets +1/+1 and has reach.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Legendary Artifact - Equipment
The Black Arrow (hob) 171
Tivash, Gloom Summoner
Lifelink
At the beginning of your end step, if you gained life this turn, you may pay X life, where X is the amount of life you gained this turn. If you do, create an X/X black Demon creature token with flying.
Legendary Creature - Human Warlock
Tivash, Gloom Summoner (c21) 45
Vorrac Battlehorns
Equipped creature has trample and can't be blocked by more than one creature.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Vorrac Battlehorns (mrd) 271

Vaguely Relevant

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Deck Info

Deck stats

27 pips - 23 cards
26 mana - 22 cards
0 pips - 0 cards
0 mana - 4 cards
11 pips - 10 cards
21 mana - 19 cards
25 pips - 23 cards
25 mana - 21 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
11 mana - 10 cards
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

{"ops":[{"attributes":{"italic":true},"insert":"New Achievement: You've discovered a thematic commander deck! I bet your pod will love hearing you talk all about Dungeon Crawler Carl all night long. They might even invite you back if you're not too annoying and insufferable! Reward? You've received a \"Determine Value\" skill potion so you can recognize that this is all just overpriced cardboard!"},{"insert":"\n\nWe'd like to introduce the latest bootleg "},{"attributes":{"italic":true},"insert":"Dungeon Crawler World: Earth"},{"insert":" merchandise: commander decks! While we couldn't pay the licensing fees for official Carl & Donut content, we trust you'll see the connection. Help them level up, acquire new gear and meet other crawlers to take down the pod bosses! Now get out there and kill, kill, kill!\n\n"},{"attributes":{"italic":true},"insert":"Note: this primer has minor spoilers (mostly crawler/item names or generic actions) for the Dungeon Crawler Carl book series by Matt Dinniman. It should be safe to read even if you aren't all caught up with the series, though I may draw attention to some characters/items. I've also included some items in early books even if they aren't relevant later on."},{"insert":"\n\nGeneral Strategy"},{"attributes":{"header":1},"insert":"\n"},{"insert":"This deck operates as a grindy voltron deck with some group hug chaos thrown in. "},{"insert":{"card-link":"Falthis, Shadowcat Familiar"}},{"insert":" and "},{"insert":{"card-link":"Bruse Tarl, Boorish Herder"}},{"insert":" offer a compelling keyword soup that makes it very painful to block. As they gain new equipment and skills, you'll eventually grind down their army. The other crawlers can offer some assistance and a backup plan if the main voltron strategy falls apart. A group hug/exchange subtheme encourages extra politicking and infighting!\n\n"},{"attributes":{"italic":true,"bold":true},"insert":"General turns"},{"insert":"\nTurns 1-2: Tap land(s) and ideally a value equipment or creature\nTurn 3: Play "},{"insert":{"card-link":"Falthis, Shadowcat Familiar"}},{"insert":" (optionally delay for "},{"insert":{"card-link":"Theater of Horrors"}},{"insert":" to get its card \"draw\" going)\nTurn 4: Play "},{"insert":{"card-link":"Bruse Tarl, Boorish Herder"}},{"insert":" and likely attack with Falthis\nTurn 5+: Decide on value or aggression. For value, set up some engines or chaos to carry you into the late game. For aggression, use stronger equipment to eliminate a player quickly. If you have protection, start looking to hold up mana in the turn 6-8 range.\n\n"},{"attributes":{"italic":true,"bold":true},"insert":"Mulligan strategy"},{"attributes":{"italic":true},"insert":":"},{"insert":" Get mana of all three colors and ideally 3 lands and you're good. With the current manabase, you have about a 50/50 shot of getting at least 3 lands with all 3 colors available, so you don't have room to mulligan for anything else. This is a consequence of a relatively low number of overall mana sources (lands + ramp). The deck has 41 lands, but no ramp to help with color fixing.\n\n"},{"attributes":{"italic":true,"bold":true},"insert":"Fun synergies"},{"insert":"\nDouble Strike doubles \"deals combat damage\" triggers. Cards like "},{"insert":{"card-link":"Vibranium Strike Gauntlets"}},{"insert":" and "},{"insert":{"card-link":"Mask of Memory"}},{"insert":" get way better"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\"Commander creatures have\" effects get doubled when you have two commanders. "},{"insert":{"card-link":"Tavern Brawler"}},{"insert":"and "},{"insert":{"card-link":"Popular Entertainer"}},{"insert":" become doubly good! "},{"insert":{"card-link":"Noble Heritage"}},{"insert":" is especially good because you can put all four +1/+1 counters on "},{"insert":{"card-link":"Bruse Tarl, Boorish Herder"}},{"insert":"!"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Deathtouch + Pinger = death. Your commanders have deathtouch, so "},{"insert":{"card-link":"Power of Fire"}},{"insert":" will just kill a creature and "},{"insert":{"card-link":"Waltz of Rage"}},{"insert":" will kill everything but one creature!"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n"},{"attributes":{"italic":true,"bold":true},"insert":"Bracket Discussion"},{"attributes":{"italic":true},"insert":": "},{"insert":"This was intended to be a bracket 1 deck. It's highly thematic with many substandard choices made to prioritize theme. However, in playtesting, it can get the first voltron player kill around turn 7-9. When combined with deathtouch pinging, this might be too much for bracket 1 and is better suited for bracket 2 or maybe even low 3. If you do play this in bracket 1, mention the grindy nature and offer a rule 0 where you don't deal commander damage, just regular damage.\n\nThe deck speed/performance is variable and depends heavily on what you draw. A turn 2 "},{"insert":{"card-link":"Noble Heritage"}},{"insert":" will drop 10 +1/+1 counters on Carl by turn 6 and be swinging for lethal commander damage, while an early "},{"insert":{"card-link":"Inventor's Goggles"}},{"insert":" offers a much smaller buff.\n\nWeaknesses/Backup Plans"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This deck is weak against go-wide strategies. Any board that can reliably make two chump blockers per turn cycle won't mind blocking. You'll need evasion, a board wipe or some way to shut down their engine before you're overrun. The massive lifegain on "},{"insert":{"card-link":"Bruse Tarl, Boorish Herder"}},{"insert":" should help against a swarm of small creatures. In a similar vein, an indestructible creature can really shut down the plan as it survives first-strike deathtouch. Some of the disruption can handle indestructible permanents so hope you draw it.\n\nThis deck can struggle against removal because you need both"},{"insert":{"card-link":"Bruse Tarl, Boorish Herder"}},{"insert":" and "},{"insert":{"card-link":"Falthis, Shadowcat Familiar"}},{"insert":" for the main attack and each will have a commander tax after removal. Each successful boardwipe is an additional 4 mana to kick things off again. There's some Plot Armor to help you through.\n\nIf the "},{"insert":{"card-link":"Bruse Tarl, Boorish Herder"}},{"insert":" voltron strategy isn't working out, there are a few other ways to win.\nLoad up another crawler with equipment and swing. You won't get as good of a keyword soup, but "},{"insert":{"card-link":"Bre of Clan Stoutarm"}},{"insert":" can help with some of that"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Vizkopa Guildmage"}},{"insert":" can let you drain someone from lifelink. This can get around a lot of pillow fort effects"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Stormwild Capridor"}},{"insert":" and "},{"insert":{"card-link":"Fire Covenant"}},{"insert":" is an instant-speed deadly threat!"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Steal a wincon from someone else's deck. It's a long shot, but can work. We have Carl's"},{"insert":{"card-link":"Dream-Thief's Bandana"}},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nThematic Components"},{"attributes":{"header":1},"insert":"\n"},{"insert":"Crawlers/Pets"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This deck only has creatures that map to main characters in the book. My choices are primarily thematic (name, art, effect, type, etc), but they have to offer some functionality in the deck. For example, "},{"insert":{"card-link":"Ronin Houndmaster"}},{"insert":" is perfect for Lucia Mar, but that card sucks and luckily she doesn't get along with Carl and Donut so I feel fine leaving her out.\n\n"},{"attributes":{"link":"https://dungeon-crawler-carl.fandom.com/wiki/Carl"},"insert":"Carl"},{"insert":": "},{"insert":{"card-link":"Bruse Tarl, Boorish Herder"}},{"insert":" "},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"link":"https://dungeon-crawler-carl.fandom.com/wiki/Donut"},"insert":"Princess Donut"},{"insert":": "},{"insert":{"card-link":"Falthis, Shadowcat Familiar"}},{"insert":" "},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"link":"https://dungeon-crawler-carl.fandom.com/wiki/Mongo"},"insert":"Mongo"},{"insert":": "},{"insert":{"card-link":"Etali, Primal Storm"}},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"link":"https://dungeon-crawler-carl.fandom.com/wiki/Mordecai"},"insert":"Moredecai"},{"insert":":"},{"insert":{"card-link":"Mirror Entity"}},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"link":"https://dungeon-crawler-carl.fandom.com/wiki/Katia_Grim"},"insert":"Katia"},{"insert":": "},{"insert":{"card-link":"Professional Face-Breaker"}},{"insert":" "},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"link":"https://dungeon-crawler-carl.fandom.com/wiki/Chris_Andrews"},"insert":"Chris"},{"insert":": "},{"insert":{"card-link":"Howling Golem"}},{"insert":" "},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"link":"https://dungeon-crawler-carl.fandom.com/wiki/Elle_McGibbons"},"insert":"Elle"},{"insert":": "},{"insert":{"card-link":"Adarkar Valkyrie"}},{"insert":" "},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"link":"https://dungeon-crawler-carl.fandom.com/wiki/Imani"},"insert":"Imani"},{"insert":": "},{"insert":{"card-link":"Hushbringer"}},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"link":"https://dungeon-crawler-carl.fandom.com/wiki/Bautista"},"insert":"Bautista"},{"insert":": "},{"insert":{"card-link":"Alms Collector"}},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"link":"https://dungeon-crawler-carl.fandom.com/wiki/Louis"},"insert":"Louis"},{"insert":": "},{"insert":{"card-link":"Cid, Freeflier Pilot"}},{"insert":" "},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"link":"https://dungeon-crawler-carl.fandom.com/wiki/Florin"},"insert":"Florin"},{"insert":": "},{"insert":{"card-link":"Underdark Explorer"}},{"insert":" "},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"link":"https://dungeon-crawler-carl.fandom.com/wiki/Miriam_Dom"},"insert":"Miriam Dom"},{"insert":": "},{"insert":{"card-link":"Bre of Clan Stoutarm"}},{"insert":" "},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"link":"https://dungeon-crawler-carl.fandom.com/wiki/Prepotente"},"insert":"Prepotente"},{"insert":": "},{"insert":{"card-link":"Oft-Nabbed Goat"}},{"insert":" "},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"link":"https://dungeon-crawler-carl.fandom.com/wiki/Bianca"},"insert":"Bianca"},{"insert":": "},{"insert":{"card-link":"Stormwild Capridor"}},{"insert":" "},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"link":"https://dungeon-crawler-carl.fandom.com/wiki/Li_Na"},"insert":"Li Na"},{"insert":": "},{"insert":{"card-link":"Vizkopa Guildmage"}},{"insert":" "},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"link":"https://dungeon-crawler-carl.fandom.com/wiki/Li_Jun"},"insert":"Li Jun"},{"insert":": "},{"insert":{"card-link":"Githzerai Monk"}},{"insert":" "},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"link":"https://dungeon-crawler-carl.fandom.com/wiki/Zhang"},"insert":"Zhang"},{"insert":": "},{"insert":{"card-link":"Humble Defector"}},{"insert":" "},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"link":"https://dungeon-crawler-carl.fandom.com/wiki/Samantha"},"insert":"Samantha"},{"insert":": "},{"insert":{"card-link":"Tormented Soul"}},{"insert":" "},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"link":"https://dungeon-crawler-carl.fandom.com/wiki/Garret"},"insert":"Rend"},{"insert":": "},{"insert":{"card-link":"Death Kiss"}},{"insert":" "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nCarl"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Carl introduces a few deckbuilding restrictions to the deck.\nNo footwear: he's famously barefoot in the books. So no "},{"insert":{"card-link":"Lightning Greaves"}},{"insert":", "},{"insert":{"card-link":"Swiftfoot Boots"}},{"insert":" or other good footwear"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"No weapons: he kills with his fists and feet so I've avoided any bladed equipment. "},{"insert":{"card-link":"Improvised Arsenal"}},{"insert":" feels particularly thematic and is kept. "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Vibranium Strike Gauntlets"}},{"insert":"/"},{"insert":{"card-link":"Wrecking Ball Arm"}},{"insert":": "},{"attributes":{"link":"https://dungeon-crawler-carl.fandom.com/wiki/Enchanted_War_Gauntlet_of_the_Exalted_Grull"},"insert":"Enchanted War Gauntlet of the Exalted Grull"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Fire/Bomb/Explosion focus: Cards like "},{"insert":{"card-link":"Pumpkin Bombs"}},{"insert":" and "},{"insert":{"card-link":"Smoke Bomb"}},{"insert":" help keep him active. "},{"insert":{"card-link":"Fire Covenant"}},{"insert":" can board wipe."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Minimal evasion: Carl is often direct and in melee. I want his presence to be felt and for players to make hard decisions about their board state, not have some unblockable threat. There's a little evasion in the deck as backup, but it's not the primary plan."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Dream-Thief's Bandana"}},{"insert":": "},{"attributes":{"link":"https://dungeon-crawler-carl.fandom.com/wiki/Enchanted_Anarchist's_Battle_Rattle"},"insert":"Enchanted Anarchist's Battle Rattle"},{"insert":" (book 4 spoilers in link)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"The Underworld Cookbook"}},{"insert":": Those "},{"attributes":{"link":"https://dungeon-crawler-carl.fandom.com/wiki/Dungeon_Anarchist%27s_Cookbook_(Item)"},"insert":"chicken and goblin recipes"},{"insert":" might come in handy! (book 3 spoilers in link)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nPrincess Donut"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Donut brings her royalty to the deck list with a few special cards. I've tried to make her more relevant to the deck plan with Magic Missile effects, but that can fall short if you don't draw them. Unfortunately, commander damage is tracked separately per partner so attacking directly with Donut doesn't make much sense if "},{"insert":{"card-link":"Bruse Tarl, Boorish Herder"}},{"insert":" is out.\nMagic Missile: A deathtouch pinger means death for many creatures. Pinging effects like "},{"insert":{"card-link":"Power of Fire"}},{"insert":", "},{"insert":{"card-link":"Lavamancer's Skill"}},{"insert":", "},{"insert":{"card-link":"Fire Whip"}},{"insert":", and "},{"insert":{"card-link":"Viridian Longbow"}},{"insert":" let her snipe enemy mobs! Viridian Longbow is only included for this flavor; otherwise it would have been removed with Carl's no weapons restriction."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Crown of Doom"}},{"insert":": "},{"attributes":{"link":"https://dungeon-crawler-carl.fandom.com/wiki/Enchanted_Crown_of_the_Sepsis_Whore"},"insert":"Enchanted Crown of the Sepsis Whore"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Crown of Gondor"}},{"insert":": She always loves a new crown or jewelry!"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Inventor's Goggles"}},{"insert":": "},{"attributes":{"link":"https://dungeon-crawler-carl.fandom.com/wiki/Prism_Industries_Capacitating_and_Focusing_Goggles"},"insert":"Prism Industries Capacitating and Focusing Goggles"},{"insert":", though they will realistically be equipped on Carl in the deck(book 3 spoilers in link)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Noble Heritage"}},{"insert":": She is nobility after all. It's also one of the strongest buffs for the deck"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Champion's Helm"}},{"insert":" because she's an award-winning champion"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Popular Entertainer"}},{"insert":": She's ready to put on a show!"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Form a Posse"}},{"insert":": like a Princess Posse?!? Or is this a reference to all the mercenaries they hire in later books? Why not both?"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nDungeon Chaos"},{"attributes":{"header":2},"insert":"\n"},{"insert":"I wanted to encourage chaos in the pod with some light group hug/slug effects. This helps keep everyone on their toes and the game moving along. This can help you politic too!\n\n"},{"insert":{"card-link":"Howling Golem"}},{"insert":"/"},{"insert":{"card-link":"Oft-Nabbed Goat"}},{"insert":"/"},{"insert":{"card-link":"Pumpkin Bombs"}},{"insert":"/"},{"insert":{"card-link":"Humble Defector"}},{"insert":" : Who doesn't like free cards? Just try to politic it a bit so you don't accelerate the top player"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Coveted Jewel"}},{"insert":"("},{"attributes":{"link":"https://dungeon-crawler-carl.fandom.com/wiki/Memorial_Crystal"},"insert":"Apito's Memorial Crystal"},{"insert":"): Card draw for you and everyone will be fighting over it!. "},{"insert":{"card-link":"Bruse Tarl, Boorish Herder"}},{"insert":" will make it painful for others to hold onto it."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Death Kiss"}},{"insert":"/"},{"insert":{"card-link":"Crown of Doom"}},{"insert":" : Encourage your opponents to attack each other and not you"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Crown of Gondor"}},{"insert":": Add in the monarch. I'll see how this plays. At 3 mana, it may not come out until after the commanders"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Trailblazer's Torch"}},{"insert":"/"},{"insert":{"card-link":"Underdark Explorer"}},{"insert":" : Add in the initiative. Yeah, it's a little annoying, but it's a dungeon crawl!"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nPlot Armor"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Carl and Donut have some protective options available to them, as well as obvious plot armor. I chose relevant protection that fit well thematically.\n"},{"insert":{"card-link":"Protection Magic"}},{"insert":" is basically "},{"attributes":{"link":"https://dungeon-crawler-carl.fandom.com/wiki/Protective_Shell_Spell"},"insert":"Protective Shell"},{"insert":". If you don't have a third creature, politic and save someone else's!"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Sejiri Shelter // Sejiri Glacier"}},{"insert":" also looks like protective shell. It's also evasion in a pinch"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Smoke Bomb"}},{"insert":"s were used to great effects in the early books!"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Together Forever"}},{"insert":" for Carl and Donut's bond that grows through the series <3"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nOther Connections"},{"attributes":{"header":2},"insert":"\n"},{"insert":"These vary from intentional thematic decisions to shoving lore into a card I already wanted/had into the deck\n\n"},{"insert":{"card-link":"Theater of Horrors"}},{"insert":" feels close to "},{"attributes":{"italic":true},"insert":"A Parade of Horribles"},{"insert":" (book 8) which is why it's included"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Tome of Legends"}},{"insert":" could be the cookbook or "},{"attributes":{"link":"https://dungeon-crawler-carl.fandom.com/wiki/Filthy_Little_Crawlers_Book_of_Voodoo"},"insert":"another book"},{"insert":" that comes up later in the series"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Thorough Investigation"}},{"insert":" and "},{"insert":{"card-link":"Immovable Rod"}},{"insert":" \"venture into the dungeon\" for more dungeon crawl action"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Foot Headquarters"}},{"insert":" you know why"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Waltz of Rage"}},{"insert":" could be for "},{"attributes":{"italic":true},"insert":"The Butcher's Masquerade. "},{"insert":"Though it's mostly a budget "},{"insert":{"card-link":"Chandra's Ignition"}},{"insert":" "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Hand of Vecna"}},{"insert":": More like Hand of "},{"attributes":{"link":"https://dungeon-crawler-carl.fandom.com/wiki/Growler_Gary"},"insert":"Growler Gary"},{"insert":". It's even a left hand in the art! Sadly, it's legendary so you can't make 14 copies of it (book 3 spoilers in link)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Eye of Vecna"}},{"insert":": "},{"attributes":{"link":"https://dungeon-crawler-carl.fandom.com/wiki/Engine_of_Tomorrow"},"insert":"Engine of Tomorrow"},{"insert":" (book 7 spoilers in link)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Arcane Lighthouse"}},{"insert":": "},{"attributes":{"link":"https://dungeon-crawler-carl.fandom.com/wiki/Nest"},"insert":"The Nest Tower"},{"insert":" (book 7 spoilers in link))"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Merciless Eviction"}},{"insert":": "},{"attributes":{"link":"https://dungeon-crawler-carl.fandom.com/wiki/Larracos#Book_4"},"insert":"This event in book 4"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Mythos of Snapdax"}},{"insert":": Similar to "},{"attributes":{"link":"https://dungeon-crawler-carl.fandom.com/wiki/Nine-Tier_Attack"},"insert":"Scolependra's Nine-Tier Attack"},{"insert":", but a bit of a stretch for a good in-color boardwipe"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Sol Ring"}},{"insert":" : "},{"attributes":{"link":"https://dungeon-crawler-carl.fandom.com/wiki/Enchanted_Paupers_Ring_of_the_Steadfast_Emberus"},"insert":"Enchanted Paupers Ring of the Steadfast Emberus"},{"insert":" Emberus is the god of Sun and Ash and it's a ring! Okay... this one is a bit of a stretch"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Chaos Warp"}},{"insert":": Orzhov has better removal, but I like that it encapsulates many of Carl's plans. Sometimes they are fine, sometimes solving one problem introduces a new, bigger problem"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Black Dragon Gate"}},{"insert":"/"},{"insert":{"card-link":"Cliffgate"}},{"insert":": Mostly good color-fixing lands, but a mild homage to the "},{"attributes":{"link":"https://dungeon-crawler-carl.fandom.com/wiki/Gate_of_the_Feral_Gods"},"insert":"Gate of the Feral Gods"},{"attributes":{"list":"ordered"},"insert":"\n"}]}
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