legendofa
19 views11 days ago
Commander
Size: 100Salt sum: 32.34
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Commander
Gut, True Soul Zealot
Whenever you attack, you may sacrifice another creature or an artifact. If you do, create a 4/1 black Skeleton creature token with menace that's tapped and attacking. (It can't be blocked except by two or more creatures.)
Choose a Background (You can have a Background as a second commander.)
Choose a Background (You can have a Background as a second commander.)
Legendary Creature - Goblin Shaman

Commander
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Creature
Creature
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Draw
Draw
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Evasion
Plasma Jockey
Whenever this creature attacks, target creature an opponent controls can't block this turn.
Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
Creature - Warrior Lizard

Sizzling Soloist
Alliance — Whenever another creature you control enters, target creature an opponent controls can't block this turn. If this is the second time this ability has resolved this turn, that creature attacks during its controller's next combat phase if able.
Creature - Human Citizen

Evasion
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Lifegain
Lifegain
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Pump
Pump
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Ramp
Ramp
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Removal
Removal
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Sac Outlet
Mask of Immolation
When this Equipment enters, create a 1/1 red Elemental creature token, then attach this Equipment to it.
Equipped creature has "Sacrifice this creature: It deals 1 damage to any target."
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equipped creature has "Sacrifice this creature: It deals 1 damage to any target."
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

Sac Outlet
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Tokens
Tokens
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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"insert":"I already have a RG $1 EDH deck in this series, but I saw this pairing and couldn't resist. Here, the focus is on the combat step. This deck wants to attack with disposable creatures, turn those creatures into Skeleton tokens, and create even more expendable creatures. Since most of the engine lives in the command zone, it's a little slow, but surprisingly resilient to board wipes. Keep in mind that tokens don't count as cards, so they don't trigger Cloakwood Hermit when they die.\n"}]}



























































