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Commander
Size: 100Salt sum: 35.11
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FlawlessVi

209 views65 mins ago
Commander
Size: 100Salt sum: 35.11

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{"ops":[{"attributes":{"underline":true},"insert":"Deck identity"},{"insert":"\n\nMono-black Vampire Tribal that wins through Sanguine Bond/Exquisite Blood infinite loops backed by Drana's ability to grow into a lethal voltron threat.\n\n"},{"attributes":{"bold":true},"insert":"Plan A:"},{"insert":" Assemble Sanguine Bond + Exquisite Blood or Marauding Blight-Priest + Bloodthirsty Conqueror for an infinite life-drain loop, enabled by tutors like Diabolic Intent and a massive mana engine.\n\n"},{"attributes":{"bold":true},"insert":"Plan B:"},{"insert":" Grow Drana to lethal size via her X ability using Cabal Coffers/Nirkana Revenant mana, or drain the table with Sanctum Seeker attacks and Malakir Bloodwitch ETB triggers.\n\nClosing power: Combo\n\n"},{"attributes":{"underline":true},"insert":"Synergy analysis"},{"insert":"\nTOP SYNERGY CLUSTERS\n\nInfinite drain engine: Sanguine Bond or Marauding Blight-Priest + Exquisite Blood or Bloodthirsty Conqueror — any life gain triggers a loop that kills all opponents simultaneously."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Big mana into X-spells: Cabal Coffers/Nirkana Revenant/Crypt Ghast generate enough black mana to cast Exsanguinate for lethal or pump Drana to one-shot a player with commander damage."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Aristocrats drain: Blood Artist + Viscera Seer + Phyrexian Tower turns any board wipe or sacrifice into life drain, and Blade of the Bloodchief converts creature deaths into Drana counters."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Tribal cost reduction: Urza's Incubator + Herald's Horn + Jet Medallion stack to make most vampires effectively free or near-free, enabling explosive turns where multiple threats hit the board."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n"},{"attributes":{"underline":true},"insert":"How to pilot this deck"},{"insert":"\nMULLIGAN PRIORITIES\n\nKeep any hand with 3 lands including at least one Swamp, a mana rock or Dark Ritual, and either a draw engine (Necropotence, Phyrexian Arena) or a combo piece."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Prioritize hands that can deploy Necropotence by turn 3 — it single-handedly solves the deck's card advantage needs and lets you dig for combo pieces at will."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Mulligan aggressively away from hands with 5+ MV4-6 cards and no acceleration — the curve is top-heavy enough that slow starts get outpaced."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nEARLY GAME PLAN\n\nTurn 1: Sol Ring or Dark Ritual into Blade of the Bloodchief or Viscera Seer. \n\nTurn 2: Arcane Signet or Jet Medallion. \n\nTurn 3: Necropotence or Phyrexian Arena to establish card advantage. \n\nTurn 4: Begin deploying the mana engine (Crypt Ghast, Nirkana Revenant) or cast Drana with protection equipment ready.\n\nKEY SEQUENCING\n\nCast Diabolic Intent before a board wipe resolves — sacrifice a token or expendable creature to tutor for Exquisite Blood or Sanguine Bond, turning a losing board state into a combo setup."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Use Drana's X ability as a political tool in the mid-game: drain a threatening creature to grow Drana without attacking, preserving your life total and avoiding combat risk until you're ready to close."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Activate Necropotence at end of turn to refill to 7 cards, then use Dark Ritual or Cabal Ritual on your main phase to cast multiple spells — don't pay life during your own turn when you can pay at end of opponents' turns for maximum efficiency."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nWATCH OUT FOR\n\nGraveyard hate (Rest in Peace, Leyline of the Void) doesn't directly stop the combo but exiling Malakir Rebirth's land side and shutting off Petrified Field hurts resilience significantly."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Stax pieces that tax life payments (Tainted Remedy) turn Exquisite Blood and all lifegain into a liability, potentially killing you with your own combo."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The deck has limited interaction against fast combo decks that win before turn 5-6 — 15 interaction pieces are mostly creature removal, leaving storm or artifact combos largely unanswered."},{"attributes":{"list":"ordered"},"insert":"\n"}]}

Commander

Qty: 1 Price: $0.59
Drana, Kalastria Bloodchief
Flying
: Target creature gets -0/-X until end of turn and Drana gets +X/+0 until end of turn.
Legendary Creature - Vampire Shaman
Drana, Kalastria Bloodchief (c14) 141

Commander

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Counters

Qty: 4 Price: $16.76
Blade of the Bloodchief
Whenever a creature dies, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead.
Equip
Artifact - Equipment
Blade of the Bloodchief (c17) 204
Cordial Vampire
Whenever this creature or another creature dies, put a +1/+1 counter on each Vampire you control.
Creature - Vampire
Cordial Vampire (lcc) 189
Drana, Liberator of Malakir
Flying, first strike
Whenever Drana deals combat damage to a player, put a +1/+1 counter on each attacking creature you control.
Legendary Creature - Vampire Ally
Drana, Liberator of Malakir (lcc) 193
Necropolis Regent
Flying
Whenever a creature you control deals combat damage to a player, put that many +1/+1 counters on it.
Creature - Vampire
Necropolis Regent (j25) 469

Counters

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Drain

Qty: 6 Price: $48.44
Blood Artist
Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.
Creature - Vampire
Blood Artist (soc) 209
Bloodchief Ascension
At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on this enchantment. (Damage causes loss of life.)
Whenever a card is put into an opponent's graveyard from anywhere, if this enchantment has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.
Enchantment
Bloodchief Ascension (zen) 82
Malakir Bloodwitch
Flying, protection from white
When this creature enters, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way.
Creature - Vampire Shaman
Malakir Bloodwitch (c17) 116
Marauding Blight-Priest
Whenever you gain life, each opponent loses 1 life.
Creature - Vampire Cleric
Marauding Blight-Priest (j22) 439
Sanctum Seeker
Whenever a Vampire you control attacks, each opponent loses 1 life and you gain 1 life.
Creature - Knight Vampire
Sanctum Seeker (j25) 485
Sanguine Bond
Whenever you gain life, target opponent loses that much life.
Enchantment
Sanguine Bond (c13) 92

Drain

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Draw

Qty: 9 Price: $93.01
Black Market Connections
At the beginning of your first main phase, choose one or more —
• Sell Contraband — Create a Treasure token. You lose 1 life.
• Buy Information — Draw a card. You lose 2 life.
• Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It is every creature type.)
Enchantment
Black Market Connections (lcc) 181
Dread Presence
Whenever a Swamp you control enters, choose one —
• You draw a card and you lose 1 life.
• This creature deals 2 damage to any target and you gain 2 life.
Creature - Nightmare
Dread Presence (m20) 96
Henrika Domnathi
Flying
At the beginning of combat on your turn, choose one that hasn't been chosen —
• Each player sacrifices a creature of their choice.
• You draw a card and you lose 1 life.
• Transform Henrika.
Legendary Creature - Vampire
Henrika Domnathi // Henrika, Infernal Seer (vow) 119Henrika Domnathi // Henrika, Infernal Seer (vow) 119
Necropotence
Skip your draw step.
Whenever you discard a card, exile that card from your graveyard.
Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.
Enchantment
Necropotence (ima) 98
Night's Whisper
You draw two cards and lose 2 life.
Sorcery
Night's Whisper (j25) 471
Phyrexian Arena
At the beginning of your upkeep, you draw a card and you lose 1 life.
Enchantment
Phyrexian Arena (fdn) 180
Twilight Prophet
Flying
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value.
Creature - Vampire Cleric
Twilight Prophet (mkc) 143
Vanquisher's Banner
As this artifact enters, choose a creature type.
Creatures you control of the chosen type get +1/+1.
Whenever you cast a creature spell of the chosen type, draw a card.
Artifact
Vanquisher's Banner (cmm) 982
Voldaren Bloodcaster
Flying
Whenever this creature or another nontoken creature you control dies, create a Blood token. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Whenever you create a Blood token, if you control five or more Blood tokens, transform this creature.
Creature - Wizard Vampire
Voldaren Bloodcaster // Bloodbat Summoner (inr) 138Voldaren Bloodcaster // Bloodbat Summoner (inr) 138

Draw

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Finisher

Qty: 1 Price: $0.99
Exsanguinate
Each opponent loses X life. You gain life equal to the life lost this way.
Sorcery
Exsanguinate (fdn) 173

Finisher

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Land

Qty: 33 (35 w/ MDFC)Price: $153.07
Bojuka Bog
This land enters tapped.
When this land enters, exile target player's graveyard.
: Add
.
Land
Bojuka Bog (soc) 363
Cabal Coffers
,
: Add
for each Swamp you control.
Land
Cabal Coffers (mb2) 106
Cabal Stronghold
: Add
.
,
: Add
for each basic Swamp you control.
Land
Cabal Stronghold (dom) 238
Castle Locthwain
This land enters tapped unless you control a Swamp.
: Add
.
,
: Draw a card, then you lose life equal to the number of cards in your hand.
Land
Castle Locthwain (eld) 241
Petrified Field
: Add
.
, Sacrifice this land: Return target land card from your graveyard to your hand.
Land
Petrified Field (ody) 323
Phyrexian Tower
: Add
.
, Sacrifice a creature: Add
.
Legendary Land
Phyrexian Tower (mh3) 303
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (soc) 398
Snow-Covered Swamp
(
: Add
.)
Basic Snow Land - Swamp
Snow-Covered Swamp (khm) 280
Vesuva
You may have this land enter tapped as a copy of any land on the battlefield.
Land
Vesuva (tsr) 289
Voldaren Estate
: Add
.
, Pay 1 life: Add one mana of any color. Spend this mana only to cast a Vampire spell.
,
: Create a Blood token. This ability costs
less to activate for each Vampire you control. (It's an artifact with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Land
Voldaren Estate (lcc) 369
War Room
: Add
.
,
, Pay life equal to the number of colors in your commanders' color identity: Draw a card.
Land
War Room (cmr) 361

Land

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Lifegain

Qty: 8 Price: $105.98
Bloodthirsty Aerialist
Flying
Whenever you gain life, put a +1/+1 counter on this creature.
Creature - Vampire Rogue
Bloodthirsty Aerialist (plst) M20-91
Bloodthirsty Conqueror
Flying, deathtouch
Whenever an opponent loses life, you gain that much life. (Damage causes loss of life.)
Creature - Knight Vampire
Bloodthirsty Conqueror (pfdn) 58p
Creeping Bloodsucker
At the beginning of your upkeep, this creature deals 1 damage to each opponent. You gain life equal to the damage dealt this way.
Creature - Vampire
Creeping Bloodsucker (j22) 21
Exquisite Blood
Whenever an opponent loses life, you gain that much life.
Enchantment
Exquisite Blood (lcc) 195
Gifted Aetherborn
Deathtouch, lifelink
Creature - Vampire Aetherborn
Gifted Aetherborn (plst) AER-61
Sangromancer
Flying
Whenever a creature an opponent controls dies, you may gain 3 life.
Whenever an opponent discards a card, you may gain 3 life.
Creature - Vampire Shaman
Sangromancer (c21) 152
Vampire Nighthawk
Flying
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature - Vampire Shaman
Vampire Nighthawk (c13) 97
Vampire of the Dire Moon
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature - Vampire
Vampire of the Dire Moon (j25) 504

Lifegain

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Protection

Qty: 4 Price: $42.96
Imp's Mischief
Change the target of target spell with a single target. You lose life equal to that spell's mana value.
Instant
Imp's Mischief (cmm) 167
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (msc) 202
Malakir Rebirth
Choose target creature. You lose 2 life. Until end of turn, that creature gains "When this creature dies, return it to the battlefield tapped under its owner's control."
Instant
Malakir Rebirth // Malakir Mire (znr) 111Malakir Rebirth // Malakir Mire (znr) 111
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (a25) 234

Protection

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Pump

Qty: 1 Price: $1.29
Lashwrithe
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
Equipped creature gets +1/+1 for each Swamp you control.
Equip
(
can be paid with either
or 2 life.)
Artifact - Equipment
Lashwrithe (c14) 245

Pump

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Ramp

Qty: 18 Price: $177.82
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (ecc) 56
Black Market
Whenever a creature dies, put a charge counter on this enchantment.
At the beginning of your first main phase, add
for each charge counter on this enchantment.
Enchantment
Black Market (c15) 116
Cabal Ritual
Add
.
Threshold — Add
instead if there are seven or more cards in your graveyard.
Instant
Cabal Ritual (mb2) 177
Crypt Ghast
Extort (Whenever you cast a spell, you may pay
. If you do, each opponent loses 1 life and you gain that much life.)
Whenever you tap a Swamp for mana, add an additional
.
Creature - Spirit
Crypt Ghast (c14) 139
Dark Ritual
Add
.
Instant
Dark Ritual (mmq) 129
Expedition Map
,
, Sacrifice this artifact: Search your library for a land card, reveal it, put it into your hand, then shuffle.
Artifact
Expedition Map (fdn) 724
Extraplanar Lens
Imprint — When this artifact enters, you may exile target land you control.
Whenever a land with the same name as the exiled card is tapped for mana, its controller adds one mana of any type that land produced.
Artifact
Extraplanar Lens (cmm) 381
Herald's Horn
As this artifact enters, choose a creature type.
Creature spells you cast of the chosen type cost
less to cast.
At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
Artifact
Herald's Horn (jmp) 469
Jet Medallion
Black spells you cast cost
less to cast.
Artifact
Jet Medallion (mh3) 292
Liliana of the Dark Realms
+1: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.
−3: Target creature gets +X/+X or -X/-X until end of turn, where X is the number of Swamps you control.
−6: You get an emblem with "Swamps you control have '
: Add
.'"
Legendary Planeswalker - Liliana
Liliana of the Dark Realms (pmei) 2024-8
Magus of the Coffers
,
: Add
for each Swamp you control.
Creature - Human Wizard
Magus of the Coffers (c14) 148
Master of Dark Rites
, Sacrifice another creature: Add
. Spend this mana only to cast Vampire, Cleric, and/or Demon spells.
Creature - Vampire Cleric
Master of Dark Rites (lcc) 83
Nirkana Revenant
Whenever you tap a Swamp for mana, add an additional
.
: This creature gets +1/+1 until end of turn.
Creature - Vampire Shade
Nirkana Revenant (voc) 134
Sol Ring
: Add
.
Artifact
Sol Ring (drc) 56
Sword of the Animist
Equipped creature gets +1/+1.
Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Equip
Legendary Artifact - Equipment
Sword of the Animist (cmm) 413
The Darkness Crystal
Black spells you cast cost
less to cast.
If a nontoken creature an opponent controls would die, instead exile it and you gain 2 life.
,
: Put target creature card exiled with The Darkness Crystal onto the battlefield tapped under your control with two additional +1/+1 counters on it.
Legendary Artifact
The Darkness Crystal (fin) 96
Urza's Incubator
As this artifact enters, choose a creature type.
Creature spells of the chosen type cost
less to cast.
Artifact
Urza's Incubator (mh3) 297
Wayfarer's Bauble
,
, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Artifact
Wayfarer's Bauble (lcc) 317

Ramp

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Recursion

Qty: 1 Price: $15.99
Sword of Light and Shadow
Equipped creature gets +2/+2 and has protection from white and from black.
Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand.
Equip
Artifact - Equipment
Sword of Light and Shadow (dst) 149

Recursion

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Removal

Qty: 12 Price: $90.94
Consuming Corruption
Consuming Corruption deals X damage to target creature or planeswalker and you gain X life, where X is the number of Swamps you control.
Instant
Consuming Corruption (mh3) 84
Damnation
Destroy all creatures. They can't be regenerated.
Sorcery
Damnation (mm3) 63
Deadly Rollick
If you control a commander, you may cast this spell without paying its mana cost.
Exile target creature.
Instant
Deadly Rollick (cmm) 147
Defile
Target creature gets -1/-1 until end of turn for each Swamp you control.
Instant
Defile (mh1) 86
Feast of Blood
Cast this spell only if you control two or more Vampires.
Destroy target creature. You gain 4 life.
Sorcery
Feast of Blood (j22) 118
Fell the Profane
Destroy target creature or planeswalker.
Instant
Fell the Profane // Fell Mire (mh3) 244Fell the Profane // Fell Mire (mh3) 244
Go for the Throat
Destroy target nonartifact creature.
Instant
Go for the Throat (j25) 447
Infernal Grasp
Destroy target creature. You lose 2 life.
Instant
Infernal Grasp (eoc) 84
Murder
Destroy target creature.
Instant
Murder (dsk) 110
Mutilate
All creatures get -1/-1 until end of turn for each Swamp you control.
Sorcery
Mutilate (gvl) 55
Toxic Deluge
As an additional cost to cast this spell, pay X life.
All creatures get -X/-X until end of turn.
Sorcery
Toxic Deluge (msc) 161
Vampire Hexmage
First strike
Sacrifice this creature: Remove all counters from target permanent.
Creature - Vampire Shaman
Vampire Hexmage (2xm) 112

Removal

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Sac Outlet

Qty: 1 Price: $0.79
Viscera Seer
Sacrifice a creature: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Creature - Wizard Vampire
Viscera Seer (soc) 229

Sac Outlet

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Tutor

Qty: 1 Price: $20.99
Diabolic Intent
As an additional cost to cast this spell, sacrifice a creature.
Search your library for a card, put that card into your hand, then shuffle.
Sorcery
Diabolic Intent (bro) 89

Tutor

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Maybeboard

Qty: 14 Price: $427.36
Bolas's Citadel
You may look at the top card of your library any time.
You may play lands and cast spells from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.
, Sacrifice ten nonland permanents: Each opponent loses 10 life.
Legendary Artifact
Bolas's Citadel (war) 79
Demonic Tutor
Search your library for a card, put that card into your hand, then shuffle.
Sorcery
Demonic Tutor (cmm) 150
Hatred
As an additional cost to cast this spell, pay X life.
Target creature gets +X/+0 until end of turn.
Instant
Hatred (exo) 64
Leyline of the Void
If this card is in your opening hand, you may begin the game with it on the battlefield.
If a card would be put into an opponent's graveyard from anywhere, exile it instead.
Enchantment
Leyline of the Void (dsk) 106
Liliana Vess
+1: Target player discards a card.
−2: Search your library for a card, then shuffle and put that card on top.
−8: Put all creature cards from all graveyards onto the battlefield under your control.
Legendary Planeswalker - Liliana
Liliana Vess (m15) 103
Nim Deathmantle
Equipped creature gets +2/+2, has intimidate, and is a black Zombie. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay
. If you do, return that card to the battlefield and attach this Equipment to it.
Equip
Artifact - Equipment
Nim Deathmantle (2x2) 309
Nykthos, Shrine to Nyx
: Add
.
,
: Choose a color. Add an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)
Legendary Land
Nykthos, Shrine to Nyx (ths) 223
Peer into the Abyss
Target player draws cards equal to half the number of cards in their library and loses half their life. Round up each time.
Sorcery
Peer into the Abyss (m21) 117
Rings of Brighthearth
Whenever you activate an ability, if it isn't a mana ability, you may pay
. If you do, copy that ability. You may choose new targets for the copy.
Artifact
Rings of Brighthearth (cmr) 335
Shizo, Death's Storehouse
: Add
.
,
: Target legendary creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
Legendary Land
Shizo, Death's Storehouse (dmc) 233
Sorin Markov
+2: Sorin Markov deals 2 damage to any target and you gain 2 life.
−3: Target opponent's life total becomes 10.
−7: You control target player during that player's next turn.
Legendary Planeswalker - Sorin
Sorin Markov (m12) 109
Sorin, Imperious Bloodlord
+1: Target creature you control gains deathtouch and lifelink until end of turn. If it's a Vampire, put a +1/+1 counter on it.
+1: You may sacrifice a Vampire. When you do, Sorin deals 3 damage to any target and you gain 3 life.
−3: You may put a Vampire creature card from your hand onto the battlefield.
Legendary Planeswalker - Sorin
Sorin, Imperious Bloodlord (inr) 133
Torment of Hailfire
Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent of their choice or discards a card.
Sorcery
Torment of Hailfire (hou) 77
Urborg, Tomb of Yawgmoth
Each land is a Swamp in addition to its other land types.
Legendary Land
Urborg, Tomb of Yawgmoth (tsr) 287

Maybeboard

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
81 pips - 52 cards
55 mana - 40 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
8 mana - 7 cards
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Description

{"ops":[{"attributes":{"underline":true},"insert":"Deck identity"},{"insert":"\n\nMono-black Vampire Tribal that wins through Sanguine Bond/Exquisite Blood infinite loops backed by Drana's ability to grow into a lethal voltron threat.\n\n"},{"attributes":{"bold":true},"insert":"Plan A:"},{"insert":" Assemble Sanguine Bond + Exquisite Blood or Marauding Blight-Priest + Bloodthirsty Conqueror for an infinite life-drain loop, enabled by tutors like Diabolic Intent and a massive mana engine.\n\n"},{"attributes":{"bold":true},"insert":"Plan B:"},{"insert":" Grow Drana to lethal size via her X ability using Cabal Coffers/Nirkana Revenant mana, or drain the table with Sanctum Seeker attacks and Malakir Bloodwitch ETB triggers.\n\nClosing power: Combo\n\n"},{"attributes":{"underline":true},"insert":"Synergy analysis"},{"insert":"\nTOP SYNERGY CLUSTERS\n\nInfinite drain engine: Sanguine Bond or Marauding Blight-Priest + Exquisite Blood or Bloodthirsty Conqueror — any life gain triggers a loop that kills all opponents simultaneously."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Big mana into X-spells: Cabal Coffers/Nirkana Revenant/Crypt Ghast generate enough black mana to cast Exsanguinate for lethal or pump Drana to one-shot a player with commander damage."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Aristocrats drain: Blood Artist + Viscera Seer + Phyrexian Tower turns any board wipe or sacrifice into life drain, and Blade of the Bloodchief converts creature deaths into Drana counters."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Tribal cost reduction: Urza's Incubator + Herald's Horn + Jet Medallion stack to make most vampires effectively free or near-free, enabling explosive turns where multiple threats hit the board."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n"},{"attributes":{"underline":true},"insert":"How to pilot this deck"},{"insert":"\nMULLIGAN PRIORITIES\n\nKeep any hand with 3 lands including at least one Swamp, a mana rock or Dark Ritual, and either a draw engine (Necropotence, Phyrexian Arena) or a combo piece."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Prioritize hands that can deploy Necropotence by turn 3 — it single-handedly solves the deck's card advantage needs and lets you dig for combo pieces at will."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Mulligan aggressively away from hands with 5+ MV4-6 cards and no acceleration — the curve is top-heavy enough that slow starts get outpaced."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nEARLY GAME PLAN\n\nTurn 1: Sol Ring or Dark Ritual into Blade of the Bloodchief or Viscera Seer. \n\nTurn 2: Arcane Signet or Jet Medallion. \n\nTurn 3: Necropotence or Phyrexian Arena to establish card advantage. \n\nTurn 4: Begin deploying the mana engine (Crypt Ghast, Nirkana Revenant) or cast Drana with protection equipment ready.\n\nKEY SEQUENCING\n\nCast Diabolic Intent before a board wipe resolves — sacrifice a token or expendable creature to tutor for Exquisite Blood or Sanguine Bond, turning a losing board state into a combo setup."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Use Drana's X ability as a political tool in the mid-game: drain a threatening creature to grow Drana without attacking, preserving your life total and avoiding combat risk until you're ready to close."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Activate Necropotence at end of turn to refill to 7 cards, then use Dark Ritual or Cabal Ritual on your main phase to cast multiple spells — don't pay life during your own turn when you can pay at end of opponents' turns for maximum efficiency."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nWATCH OUT FOR\n\nGraveyard hate (Rest in Peace, Leyline of the Void) doesn't directly stop the combo but exiling Malakir Rebirth's land side and shutting off Petrified Field hurts resilience significantly."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Stax pieces that tax life payments (Tainted Remedy) turn Exquisite Blood and all lifegain into a liability, potentially killing you with your own combo."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The deck has limited interaction against fast combo decks that win before turn 5-6 — 15 interaction pieces are mostly creature removal, leaving storm or artifact combos largely unanswered."},{"attributes":{"list":"ordered"},"insert":"\n"}]}
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