legendofa
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Commander
Size: 100Salt sum: 84.97
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Discard
Chains of Mephistopheles
If a player would draw a card except the first one they draw in each of their draw steps, that player discards a card instead. If the player discards a card this way, they draw a card. If the player doesn't discard a card this way, they mill a card.
Enchantment

Discard
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Draw
Black Market Connections
At the beginning of your first main phase, choose one or more —
• Sell Contraband — Create a Treasure token. You lose 1 life.
• Buy Information — Draw a card. You lose 2 life.
• Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It is every creature type.)
• Sell Contraband — Create a Treasure token. You lose 1 life.
• Buy Information — Draw a card. You lose 2 life.
• Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It is every creature type.)
Enchantment

Kozilek, Butcher of Truth
When you cast this spell, draw four cards.
Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents of their choice.)
When Kozilek is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.
Annihilator 4 (Whenever this creature attacks, defending player sacrifices four permanents of their choice.)
When Kozilek is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.
Legendary Creature - Eldrazi

The One Ring
Indestructible
When The One Ring enters, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
When The One Ring enters, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
Legendary Artifact

Draw
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Finisher
Emrakul, the Promised End
This spell costs less to cast for each card type among cards in your graveyard.
When you cast this spell, you gain control of target opponent during that player's next turn. After that turn, that player takes an extra turn.
Flying, trample, protection from instants
When you cast this spell, you gain control of target opponent during that player's next turn. After that turn, that player takes an extra turn.
Flying, trample, protection from instants
Legendary Creature - Eldrazi

Finisher
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Land
Boseiju, Who Endures
: Add .
Channel — , Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs less to activate for each legendary creature you control.
Channel — , Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs less to activate for each legendary creature you control.
Legendary Land

Gemstone Caverns
If this card is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand.
: Add . If Gemstone Caverns has a luck counter on it, instead add one mana of any color.
: Add . If Gemstone Caverns has a luck counter on it, instead add one mana of any color.
Legendary Land

Land
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Lifegain
Lifegain
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Protection
Protection
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Ramp
Deathrite Shaman
: Exile target land card from a graveyard. Add one mana of any color. (Activate only as an instant.)
, : Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life.
, : Exile target creature card from a graveyard. You gain 2 life.
, : Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life.
, : Exile target creature card from a graveyard. You gain 2 life.
Creature - Elf Shaman

Ramp
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Recursion
All Hallow's Eve
Exile All Hallow's Eve with two scream counters on it.
At the beginning of your upkeep, if this card is exiled with a scream counter on it, remove a scream counter from it. If there are no more scream counters on it, put it into your graveyard and each player returns all creature cards from their graveyard to the battlefield.
At the beginning of your upkeep, if this card is exiled with a scream counter on it, remove a scream counter from it. If there are no more scream counters on it, put it into your graveyard and each player returns all creature cards from their graveyard to the battlefield.
Sorcery

Underworld Breach
Each nonland card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.)
At the beginning of the end step, sacrifice this enchantment.
At the beginning of the end step, sacrifice this enchantment.
Enchantment

Recursion
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Removal
Removal
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Stax
Opposition Agent
Flash
You control your opponents while they're searching their libraries.
While an opponent is searching their library, they exile each card they find. You may play those cards for as long as they remain exiled, and you may spend mana as though it were mana of any color to cast them.
You control your opponents while they're searching their libraries.
While an opponent is searching their library, they exile each card they find. You may play those cards for as long as they remain exiled, and you may spend mana as though it were mana of any color to cast them.
Creature - Human Rogue

Stax
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Theft
Word of Command
Look at target opponent's hand and choose a card from it. You control that player until Word of Command finishes resolving. The player plays that card if able. While doing so, the player can activate mana abilities only if they're from lands that player controls and only if mana they produce is spent to activate other mana abilities of lands the player controls and/or to play that card. If the chosen card is cast as a spell, you control the player while that spell is resolving.
Instant

Theft
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Tutor
Beseech the Mirror
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
Search your library for a card, exile it face down, then shuffle. If this spell was bargained, you may cast the exiled card without paying its mana cost if that spell's mana value is 4 or less. Put the exiled card into your hand if it wasn't cast this way.
Search your library for a card, exile it face down, then shuffle. If this spell was bargained, you may cast the exiled card without paying its mana cost if that spell's mana value is 4 or less. Put the exiled card into your hand if it wasn't cast this way.
Sorcery

Tutor
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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"insert":"The deck I'm going to build when I win the lottery. "},{"attributes":{"italic":true},"insert":"(Yeah, good luck with that.)"},{"insert":" Maybe. After trying my hand at $1 decks, I decided to see what I could do in the opposite direction. This deck is all about being as expensive as possible while still having a viable game plan, without resorting to variant prints, special finishes, or unique cards.\n\n₽₹€₽A₹€ ¥OU₹$€£₣\n\nThe main win condition is [[Lion's Eye Diamond]] + [[Underworld Breach]] + [[Wheel of Fortune]], with a payoff of [[Tendrils of Agony]] or [[Bitter Ordeal]]. [[Blightsteel Colossus]] and [[Kozilek, Butcher of Truth]] provide graveyard recursion, hopefully enough to get a pile of storm triggers big enough to win. With WoF in the graveyard and LED in play, cast Breach. Sacrifice LED and discard your hand to add RRR, and use that to escape-cast WoF. Everybody discards their hand and draws seven cards. Escape-cast LED and activate it again. This provides milling for everyone and and a high storm count. Blightsteel Colossus and Kozilek prevent accidental self-milling, but Kozilek prevents you from escape-casting. "},{"attributes":{"italic":true},"insert":"(I'm less certain of this one. I'm pulling it from Legacy, where the threshold for winning is lower. Is this just playing kingmaker, or can it actually win a match?)"},{"insert":"\n\nThere are also a couple of ways to make infinite mana. The core is [[Candelabra of Tawnos]] + [[Karn, Silver Golem]]"},{"attributes":{"bold":true},"insert":" "},{"insert":"+ [[Ashaya, Soul of the Wild]]. Karn can turn Candelabra into a creature, and Ashaya makes it a land, so it can untap itself. Add [[Gaea's Cradle]] or [[Cabal Coffers]] + [[Urborg, Tomb of Yawgmoth]], and you can tap a land for 3+ mana, then spend to untap it (along with tapping and untapping Candelabra). Adding [[Gemstone Array]] allows that mana to come in any combination of colors. The win conditions here are [[Exsanguinate]] and [[Torment of Hailfire]].\n\nA selection of Stax effects help slow the game down to reach the combos. [[The Tabernacle at Pendrell Vale]], [[The Abyss]], [[Nether Void]], [[Sheoldred, the Apocalypse]], [[Chains of Mephistopheles]], [[Anvil of Bogardan]], and [[Drop of Honey]] all offer stall and removal, and if I end up losing something, [[Adun Oakenshield]] keeps a [[Raise Dead]] in his back pocket.\n\nI'm actively avoiding Portal Three Kingdoms and Reserved List cards that don't contribute to the strategy or would likely have low demand, even though they're expensive. Compare the $1,200+ [[Juzam Djinn]] to the $0.05 [[Ravenous Giant]].\n"}]}





















































































