johnnyrainbow
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Commander
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Commander
Chainer, Nightmare Adept
Discard a card: You may cast a creature spell from your graveyard this turn. Activate only once each turn.
Whenever a nontoken creature you control enters, if you didn't cast it from your hand, it gains haste until your next turn.
Whenever a nontoken creature you control enters, if you didn't cast it from your hand, it gains haste until your next turn.
Legendary Creature - Human Minion

Commander
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Anthem
Anthem
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Blood Tokens
Anje, Maid of Dishonor
Whenever Anje and/or one or more other Vampires you control enter, create a Blood token. This ability triggers only once each turn. (It's an artifact with ", , Discard a card, Sacrifice this token: Draw a card.")
, Sacrifice another creature or a Blood token: Each opponent loses 2 life and you gain 2 life.
, Sacrifice another creature or a Blood token: Each opponent loses 2 life and you gain 2 life.
Legendary Creature - Vampire

Bloodcrazed Socialite
Menace
When this creature enters, create a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this token: Draw a card.")
Whenever this creature attacks, you may sacrifice a Blood token. If you do, it gets +2/+2 until end of turn.
When this creature enters, create a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this token: Draw a card.")
Whenever this creature attacks, you may sacrifice a Blood token. If you do, it gets +2/+2 until end of turn.
Creature - Vampire

Bloodtithe Harvester
When this creature enters, create a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this token: Draw a card.")
, Sacrifice this creature: Target creature gets -X/-X until end of turn, where X is twice the number of Blood tokens you control. Activate only as a sorcery.
, Sacrifice this creature: Target creature gets -X/-X until end of turn, where X is twice the number of Blood tokens you control. Activate only as a sorcery.
Creature - Vampire

Ivora, Insatiable Heir
Trample
When Ivora enters and whenever it deals combat damage to a player, create a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this token: Draw a card.")
Whenever you discard a card, put a +1/+1 counter on Ivora.
When Ivora enters and whenever it deals combat damage to a player, create a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this token: Draw a card.")
Whenever you discard a card, put a +1/+1 counter on Ivora.
Legendary Creature - Vampire Warrior

Blood Tokens
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Card Draw
Card Draw
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Discard
Discard
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Finisher
Syr Konrad, the Grim
Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad deals 1 damage to each opponent.
: Each player mills a card. (They each put the top card of their library into their graveyard.)
: Each player mills a card. (They each put the top card of their library into their graveyard.)
Legendary Creature - Human Knight

Finisher
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Madness!
Anje's Ravager
This creature attacks each combat if able.
Whenever this creature attacks, discard your hand, then draw three cards.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Whenever this creature attacks, discard your hand, then draw three cards.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature - Vampire Berserker

Asylum Visitor
At the beginning of each player's upkeep, if that player has no cards in hand, you draw a card and you lose 1 life.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature - Wizard Vampire

Bloodhall Priest
Whenever this creature enters or attacks, if you have no cards in hand, this creature deals 2 damage to any target.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature - Vampire Cleric

Falkenrath Gorger
Each Vampire creature card you own that isn't on the battlefield has madness. The madness cost is equal to its mana cost. (If you discard a card with madness, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature - Vampire Berserker

Markov Baron
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Lifelink
Other Vampires you control get +1/+1.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Lifelink
Other Vampires you control get +1/+1.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature - Vampire Noble

Madness!
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Make Discarding Worth It!
Cool but Rude
(Gain the next level as a sorcery to add its ability.)
Whenever you attack, you may discard a card. If you do, draw a card.
: Level 2
Whenever you discard a card, this Class deals 2 damage to each opponent.
: Level 3
When this Class becomes level 3, search your library for a card, put it into your hand, shuffle, then discard a card at random.
Whenever you attack, you may discard a card. If you do, draw a card.
: Level 2
Whenever you discard a card, this Class deals 2 damage to each opponent.
: Level 3
When this Class becomes level 3, search your library for a card, put it into your hand, shuffle, then discard a card at random.
Enchantment - Class

Make Discarding Worth It!
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Non-Basic Lands
Non-Basic Lands
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Other Useful Vampires
Queen's Bay Paladin
Whenever this creature enters or attacks, return up to one target Vampire card from your graveyard to the battlefield with a finality counter on it. You lose life equal to its mana value. (If a creature with a finality counter on it would die, exile it instead.)
Creature - Knight Vampire

Timothar, Baron of Bats
Ward—Discard a card.
Whenever another nontoken Vampire you control dies, you may pay and exile it. If you do, create a 1/1 black Bat creature token with flying. It gains "When this token deals combat damage to a player, sacrifice it and return the exiled card to the battlefield tapped."
Whenever another nontoken Vampire you control dies, you may pay and exile it. If you do, create a 1/1 black Bat creature token with flying. It gains "When this token deals combat damage to a player, sacrifice it and return the exiled card to the battlefield tapped."
Legendary Creature - Vampire Noble

Other Useful Vampires
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Ramp
Ramp
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Reanimate
Reanimate
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Tutor
Tutor
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Maybeboard
Crossway Troublemakers
Attacking Vampires you control have deathtouch and lifelink. (Any amount of damage they deal to a creature is enough to destroy it. Damage dealt by those creatures also causes their controller to gain that much life.)
Whenever a Vampire you control dies, you may pay 2 life. If you do, draw a card.
Whenever a Vampire you control dies, you may pay 2 life. If you do, draw a card.
Creature - Vampire

Maybeboard
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Deck Info
Deck stats
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Deck extras (0)
Description
{"ops":[{"attributes":{"bold":true},"insert":"They are better if they've already been dead!"},{"attributes":{"header":1},"insert":"\n"},{"insert":"\nUncle "},{"insert":{"card-link":"Chainer, Nightmare Adept"}},{"insert":" has just buried the whole Falkenrath family and everyone seems to be sad about the tragic accident that accured... but you see a quick smirk on Chainers face as you leave the scene. How strange!\nLater that evening, just as the moon starts to rise you decide to visit the graveyard once again to have a moment in silence with the fallen family.\nAs you get closer to the grave you see Chainer all alone... standing at the Falkenraths tombstone mumbling some gibberish words. You are to far away to understand anything he says but decide to stay hidden. \nSuddenly the fresh earth on the grave starts shaking a little! First you see a small movement... then all of a sudden heavy blocks of dirt are fly all around the scene! An obscure shadow quickly emerges from the grave ready to attack anything that has a pounding heart! The "},{"attributes":{"bold":true},"insert":"VAMPIRES"},{"insert":" have risen!\n\n"},{"attributes":{"bold":true},"insert":"A Vampire might already be an undead creature... but they could be even more terrifying if they spawn directly from a graveyard!"},{"insert":" \n\nThe idea behind this deck: "},{"attributes":{"header":2},"insert":"\n"},{"insert":"Get your Vampires discarded, let them spawn from your graveyard via "},{"insert":{"card-link":"Chainer, Nightmare Adept"}},{"insert":" and have them quickly take out your enemies!\nThis deck is meant to get some extra value from casting your vampires directly from your graveyard or even gain some bonus from discarding them from the shadows of your hand!\nEvery Vampire in your hand will be able to get haste with the commander.\nNo creature card in your graveyard is a loss!\n\nSince "},{"attributes":{"bold":true},"insert":"Madness"},{"insert":" is an ability mostly common with Vampires you will also be able to make some of them cheaper when they have been discarded.\n\nThe execution:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Small Vampires maybe with an anthem effect -> Turn 4 Chainer -> discard your bigger Vamps -> bring them back and have them attack or activate their abilities within the same turn they've been cast -> big vampire army -> fear among your opponents -> Fun!\n\nSince discarding an casting from the graveyard is the main theme here, "},{"insert":{"card-link":"Syr Konrad, the Grim"}},{"insert":" is an obvious, even though non-tribal pick as an easy finisher! Definitely a worthy pick if you get a hand on the tutors.\n\nDon't bother discarding your cards an having no cards in hand! There either is a way to get value from having no cards in hand or there is enough card draw in the deck to compensate your \"loss\".\n\nAddendum:"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This deck was build to mostly serve the Vampires. There are a few non-tribal creature cards that give a little bonus. Even though there are a lot of awesome cards that would feed the discarding mechanic the focus was on dealing with the Vampires available and not have some around-the-corner-build that somehow deals with the theme. \nAt first I even tried to stay in budget... but i saw that could lead to a little disadvantage for missing our on the tutors.\n I think this deck is about an early Bracket 3 even with the tutors included.\n\nI had a lot of fun building this deck and the challenge you have us faced!\nI hope you are having a fun time trying out all the deck that have been submitted!\n\nThank you for your effort!\nRegards \njohnnyrainbow\n"}]}











































































