sjf3
208 views2 months ago
Commander
Size: 100Salt sum: 93.21
Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.
{"ops":[{"insert":"DECK PHILOSOPHY: GRIXIS TURBO-MIDRANGE"},{"attributes":{"header":1},"insert":"\n"},{"insert":"This list operates at the absolute mechanical ceiling of Bracket 5 (cEDH). It is a Grixis turbo-midrange shell designed to weaponize the graveyard as an extended, discounted hand. By leveraging Norman Osborn's early-game filtering and Green Goblin's static cost reduction, the deck aggressively breaks parity on standard fast-mana loops and exploits niche priority windows—specifically the cleanup step—to execute protected win conditions.\nCOMMANDER MECHANICS"},{"attributes":{"header":2},"insert":"\n"},{"insert":""},{"attributes":{"bold":true},"insert":"Front Face (Norman Osborn):"},{"insert":" Provides a repeatable {1}{U} Connive engine. This filters dead draws, stocks the graveyard for Mayhem/Escape, and rapidly advances toward the transformation trigger."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":""},{"attributes":{"bold":true},"insert":"Back Face (Green Goblin):"},{"insert":" Grants nonland cards discarded this turn the "},{"attributes":{"italic":true},"insert":"Mayhem"},{"insert":" keyword, allowing them to be cast from the graveyard. Crucially, provides a static {2} generic mana cost reduction for "},{"attributes":{"bold":true},"insert":"all"},{"insert":" spells cast from the graveyard (applies to Mayhem, Escape, and Yawgmoth's Will)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"PRIMARY WIN CONDITIONS"},{"attributes":{"header":2},"insert":"\n"},{"insert":"1. The Necropotence Cleanup Step"},{"attributes":{"header":3},"insert":"\n"},{"insert":"This is the deck's signature, highly resilient combo line, utilizing the priority window generated during the discard phase.\n"},{"attributes":{"bold":true},"insert":"Requirement:"},{"insert":" Necropotence in play, high life total (30+), access to {1}{U} or {1}{B} for a flash enabler (Borne Upon a Wind)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":""},{"attributes":{"bold":true},"insert":"Execution:"},{"insert":" 1. Pay 30+ life into Necropotence. 2. Move to the cleanup step. Discard down to your maximum hand size (7). 3. Necropotence triggers for each discarded card, placing exile triggers on the stack. "},{"attributes":{"bold":true},"insert":"This generates a priority window."},{"insert":" 4. Cast "},{"attributes":{"italic":true},"insert":"Borne Upon a Wind"},{"insert":" (or rely on a pre-established "},{"attributes":{"italic":true},"insert":"Leyline of Anticipation"},{"insert":"). 5. The discarded nonland cards now have Mayhem via Green Goblin. Before the exile triggers resolve, cast your fast mana and combo pieces (Thassa's Oracle + Demonic Consultation, or Underworld Breach lines) directly from the graveyard. 6. Green Goblin's {2} discount applies, making discarded artifacts (Mana Vault, Grim Monolith) net-positive mana generators to fund the win."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"2. Underworld Breach & Grinding Station Loops"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Standard Breach lines are mathematically amplified by the commander's cost reduction.\n"},{"attributes":{"bold":true},"insert":"The Engine:"},{"insert":" Goblin Engineer serves as an asymmetrical Entomb, tutoring "},{"attributes":{"italic":true},"insert":"Grinding Station"},{"insert":", "},{"attributes":{"italic":true},"insert":"Lion's Eye Diamond"},{"insert":", or "},{"attributes":{"italic":true},"insert":"Lotus Petal"},{"insert":" directly to the graveyard."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":""},{"attributes":{"bold":true},"insert":"The Loop:"},{"insert":" With Underworld Breach active, cast Grinding Station from the graveyard. Green Goblin reduces its {2} cost to {0}."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":""},{"attributes":{"bold":true},"insert":"Execution:"},{"insert":" Tap Grinding Station to sacrifice a zero-cost artifact (Moxen, Petal) and mill three cards. Escape the artifact from the graveyard. It enters the battlefield, untapping Grinding Station. Repeat until the library is milled, then Escape Thassa's Oracle for the win."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"3. Thassa's Oracle + Tainted Pact / Demonic Consultation"},{"attributes":{"header":3},"insert":"\n"},{"insert":"The most compact win condition in cEDH. Cast Thassa's Oracle. With the enter-the-battlefield trigger on the stack, cast Demonic Consultation or Tainted Pact, exiling the library.\nKEY ENGINE SYNERGIES"},{"attributes":{"header":2},"insert":"\n"},{"insert":""},{"attributes":{"bold":true},"insert":"Asymmetrical Stack Locks:"},{"insert":" Discard "},{"attributes":{"italic":true},"insert":"Defense Grid"},{"insert":" to a connive trigger or wheel effect. Cast it from the graveyard via Mayhem for {0} (base cost {2}, discounted by {2}). This drops an immediate, free stax piece on the board right before initiating a combo sequence."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":""},{"attributes":{"bold":true},"insert":"Yawgmoth's Will:"},{"insert":" Functions as a one-card win condition in the mid-to-late game. All generic costs for spells cast from the graveyard are reduced by {2}. This turns standard interaction ("},{"attributes":{"italic":true},"insert":"Mindbreak Trap"},{"insert":") into zero-cost protection and makes mana rocks explosive."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":""},{"attributes":{"bold":true},"insert":"Zero-Cost Countermagic:"},{"insert":" Discarding "},{"attributes":{"italic":true},"insert":"Mental Misstep"},{"insert":", "},{"attributes":{"italic":true},"insert":"Force of Will"},{"insert":", "},{"attributes":{"italic":true},"insert":"Fierce Guardianship"},{"insert":", or "},{"attributes":{"italic":true},"insert":"Deflecting Swat"},{"insert":" grants them Mayhem. This allows you to pitch them for value early and cast them from the graveyard later in the turn if an opponent attempts to interact with your board state."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"MULLIGAN STRATEGY"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Aggressively mulligan for early velocity. A keepable hand must contain:\n"},{"attributes":{"bold":true},"insert":"Fast Mana:"},{"insert":" 1-2 pieces of acceleration (Chrome Mox, Mana Vault, Dark Ritual) to cast Norman Osborn by Turn 1 or 2."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":""},{"attributes":{"bold":true},"insert":"Card Advantage or Tutors:"},{"insert":" Rhystic Study, Mystic Remora, Necropotence, or a premium tutor (Demonic/Vampiric)."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":""},{"attributes":{"bold":true},"insert":"Action Plan:"},{"insert":" Either an early combo line (Thoracle/Consult) or a protected midrange engine to grind value while threatening a sudden cleanup-step win."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":""},{"attributes":{"italic":true},"insert":"Reject hands that rely solely on reactive interaction without a proactive engine."},{"insert":" You cannot play a passive control game; you must force opponents to answer your engines.\n"}]}
Norman Osborn
Norman Osborn can't be blocked.
Whenever Norman Osborn deals combat damage to a player, he connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
: Transform Norman Osborn. Activate only as a sorcery.
Whenever Norman Osborn deals combat damage to a player, he connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
: Transform Norman Osborn. Activate only as a sorcery.
Legendary Creature - Human Scientist Villain


Commander
(Ctrl to add secondary)
Artifact
(Ctrl to add secondary)
Dauthi Voidwalker
Shadow (This creature can block or be blocked by only creatures with shadow.)
If a card would be put into an opponent's graveyard from anywhere, instead exile it with a void counter on it.
, Sacrifice this creature: Choose an exiled card an opponent owns with a void counter on it. You may play it this turn without paying its mana cost.
If a card would be put into an opponent's graveyard from anywhere, instead exile it with a void counter on it.
, Sacrifice this creature: Choose an exiled card an opponent owns with a void counter on it. You may play it this turn without paying its mana cost.
Creature - Rogue Dauthi

Goblin Engineer
When this creature enters, you may search your library for an artifact card, put it into your graveyard, then shuffle.
, , Sacrifice an artifact: Return target artifact card with mana value 3 or less from your graveyard to the battlefield.
, , Sacrifice an artifact: Return target artifact card with mana value 3 or less from your graveyard to the battlefield.
Creature - Goblin Artificer

Opposition Agent
Flash
You control your opponents while they're searching their libraries.
While an opponent is searching their library, they exile each card they find. You may play those cards for as long as they remain exiled, and you may spend mana as though it were mana of any color to cast them.
You control your opponents while they're searching their libraries.
While an opponent is searching their library, they exile each card they find. You may play those cards for as long as they remain exiled, and you may spend mana as though it were mana of any color to cast them.
Creature - Human Rogue

Ragavan, Nimble Pilferer
Whenever Ragavan deals combat damage to a player, create a Treasure token and exile the top card of that player's library. Until end of turn, you may cast that card.
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Legendary Creature - Pirate Monkey

Thassa's Oracle
When this creature enters, look at the top X cards of your library, where X is your devotion to blue. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game. (Each in the mana costs of permanents you control counts toward your devotion to blue.)
Creature - Wizard Merfolk

Creature
(Ctrl to add secondary)
Mystic Remora
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays .
Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays .
Enchantment

Underworld Breach
Each nonland card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.)
At the beginning of the end step, sacrifice this enchantment.
At the beginning of the end step, sacrifice this enchantment.
Enchantment

Enchantment
(Ctrl to add secondary)
Instant
(Ctrl to add secondary)
Gemstone Caverns
If this card is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand.
: Add . If Gemstone Caverns has a luck counter on it, instead add one mana of any color.
: Add . If Gemstone Caverns has a luck counter on it, instead add one mana of any color.
Legendary Land

Land
(Ctrl to add secondary)
Sorcery
(Ctrl to add secondary)
Deck Info
Deck stats
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
Description
{"ops":[{"insert":"DECK PHILOSOPHY: GRIXIS TURBO-MIDRANGE"},{"attributes":{"header":1},"insert":"\n"},{"insert":"This list operates at the absolute mechanical ceiling of Bracket 5 (cEDH). It is a Grixis turbo-midrange shell designed to weaponize the graveyard as an extended, discounted hand. By leveraging Norman Osborn's early-game filtering and Green Goblin's static cost reduction, the deck aggressively breaks parity on standard fast-mana loops and exploits niche priority windows—specifically the cleanup step—to execute protected win conditions.\nCOMMANDER MECHANICS"},{"attributes":{"header":2},"insert":"\n"},{"insert":""},{"attributes":{"bold":true},"insert":"Front Face (Norman Osborn):"},{"insert":" Provides a repeatable {1}{U} Connive engine. This filters dead draws, stocks the graveyard for Mayhem/Escape, and rapidly advances toward the transformation trigger."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":""},{"attributes":{"bold":true},"insert":"Back Face (Green Goblin):"},{"insert":" Grants nonland cards discarded this turn the "},{"attributes":{"italic":true},"insert":"Mayhem"},{"insert":" keyword, allowing them to be cast from the graveyard. Crucially, provides a static {2} generic mana cost reduction for "},{"attributes":{"bold":true},"insert":"all"},{"insert":" spells cast from the graveyard (applies to Mayhem, Escape, and Yawgmoth's Will)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"PRIMARY WIN CONDITIONS"},{"attributes":{"header":2},"insert":"\n"},{"insert":"1. The Necropotence Cleanup Step"},{"attributes":{"header":3},"insert":"\n"},{"insert":"This is the deck's signature, highly resilient combo line, utilizing the priority window generated during the discard phase.\n"},{"attributes":{"bold":true},"insert":"Requirement:"},{"insert":" Necropotence in play, high life total (30+), access to {1}{U} or {1}{B} for a flash enabler (Borne Upon a Wind)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":""},{"attributes":{"bold":true},"insert":"Execution:"},{"insert":" 1. Pay 30+ life into Necropotence. 2. Move to the cleanup step. Discard down to your maximum hand size (7). 3. Necropotence triggers for each discarded card, placing exile triggers on the stack. "},{"attributes":{"bold":true},"insert":"This generates a priority window."},{"insert":" 4. Cast "},{"attributes":{"italic":true},"insert":"Borne Upon a Wind"},{"insert":" (or rely on a pre-established "},{"attributes":{"italic":true},"insert":"Leyline of Anticipation"},{"insert":"). 5. The discarded nonland cards now have Mayhem via Green Goblin. Before the exile triggers resolve, cast your fast mana and combo pieces (Thassa's Oracle + Demonic Consultation, or Underworld Breach lines) directly from the graveyard. 6. Green Goblin's {2} discount applies, making discarded artifacts (Mana Vault, Grim Monolith) net-positive mana generators to fund the win."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"2. Underworld Breach & Grinding Station Loops"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Standard Breach lines are mathematically amplified by the commander's cost reduction.\n"},{"attributes":{"bold":true},"insert":"The Engine:"},{"insert":" Goblin Engineer serves as an asymmetrical Entomb, tutoring "},{"attributes":{"italic":true},"insert":"Grinding Station"},{"insert":", "},{"attributes":{"italic":true},"insert":"Lion's Eye Diamond"},{"insert":", or "},{"attributes":{"italic":true},"insert":"Lotus Petal"},{"insert":" directly to the graveyard."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":""},{"attributes":{"bold":true},"insert":"The Loop:"},{"insert":" With Underworld Breach active, cast Grinding Station from the graveyard. Green Goblin reduces its {2} cost to {0}."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":""},{"attributes":{"bold":true},"insert":"Execution:"},{"insert":" Tap Grinding Station to sacrifice a zero-cost artifact (Moxen, Petal) and mill three cards. Escape the artifact from the graveyard. It enters the battlefield, untapping Grinding Station. Repeat until the library is milled, then Escape Thassa's Oracle for the win."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"3. Thassa's Oracle + Tainted Pact / Demonic Consultation"},{"attributes":{"header":3},"insert":"\n"},{"insert":"The most compact win condition in cEDH. Cast Thassa's Oracle. With the enter-the-battlefield trigger on the stack, cast Demonic Consultation or Tainted Pact, exiling the library.\nKEY ENGINE SYNERGIES"},{"attributes":{"header":2},"insert":"\n"},{"insert":""},{"attributes":{"bold":true},"insert":"Asymmetrical Stack Locks:"},{"insert":" Discard "},{"attributes":{"italic":true},"insert":"Defense Grid"},{"insert":" to a connive trigger or wheel effect. Cast it from the graveyard via Mayhem for {0} (base cost {2}, discounted by {2}). This drops an immediate, free stax piece on the board right before initiating a combo sequence."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":""},{"attributes":{"bold":true},"insert":"Yawgmoth's Will:"},{"insert":" Functions as a one-card win condition in the mid-to-late game. All generic costs for spells cast from the graveyard are reduced by {2}. This turns standard interaction ("},{"attributes":{"italic":true},"insert":"Mindbreak Trap"},{"insert":") into zero-cost protection and makes mana rocks explosive."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":""},{"attributes":{"bold":true},"insert":"Zero-Cost Countermagic:"},{"insert":" Discarding "},{"attributes":{"italic":true},"insert":"Mental Misstep"},{"insert":", "},{"attributes":{"italic":true},"insert":"Force of Will"},{"insert":", "},{"attributes":{"italic":true},"insert":"Fierce Guardianship"},{"insert":", or "},{"attributes":{"italic":true},"insert":"Deflecting Swat"},{"insert":" grants them Mayhem. This allows you to pitch them for value early and cast them from the graveyard later in the turn if an opponent attempts to interact with your board state."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"MULLIGAN STRATEGY"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Aggressively mulligan for early velocity. A keepable hand must contain:\n"},{"attributes":{"bold":true},"insert":"Fast Mana:"},{"insert":" 1-2 pieces of acceleration (Chrome Mox, Mana Vault, Dark Ritual) to cast Norman Osborn by Turn 1 or 2."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":""},{"attributes":{"bold":true},"insert":"Card Advantage or Tutors:"},{"insert":" Rhystic Study, Mystic Remora, Necropotence, or a premium tutor (Demonic/Vampiric)."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":""},{"attributes":{"bold":true},"insert":"Action Plan:"},{"insert":" Either an early combo line (Thoracle/Consult) or a protected midrange engine to grind value while threatening a sudden cleanup-step win."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":""},{"attributes":{"italic":true},"insert":"Reject hands that rely solely on reactive interaction without a proactive engine."},{"insert":" You cannot play a passive control game; you must force opponents to answer your engines.\n"}]}



























































































