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Commander
Size: 100Salt sum: 33.82
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generalbobby

94 views12 days ago
Commander
Size: 100Salt sum: 33.82
No deck tags

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Commander

Qty: 1 Price: $0.99
Trostani, Three Whispers
: Target creature gains deathtouch until end of turn.
: Target creature gains vigilance until end of turn.
: Target creature gains double strike until end of turn.
Legendary Creature - Dryad
Trostani, Three Whispers (mkm) 238

Commander

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Creature

Qty: 22 Price: $139.22
Avenger of Zendikar
When this creature enters, create a 0/1 green Plant creature token for each land you control.
Landfall — Whenever a land you control enters, you may put a +1/+1 counter on each Plant creature you control.
Creature - Elemental
Avenger of Zendikar (ecc) 98
Beanstalk Wurm
Reach
Creature - Plant Wurm
Beanstalk Wurm // Plant Beans (woe) 161
Bristly Bill, Spine Sower
Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature.
: Double the number of +1/+1 counters on each creature you control.
Legendary Creature - Druid Plant
Bristly Bill, Spine Sower (otj) 157
Cultivator Colossus
Trample
Cultivator Colossus's power and toughness are each equal to the number of lands you control.
When this creature enters, you may put a land card from your hand onto the battlefield tapped. If you do, draw a card and repeat this process.
Creature - Beast Plant
Cultivator Colossus (inr) 190
Floriferous Vinewall
Defender
When this creature enters, look at the top six cards of your library. You may reveal a land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature - Plant Wall
Floriferous Vinewall (m3c) 228
Gatecreeper Vine
Defender
When this creature enters, you may search your library for a basic land card or a Gate card, reveal it, put it into your hand, then shuffle.
Creature - Plant
Gatecreeper Vine (ddm) 48
Gran Pulse Ochu
Deathtouch
: Until end of turn, this creature gets +1/+1 for each permanent card in your graveyard.
Creature - Beast Plant
Gran Pulse Ochu (fin) 189
Hardbristle Bandit
: Add one mana of any color.
Whenever you commit a crime, untap this creature. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Creature - Rogue Plant
Hardbristle Bandit (otj) 168
Ilysian Caryatid
: Add one mana of any color. If you control a creature with power 4 or greater, add two mana of any one color instead.
Creature - Plant
Ilysian Caryatid (cmm) 297
Jumbo Cactuar
10,000 Needles — Whenever this creature attacks, it gets +9999/+0 until end of turn.
Creature - Plant
Jumbo Cactuar (fin) 191
Ouroboroid
At the beginning of combat on your turn, put X +1/+1 counters on each creature you control, where X is this creature's power.
Creature - Plant Wurm
Ouroboroid (eoe) 201
Overgrown Arch
Defender
: You gain 1 life.
, Sacrifice this creature: Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Creature - Plant Wall
Overgrown Arch (stx) 139
Portcullis Vine
Defender (This creature can't attack.)
,
, Sacrifice a creature with defender: Draw a card.
Creature - Plant Wall
Portcullis Vine (m21) 195
Raucous Entertainer
,
: Put a +1/+1 counter on each creature you control that entered this turn.
Creature - Plant Bard
Raucous Entertainer (otj) 177
Realmwalker
Changeling (This card is every creature type.)
As this creature enters, choose a creature type.
You may look at the top card of your library any time.
You may cast creature spells of the chosen type from the top of your library.
Creature - Shapeshifter
Realmwalker (ecc) 114
Sylvan Caryatid
Defender, hexproof
: Add one mana of any color.
Creature - Plant
Sylvan Caryatid (tdc) 272
Utopia Tree
: Add one mana of any color.
Creature - Plant
Utopia Tree (9ed) 277
Vine Trellis
Defender (This creature can't attack.)
: Add
.
Creature - Plant Wall
Vine Trellis (gvl) 4
Wall of Blossoms
Defender
When this creature enters, draw a card.
Creature - Plant Wall
Wall of Blossoms (tdc) 277
Wall of Roots
Defender
Put a -0/-1 counter on this creature: Add
. Activate only once each turn.
Creature - Plant Wall
Wall of Roots (tdc) 278
Wall of Vines
Defender (This creature can't attack.)
Reach (This creature can block creatures with flying.)
Creature - Plant Wall
Wall of Vines (jmp) 443
Yedora, Grave Gardener
Whenever another nontoken creature you control dies, you may return it to the battlefield face down under its owner's control. It's a Forest land. (It has no other types or abilities.)
Legendary Creature - Druid Treefolk
Yedora, Grave Gardener (dsc) 209

Creature

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Enchantment

Qty: 15 Price: $36.53
Abundance
If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.
Enchantment
Abundance (cmm) 884
Buried in the Garden
Enchant land
When this Aura enters, exile target nonland permanent you don't control until this Aura leaves the battlefield.
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Enchantment - Aura
Buried in the Garden (mkm) 191
Carpet of Flowers
At the beginning of each of your main phases, if you haven't added mana with this ability this turn, you may add X mana of any one color, where X is the number of Islands target opponent controls.
Enchantment
Carpet of Flowers (who) 229
Case of the Trampled Garden
When this Case enters, distribute two +1/+1 counters among one or two target creatures you control.
To solve — Creatures you control have total power 8 or greater. (If unsolved, solve at the beginning of your end step.)
Solved — Whenever you attack, put a +1/+1 counter on target attacking creature. It gains trample until end of turn.
Enchantment - Case
Case of the Trampled Garden (mkm) 156
Compost
Whenever a black card is put into an opponent's graveyard from anywhere, you may draw a card.
Enchantment
Compost (plst) UDS-102
Fecundity
Whenever a creature dies, that creature's controller may draw a card.
Enchantment
Fecundity (uma) 165
Lignify
Enchant creature
Enchanted creature is a Treefolk with base power and toughness 0/4 and loses all abilities.
Enchantment Kindred - Aura Treefolk
Lignify (ltc) 252
Nature's Embrace
Enchant creature or land
As long as enchanted permanent is a creature, it gets +2/+2.
As long as enchanted permanent is a land, it has "
: Add two mana of any one color."
Enchantment - Aura
Nature's Embrace (vow) 211
Rolling Stones
Wall creatures can attack as though they didn't have defender.
Enchantment
Rolling Stones (8ed) 38
Season of Growth
Whenever a creature you control enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Whenever you cast a spell that targets a creature you control, draw a card.
Enchantment
Season of Growth (plst) M20-191
Song of the Dryads
Enchant permanent
Enchanted permanent is a colorless Forest land.
Enchantment - Aura
Song of the Dryads (cmm) 324
Sterling Grove
Other enchantments you control have shroud. (They can't be the targets of spells or abilities.)
, Sacrifice this enchantment: Search your library for an enchantment card, reveal it, then shuffle and put that card on top.
Enchantment
Sterling Grove (mh2) 293
Strength of the Harvest
Enchant creature
Enchanted creature gets +1/+1 for each creature and/or enchantment you control.
Enchantment - Aura
Strength of the Harvest // Haven of the Harvest (mh3) 258Strength of the Harvest // Haven of the Harvest (mh3) 258
Vernal Bloom
Whenever a Forest is tapped for mana, its controller adds an additional
.
Enchantment
Vernal Bloom (plst) USG-281
Wild Growth
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional
.
Enchantment - Aura
Wild Growth (pip) 208

Enchantment

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Instant

Qty: 7 Price: $27.25
Nature's Chant
Destroy target artifact or enchantment.
Instant
Nature's Chant (mh1) 210
Nature's Claim
Destroy target artifact or enchantment. Its controller gains 4 life.
Instant
Nature's Claim (plst) IMA-177
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (msc) 141
Restoration Magic
Tiered (Choose one additional cost.)
• Cure —
— Target permanent gains hexproof and indestructible until end of turn.
• Cura —
— Target permanent gains hexproof and indestructible until end of turn. You gain 3 life.
• Curaga —
— Permanents you control gain hexproof and indestructible until end of turn. You gain 6 life.
Instant
Restoration Magic (fin) 30
Seedtime
Cast this spell only during your turn.
Take an extra turn after this one if an opponent cast a blue spell this turn.
Instant
Seedtime (jud) 130
Sundering Growth
Destroy target artifact or enchantment, then populate. (Create a token that's a copy of a creature token you control.)
Instant
Sundering Growth (c19) 203
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (msc) 143

Instant

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Land

Qty: 37 (39 w/ MDFC)Price: $691.53
Boseiju, Who Endures
: Add
.
Channel —
, Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Boseiju, Who Endures (neo) 266
Bountiful Promenade
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Bountiful Promenade (msc) 226
Brushland
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Brushland (fic) 377
Canopy Vista
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Plains Forest
Canopy Vista (msc) 227
City of Brass
Whenever this land becomes tapped, it deals 1 damage to you.
: Add one mana of any color.
Land
City of Brass (tmc) 62
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (msc) 233
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (msc) 241
Forbidden Orchard
: Add one mana of any color.
Whenever you tap this land for mana, target opponent creates a 1/1 colorless Spirit creature token.
Land
Forbidden Orchard (2x2) 323
Forest
(
: Add
.)
Basic Land - Forest
Forest (trk) 325
Fortified Village
As this land enters, you may reveal a Forest or Plains card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Fortified Village (msc) 245
Gathering Place
: Add
.
: Add
or
. Activate only if this land entered this turn or if you control a basic land.
Land
Gathering Place (msh) 266
Khalni Garden
This land enters tapped.
When this land enters, create a 0/1 green Plant creature token.
: Add
.
Land
Khalni Garden (plst) DDR-28
Mana Confluence
, Pay 1 life: Add one mana of any color.
Land
Mana Confluence (jou) 163
Overgrown Farmland
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Overgrown Farmland (tdc) 381
Plains
(
: Add
.)
Basic Land - Plains
Plains (trk) 317
Savannah
(
: Add
or
.)
Land - Plains Forest
Savannah (3ed) 285
Scattered Groves
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Forest
Scattered Groves (msc) 262
Selesnya Sanctuary
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Selesnya Sanctuary (clu) 246
Sunpetal Grove
This land enters tapped unless you control a Forest or a Plains.
: Add
or
.
Land
Sunpetal Grove (msc) 272
Temple Garden
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Forest
Temple Garden (trk) 301
Windswept Heath
, Pay 1 life, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
Land
Windswept Heath (mh3) 235
Wooded Bastion
: Add
.
,
: Add
,
, or
.
Land
Wooded Bastion (plst) 2XM-332
Yavimaya, Cradle of Growth
Each land is a Forest in addition to its other land types.
Legendary Land
Yavimaya, Cradle of Growth (m3c) 409

Land

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Planeswalker

Qty: 1 Price: $0.99
Huatli, the Sun's Heart
Each creature you control assigns combat damage equal to its toughness rather than its power.
−3: You gain life equal to the greatest toughness among creatures you control.
Legendary Planeswalker - Huatli
Huatli, the Sun's Heart (war) 230

Planeswalker

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Sorcery

Qty: 17 Price: $68.27
Abundant Harvest
Choose land or nonland. Reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and the rest on the bottom of your library in a random order.
Sorcery
Abundant Harvest (cmm) 269
Audience with Trostani
Create a 0/1 green Plant creature token, then draw cards equal to the number of differently named creature tokens you control.
Sorcery
Audience with Trostani (mkm) 152
Awaken the Woods
Create X 1/1 green Forest Dryad land creature tokens. (They're affected by summoning sickness.)
Sorcery
Awaken the Woods (bro) 170
Bala Ged Recovery
Return target card from your graveyard to your hand.
Sorcery
Bala Ged Recovery // Bala Ged Sanctuary (plst) ZNR-180Bala Ged Recovery // Bala Ged Sanctuary (plst) ZNR-180
Collective Unconscious
Draw a card for each creature you control.
Sorcery
Collective Unconscious (scd) 176
Commune with Nature
Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Sorcery
Commune with Nature (woe) 166
Fell the Mighty
Destroy all creatures with power greater than target creature's power.
Sorcery
Fell the Mighty (mkc) 65
Fumigate
Destroy all creatures. You gain 1 life for each creature destroyed this way.
Sorcery
Fumigate (eoc) 65
Nature's Lore
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
Sorcery
Nature's Lore (msc) 177
Open the Way
X can't be greater than the number of players in the game.
Reveal cards from the top of your library until you reveal X land cards. Put those land cards onto the battlefield tapped and the rest on the bottom of your library in a random order.
Sorcery
Open the Way (soc) 280
Rampant Growth
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Sorcery
Rampant Growth (fic) 313
Regrowth
Return target card from your graveyard to your hand.
Sorcery
Regrowth (plst) A25-187
Season of Gathering
Choose up to five
worth of modes. You may choose the same mode more than once.
— Put a +1/+1 counter on a creature you control. It gains vigilance and trample until end of turn.
— Choose artifact or enchantment. Destroy all permanents of the chosen type.
— Draw cards equal to the greatest power among creatures you control.
Sorcery
Season of Gathering (blb) 192
Secret Rendezvous
You and target opponent each draw three cards.
Sorcery
Secret Rendezvous (soc) 166
Shared Roots
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Sorcery - Lesson
Shared Roots (tla) 196
Triumph of the Hordes
Until end of turn, creatures you control get +1/+1 and gain trample and infect. (Creatures with infect deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Sorcery
Triumph of the Hordes (plst) NPH-123
Untamed Wilds
Search your library for a basic land card, put that card onto the battlefield, then shuffle.
Sorcery
Untamed Wilds (7ed) 279

Sorcery

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Deck Info

Deck stats

18 pips - 14 cards
34 mana - 29 cards
0 pips - 0 cards
0 mana - 11 cards
0 pips - 0 cards
0 mana - 11 cards
0 pips - 0 cards
0 mana - 11 cards
70 pips - 56 cards
45 mana - 40 cards
0 pips - 0 cards
3 mana - 3 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"insert":"So...\n\nThe idea here is Trostoni as the caretaker of a garden. Plant tribal. There are more plants than you think there are and some of them are even good cards. As I started to put the deck together I was realizing how many plants were also walls. So I added some ability to \"Butt Punch\" and ended up with a light defender theme that doesn't really detract from the main kindred plan of punching people with a fistful of peonies and irises. Two Typal.\n\n I tried, when possible, to pick cards based on flavor or just some tie to Trostani. All of your \"veggies\" are here. There's card draw. There's targeted and mass removal. There's a lot of ramp. \n\nThe adherence to flavor and a desire to not have the deck overpowered meant this deck would most comfortably sit in bracket 2. Another consideration was the thought that there probably wouldn't any artifacts in the deck. They are off theme. So no Sol Ring(I'm not anti-Sol Ring. It just wasn't flavorful here.) and none of the auto-include tribal artifacts. Also, the creature type chosen isn't exactly supported in white, so the deck is primarily green with white being used mainly for removal and a handful of flavorful Selesnya cards.\n\nThis is a combat based deck, plain and simple. Plants come out. Plants get big. Plants attack. A few notes though:\n\nSterling Grove is in there for flavor and also tutors out Rolling Stones, so your walls can swing. Huatli isn't exactly flavorful(Sun's Heart though. Plants need the sun. It can work!!) but provides another avenue for your plant walls to attack.\n\n Win condition is literally punch until your opponents die, but for the sake of having a \"real\" win condition I chose Triumph of the Hordes as the idea of poisonous plants overgrowing your opponents was perfect. \n\nSeedtime is flavorful. Bracket 2 restrictions on turns be damned. \n\nRealmwalker is my only changeling. I always feel dirty putting changelings in a kindred deck(lazy...) but the ability is very good and, like I said earlier, at some point I have to also put in good cards that do things.\n\n"}]}
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