65 views7 days ago
Commander
Size: 100Salt sum: 49.83
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Reviax

65 views7 days ago
Commander
Size: 100Salt sum: 49.83

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{"ops":[{"attributes":{"color":"#c285ff","bold":true},"insert":"Dinosaurs are more fun when they come back from the dead."},{"attributes":{"header":1},"insert":"\n"},{"insert":"\nThis deck utilizes "},{"insert":{"card-link":"The Mimeoplasm"}},{"insert":" as a commander to change the dinosaur kindred deck into a graveyard matters reanimator deck. The strategy is to get dinosaurs into your graveyard and bring them back through "},{"insert":{"card-link":"The Mimeoplasm"}},{"insert":" as absolute monstrosities. The deck is a unique dinosaur strategy because it utilizes a completely different color identity and strategy.\n\nCore of the Deck:\n"},{"attributes":{"color":"#c285ff","bold":true},"insert":"Twenty six exciting dinosaurs"},{"insert":" that each are amazing when cast on there own but become abominations when given counters with "},{"insert":{"card-link":"The Mimeoplasm"}},{"insert":". One of the all stars is "},{"insert":{"card-link":"Indominus Rex, Alpha"}},{"insert":" which will allow you to fill your graveyard and if copied with "},{"insert":{"card-link":"The Mimeoplasm"}},{"insert":" will refill your hand."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"#c285ff","bold":true},"insert":"Graveyard antics"},{"insert":" allow the deck to get dinosaurs for less mana. Fill the graveyard with "},{"insert":{"card-link":"Ripples of Undeath"}},{"insert":" , "},{"insert":{"card-link":"Grisly Salvage"}},{"insert":" , surveil lands, and "},{"insert":{"card-link":"Malevolent Rumble"}},{"insert":" then resurrect them with "},{"insert":{"card-link":"Reanimate"}},{"insert":", "},{"insert":{"card-link":"Animate Dead"}},{"insert":", and most importantly "},{"insert":{"card-link":"The Mimeoplasm"}},{"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"#c285ff","bold":true},"insert":"Relentless removal"},{"insert":" allows us to fill our graveyard as well as our opponents since "},{"insert":{"card-link":"The Mimeoplasm"}},{"insert":" can also access their creatures. This deck can recover from a board wipe faster than most decks so it has 8 board wipes to put it ahead. "},{"insert":{"card-link":"Singularity Rupture"}},{"insert":" is an all star in this category as it can remove all the threats and give the deck all the creatures it needs in the graveyard to present a win."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Wincons:\n"},{"attributes":{"color":"#f06666"},"insert":"Commander damage"},{"insert":" is a serious threat with this deck. "},{"insert":{"card-link":"The Mimeoplasm"}},{"insert":" can become lethal with a multiple of two creature combinations. A large creature base with trample like"},{"insert":{"card-link":"Ghalta, Stampede Tyrant"}},{"insert":" or "},{"insert":{"card-link":"Ghalta, Primal Hunger"}},{"insert":" exiled with any creature with power >=9 will yield a lethal commander damage dinosaur. These combinations can easily be tutored for with "},{"insert":{"card-link":"Gifts Ungiven"}},{"insert":" or "},{"insert":{"card-link":"Buried Alive"}},{"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The other option is an "},{"attributes":{"color":"#f06666"},"insert":"unceasing army of large undead dinosaurs"},{"insert":" swinging in at your opponents. Even if they remove the threats they will come right back."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nSome other all stars not previously mentioned are:\n "},{"insert":{"card-link":"Breach the Multiverse"}},{"insert":" fills the graveyards with a ton of creatures and likely gets four threats onto the battlefield. "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"The Skullspore Nexus"}},{"insert":" will almost certainty win games as it turns all your dinosaurs into more when they die. "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Rotting Regisaur"}},{"insert":" is one of my favorites as it presents a large body early on that also fills the graveyard, and when it eventually dies you can use it for seven +1/+1 counters on "},{"insert":{"card-link":"The Mimeoplasm"}},{"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nThat is the deck! An unusual playstyle for a kindred dinosaur deck that is sure to create some exciting franken-dinos.\n"}]}

Commander

Qty: 1 Price: $0.49
The Mimeoplasm
As The Mimeoplasm enters, you may exile two creature cards from graveyards. If you do, it enters as a copy of one of those cards with a number of additional +1/+1 counters on it equal to the power of the other card.
Legendary Creature - Ooze
The Mimeoplasm (otc) 234

Commander

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Dinosaur Support

Qty: 5 Price: $126.95
Dino DNA
Imprint —
,
: Exile target creature card from a graveyard. Activate only as a sorcery.
: Create a token that's a copy of target creature card exiled with this artifact, except it's a 6/6 green Dinosaur creature with trample. Activate only as a sorcery.
Artifact
Dino DNA (rex) 20
Invasion of Ikoria
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, search your library and/or graveyard for a non-Human creature card with mana value X or less and put it onto the battlefield. If you search your library this way, shuffle.
Battle - Siege
Invasion of Ikoria // Zilortha, Apex of Ikoria (mom) 190Invasion of Ikoria // Zilortha, Apex of Ikoria (mom) 190
Savage Order
As an additional cost to cast this spell, sacrifice a creature with power 4 or greater.
Search your library for a Dinosaur creature card, put it onto the battlefield, then shuffle. It gains indestructible until your next turn.
Sorcery
Savage Order (rex) 6
The Skullspore Nexus
This spell costs
less to cast, where X is the greatest power among creatures you control.
Whenever one or more nontoken creatures you control die, create a green Fungus Dinosaur creature token with base power and toughness each equal to the total power of those creatures.
,
: Double target creature's power until end of turn.
Legendary Artifact
The Skullspore Nexus (lci) 212
Welcome to . . .
(As this Saga enters and after your draw step, add a lore counter.)
I — For each opponent, up to one target noncreature artifact they control becomes a 0/4 Wall artifact creature with defender for as long as you control this Saga.
II — Create a 3/3 green Dinosaur creature token with trample. It gains haste until end of turn.
III — Destroy all Walls. Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga
Welcome to . . . // Jurassic Park (rex) 7Welcome to . . . // Jurassic Park (rex) 7

Dinosaur Support

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Dinosaurs

Qty: 25 Price: $271.22
Agonasaur Rex
Trample
Cycling
(
, Discard this card: Draw a card.)
When you cycle this card, put two +1/+1 counters on up to one target creature or Vehicle. It gains trample and indestructible until end of turn.
Creature - Dinosaur
Agonasaur Rex (pdft) 151p
Apex Altisaur
When this creature enters, it fights up to one target creature you don't control.
Enrage — Whenever this creature is dealt damage, it fights up to one target creature you don't control.
Creature - Dinosaur
Apex Altisaur (c19) 31
Carnage Tyrant
This spell can't be countered.
Trample, hexproof
Creature - Dinosaur
Carnage Tyrant (xln) 179
Cresting Mosasaurus
Emerge
(You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)
When this creature enters, if you cast it, return each non-Dinosaur creature to its owner's hand.
Creature - Dinosaur
Cresting Mosasaurus (rex) 2
Devil Dinosaur
Trample
Other Dinosaurs you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.)
Legendary Creature - Dinosaur
Devil Dinosaur (msc) 719
Earthshaker Dreadmaw
Trample
When this creature enters, draw a card for each other Dinosaur you control.
Creature - Dinosaur
Earthshaker Dreadmaw (lci) 183
Ghalta, Primal Hunger
This spell costs
less to cast, where X is the total power of creatures you control.
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Legendary Creature - Elder Dinosaur
Ghalta, Primal Hunger (j25) 77
Ghalta, Stampede Tyrant
Trample
When Ghalta enters, put any number of creature cards from your hand onto the battlefield.
Legendary Creature - Elder Dinosaur
Ghalta, Stampede Tyrant (plci) 185p
Grim Giganotosaurus
: Monstrosity 10. This ability costs
less to activate for each creature with power 4 or greater your opponents control. (If this creature isn't monstrous, put ten +1/+1 counters on it and it becomes monstrous.)
When this creature becomes monstrous, destroy all artifacts and creatures other than this creature.
Creature - Dinosaur
Grim Giganotosaurus (rex) 11
Indominus Rex, Alpha
As Indominus Rex enters, discard any number of creature cards. It enters with a flying counter on it if a card discarded this way has flying. The same is true for first strike, double strike, deathtouch, hexproof, haste, indestructible, lifelink, menace, reach, trample, and vigilance.
When Indominus Rex enters, draw a card for each counter on it.
Legendary Creature - Dinosaur Mutant
Indominus Rex, Alpha (rex) 14
Keruga, the Macrosage
Companion — Your starting deck contains only cards with mana value 3 or greater and land cards. (If this card is your chosen companion, you may put it into your hand from outside the game for
as a sorcery.)
When Keruga enters, draw a card for each other permanent you control with mana value 3 or greater.
Legendary Creature - Dinosaur Hippo
Keruga, the Macrosage (iko) 225
Maular, the Next Evolution
Rulebreaker — A deck with this commander can have creature cards with mana value 7 or greater of any color identity and any basic land cards.
Whenever a creature you control with mana value 7 or greater attacks, double its power and toughness until end of turn.
Legendary Creature - Dinosaur Mutant
Maular, the Next Evolution (mbc) 31
Nezahal, Primal Tide
This spell can't be countered.
You have no maximum hand size.
Whenever an opponent casts a noncreature spell, draw a card.
Discard three cards: Exile Nezahal. Return it to the battlefield tapped under its owner's control at the beginning of the next end step.
Legendary Creature - Elder Dinosaur
Nezahal, Primal Tide (cmr) 401
Phantasmal Dreadmaw
Trample
When this creature becomes the target of a spell or ability, sacrifice it.
Creature - Dinosaur Illusion
Phantasmal Dreadmaw (mh2) 55
Regal Behemoth
Trample
When this creature enters, you become the monarch.
Whenever you tap a land for mana while you're the monarch, add an additional one mana of any color.
Creature - Dinosaur
Regal Behemoth (cmm) 316
Regal Imperiosaur
Other Dinosaurs you control get +1/+1.
Creature - Dinosaur
Regal Imperiosaur (pdft) 177p
Rotting Regisaur
At the beginning of your upkeep, discard a card.
Creature - Dinosaur Zombie
Rotting Regisaur (plst) M20-111
Scion of Calamity
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Whenever this creature deals combat damage to a player, destroy target artifact or enchantment that player controls.
Creature - Dinosaur
Scion of Calamity (lcc) 93
Spitting Dilophosaurus
Whenever this creature enters or attacks, put a -1/-1 counter on up to one target creature.
Creatures your opponents control with -1/-1 counters on them can't block.
Creature - Dinosaur
Spitting Dilophosaurus (rex) 3
Tetzimoc, Primal Death
Deathtouch
, Reveal this card from your hand: Put a prey counter on target creature. Activate only during your turn.
When Tetzimoc enters, destroy each creature your opponents control with a prey counter on it.
Legendary Creature - Elder Dinosaur
Tetzimoc, Primal Death (rix) 86
Titanoth Rex
Trample
Cycling
(
, Discard this card: Draw a card.)
When you cycle this card, put a trample counter on target creature you control.
Creature - Beast Dinosaur
Titanoth Rex (iko) 174
Topiary Stomper
Vigilance (Attacking doesn't cause this creature to tap.)
When this creature enters, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
This creature can't attack or block unless you control seven or more lands.
Creature - Dinosaur Plant
Topiary Stomper (j25) 730
Tyrranax Rex
This spell can't be countered.
Trample, ward
, haste
Toxic 4 (Players dealt combat damage by this creature also get four poison counters.)
Creature - Dinosaur Phyrexian
Tyrranax Rex (one) 189
Vaultborn Tyrant
Trample
Whenever this creature or another creature you control with power 4 or greater enters, you gain 3 life and draw a card.
When this creature dies, if it's not a token, create a token that's a copy of it, except it's an artifact in addition to its other types.
Creature - Dinosaur
Vaultborn Tyrant (pbig) 20p
Wayward Swordtooth
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
You may play an additional land on each of your turns.
This creature can't attack or block unless you have the city's blessing.
Creature - Dinosaur
Wayward Swordtooth (prix) 150p

Dinosaurs

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Draw

Qty: 6 Price: $274.44
Black Market Connections
At the beginning of your first main phase, choose one or more —
• Sell Contraband — Create a Treasure token. You lose 1 life.
• Buy Information — Draw a card. You lose 2 life.
• Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It is every creature type.)
Enchantment
Black Market Connections (msc) 155
Defense of the Heart
At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice this enchantment, search your library for up to two creature cards, put those cards onto the battlefield, then shuffle.
Enchantment
Defense of the Heart (plst) ULG-100
Garruk's Uprising
When this enchantment enters, if you control a creature with power 4 or greater, draw a card.
Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever a creature you control with power 4 or greater enters, draw a card.
Enchantment
Garruk's Uprising (plst) M21-186
Rhystic Study
Whenever an opponent casts a spell, you may draw a card unless that player pays
.
Enchantment
Rhystic Study (jmp) 169
The One Ring
Indestructible
When The One Ring enters, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
Legendary Artifact
The One Ring (ltr) 451
Windfall
Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.
Sorcery
Windfall (c15) 111

Draw

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Graveyard Antics

Qty: 12 Price: $130.44
Agadeem's Awakening
Return from your graveyard to the battlefield any number of target creature cards that each have a different mana value X or less.
Sorcery
Agadeem's Awakening // Agadeem, the Undercrypt (znr) 90Agadeem's Awakening // Agadeem, the Undercrypt (znr) 90
Animate Dead
Enchant creature card in a graveyard
When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Return enchanted creature card to the battlefield under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets -1/-0.
Enchantment - Aura
Animate Dead (plst) EMA-78
Breach the Multiverse
Each player mills ten cards. For each player, choose a creature or planeswalker card in that player's graveyard. Put those cards onto the battlefield under your control. Then each creature you control becomes a Phyrexian in addition to its other types.
Sorcery
Breach the Multiverse (mom) 94
Buried Alive
Search your library for up to three creature cards, put them into your graveyard, then shuffle.
Sorcery
Buried Alive (plst) WTH-63
Diresight
Surveil 2, then draw two cards. You lose 2 life. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Sorcery
Diresight (blb) 91
Entomb
Search your library for a card, put that card into your graveyard, then shuffle.
Instant
Entomb (dmr) 82
Gifts Ungiven
Search your library for up to four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle.
Instant
Gifts Ungiven (mm3) 40
Grave Researcher
At the beginning of your upkeep, surveil 1. Then if there are three or more creature cards in your graveyard, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Troll Warlock
Grave Researcher // Reanimate (sos) 85
Grisly Salvage
Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard.
Instant
Grisly Salvage (plst) GK1-64
Malevolent Rumble
Reveal the top four cards of your library. You may put a permanent card from among them into your hand. Put the rest into your graveyard. Create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this token: Add
."
Sorcery
Malevolent Rumble (mh3) 161
Reanimate
Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to that card's mana value.
Sorcery
Reanimate (jmp) 270
Ripples of Undeath
At the beginning of your first main phase, mill three cards. Then you may pay
and 3 life. If you do, put a card from among those cards into your hand.
Enchantment
Ripples of Undeath (mh3) 107

Graveyard Antics

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Land

Qty: 34 (35 w/ MDFC)Price: $3538.36
Bayou
(
: Add
or
.)
Land - Swamp Forest
Bayou (3ed) 283
Boseiju, Who Endures
: Add
.
Channel —
, Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Boseiju, Who Endures (neo) 266
Breeding Pool
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Forest
Breeding Pool (eoe) 251
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (tdc) 107
Deathcap Glade
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Deathcap Glade (psos) 253p
Drowned Catacomb
This land enters tapped unless you control an Island or a Swamp.
: Add
or
.
Land
Drowned Catacomb (msc) 239
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (cn2) 219
Flooded Grove
: Add
.
,
: Add
,
, or
.
Land
Flooded Grove (soc) 373
Forest
(
: Add
.)
Basic Land - Forest
Forest (m20) 279
Hedge Maze
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Island Forest
Hedge Maze (mkm) 262
Hinterland Harbor
This land enters tapped unless you control a Forest or an Island.
: Add
or
.
Land
Hinterland Harbor (tmc) 69
Island
(
: Add
.)
Basic Land - Island
Island (ths) 237
Misty Rainforest
, Pay 1 life, Sacrifice this land: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.
Land
Misty Rainforest (zen) 220
Morphic Pool
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Morphic Pool (bbd) 83
Otawara, Soaring City
: Add
.
Channel —
, Discard this card: Return target artifact, creature, enchantment, or planeswalker to its owner's hand. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Otawara, Soaring City (neo) 271
Overgrown Tomb
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Forest
Overgrown Tomb (rtr) 243
Polluted Delta
, Pay 1 life, Sacrifice this land: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
Land
Polluted Delta (mh3) 224
Reflecting Pool
: Add one mana of any type that a land you control could produce.
Land
Reflecting Pool (clb) 358
Rejuvenating Springs
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Rejuvenating Springs (ltc) 325
Shifting Woodland
This land enters tapped unless you control a Forest.
: Add
.
Delirium —
: This land becomes a copy of target permanent card in your graveyard until end of turn. Activate only if there are four or more card types among cards in your graveyard.
Land
Shifting Woodland (mh3) 228
Shipwreck Marsh
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Shipwreck Marsh (mid) 267
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (akh) 261
Tropical Island
(
: Add
or
.)
Land - Island Forest
Tropical Island (3ed) 288
Twilight Mire
: Add
.
,
: Add
,
, or
.
Land
Twilight Mire (soc) 418
Undercity Sewers
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Island Swamp
Undercity Sewers (mkm) 270
Underground Mortuary
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Swamp Forest
Underground Mortuary (mkm) 271
Underground Sea
(
: Add
or
.)
Land - Island Swamp
Underground Sea (3ed) 290
Undergrowth Stadium
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Undergrowth Stadium (tmc) 80
Urborg, Tomb of Yawgmoth
Each land is a Swamp in addition to its other land types.
Legendary Land
Urborg, Tomb of Yawgmoth (m15) 248
Verdant Catacombs
, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.
Land
Verdant Catacombs (mh2) 260
Watery Grave
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Swamp
Watery Grave (eoe) 261
Woodland Cemetery
This land enters tapped unless you control a Swamp or a Forest.
: Add
or
.
Land
Woodland Cemetery (ecc) 176
Yavimaya, Cradle of Growth
Each land is a Forest in addition to its other land types.
Legendary Land
Yavimaya, Cradle of Growth (m3c) 409
Zagoth Triome
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Island Swamp Forest
Zagoth Triome (iko) 313

Land

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Ramp

Qty: 9 Price: $168.51
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (lcc) 299
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (ecc) 103
Fanatic of Rhonas
: Add
.
Ferocious —
: Add
. Activate only if you control a creature with power 4 or greater.
Eternalize
(
, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Snake Druid with no mana cost. Eternalize only as a sorcery.)
Creature - Druid Snake
Fanatic of Rhonas (mh3) 152
Gwenna, Eyes of Gaea
: Add two mana in any combination of colors. Spend this mana only to cast creature spells or activate abilities of creature sources.
Whenever you cast a creature spell with power 5 or greater, put a +1/+1 counter on Gwenna and untap it.
Legendary Creature - Elf Druid Scout
Gwenna, Eyes of Gaea (bro) 185
Kodama's Reach
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery - Arcane
Kodama's Reach (plst) MOC-306
Patchwork Banner
As this artifact enters, choose a creature type.
Creatures you control of the chosen type get +1/+1.
: Add one mana of any color.
Artifact
Patchwork Banner (blb) 247
Sol Ring
: Add
.
Artifact
Sol Ring (c14) 270
The Soul Stone
Indestructible
: Add
.
,
, Exile a creature you control: Harness The Soul Stone. (Once harnessed, its ∞ ability is active.)
∞ — At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.
Legendary Artifact - Infinity Stone
The Soul Stone (spm) 66
Wild Growth
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional
.
Enchantment - Aura
Wild Growth (afc) 174

Ramp

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Removal

Qty: 8 Price: $64.93
Culling Ritual
Destroy each nonland permanent with mana value 2 or less. Add
or
for each permanent destroyed this way.
Sorcery
Culling Ritual (soc) 302
Damnation
Destroy all creatures. They can't be regenerated.
Sorcery
Damnation (2x2) 73
Kindred Dominance
Choose a creature type. Destroy all creatures that aren't of the chosen type.
Sorcery
Kindred Dominance (woc) 113
Life's Finale
Destroy all creatures, then search target opponent's library for up to three creature cards and put them into their graveyard. Then that player shuffles.
Sorcery
Life's Finale (nph) 65
Living Death
Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.
Sorcery
Living Death (a25) 96
Raise the Palisade
Choose a creature type. Return all creatures that aren't of the chosen type to their owners' hands.
Sorcery
Raise the Palisade (ltc) 23
Singularity Rupture
Destroy all creatures, then any number of target players each mill half their library, rounded down.
Sorcery
Singularity Rupture (eoe) 398
Toxic Deluge
As an additional cost to cast this spell, pay X life.
All creatures get -X/-X until end of turn.
Sorcery
Toxic Deluge (mh3) 277

Removal

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 7 cards
16 pips - 11 cards
25 mana - 22 cards
36 pips - 25 cards
28 mana - 25 cards
0 pips - 0 cards
0 mana - 7 cards
57 pips - 34 cards
36 mana - 27 cards
0 pips - 0 cards
5 mana - 4 cards
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Description

{"ops":[{"attributes":{"color":"#c285ff","bold":true},"insert":"Dinosaurs are more fun when they come back from the dead."},{"attributes":{"header":1},"insert":"\n"},{"insert":"\nThis deck utilizes "},{"insert":{"card-link":"The Mimeoplasm"}},{"insert":" as a commander to change the dinosaur kindred deck into a graveyard matters reanimator deck. The strategy is to get dinosaurs into your graveyard and bring them back through "},{"insert":{"card-link":"The Mimeoplasm"}},{"insert":" as absolute monstrosities. The deck is a unique dinosaur strategy because it utilizes a completely different color identity and strategy.\n\nCore of the Deck:\n"},{"attributes":{"color":"#c285ff","bold":true},"insert":"Twenty six exciting dinosaurs"},{"insert":" that each are amazing when cast on there own but become abominations when given counters with "},{"insert":{"card-link":"The Mimeoplasm"}},{"insert":". One of the all stars is "},{"insert":{"card-link":"Indominus Rex, Alpha"}},{"insert":" which will allow you to fill your graveyard and if copied with "},{"insert":{"card-link":"The Mimeoplasm"}},{"insert":" will refill your hand."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"#c285ff","bold":true},"insert":"Graveyard antics"},{"insert":" allow the deck to get dinosaurs for less mana. Fill the graveyard with "},{"insert":{"card-link":"Ripples of Undeath"}},{"insert":" , "},{"insert":{"card-link":"Grisly Salvage"}},{"insert":" , surveil lands, and "},{"insert":{"card-link":"Malevolent Rumble"}},{"insert":" then resurrect them with "},{"insert":{"card-link":"Reanimate"}},{"insert":", "},{"insert":{"card-link":"Animate Dead"}},{"insert":", and most importantly "},{"insert":{"card-link":"The Mimeoplasm"}},{"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"#c285ff","bold":true},"insert":"Relentless removal"},{"insert":" allows us to fill our graveyard as well as our opponents since "},{"insert":{"card-link":"The Mimeoplasm"}},{"insert":" can also access their creatures. This deck can recover from a board wipe faster than most decks so it has 8 board wipes to put it ahead. "},{"insert":{"card-link":"Singularity Rupture"}},{"insert":" is an all star in this category as it can remove all the threats and give the deck all the creatures it needs in the graveyard to present a win."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Wincons:\n"},{"attributes":{"color":"#f06666"},"insert":"Commander damage"},{"insert":" is a serious threat with this deck. "},{"insert":{"card-link":"The Mimeoplasm"}},{"insert":" can become lethal with a multiple of two creature combinations. A large creature base with trample like"},{"insert":{"card-link":"Ghalta, Stampede Tyrant"}},{"insert":" or "},{"insert":{"card-link":"Ghalta, Primal Hunger"}},{"insert":" exiled with any creature with power >=9 will yield a lethal commander damage dinosaur. These combinations can easily be tutored for with "},{"insert":{"card-link":"Gifts Ungiven"}},{"insert":" or "},{"insert":{"card-link":"Buried Alive"}},{"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The other option is an "},{"attributes":{"color":"#f06666"},"insert":"unceasing army of large undead dinosaurs"},{"insert":" swinging in at your opponents. Even if they remove the threats they will come right back."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nSome other all stars not previously mentioned are:\n "},{"insert":{"card-link":"Breach the Multiverse"}},{"insert":" fills the graveyards with a ton of creatures and likely gets four threats onto the battlefield. "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"The Skullspore Nexus"}},{"insert":" will almost certainty win games as it turns all your dinosaurs into more when they die. "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Rotting Regisaur"}},{"insert":" is one of my favorites as it presents a large body early on that also fills the graveyard, and when it eventually dies you can use it for seven +1/+1 counters on "},{"insert":{"card-link":"The Mimeoplasm"}},{"insert":"."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nThat is the deck! An unusual playstyle for a kindred dinosaur deck that is sure to create some exciting franken-dinos.\n"}]}
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