101 views14 days ago
Commander
Size: 100Salt sum: 27.81
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TheRealSlimShaymin

101 views14 days ago
Commander
Size: 100Salt sum: 27.81

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{"ops":[{"attributes":{"italic":true},"insert":"For the September 2026 Archidekt Deckbuilding Contest"},{"insert":"\nThree foods for "},{"insert":{"card-link":"Peregrin Took"}},{"insert":" , to draw enough cards to reach the sky\nSeven for "},{"insert":{"card-link":"Meatsqueak, Hoard Lord"}},{"insert":" to make our squirrels as strong as stone\nNine for "},{"insert":{"card-link":"Chatterfang, Squirrel General"}},{"insert":" who makes squirrels doomed to die \nOne food for the squirrel lord on his treetop throne\nIn the land of the forest where the foragers lie\nOne food to rule them all, one Hobbit to make them\nOne squirrel to bring them all and in the darkness bind them.\n\nHello to whoever may be reading this! Today I've cooked up (ba-dum crash) a unique deck for this month's contest! For the contest, I spent a good bit of time surfing Scryfall, but I really couldn't figure out something unique to build. First, I tried out a Notary Hobbits Eldrazi deck, but it felt boring and flavorless (Get it?). Luckily for me, the answer had been right in front of me the whole time. Ever since the Hobbit set came out, I've been back on a Lord of the Rings buzz. A couple of weeks ago, I was trying to make a Frodo and Sam deck because omg their precon is expensive (you can buy all the singles from it for less than the precon price!), and I realized there is a tribe that loves being in Golgari and LOVES making tokens. So, the Frodo and Sam become rulers of the squirrels deck was born.\n"},{"attributes":{"underline":true},"insert":"Goal of the Deck/Gameplan"},{"insert":"\nFrodo and Sam are an amazing food-based value engine. So, this deck likes to try to play slow and grindy (Hence the 14 Targeted Removal and 3 Board Wipes) so we can get our commander properly tempted and get down one of our value engines. Once Frodo hits level 2 (hopefully on turn 5) and we can start looting, we want to start building up our board. This deck runs a TON of token producers (squirrels, unsurprisingly, like making tokens). Once we get our token engines down, we want to start capitalizing on food production using Sam and the Forage mechanic from Bloomburrow (the basis of why I chose Frodo and Sam as our commanders). For those unfamiliar, the mechanic lets you either exile 3 cards from your graveyard or sacrifice a food to get an effect. Considering we make at least 1 food per turn with our commander, this is a pretty small cost to our deck. Once we get enough squirrels, we should drop down a lord to pump them up, and then pitter-patter all over their faces!!! Also, interestingly, we don't always need Frodo to win the game. If we have a strong hand with a token producer on 2, it might be better to forgo him and play it. However, I only suggest this if you also have a lord in hand and can capitalize on these tokens early, as Frodo's late-game value is immense (Draw 2, Discard 1 on attack, burn the table for 9 total every attack, and also an incredible blocker..\n\n"},{"attributes":{"underline":true},"insert":"Ideal Curve"},{"insert":"\n1) Tapland\n2) Frodo/Token Maker\n3) Sam\n4) Value Piece/Remvoal and crack food\n5) Value Piece/Removal and crack food\n6) Lord\n\n"},{"attributes":{"underline":true},"insert":"Budget"},{"insert":"\nI disregarded budget when building this deck, but if you want to decrease the cost, there are a couple of things you can do. First, the mana base is very expensive, and you could probably make a cheaper one (albeit less efficient). Next, there are a lot of $ 10 to $ 20 draw engines or token engines, and we could easily cut them for cheaper but less efficient ones ("},{"insert":{"card-link":"Chronicle of Victory"}},{"insert":" -> "},{"insert":{"card-link":"Mangara, the Diplomat"}},{"insert":" or "},{"insert":{"card-link":"Academy Manufactor"}},{"insert":" - >"},{"insert":{"card-link":"Savvy Hunter"}},{"insert":" ), or add more removal, because this deck really shines late game. Doing those two should probably get the deck down to a much more reasonable $ 150 to $200 range. However, we're here for a smoother deck, because I don't actually have to buy the cards!!! \n\n"},{"attributes":{"underline":true},"insert":"Other Notes"},{"insert":"\nWe run all the untapped fetches available in our colors, because if we don't have a food to sacrifice for forage, we can exile them from our graveyard to pay the cost instead (Hence why our lands are so strikingly expensive)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Preposterous Proportions"}},{"insert":" is really only in here as a flavor win since we're in Bracket 2. It has big squirrels on it, and that makes me happy :)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"We don't have any tutors, but if you get like, "},{"insert":{"card-link":"Scheming Symmetry"}},{"insert":" -ed or something, you should probably get either "},{"insert":{"card-link":"The Unbeatable Squirrel Girl"}},{"insert":" or "},{"insert":{"card-link":"Tippy-Toe, Terrific Partner"}},{"insert":" (That hurt to write because I have beef with her from Marvel Rivals)."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"We run lands like "},{"insert":{"card-link":"Cavern of Souls"}},{"insert":" that make you name a creature type. While usually you would name squirrel, if you haven't played your commanders yet, I would probably name Halfling on the first one you play (If you draw another, totally name Squirrel)."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The deck technically isn't legal yet, as "},{"insert":{"card-link":"Meatsqueak, Hoard Lord"}},{"insert":" still isn't released, but it's perfect for what we want to do in this deck so let it slide, ok?"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Not related to the deck, but I used to try to catch squirrels in a bucket whenever I went to Virginia as a kid. I never got close to them (probably because I was scared of what it would do to me if I actually caught one), but it was a good way to get exercise."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nThat's it for this deck tech! I hope you learned a little more about it, and I encourage you to try goldfishing it (maybe with the shiny new interaction simulator!) and see how fun it is! Happy squirrlin'!\n"}]}

Commander

Qty: 2 Price: $3.78
Frodo, Adventurous Hobbit
Partner with Sam, Loyal Attendant
Vigilance
Whenever Frodo attacks, if you gained 3 or more life this turn, the Ring tempts you. Then if Frodo is your Ring-bearer and the Ring has tempted you two or more times this game, draw a card.
Legendary Creature - Scout Halfling
Frodo, Adventurous Hobbit (ltc) 2
Sam, Loyal Attendant
Partner with Frodo, Adventurous Hobbit (When this creature enters, target player may put Frodo into their hand from their library, then shuffle.)
At the beginning of combat on your turn, create a Food token. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
Activated abilities of Foods you control cost
less to activate.
Legendary Creature - Peasant Halfling
Sam, Loyal Attendant (ltc) 7

Commander

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Anthem

Qty: 5 Price: $20.66
Banner of Kinship
As this artifact enters, choose a creature type. This artifact enters with a fellowship counter on it for each creature you control of the chosen type.
Creatures you control of the chosen type get +1/+1 for each fellowship counter on this artifact.
Artifact
Banner of Kinship (fdn) 127
Chitterspitter
At the beginning of your upkeep, you may sacrifice a token. If you do, put an acorn counter on this artifact.
Squirrels you control get +1/+1 for each acorn counter on this artifact.
,
: Create a 1/1 green Squirrel creature token.
Artifact
Chitterspitter (blc) 211
Meatsqueak, Hoard Lord
Whenever another creature dies, create a Food token. This ability triggers only once each turn. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
For every seven Foods you control, Squirrels you control get +3/+3.
Legendary Creature - Squirrel
Meatsqueak, Hoard Lord (mbc) 32
Nut Collector
At the beginning of your upkeep, you may create a 1/1 green Squirrel creature token.
Threshold — All Squirrels get +2/+2 as long as there are seven or more cards in your graveyard.
Creature - Human Druid
Nut Collector (dmr) 347
Squirrel Sovereign
Other Squirrels you control get +1/+1.
Creature - Squirrel Noble
Squirrel Sovereign (mh2) 415

Anthem

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Boardwipes

Qty: 3 Price: $15.27
Austere Command
Choose two —
• Destroy all artifacts.
• Destroy all enchantments.
• Destroy all creatures with mana value 3 or less.
• Destroy all creatures with mana value 4 or greater.
Sorcery
Austere Command (msc) 121
Swarmyard Massacre
Create two 1/1 green Squirrel creature tokens. Then each creature that isn't an Insect, Rat, Spider, or Squirrel gets -1/-1 until end of turn for each creature you control that's an Insect, Rat, Spider, or Squirrel.
Sorcery
Swarmyard Massacre (blc) 20
Toxic Deluge
As an additional cost to cast this spell, pay X life.
All creatures get -X/-X until end of turn.
Sorcery
Toxic Deluge (ltc) 209

Boardwipes

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Draw

Qty: 11 Price: $95.97
Bonecache Overseer
, Pay 1 life: Draw a card. Activate only if three or more cards left your graveyard this turn or if you've sacrificed a Food this turn.
Creature - Squirrel Warlock
Bonecache Overseer (blb) 85
Cache Grab
Mill four cards. You may put a permanent card from among the cards milled this way into your hand. If you control a Squirrel or returned a Squirrel card to your hand this way, create a Food token. (To mill four cards, put the top four cards of your library into your graveyard. A Food token is an artifact with "
,
, Sacrifice this token: You gain 3 life.")
Instant
Cache Grab (blb) 167
Caretaker's Talent
(Gain the next level as a sorcery to add its ability.)
Whenever one or more tokens you control enter, draw a card. This ability triggers only once each turn.
: Level 2
When this Class becomes level 2, create a token that's a copy of target token you control.
: Level 3
Creature tokens you control get +2/+2.
Enchantment - Class
Caretaker's Talent (blb) 6
Chronicle of Victory
As Chronicle of Victory enters, choose a creature type.
Creatures you control of the chosen type get +2/+2 and have first strike and trample.
Whenever you cast a spell of the chosen type, draw a card.
Legendary Artifact
Chronicle of Victory (pecl) 253p
Idol of Oblivion
: Draw a card. Activate only if you created a token this turn.
,
, Sacrifice this artifact: Create a 10/10 colorless Eldrazi creature token.
Artifact
Idol of Oblivion (scd) 268
Season of Gathering
Choose up to five
worth of modes. You may choose the same mode more than once.
— Put a +1/+1 counter on a creature you control. It gains vigilance and trample until end of turn.
— Choose artifact or enchantment. Destroy all permanents of the chosen type.
— Draw cards equal to the greatest power among creatures you control.
Sorcery
Season of Gathering (pblb) 192p
Shamanic Revelation
Draw a card for each creature you control.
Ferocious — You gain 4 life for each creature you control with power 4 or greater.
Sorcery
Shamanic Revelation (c16) 167
The Odd Acorn Gang
Reach, menace, trample
Squirrels you control have "
: Target Squirrel gets +2/+2 and gains trample until end of turn. Activate only as a sorcery."
Whenever one or more Squirrels you control deal combat damage to a player, draw a card.
Legendary Creature - Warrior Squirrel
The Odd Acorn Gang (blc) 7
Toski, Bearer of Secrets
This spell can't be countered.
Indestructible
Toski attacks each combat if able.
Whenever a creature you control deals combat damage to a player, draw a card.
Legendary Creature - Squirrel
Toski, Bearer of Secrets (pkhm) 197p
Treetop Sentries
Reach
When this creature enters, you may forage. If you do, draw a card. (To forage, exile three cards from your graveyard or sacrifice a Food.)
Creature - Archer Squirrel
Treetop Sentries (blb) 201
Vanquisher's Banner
As this artifact enters, choose a creature type.
Creatures you control of the chosen type get +1/+1.
Whenever you cast a creature spell of the chosen type, draw a card.
Artifact
Vanquisher's Banner (ltc) 289

Draw

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Hehe

Qty: 1 Price: $1.79
Preposterous Proportions
Creatures you control get +10/+10 and gain vigilance until end of turn.
Sorcery
Preposterous Proportions (fdn) 109

Hehe

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Land

Qty: 35 (38 w/ MDFC)Price: $698.57
Abandoned Air Temple
This land enters tapped unless you control a basic land.
: Add
.
,
: Put a +1/+1 counter on each creature you control.
Land
Abandoned Air Temple (tla) 263
Arid Mesa
, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.
Land
Arid Mesa (mh2) 244
Bloodstained Mire
, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
Land
Bloodstained Mire (ktk) 230
Bojuka Bog
This land enters tapped.
When this land enters, exile target player's graveyard.
: Add
.
Land
Bojuka Bog (ltc) 358
Boseiju, Who Endures
: Add
.
Channel —
, Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Boseiju, Who Endures (neo) 266
Brushland
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Brushland (ltc) 297
Cavern of Souls
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
Land
Cavern of Souls (ltc) 362
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (ltc) 301
Eiganjo, Seat of the Empire
: Add
.
Channel —
, Discard this card: It deals 4 damage to target attacking or blocking creature. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Eiganjo, Seat of the Empire (neo) 268
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (ltc) 307
Fabled Passage
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
Land
Fabled Passage (soc) 130
Flooded Strand
, Pay 1 life, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
Land
Flooded Strand (mh3) 220
Forest
(
: Add
.)
Basic Land - Forest
Forest (ltr) 271
Godless Shrine
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Swamp
Godless Shrine (eoe) 254
Isolated Chapel
This land enters tapped unless you control a Plains or a Swamp.
: Add
or
.
Land
Isolated Chapel (ltc) 318
Lush Portico
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Plains Forest
Lush Portico (mkm) 263
Many Partings
Search your library for a basic land card, reveal it, put it into your hand, then shuffle. Create a Food token. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
Sorcery
Many Partings (ltr) 445
Marsh Flats
, Pay 1 life, Sacrifice this land: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.
Land
Marsh Flats (mm3) 239
Misty Rainforest
, Pay 1 life, Sacrifice this land: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.
Land
Misty Rainforest (zen) 220
Overgrown Tomb
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Forest
Overgrown Tomb (rtr) 243
Plains
(
: Add
.)
Basic Land - Plains
Plains (ltr) 262
Polluted Delta
, Pay 1 life, Sacrifice this land: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
Land
Polluted Delta (ktk) 239
Secluded Courtyard
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.
Land
Secluded Courtyard (ltc) 330
Shadowy Backstreet
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Plains Swamp
Shadowy Backstreet (mkm) 268
Sunpetal Grove
This land enters tapped unless you control a Forest or a Plains.
: Add
or
.
Land
Sunpetal Grove (ltc) 336
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (ltr) 266
Swarmyard
: Add
.
: Regenerate target Insect, Rat, Spider, or Squirrel. (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Land
Swarmyard (eos) 42
Takenuma, Abandoned Mire
: Add
.
Channel —
, Discard this card: Mill three cards, then return a creature or planeswalker card from your graveyard to your hand. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Takenuma, Abandoned Mire (neo) 278
Temple Garden
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Forest
Temple Garden (pecl) 268p
Unclaimed Territory
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
Land
Unclaimed Territory (ecc) 175
Underground Mortuary
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Swamp Forest
Underground Mortuary (mkm) 271
Verdant Catacombs
, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.
Land
Verdant Catacombs (mh2) 260
Windswept Heath
, Pay 1 life, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
Land
Windswept Heath (ktk) 248
Wooded Foothills
, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
Land
Wooded Foothills (ktk) 249
Woodland Cemetery
This land enters tapped unless you control a Swamp or a Forest.
: Add
or
.
Land
Woodland Cemetery (ltc) 346

Land

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Protection

Qty: 2 Price: $22.78
Heroic Intervention
Permanents you control gain hexproof and indestructible until end of turn.
Instant
Heroic Intervention (ltc) 249
Revitalizing Repast
Put a +1/+1 counter on target creature. It gains indestructible until end of turn.
Instant
Revitalizing Repast // Old-Growth Grove (mh3) 256Revitalizing Repast // Old-Growth Grove (mh3) 256

Protection

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Ramp

Qty: 1 Price: $5.49
Thornvault Forager
: Add
.
, Forage: Add two mana in any combination of colors. (To forage, exile three cards from your graveyard or sacrifice a Food.)
,
: Search your library for a Squirrel card, reveal it, put it into your hand, then shuffle.
Creature - Squirrel Ranger
Thornvault Forager (pblb) 197s

Ramp

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Recursion

Qty: 3 Price: $10.43
Bala Ged Recovery
Return target card from your graveyard to your hand.
Sorcery
Bala Ged Recovery // Bala Ged Sanctuary (znr) 180Bala Ged Recovery // Bala Ged Sanctuary (znr) 180
Curious Forager
When this creature enters, you may forage. When you do, return target permanent card from your graveyard to your hand. (To forage, exile three cards from your graveyard or sacrifice a Food.)
Creature - Druid Squirrel
Curious Forager (blb) 169
Osteomancer Adept
Deathtouch
: Until end of turn, you may cast creature spells from your graveyard by foraging in addition to paying their other costs. If you cast a spell this way, that creature enters with a finality counter on it. (To forage, exile three cards from your graveyard or sacrifice a Food. If a creature with a finality counter on it would die, exile it instead.)
Creature - Squirrel Warlock
Osteomancer Adept (blb) 103

Recursion

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Removal

Qty: 14 Price: $27.18
Anguished Unmaking
Exile target nonland permanent. You lose 3 life.
Instant
Anguished Unmaking (ltc) 265
Assassin's Trophy
Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Instant
Assassin's Trophy (ecc) 119
Bitter Triumph
As an additional cost to cast this spell, discard a card or pay 3 life.
Destroy target creature or planeswalker.
Instant
Bitter Triumph (tdc) 173
Feed the Cycle
As an additional cost to cast this spell, forage or pay
. (To forage, exile three cards from your graveyard or sacrifice a Food.)
Destroy target creature or planeswalker.
Instant
Feed the Cycle (blb) 94
Fell the Profane
Destroy target creature or planeswalker.
Instant
Fell the Profane // Fell Mire (mh3) 244Fell the Profane // Fell Mire (mh3) 244
Go for the Throat
Destroy target nonartifact creature.
Instant
Go for the Throat (ltc) 201
Infernal Grasp
Destroy target creature. You lose 2 life.
Instant
Infernal Grasp (soc) 216
Mortify
Destroy target creature or enchantment.
Instant
Mortify (ltc) 269
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (ltc) 175
Putrefy
Destroy target artifact or creature. It can't be regenerated.
Instant
Putrefy (ddj) 71
Shoot the Sheriff
Destroy target non-outlaw creature. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws. Everyone else is fair game.)
Instant
Shoot the Sheriff (otj) 106
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (ltc) 178
Tear Asunder
Kicker
(You may pay an additional
as you cast this spell.)
Exile target artifact or enchantment. If this spell was kicked, exile target nonland permanent instead.
Instant
Tear Asunder (plst) DMU-183
Windgrace's Judgment
For any number of opponents, destroy target nonland permanent that player controls.
Instant
Windgrace's Judgment (eoc) 129

Removal

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Threat

Qty: 7 Price: $8.05
Bushy Bodyguard
Offspring
(You may pay an additional
as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)
When this creature enters, you may forage. If you do, put two +1/+1 counters on it. (To forage, exile three cards from your graveyard or sacrifice a Food.)
Creature - Warrior Squirrel
Bushy Bodyguard (blb) 166
Corpseberry Cultivator
At the beginning of combat on your turn, you may forage. (Exile three cards from your graveyard or sacrifice a Food.)
Whenever you forage, put a +1/+1 counter on this creature.
Creature - Squirrel Warlock
Corpseberry Cultivator (blb) 210
Honored Dreyleader
Trample
When this creature enters, put a +1/+1 counter on it for each other Squirrel and/or Food you control.
Whenever another Squirrel or Food you control enters, put a +1/+1 counter on this creature.
Creature - Warrior Squirrel
Honored Dreyleader (blb) 178
Ravenous Squirrel
Whenever you sacrifice an artifact or creature, put a +1/+1 counter on this creature.
, Sacrifice an artifact or creature: You gain 1 life and draw a card.
Creature - Squirrel
Ravenous Squirrel (mh2) 375
Rootcast Apprenticeship
Choose three. You may choose the same mode more than once.
• Put two +1/+1 counters on target creature.
• Create a token that's a copy of target token you control.
• Target player creates a 1/1 green Squirrel creature token.
• Target opponent sacrifices a nontoken artifact of their choice.
Sorcery
Rootcast Apprenticeship (blc) 32
Scurry of Squirrels
Myriad, myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Then do it again. Exile the tokens at end of combat.)
Whenever this creature deals combat damage to a player, put a +1/+1 counter on target creature you control.
Creature - Scout Squirrel
Scurry of Squirrels (blc) 33
Squirrel Mob
This creature gets +1/+1 for each other Squirrel on the battlefield.
Creature - Squirrel
Squirrel Mob (mh2) 286

Threat

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Token Enchancers

Qty: 7 Price: $40.93
Academy Manufactor
If you would create a Clue, Food, or Treasure token, instead create one of each.
Creature Artifact - Assembly-Worker
Academy Manufactor (blc) 264
Chatterfang, Squirrel General
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
If one or more tokens would be created under your control, those tokens plus that many 1/1 green Squirrel creature tokens are created instead.
, Sacrifice X Squirrels: Target creature gets +X/-X until end of turn.
Legendary Creature - Warrior Squirrel
Chatterfang, Squirrel General (blc) 209
Hazel's Brewmaster
Menace
Whenever this creature enters or attacks, exile up to one target card from a graveyard and create a Food token.
Foods you control have all activated abilities of all creature cards exiled with this creature.
Creature - Squirrel Warlock
Hazel's Brewmaster (blc) 17
Mirkwood Bats
Flying
Whenever you create or sacrifice a token, each opponent loses 1 life.
Creature - Bat
Mirkwood Bats (ltr) 95
Nadier's Nightblade
Whenever a token you control leaves the battlefield, each opponent loses 1 life and you gain 1 life.
Creature - Warrior Elf
Nadier's Nightblade (cmm) 175
Peregrin Took
If one or more tokens would be created under your control, those tokens plus an additional Food token are created instead. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
Sacrifice three Foods: Draw a card.
Legendary Creature - Citizen Halfling
Peregrin Took (ltr) 315
Tippy-Toe, Terrific Partner
If you would create one or more tokens, instead create those tokens plus an additional Food token. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
At the beginning of your end step, if you gained life this turn, draw a card.
Legendary Creature - Squirrel Hero
Tippy-Toe, Terrific Partner (msc) 734

Token Enchancers

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Token Makers

Qty: 9 Price: $33.01
Camellia, the Seedmiser
Menace
Other Squirrels you control have menace.
Whenever you sacrifice one or more Foods, create a 1/1 green Squirrel creature token.
, Forage: Put a +1/+1 counter on each other Squirrel you control. (To forage, exile three cards from your graveyard or sacrifice a Food.)
Legendary Creature - Squirrel Warlock
Camellia, the Seedmiser (pblb) 207s
Chatter of the Squirrel
Create a 1/1 green Squirrel creature token.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Chatter of the Squirrel (2xm) 157
Deep Forest Hermit
Vanishing 3 (This creature enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When this creature enters, create four 1/1 green Squirrel creature tokens.
Squirrels you control get +1/+1.
Creature - Elf Druid
Deep Forest Hermit (blc) 213
Gyome, Master Chef
Trample
At the beginning of your end step, create a number of Food tokens equal to the number of nontoken creatures you had enter the battlefield under your control this turn.
, Sacrifice a Food: Target creature gains indestructible until end of turn. Tap it.
Legendary Creature - Troll Warlock
Gyome, Master Chef (soc) 313
Hazel of the Rootbloom
, Pay 2 life, Tap X untapped tokens you control: Add X mana in any combination of colors.
At the beginning of your end step, create a token that's a copy of target token you control. If that token is a Squirrel, instead create two tokens that are copies of it.
Legendary Creature - Druid Squirrel
Hazel of the Rootbloom (blc) 2
Samwise Gamgee
Whenever another nontoken creature you control enters, create a Food token. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
Sacrifice three Foods: Return target historic card from your graveyard to your hand. (Artifacts, legendaries, and Sagas are historic.)
Legendary Creature - Peasant Halfling
Samwise Gamgee (ltr) 327
The Unbeatable Squirrel Girl
Do You Like Squirrels? — Whenever The Unbeatable Squirrel Girl enters or attacks, create a 1/1 green Squirrel creature token.
I LOVE Squirrels! —
: Create X 1/1 green Squirrel creature tokens, where X is the number of Squirrels you control.
Legendary Creature - Human Squirrel Hero
The Unbeatable Squirrel Girl (msh) 193
Tireless Provisioner
Landfall — Whenever a land you control enters, create a Food token or a Treasure token. (Food is an artifact with "
,
, Sacrifice this token: You gain 3 life." Treasure is an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Elf Scout
Tireless Provisioner (ltc) 262
Verdant Command
Choose two —
• Target player creates two tapped 1/1 green Squirrel creature tokens.
• Counter target loyalty ability of a planeswalker.
• Exile target card from a graveyard.
• Target player gains 3 life.
Instant
Verdant Command (mh2) 359

Token Makers

(CTRL to add secondary)

Deck Info

Deck stats

10 pips - 9 cards
19 mana - 18 cards
0 pips - 0 cards
0 mana - 8 cards
29 pips - 26 cards
20 mana - 19 cards
0 pips - 0 cards
0 mana - 8 cards
49 pips - 41 cards
21 mana - 19 cards
0 pips - 0 cards
5 mana - 5 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"attributes":{"italic":true},"insert":"For the September 2026 Archidekt Deckbuilding Contest"},{"insert":"\nThree foods for "},{"insert":{"card-link":"Peregrin Took"}},{"insert":" , to draw enough cards to reach the sky\nSeven for "},{"insert":{"card-link":"Meatsqueak, Hoard Lord"}},{"insert":" to make our squirrels as strong as stone\nNine for "},{"insert":{"card-link":"Chatterfang, Squirrel General"}},{"insert":" who makes squirrels doomed to die \nOne food for the squirrel lord on his treetop throne\nIn the land of the forest where the foragers lie\nOne food to rule them all, one Hobbit to make them\nOne squirrel to bring them all and in the darkness bind them.\n\nHello to whoever may be reading this! Today I've cooked up (ba-dum crash) a unique deck for this month's contest! For the contest, I spent a good bit of time surfing Scryfall, but I really couldn't figure out something unique to build. First, I tried out a Notary Hobbits Eldrazi deck, but it felt boring and flavorless (Get it?). Luckily for me, the answer had been right in front of me the whole time. Ever since the Hobbit set came out, I've been back on a Lord of the Rings buzz. A couple of weeks ago, I was trying to make a Frodo and Sam deck because omg their precon is expensive (you can buy all the singles from it for less than the precon price!), and I realized there is a tribe that loves being in Golgari and LOVES making tokens. So, the Frodo and Sam become rulers of the squirrels deck was born.\n"},{"attributes":{"underline":true},"insert":"Goal of the Deck/Gameplan"},{"insert":"\nFrodo and Sam are an amazing food-based value engine. So, this deck likes to try to play slow and grindy (Hence the 14 Targeted Removal and 3 Board Wipes) so we can get our commander properly tempted and get down one of our value engines. Once Frodo hits level 2 (hopefully on turn 5) and we can start looting, we want to start building up our board. This deck runs a TON of token producers (squirrels, unsurprisingly, like making tokens). Once we get our token engines down, we want to start capitalizing on food production using Sam and the Forage mechanic from Bloomburrow (the basis of why I chose Frodo and Sam as our commanders). For those unfamiliar, the mechanic lets you either exile 3 cards from your graveyard or sacrifice a food to get an effect. Considering we make at least 1 food per turn with our commander, this is a pretty small cost to our deck. Once we get enough squirrels, we should drop down a lord to pump them up, and then pitter-patter all over their faces!!! Also, interestingly, we don't always need Frodo to win the game. If we have a strong hand with a token producer on 2, it might be better to forgo him and play it. However, I only suggest this if you also have a lord in hand and can capitalize on these tokens early, as Frodo's late-game value is immense (Draw 2, Discard 1 on attack, burn the table for 9 total every attack, and also an incredible blocker..\n\n"},{"attributes":{"underline":true},"insert":"Ideal Curve"},{"insert":"\n1) Tapland\n2) Frodo/Token Maker\n3) Sam\n4) Value Piece/Remvoal and crack food\n5) Value Piece/Removal and crack food\n6) Lord\n\n"},{"attributes":{"underline":true},"insert":"Budget"},{"insert":"\nI disregarded budget when building this deck, but if you want to decrease the cost, there are a couple of things you can do. First, the mana base is very expensive, and you could probably make a cheaper one (albeit less efficient). Next, there are a lot of $ 10 to $ 20 draw engines or token engines, and we could easily cut them for cheaper but less efficient ones ("},{"insert":{"card-link":"Chronicle of Victory"}},{"insert":" -> "},{"insert":{"card-link":"Mangara, the Diplomat"}},{"insert":" or "},{"insert":{"card-link":"Academy Manufactor"}},{"insert":" - >"},{"insert":{"card-link":"Savvy Hunter"}},{"insert":" ), or add more removal, because this deck really shines late game. Doing those two should probably get the deck down to a much more reasonable $ 150 to $200 range. However, we're here for a smoother deck, because I don't actually have to buy the cards!!! \n\n"},{"attributes":{"underline":true},"insert":"Other Notes"},{"insert":"\nWe run all the untapped fetches available in our colors, because if we don't have a food to sacrifice for forage, we can exile them from our graveyard to pay the cost instead (Hence why our lands are so strikingly expensive)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":{"card-link":"Preposterous Proportions"}},{"insert":" is really only in here as a flavor win since we're in Bracket 2. It has big squirrels on it, and that makes me happy :)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"We don't have any tutors, but if you get like, "},{"insert":{"card-link":"Scheming Symmetry"}},{"insert":" -ed or something, you should probably get either "},{"insert":{"card-link":"The Unbeatable Squirrel Girl"}},{"insert":" or "},{"insert":{"card-link":"Tippy-Toe, Terrific Partner"}},{"insert":" (That hurt to write because I have beef with her from Marvel Rivals)."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"We run lands like "},{"insert":{"card-link":"Cavern of Souls"}},{"insert":" that make you name a creature type. While usually you would name squirrel, if you haven't played your commanders yet, I would probably name Halfling on the first one you play (If you draw another, totally name Squirrel)."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The deck technically isn't legal yet, as "},{"insert":{"card-link":"Meatsqueak, Hoard Lord"}},{"insert":" still isn't released, but it's perfect for what we want to do in this deck so let it slide, ok?"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Not related to the deck, but I used to try to catch squirrels in a bucket whenever I went to Virginia as a kid. I never got close to them (probably because I was scared of what it would do to me if I actually caught one), but it was a good way to get exercise."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nThat's it for this deck tech! I hope you learned a little more about it, and I encourage you to try goldfishing it (maybe with the shiny new interaction simulator!) and see how fun it is! Happy squirrlin'!\n"}]}
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