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Commander
Size: 100Salt sum: 39.3
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SpookyPossum

154 views17 days ago
Commander
Size: 100Salt sum: 39.3
No deck tags

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Commander

Qty: 1 Price: $9.99
Reaper King
(
can be paid with any two mana or with
. This card's mana value is 10.)
Other Scarecrow creatures you control get +1/+1.
Whenever another Scarecrow you control enters, destroy target permanent.
Legendary Creature Artifact - Scarecrow
Reaper King (plst) SHM-260

Commander

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+1/+1 Counters

Qty: 3 Price: $4.77
Hakbal of the Surging Soul
At the beginning of combat on your turn, each Merfolk creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the exploring creature, then put the card back or put it into your graveyard.)
Whenever Hakbal attacks, you may put a land card from your hand onto the battlefield. If you don't, draw a card.
Legendary Creature - Scout Merfolk
Hakbal of the Surging Soul (lcc) 3
March from the Black Gate
When this enchantment enters and whenever an Army you control attacks, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
Enchantment
March from the Black Gate (ltr) 94
Sophia, Dogged Detective
When Sophia enters, create Tiny, a legendary 2/2 green Dog Detective creature token with trample.
, Sacrifice an artifact token: Put a +1/+1 counter on each Dog you control.
Whenever a Dog you control deals combat damage to a player, create a Food token, then investigate.
Legendary Creature - Human Detective
Sophia, Dogged Detective (mkc) 8

+1/+1 Counters

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Anthem

Qty: 2 Price: $9.78
Death Baron
Skeletons you control and other Zombies you control get +1/+1 and have deathtouch. (Any amount of damage they deal to a creature is enough to destroy it.)
Creature - Wizard Zombie
Death Baron (fdn) 521
Spider-Punk
Riot (This creature enters with your choice of a +1/+1 counter or haste.)
Other Spiders you control have riot.
Spells and abilities can't be countered.
Damage can't be prevented.
Legendary Creature - Human Spider Hero
Spider-Punk (spm) 92

Anthem

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Creature Cheating

Qty: 2 Price: $5.48
Atla Palani, Nest Tender
,
: Create a 0/1 green Egg creature token with defender.
Whenever an Egg you control dies, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
Legendary Creature - Human Shaman
Atla Palani, Nest Tender (dmc) 142
Gishath, Sun's Avatar
Vigilance, trample, haste
Whenever Gishath deals combat damage to a player, reveal that many cards from the top of your library. Put any number of Dinosaur creature cards from among them onto the battlefield and the rest on the bottom of your library in a random order.
Legendary Creature - Avatar Dinosaur
Gishath, Sun's Avatar (lci) 229

Creature Cheating

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Draw/Card Advantage

Qty: 3 Price: $5.33
Bringer of the Blue Dawn
You may pay
rather than pay this spell's mana cost.
Trample
At the beginning of your upkeep, you may draw two cards.
Creature - Bringer
Bringer of the Blue Dawn (5dn) 26
Information Dealer
: Look at the top X cards of your library, where X is the number of Wizards on the battlefield, then put them back in any order.
Creature - Human Wizard
Information Dealer (ons) 88
Jenova, Ancient Calamity
At the beginning of combat on your turn, put a number of +1/+1 counters equal to Jenova's power on up to one other target creature. That creature becomes a Mutant in addition to its other types.
Whenever a Mutant you control dies during your turn, you draw cards equal to its power.
Legendary Creature - Alien
Jenova, Ancient Calamity (fin) 228

Draw/Card Advantage

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Evasion/Protection

Qty: 5 Price: $60.45
Goblin King
Other Goblins get +1/+1 and have mountainwalk.
Creature - Goblin
Goblin King (10e) 207
Haunted One
Commander creatures you own have "Whenever this creature becomes tapped, it and other creatures you control that share a creature type with it each get +2/+0 and gain undying until end of turn." (When a creature with undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Legendary Enchantment - Background
Haunted One (clb) 654
Herald of Hoofbeats
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Other Knights you control have horsemanship.
Creature - Human Knight
Herald of Hoofbeats (moc) 22
Lord of the Unreal
Illusion creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.)
Creature - Human Wizard
Lord of the Unreal (j25) 322
Marrow-Gnawer
All Rats have fear.
, Sacrifice a Rat: Create X 1/1 black Rat creature tokens, where X is the number of Rats you control.
Legendary Creature - Rat Rogue
Marrow-Gnawer (plst) CHK-124

Evasion/Protection

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Land

Qty: 39 Price: $262.81
Academy Ruins
: Add
.
,
: Put target artifact card from your graveyard on top of your library.
Legendary Land
Academy Ruins (drc) 58
Ancient Amphitheater
As this land enters, you may reveal a Giant card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Ancient Amphitheater (plst) LRW-266
Auntie's Hovel
As this land enters, you may reveal a Goblin card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Auntie's Hovel (lrw) 267
Boros Garrison
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Boros Garrison (clu) 231
Cavern of Souls
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
Land
Cavern of Souls (lci) 269
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (msc) 233
Dimir Aqueduct
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Dimir Aqueduct (dsc) 270
Forest
(
: Add
.)
Basic Land - Forest
Forest (trk) 325
Gilt-Leaf Palace
As this land enters, you may reveal an Elf card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Gilt-Leaf Palace (plst) LRW-268
Golgari Rot Farm
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Golgari Rot Farm (ecc) 151
Island
(
: Add
.)
Basic Land - Island
Island (trk) 319
Jetmir's Garden
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Mountain Forest
Jetmir's Garden (snc) 250
Krosan Verge
This land enters tapped.
: Add
.
,
, Sacrifice this land: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle.
Land
Krosan Verge (otc) 304
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (trk) 323
Multiversal Passage
As this land enters, choose a basic land type. Then you may pay 2 life. If you don't, it enters tapped.
This land is the chosen type.
Land
Multiversal Passage (spm) 180
Overgrown Tomb
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Forest
Overgrown Tomb (trk) 289
Plains
(
: Add
.)
Basic Land - Plains
Plains (trk) 317
Riptide Laboratory
: Add
.
,
: Return target Wizard you control to its owner's hand.
Land
Riptide Laboratory (mh2) 303
Secluded Glen
As this land enters, you may reveal a Faerie card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Secluded Glen (woc) 166
Shifting Woodland
This land enters tapped unless you control a Forest.
: Add
.
Delirium —
: This land becomes a copy of target permanent card in your graveyard until end of turn. Activate only if there are four or more card types among cards in your graveyard.
Land
Shifting Woodland (mh3) 228
Spara's Headquarters
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Island Forest
Spara's Headquarters (snc) 257
Steam Vents
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Mountain
Steam Vents (trk) 298
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (trk) 321
Swarmyard
: Add
.
: Regenerate target Insect, Rat, Spider, or Squirrel. (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Land
Swarmyard (blc) 133
The Mycosynth Gardens
: Add
.
,
: Add one mana of any color.
,
: This land becomes a copy of target nontoken artifact you control with mana value X.
Land - Sphere
The Mycosynth Gardens (eoc) 168
The World Tree
This land enters tapped.
: Add
.
As long as you control six or more lands, lands you control have "
: Add one mana of any color."
,
, Sacrifice this land: Search your library for any number of God cards, put them onto the battlefield, then shuffle.
Land
The World Tree (khm) 275
Three Tree City
As Three Tree City enters, choose a creature type.
: Add
.
,
: Choose a color. Add an amount of mana of that color equal to the number of creatures you control of the chosen type.
Legendary Land
Three Tree City (blb) 260
Wanderwine Hub
As this land enters, you may reveal a Merfolk card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Wanderwine Hub (plst) LRW-280
Ziatora's Proving Ground
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Swamp Mountain Forest
Ziatora's Proving Ground (snc) 261

Land

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Lifegain

Qty: 3 Price: $10.57
Aunt May
Whenever another creature you control enters, you gain 1 life. If it's a Spider, put a +1/+1 counter on it.
Legendary Creature - Human Citizen
Aunt May (msc) 768
Bishop of Wings
Whenever an Angel you control enters, you gain 4 life.
Whenever an Angel you control dies, create a 1/1 white Spirit creature token with flying.
Creature - Human Cleric
Bishop of Wings (plst) M20-8
Malakir Bloodwitch
Flying, protection from white
When this creature enters, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way.
Creature - Vampire Shaman
Malakir Bloodwitch (voc) 131

Lifegain

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Ramp/Mana Rocks

Qty: 11 Price: $67.05
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (msc) 191
Chromatic Lantern
Lands you control have "
: Add one mana of any color."
: Add one mana of any color.
Artifact
Chromatic Lantern (msc) 195
Chromatic Orrery
You may spend mana as though it were mana of any color.
: Add
.
,
: Draw a card for each color among permanents you control.
Legendary Artifact
Chromatic Orrery (m21) 228
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (msc) 172
Firemind Vessel
This artifact enters tapped.
: Add two mana of different colors.
Artifact
Firemind Vessel (cmm) 383
Harabaz Druid
: Add X mana of any one color, where X is the number of Allies you control.
Creature - Human Druid Ally
Harabaz Druid (plst) WWK-105
Orb of Dragonkind
,
: Add two mana in any combination of colors. Spend this mana only to cast Dragon spells or activate abilities of Dragons.
,
, Sacrifice this artifact: Look at the top seven cards of your library. You may reveal a Dragon card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Artifact
Orb of Dragonkind (afr) 157
Replicating Ring
: Add one mana of any color.
At the beginning of your upkeep, put a night counter on this artifact. Then if it has eight or more night counters on it, remove all of them and create eight colorless snow artifact tokens named Replicated Ring with "
: Add one mana of any color."
Snow Artifact
Replicating Ring (moc) 372
Risen Reef
Whenever this creature or another Elemental you control enters, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you don't put the card onto the battlefield, put it into your hand.
Creature - Elemental
Risen Reef (ecc) 132
Sol Ring
: Add
.
Artifact
Sol Ring (msc) 211
Solemn Simulacrum
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
When this creature dies, you may draw a card.
Creature Artifact - Golem
Solemn Simulacrum (msc) 215

Ramp/Mana Rocks

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Recursion

Qty: 3 Price: $12.77
Ardyn, the Usurper
Demons you control have menace, lifelink, and haste.
Starscourge — At the beginning of combat on your turn, exile up to one target creature card from a graveyard. If you exiled a card this way, create a token that's a copy of that card, except it's a 5/5 black Demon.
Legendary Creature - Human Elder Noble
Ardyn, the Usurper (fin) 89
Bringer of the White Dawn
You may pay
rather than pay this spell's mana cost.
Trample
At the beginning of your upkeep, you may return target artifact card from your graveyard to the battlefield.
Creature - Bringer
Bringer of the White Dawn (5dn) 7
Noxious Revival
(
can be paid with either
or 2 life.)
Put target card from a graveyard on top of its owner's library.
Instant
Noxious Revival (onc) 110

Recursion

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Removal

Qty: 6 Price: $17.44
Counterspell
Counter target spell.
Instant
Counterspell (dsc) 114
High Perfect Morcant
Whenever High Perfect Morcant or another Elf you control enters, each opponent blights 1. (They each put a -1/-1 counter on a creature they control.)
Tap three untapped Elves you control: Proliferate. Activate only as a sorcery. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Legendary Creature - Elf Noble
High Perfect Morcant (ecl) 229
Raise the Palisade
Choose a creature type. Return all creatures that aren't of the chosen type to their owners' hands.
Sorcery
Raise the Palisade (msc) 278
Realm-Cloaked Giant
Vigilance
Creature - Giant
Realm-Cloaked Giant // Cast Off (blc) 149
Silumgar, the Drifting Death
Flying, hexproof
Whenever a Dragon you control attacks, creatures defending player controls get -1/-1 until end of turn.
Legendary Creature - Dragon
Silumgar, the Drifting Death (plst) FRF-157
The Dalek Emperor
Affinity for Daleks (This spell costs
less to cast for each Dalek you control.)
Other Daleks you control have haste.
At the beginning of combat on your turn, each opponent faces a villainous choice — That player sacrifices a creature of their choice, or you create a 3/3 black Dalek artifact creature token with menace.
Legendary Creature Artifact - Dalek
The Dalek Emperor (who) 120

Removal

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Stax

Qty: 3 Price: $1.73
Harmonious Archon
Flying
Non-Archon creatures have base power and toughness 3/3.
When this creature enters, create two 1/1 white Human creature tokens.
Creature - Archon
Harmonious Archon (onc) 74
Phyrexian Censor
Each player can't cast more than one non-Phyrexian spell each turn.
Non-Phyrexian creatures enter tapped.
Creature - Wizard Phyrexian
Phyrexian Censor (mom) 31
Whipgrass Entangler
: Until end of turn, target creature gains "This creature can't attack or block unless its controller pays
for each Cleric on the battlefield."
Creature - Human Cleric
Whipgrass Entangler (lgn) 26

Stax

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Theft

Qty: 1 Price: $0.49
Coercive Recruiter
Whenever this creature or another Pirate you control enters, gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and becomes a Pirate in addition to its other types.
Creature - Orc Pirate
Coercive Recruiter (lcc) 222

Theft

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Tokens

Qty: 4 Price: $45.46
Miirym, Sentinel Wyrm
Flying, ward

Whenever another nontoken Dragon you control enters, create a token that's a copy of it, except the token isn't legendary.
Legendary Creature - Dragon Spirit
Miirym, Sentinel Wyrm (clb) 284
Omnath, Locus of Rage
Landfall — Whenever a land you control enters, create a 5/5 red and green Elemental creature token.
Whenever Omnath or another Elemental you control dies, Omnath deals 3 damage to any target.
Legendary Creature - Elemental
Omnath, Locus of Rage (ecc) 129
Rin and Seri, Inseparable
Whenever you cast a Dog spell, create a 1/1 green Cat creature token.
Whenever you cast a Cat spell, create a 1/1 white Dog creature token.
,
: Rin and Seri deals damage to any target equal to the number of Dogs you control. You gain life equal to the number of Cats you control.
Legendary Creature - Cat Dog
Rin and Seri, Inseparable (m21) 278
Sethron, Hurloon General
Whenever Sethron or another nontoken Minotaur you control enters, create a 2/3 red Minotaur creature token.
: Minotaurs you control get +1/+0 and gain menace and haste until end of turn. (
can be paid with either
or
.)
Legendary Creature - Warrior Minotaur
Sethron, Hurloon General (jmp) 25

Tokens

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Triggers

Qty: 1 Price: $6.49
Harmonic Prodigy
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
If a triggered ability of a Shaman or another Wizard you control triggers, that ability triggers an additional time.
Creature - Human Wizard
Harmonic Prodigy (soc) 123

Triggers

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Tutor

Qty: 3 Price: $1.63
Bringer of the Black Dawn
You may pay
rather than pay this spell's mana cost.
Trample
At the beginning of your upkeep, you may pay 2 life. If you do, search your library for a card, then shuffle and put that card on top.
Creature - Bringer
Bringer of the Black Dawn (plst) 5DN-43
Clutch of the Undercity
Return target permanent to its owner's hand. Its controller loses 3 life.
Transmute
(
, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Instant
Clutch of the Undercity (plst) RAV-197
Dimir House Guard
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Sacrifice a creature: Regenerate this creature.
Transmute
(
, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Creature - Skeleton
Dimir House Guard (rvr) 324

Tutor

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Type Changer

Qty: 8 Price: $22.22
Arcane Adaptation
As this enchantment enters, choose a creature type.
Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
Enchantment
Arcane Adaptation (plst) XLN-46
Artificial Evolution
Change the text of target spell or permanent by replacing all instances of one creature type with another. The new creature type can't be Wall. (This effect lasts indefinitely.)
Instant
Artificial Evolution (ons) 67
Conspiracy
As this enchantment enters, choose a creature type.
Creatures you control are the chosen type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
Enchantment
Conspiracy (acr) 88
Leyline of Transformation
If this card is in your opening hand, you may begin the game with it on the battlefield.
As this enchantment enters, choose a creature type.
Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
Enchantment
Leyline of Transformation (dsk) 63
Maskwood Nexus
Creatures you control are every creature type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
,
: Create a 2/2 blue Shapeshifter creature token with changeling. (It is every creature type.)
Artifact
Maskwood Nexus (drc) 132
Omo, Queen of Vesuva
Whenever Omo enters or attacks, put an everything counter on each of up to one target land and up to one target creature.
Each land with an everything counter on it is every land type in addition to its other types.
Each nonland creature with an everything counter on it is every creature type.
Legendary Creature - Shapeshifter Noble
Omo, Queen of Vesuva (m3c) 2
Unnatural Selection
: Choose a creature type other than Wall. Target creature becomes that type until end of turn.
Enchantment
Unnatural Selection (apc) 32
Xenograft
As this enchantment enters, choose a creature type.
Each creature you control is the chosen type in addition to its other types.
Enchantment
Xenograft (nph) 51

Type Changer

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Untap

Qty: 2 Price: $1.14
Myr Galvanizer
Other Myr creatures you control get +1/+1.
,
: Untap each other Myr you control.
Creature Artifact - Myr
Myr Galvanizer (som) 181
Wirewood Symbiote
Return an Elf you control to its owner's hand: Untap target creature. Activate only once each turn.
Creature - Insect
Wirewood Symbiote (mh3) 288

Untap

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Deck Info

Deck stats

18 pips - 12 cards
22 mana - 18 cards
24 pips - 19 cards
22 mana - 18 cards
22 pips - 15 cards
24 mana - 20 cards
16 pips - 13 cards
23 mana - 19 cards
17 pips - 16 cards
25 mana - 20 cards
0 pips - 0 cards
14 mana - 9 cards
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

{"ops":[{"attributes":{"bold":true},"insert":"Every creature type. No changelings. "},{"insert":"\nThis deck started life with the release of "},{"attributes":{"bold":true},"insert":"Kaldheim"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Maskwood Nexus"},{"insert":", and me trying to find a space for my "},{"attributes":{"bold":true},"insert":"Reaper King "},{"insert":"that was sitting around unused. The basic idea was simple: "},{"attributes":{"italic":true},"insert":"what if every creature in the deck was every creature type?"},{"insert":"\nRather than filling the deck with Changeling creatures or the limited number of Scarecrows across MtG to easily enable it , this deck takes a different approach to maximize creature effects. The creatures are all genuine members of their respective tribes — Elves, Goblins, Angels, Dogs, Cats, Dragons, Minotaurs, Spiders, Merfolk, Wizards, and plenty of other weirdos — and then the deck uses "},{"attributes":{"bold":true},"insert":"type-changing effects"},{"insert":" to make them share creature types or become every creature type. From Advisor to Zubera.\n\nThe Core Trick"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The biggest enabler is "},{"attributes":{"bold":true},"insert":"Maskwood Nexus"},{"insert":". Once it's been found and on the battlefield, every creature you control — as well as your creature spells and creature cards in most zones — is every creature type.\nOther cards such as "},{"attributes":{"bold":true},"insert":"Arcane Adaptation, Conspiracy, Leyline of Transformation,"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Xenograft"},{"insert":" provide similar effects, while "},{"attributes":{"bold":true},"insert":"Omo, Queen of Vesuva"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Unnatural Selection"},{"insert":" offer more targeted ways of manipulating creature types.\nThe important distinction is that "},{"attributes":{"bold":true},"insert":"there are no Changeling creatures in the deck"},{"insert":". The creatures are real Elves, real Goblins, real Angels, etc. The deck simply makes them "},{"attributes":{"italic":true},"insert":"also"},{"insert":" be everything else.\n\nWhy Reaper King?"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Reaper King"},{"insert":" is the original commander and one of the funniest payoffs for the strategy.\nNormally,"},{"attributes":{"bold":true},"insert":" Reaper King"},{"insert":" rewards you for playing Scarecrows. But the deck doesn't have any Scarecrows.\nWith a type-changer in play, however, every creature you control is a Scarecrow. That means every creature you cast becomes a trigger to destroy a permanent.\nSo a seemingly innocent creature like a Dog, Wizard, Dinosaur or Goblin suddenly reads: \"When this enters, destroy something.\"\nI try my best to avoid destroying opponents lands, but if I have played enough creatures to wipe opponents' boards, it might be necessary to avoid forcing friendly fire.\n"},{"attributes":{"bold":true},"insert":"Reaper King"},{"insert":" isn't essential to the deck's central concept, though. The commander slot can be swapped for any WUBRG commander that rewards creature types or tribal synergies without changing the fundamental game plan. Name a commander that fits this, and I do play it.\n\nWhen Everyone Is Everything"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This is where the deck gets silly.\nWith "},{"attributes":{"bold":true},"insert":"Maskwood Nexus "},{"insert":"or a similar effect active, tribal cards throughout the deck start interacting with creatures they were never designed to interact with.\nFor example:\n"},{"attributes":{"bold":true},"insert":"Bishop of Wings"},{"insert":" sees every creature as an Angel, turning creature entries into life gain and deaths into Spirit production which becomes life gain."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Bounce effects like "},{"attributes":{"bold":true},"insert":"Wirewood Symbiote "},{"insert":"can give repeat triggers for creatures like"},{"attributes":{"bold":true},"insert":" Malakir Bloodwitch"},{"insert":" which counts "},{"attributes":{"italic":true},"insert":"everything"},{"insert":" as a Vampire dramatically increasing its ETB drain, returning "},{"attributes":{"bold":true},"insert":"Realm-Cloaked Giant "},{"insert":"to reload a board-wipe that leaves the Giant creatures untouched, or theft of another typal player's creatures with "},{"attributes":{"bold":true},"insert":"Coercive Recruiter"},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Rin and Seri, Inseparable"},{"insert":" sees every creature spell as both a Dog and a Cat. Casting a creature can therefore trigger both halves of Rin and Seri, producing both a Cat and a Dog."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Armies always travel solo, as you can only make one if you don't have one. Amass effects like the one from "},{"attributes":{"bold":true},"insert":"March from the Black Gate "},{"insert":"let you pass +1/+1 counters around as you want."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Extra triggers from "},{"attributes":{"bold":true},"insert":"Harmonic Prodigy "},{"insert":"always"},{"attributes":{"bold":true},"insert":" "},{"insert":"gives you some extra value. But if you can get "},{"attributes":{"bold":true},"insert":"Miirym, Sentinel Wyrm"},{"insert":" out first, you can make multiple Harmonic Prodigies, which can get you an additional 5 token copies or each creature played."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nThe Fun Part"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The deck isn't really trying to pick "},{"attributes":{"italic":true},"insert":"one"},{"insert":" tribe.\nIt's trying to make the distinction between tribes completely meaningless.\nA creature can simultaneously be:\n"},{"attributes":{"bold":true},"insert":"an Elf + Goblin + Angel + Dog + Cat + Dragon + Zombie + Wizard + Spider + Vampire + Scarecrow + ..."},{"insert":"\nThat means cards that normally have very narrow tribal applications suddenly become universal payoffs.\nThe deck is essentially a giant game of:\n"},{"attributes":{"bold":true},"insert":"\"Wait... that works too?\""},{"insert":"\nThere are plenty of deliberately strange interactions hiding in the list, and the best games are the ones where several different tribal engines overlap and suddenly turn an otherwise innocuous creature into a ridiculous value piece.\n"},{"attributes":{"bold":true},"insert":"The goal isn't to choose the best tribe."},{"insert":"\n"},{"attributes":{"bold":true},"insert":"The goal is to become all of them."},{"insert":"\n"}]}
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