MikeisBald
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Commander
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{"ops":[{"attributes":{"bold":true},"insert":"Turok: Arsenal of Extinction"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Commander: Ghalta and Mavren"},{"insert":"\n\nA Selesnya Dinosaur deck built around huge creatures, ridiculous weapons and turning raw power into even more value.\n\nThe plan starts with efficient ramp through cards like "},{"attributes":{"bold":true},"insert":"Nature’s Lore, Sol Ring, Arcane Signet, Karametra, God of Harvests and Sword of the Animist"},{"insert":", then develops into oversized Dinosaurs backed by a modular Equipment armoury.\n\n"},{"attributes":{"bold":true},"insert":"Ghalta and Mavren"},{"insert":" turns combat into either another enormous trampling Dinosaur or a swarm of lifelink Vampires, depending on whether the deck wants to go tall or wide.\n\nThe armoury includes cards such as "},{"attributes":{"bold":true},"insert":"Blackblade Reforged, Ultima Weapon, Genji Glove, Hammer of Nazahn, Nemesis Mask, Resurrection Orb and The Aetherspark"},{"insert":", supported by "},{"attributes":{"bold":true},"insert":"Stonehewer Giant, Ardenn, Sigarda’s Aid, Puresteel Paladin and Open the Armory"},{"insert":".\n\nTurok deck also likes creatures dying almost as much as it likes them attacking. "},{"attributes":{"bold":true},"insert":"Altar of Dementia, Greater Good, Death’s Presence and The Skullspore Nexus"},{"insert":" turn threatened Dinosaurs into mill, cards, counters or replacement monsters instead of simply losing them, which is why it runs little in the ways of protection. \n\n"},{"attributes":{"bold":true},"insert":"Vivien, Monsters’ Advocate, Curious Altisaur, Garruk’s Uprising and Trouble in Pairs"},{"insert":" keep the deck moving, while the counter package allows temporary power to become increasingly permanent.\n\nThis isn’t intended to be a control deck. The objective is to build a ridiculous board, arm the biggest Dinosaur available and force the table to deal with it.\n\n"},{"attributes":{"bold":true},"insert":"Ramp. Hunt. Arm. Attack. Rebuild."},{"insert":"\n"},{"attributes":{"italic":true},"insert":"Big Dinosaurs. Bigger weapons. Maximum extinction."},{"insert":"\n\n"},{"attributes":{"header":3},"insert":"\n"}]}
Commander
Ghalta and Mavren
Trample
Whenever you attack, choose one —
• Create a tapped and attacking X/X green Dinosaur creature token with trample, where X is the greatest power among other attacking creatures.
• Create X 1/1 white Vampire creature tokens with lifelink, where X is the number of other attacking creatures.
Whenever you attack, choose one —
• Create a tapped and attacking X/X green Dinosaur creature token with trample, where X is the greatest power among other attacking creatures.
• Create X 1/1 white Vampire creature tokens with lifelink, where X is the number of other attacking creatures.
Legendary Creature - Vampire Dinosaur

Commander
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Copy
Copy
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Counters
Counters
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Draw
Garruk's Uprising
When this enchantment enters, if you control a creature with power 4 or greater, draw a card.
Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever a creature you control with power 4 or greater enters, draw a card.
Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever a creature you control with power 4 or greater enters, draw a card.
Enchantment

The Aetherspark
As long as The Aetherspark is attached to a creature, The Aetherspark can't be attacked and has "Whenever equipped creature deals combat damage during your turn, put that many loyalty counters on The Aetherspark."
+1: Attach The Aetherspark to up to one target creature you control. Put a +1/+1 counter on that creature.
−5: Draw two cards.
−10: Add ten mana of any one color.
+1: Attach The Aetherspark to up to one target creature you control. Put a +1/+1 counter on that creature.
−5: Draw two cards.
−10: Add ten mana of any one color.
Legendary Artifact Planeswalker - Equipment

Vivien, Monsters' Advocate
You may look at the top card of your library any time.
You may cast creature spells from the top of your library.
+1: Create a 3/3 green Beast creature token. Put your choice of a reach counter, a vigilance counter, or a trample counter on it.
−2: When you next cast a creature spell this turn, search your library for a creature card with lesser mana value, put it onto the battlefield, then shuffle.
You may cast creature spells from the top of your library.
+1: Create a 3/3 green Beast creature token. Put your choice of a reach counter, a vigilance counter, or a trample counter on it.
−2: When you next cast a creature spell this turn, search your library for a creature card with lesser mana value, put it onto the battlefield, then shuffle.
Legendary Planeswalker - Vivien

Draw
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Evasion
Evasion
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Finisher
Finisher
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Land
Land
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Protection
Akroma's Will
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Creatures you control gain flying, vigilance, and double strike until end of turn.
• Creatures you control gain lifelink, indestructible, and protection from each color until end of turn.
• Creatures you control gain flying, vigilance, and double strike until end of turn.
• Creatures you control gain lifelink, indestructible, and protection from each color until end of turn.
Instant

Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

Protection
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Pump
Pump
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Ramp
Defiler of Vigor
Trample
As an additional cost to cast green permanent spells, you may pay 2 life. Those spells cost less to cast if you paid life this way. This effect reduces only the amount of green mana you pay.
Whenever you cast a green permanent spell, put a +1/+1 counter on each creature you control.
As an additional cost to cast green permanent spells, you may pay 2 life. Those spells cost less to cast if you paid life this way. This effect reduces only the amount of green mana you pay.
Whenever you cast a green permanent spell, put a +1/+1 counter on each creature you control.
Creature - Wurm Phyrexian

Intrepid Paleontologist
: Add one mana of any color.
: Exile target card from a graveyard.
You may cast Dinosaur creature spells from among cards you own exiled with this creature. If you cast a spell this way, that creature enters with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)
: Exile target card from a graveyard.
You may cast Dinosaur creature spells from among cards you own exiled with this creature. If you cast a spell this way, that creature enters with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)
Creature - Human Druid

Karametra, God of Harvests
Indestructible
As long as your devotion to green and white is less than seven, Karametra isn't a creature.
Whenever you cast a creature spell, you may search your library for a Forest or Plains card, put it onto the battlefield tapped, then shuffle.
As long as your devotion to green and white is less than seven, Karametra isn't a creature.
Whenever you cast a creature spell, you may search your library for a Forest or Plains card, put it onto the battlefield tapped, then shuffle.
Legendary Creature Enchantment - God

Topiary Stomper
Vigilance (Attacking doesn't cause this creature to tap.)
When this creature enters, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
This creature can't attack or block unless you control seven or more lands.
When this creature enters, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
This creature can't attack or block unless you control seven or more lands.
Creature - Dinosaur Plant

Ramp
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Recursion
Karmic Guide
Flying, protection from black
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters, return target creature card from your graveyard to the battlefield.
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters, return target creature card from your graveyard to the battlefield.
Creature - Angel Spirit

Recursion
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Removal
Bronzebeak Foragers
When this creature enters, for each opponent, exile up to one target nonland permanent that player controls until this creature leaves the battlefield.
: Put target card with mana value X exiled with this creature into its owner's graveyard. You gain X life.
: Put target card with mana value X exiled with this creature into its owner's graveyard. You gain X life.
Creature - Dinosaur

Scion of Calamity
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Whenever this creature deals combat damage to a player, destroy target artifact or enchantment that player controls.
Whenever this creature deals combat damage to a player, destroy target artifact or enchantment that player controls.
Creature - Dinosaur

Removal
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Tokens
The Skullspore Nexus
This spell costs less to cast, where X is the greatest power among creatures you control.
Whenever one or more nontoken creatures you control die, create a green Fungus Dinosaur creature token with base power and toughness each equal to the total power of those creatures.
, : Double target creature's power until end of turn.
Whenever one or more nontoken creatures you control die, create a green Fungus Dinosaur creature token with base power and toughness each equal to the total power of those creatures.
, : Double target creature's power until end of turn.
Legendary Artifact

Tokens
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Tutor
Tutor
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Deck Info
Deck stats
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Deck extras (0)
Description
{"ops":[{"attributes":{"bold":true},"insert":"Turok: Arsenal of Extinction"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Commander: Ghalta and Mavren"},{"insert":"\n\nA Selesnya Dinosaur deck built around huge creatures, ridiculous weapons and turning raw power into even more value.\n\nThe plan starts with efficient ramp through cards like "},{"attributes":{"bold":true},"insert":"Nature’s Lore, Sol Ring, Arcane Signet, Karametra, God of Harvests and Sword of the Animist"},{"insert":", then develops into oversized Dinosaurs backed by a modular Equipment armoury.\n\n"},{"attributes":{"bold":true},"insert":"Ghalta and Mavren"},{"insert":" turns combat into either another enormous trampling Dinosaur or a swarm of lifelink Vampires, depending on whether the deck wants to go tall or wide.\n\nThe armoury includes cards such as "},{"attributes":{"bold":true},"insert":"Blackblade Reforged, Ultima Weapon, Genji Glove, Hammer of Nazahn, Nemesis Mask, Resurrection Orb and The Aetherspark"},{"insert":", supported by "},{"attributes":{"bold":true},"insert":"Stonehewer Giant, Ardenn, Sigarda’s Aid, Puresteel Paladin and Open the Armory"},{"insert":".\n\nTurok deck also likes creatures dying almost as much as it likes them attacking. "},{"attributes":{"bold":true},"insert":"Altar of Dementia, Greater Good, Death’s Presence and The Skullspore Nexus"},{"insert":" turn threatened Dinosaurs into mill, cards, counters or replacement monsters instead of simply losing them, which is why it runs little in the ways of protection. \n\n"},{"attributes":{"bold":true},"insert":"Vivien, Monsters’ Advocate, Curious Altisaur, Garruk’s Uprising and Trouble in Pairs"},{"insert":" keep the deck moving, while the counter package allows temporary power to become increasingly permanent.\n\nThis isn’t intended to be a control deck. The objective is to build a ridiculous board, arm the biggest Dinosaur available and force the table to deal with it.\n\n"},{"attributes":{"bold":true},"insert":"Ramp. Hunt. Arm. Attack. Rebuild."},{"insert":"\n"},{"attributes":{"italic":true},"insert":"Big Dinosaurs. Bigger weapons. Maximum extinction."},{"insert":"\n\n"},{"attributes":{"header":3},"insert":"\n"}]}

























































