Nikolo
46 views7 days ago
Commander
Size: 100Salt sum: 35.42
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{"ops":[{"insert":"When I’ve previously looked at Abaddon, I always felt a bit unsatisfied. He’s designed to be paired with demons which is fine, but always felt like there was a lack of synergy. However, when looking at him with fresh eyes, I realized that he’s a perfect pair with vampires. One of the primary mechanics that vampires bring to the table is drain which beautifully enables Abaddon’s cascade.\n\nThe deck in chock-full of vampires with drain effects. I favored ETB drain effects so that there's a little extra impact when you cascade one out. However, to make sure that I can consistently drain opponents' each turn there are several vampires that drain on attack, such as "},{"insert":{"card-link":"Pulse Tracker"}},{"insert":" and "},{"insert":{"card-link":"Sanguine Syphoner"}},{"insert":". \n\nAbaddon's colors bring a ton of great typal support cards. While the sheer bulk of vampiric action in this deck makes it heavily black, blue brings important draw options such as "},{"insert":{"card-link":"Kindred Discovery"}},{"insert":" and "},{"insert":{"card-link":"Harmonized Crescendo"}},{"insert":" , and red brings a nice typal pump in On the note of ETBs, red and blue provide excellent copy effects in "},{"insert":{"card-link":"Collective Inferno"}},{"insert":". "},{"insert":{"card-link":"Molten Echoes"}},{"insert":" and "},{"insert":{"card-link":"Reflections of Littjara"}},{"insert":" that go along with the typal strategy. \n\nAltogether, this starts with popping a few cheap vampires onto the field, bringing out Abaddon, getting a bit of drain on the table, and then cascading a whole vampiric horde onto the table for further drain and a nasty army to finish your opponents with combat damage if needed.\n\n"}]}
Commander
Commander
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Copy
Copy
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Counters
Counters
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Drain
Stensian Sanguinist
Whenever you attack, target creature gains deathtouch until end of turn. Whenever that creature deals combat damage to a player this combat, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Vampire Cleric

Drain
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Draw
Anje, Maid of Dishonor
Whenever Anje and/or one or more other Vampires you control enter, create a Blood token. This ability triggers only once each turn. (It's an artifact with ", , Discard a card, Sacrifice this token: Draw a card.")
, Sacrifice another creature or a Blood token: Each opponent loses 2 life and you gain 2 life.
, Sacrifice another creature or a Blood token: Each opponent loses 2 life and you gain 2 life.
Legendary Creature - Vampire

Descendants' Fury
Whenever one or more creatures you control deal combat damage to a player, you may sacrifice one of them. If you do, reveal cards from the top of your library until you reveal a creature card that shares a creature type with the sacrificed creature. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
Enchantment

Preacher of the Schism
Deathtouch
Whenever this creature attacks the player with the most life or tied for most life, create a 1/1 white Vampire creature token with lifelink.
Whenever this creature attacks while you have the most life or are tied for most life, you draw a card and you lose 1 life.
Whenever this creature attacks the player with the most life or tied for most life, create a 1/1 white Vampire creature token with lifelink.
Whenever this creature attacks while you have the most life or are tied for most life, you draw a card and you lose 1 life.
Creature - Vampire Cleric

Twilight Prophet
Flying
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value.
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value.
Creature - Vampire Cleric

Draw
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Land
Land
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Protection
Protection
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Pump
Collective Inferno
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
As this enchantment enters, choose a creature type.
Double all damage that sources you control of the chosen type would deal.
As this enchantment enters, choose a creature type.
Double all damage that sources you control of the chosen type would deal.
Enchantment

Vampire Socialite
Menace (This creature can't be blocked except by two or more creatures.)
When this creature enters, if an opponent lost life this turn, put a +1/+1 counter on each other Vampire you control.
As long as an opponent lost life this turn, each other Vampire you control enters with an additional +1/+1 counter on it.
When this creature enters, if an opponent lost life this turn, put a +1/+1 counter on each other Vampire you control.
As long as an opponent lost life this turn, each other Vampire you control enters with an additional +1/+1 counter on it.
Creature - Vampire Noble

Pump
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Ramp
Sorin, Imperious Bloodlord
+1: Target creature you control gains deathtouch and lifelink until end of turn. If it's a Vampire, put a +1/+1 counter on it.
+1: You may sacrifice a Vampire. When you do, Sorin deals 3 damage to any target and you gain 3 life.
−3: You may put a Vampire creature card from your hand onto the battlefield.
+1: You may sacrifice a Vampire. When you do, Sorin deals 3 damage to any target and you gain 3 life.
−3: You may put a Vampire creature card from your hand onto the battlefield.
Legendary Planeswalker - Sorin

Strefan, Maurer Progenitor
Flying
At the beginning of your end step, create a Blood token for each player who lost life this turn.
Whenever Strefan attacks, you may sacrifice two Blood tokens. If you do, you may put a Vampire card from your hand onto the battlefield tapped and attacking. It gains indestructible until end of turn.
At the beginning of your end step, create a Blood token for each player who lost life this turn.
Whenever Strefan attacks, you may sacrifice two Blood tokens. If you do, you may put a Vampire card from your hand onto the battlefield tapped and attacking. It gains indestructible until end of turn.
Legendary Creature - Vampire Noble

Ramp
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Recursion
Recursion
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Removal
Removal
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Maybeboard
Crossway Troublemakers
Attacking Vampires you control have deathtouch and lifelink. (Any amount of damage they deal to a creature is enough to destroy it. Damage dealt by those creatures also causes their controller to gain that much life.)
Whenever a Vampire you control dies, you may pay 2 life. If you do, draw a card.
Whenever a Vampire you control dies, you may pay 2 life. If you do, draw a card.
Creature - Vampire

Maybeboard
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Deck Info
Deck stats
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Description
{"ops":[{"insert":"When I’ve previously looked at Abaddon, I always felt a bit unsatisfied. He’s designed to be paired with demons which is fine, but always felt like there was a lack of synergy. However, when looking at him with fresh eyes, I realized that he’s a perfect pair with vampires. One of the primary mechanics that vampires bring to the table is drain which beautifully enables Abaddon’s cascade.\n\nThe deck in chock-full of vampires with drain effects. I favored ETB drain effects so that there's a little extra impact when you cascade one out. However, to make sure that I can consistently drain opponents' each turn there are several vampires that drain on attack, such as "},{"insert":{"card-link":"Pulse Tracker"}},{"insert":" and "},{"insert":{"card-link":"Sanguine Syphoner"}},{"insert":". \n\nAbaddon's colors bring a ton of great typal support cards. While the sheer bulk of vampiric action in this deck makes it heavily black, blue brings important draw options such as "},{"insert":{"card-link":"Kindred Discovery"}},{"insert":" and "},{"insert":{"card-link":"Harmonized Crescendo"}},{"insert":" , and red brings a nice typal pump in On the note of ETBs, red and blue provide excellent copy effects in "},{"insert":{"card-link":"Collective Inferno"}},{"insert":". "},{"insert":{"card-link":"Molten Echoes"}},{"insert":" and "},{"insert":{"card-link":"Reflections of Littjara"}},{"insert":" that go along with the typal strategy. \n\nAltogether, this starts with popping a few cheap vampires onto the field, bringing out Abaddon, getting a bit of drain on the table, and then cascading a whole vampiric horde onto the table for further drain and a nasty army to finish your opponents with combat damage if needed.\n\n"}]}

































































































