Batman123460
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Commander
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{"ops":[{"insert":"This is the start of a series I'm doing where I will make a commander deck with a legend from each set since legendary creatures were first introduced in "},{"attributes":{"italic":true},"insert":"Legends"},{"insert":" in 1994. I will be calling this series Chronicles of the Command Zone. The commander from Legends I chose is "},{"insert":{"card-link":"Ramses Overdark"}},{"insert":" , and he is kinda busted if the deck is built right, which hopefully I did. Ramses cares about creatures being enchanted, so I went with an auras theme to force creatures to be enchanted, to then destroy with Ramses' ability. The deck has a couple of solid subthemes as well: Reanimator and Theft. There is a good number of the auras I included in the deck that say, \"when enchanted creature dies, return it to the battlefield under your control,\" for example "},{"insert":{"card-link":"Minion's Return"}},{"insert":" . Another good card in the deck is "},{"insert":{"card-link":"Rootwater Matriarch"}},{"insert":" allowing me to steal anything I put an aura on. I also included a bunch of untap effects like "},{"insert":{"card-link":"Ioreth of the Healing House"}},{"insert":" to maximise my tap abilities included in the deck. I will be aiming for Bracket 2 for most of the decks in the series; there may be a few that I make Bracket 3 and even fewer as a Bracket 4, but I am aiming for no tutors or Game Changers. As I said at the beginning, this is the first deck of a long series I am attempting to complete in my spare time. So if I don't add the next installment promptly, you can assume I have either hit a creative wall or run out of free time. Thanks for reading, and I hope to see you following along in this series. I'm also only going to do a primer for the first one and as I see fit for the future installments. If there is a deck that anyone wants to see me attempt for any future sets, leave your suggestions in the comments! \n"}]}
Draw
Black Market Connections
At the beginning of your first main phase, choose one or more —
• Sell Contraband — Create a Treasure token. You lose 1 life.
• Buy Information — Draw a card. You lose 2 life.
• Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It is every creature type.)
• Sell Contraband — Create a Treasure token. You lose 1 life.
• Buy Information — Draw a card. You lose 2 life.
• Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It is every creature type.)
Enchantment

Dead Man's Chest
Enchant creature an opponent controls
When enchanted creature dies, exile cards equal to its power from the top of its owner's library. You may cast spells from among those cards for as long as they remain exiled, and mana of any type can be spent to cast them.
When enchanted creature dies, exile cards equal to its power from the top of its owner's library. You may cast spells from among those cards for as long as they remain exiled, and mana of any type can be spent to cast them.
Enchantment - Aura

Draw
(CTRL to add secondary)
Enchantment
Changing Loyalty
Flash
Replicate (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies. Copies become tokens.)
Enchant creature
When enchanted creature dies, return it to the battlefield under your control.
Replicate (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies. Copies become tokens.)
Enchant creature
When enchanted creature dies, return it to the battlefield under your control.
Enchantment - Aura

Enchantment
(CTRL to add secondary)
Land
Land
(CTRL to add secondary)
Protection
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

Protection
(CTRL to add secondary)
Ramp
Ramp
(CTRL to add secondary)
Recursion
Recursion
(CTRL to add secondary)
Removal
Amphibian Downpour
Flash
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies. Copies become tokens.)
Enchant creature
Enchanted creature loses all abilities and is a blue Frog creature with base power and toughness 1/1.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies. Copies become tokens.)
Enchant creature
Enchanted creature loses all abilities and is a blue Frog creature with base power and toughness 1/1.
Enchantment - Aura

Eye of Nidhogg
Enchant creature
Enchanted creature is a black Dragon with base power and toughness 4/2, has flying and deathtouch, and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
When Eye of Nidhogg is put into a graveyard from the battlefield, return it to its owner's hand.
Enchanted creature is a black Dragon with base power and toughness 4/2, has flying and deathtouch, and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
When Eye of Nidhogg is put into a graveyard from the battlefield, return it to its owner's hand.
Legendary Enchantment - Aura

Ghoulish Impetus
Enchant creature
Enchanted creature gets +1/+1, has deathtouch, and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
When enchanted creature dies, return this card to the battlefield at the beginning of the next end step.
Enchanted creature gets +1/+1, has deathtouch, and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
When enchanted creature dies, return this card to the battlefield at the beginning of the next end step.
Enchantment - Aura

Removal
(CTRL to add secondary)
Sac Outlet
Sac Outlet
(CTRL to add secondary)
Untap
Untap
(CTRL to add secondary)
Tokens & Extras
Tokens & Extras
(CTRL to add secondary)
Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"insert":"This is the start of a series I'm doing where I will make a commander deck with a legend from each set since legendary creatures were first introduced in "},{"attributes":{"italic":true},"insert":"Legends"},{"insert":" in 1994. I will be calling this series Chronicles of the Command Zone. The commander from Legends I chose is "},{"insert":{"card-link":"Ramses Overdark"}},{"insert":" , and he is kinda busted if the deck is built right, which hopefully I did. Ramses cares about creatures being enchanted, so I went with an auras theme to force creatures to be enchanted, to then destroy with Ramses' ability. The deck has a couple of solid subthemes as well: Reanimator and Theft. There is a good number of the auras I included in the deck that say, \"when enchanted creature dies, return it to the battlefield under your control,\" for example "},{"insert":{"card-link":"Minion's Return"}},{"insert":" . Another good card in the deck is "},{"insert":{"card-link":"Rootwater Matriarch"}},{"insert":" allowing me to steal anything I put an aura on. I also included a bunch of untap effects like "},{"insert":{"card-link":"Ioreth of the Healing House"}},{"insert":" to maximise my tap abilities included in the deck. I will be aiming for Bracket 2 for most of the decks in the series; there may be a few that I make Bracket 3 and even fewer as a Bracket 4, but I am aiming for no tutors or Game Changers. As I said at the beginning, this is the first deck of a long series I am attempting to complete in my spare time. So if I don't add the next installment promptly, you can assume I have either hit a creative wall or run out of free time. Thanks for reading, and I hope to see you following along in this series. I'm also only going to do a primer for the first one and as I see fit for the future installments. If there is a deck that anyone wants to see me attempt for any future sets, leave your suggestions in the comments! \n"}]}

















































































