J3ff18
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Commander
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{"ops":[{"insert":"π³ Second Token Breakfast"},{"attributes":{"header":1},"insert":"\n"},{"insert":"π¬ "},{"attributes":{"bold":true},"insert":"Feedback very welcome!"},{"insert":" If you spot an improvement, a hidden synergy, or a card that absolutely belongs here, let me know. I'm especially interested in cards that become great "},{"attributes":{"bold":true},"insert":"because Belladonna is the commander"},{"insert":", rather than simply being mono-white staples.\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"π₯ The Plan"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Belladonna only cares about the first three token entries each turn:\nβ€οΈ "},{"attributes":{"bold":true},"insert":"1st"},{"insert":" β gain 1 life\nπ "},{"attributes":{"bold":true},"insert":"2nd"},{"insert":" β draw a card\nπͺ "},{"attributes":{"bold":true},"insert":"3rd"},{"insert":" β +1/+1 counter on "},{"attributes":{"bold":true},"insert":"every creature"},{"insert":"\nSo the goal isn't merely "},{"attributes":{"italic":true},"insert":"lots of tokens"},{"insert":". We want "},{"attributes":{"bold":true},"insert":"three tokens efficiently"},{"insert":", preferably multiple times around the table.\nInstant-speed token makers such as "},{"attributes":{"bold":true},"insert":"Grand Crescendo, Secure the Wastes, Call the Coppercoats"},{"insert":" and "},{"attributes":{"bold":true},"insert":"The Eagles Are Coming!"},{"insert":" are particularly tasty because Belladonna resets "},{"attributes":{"bold":true},"insert":"every turn"},{"insert":".\nWe're rationing breakfast. Very carefully. Four times per round.\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"βοΈ The Token Industrial Complex"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Anointed Procession, Mondrak, Exalted Sunborn"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Panharmonicon"},{"insert":" make reaching three considerably easier.\nMeanwhile, cards like "},{"attributes":{"bold":true},"insert":"Adeline, Ainok Strike Leader, Endless Foot Assault, Wyrm's Crossing Patrol"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Royal Talon Fighter Jet"},{"insert":" can keep producing breakfast without needing another card every time.\nThe third trigger eventually turns the innocent collection of Soldiers, rabbits, cats, dogs and other wildlife into an increasingly muscular problem.\nπͺ½ "},{"attributes":{"bold":true},"insert":"Abzan Falconer / Starry-Eyed Skyrider"},{"insert":" help them get through.\nπ "},{"attributes":{"bold":true},"insert":"Starlight Spectacular / Moonshaker Cavalry"},{"insert":" help them end the game.\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"π Mulligans & Piloting"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Think:\n"},{"attributes":{"bold":true},"insert":"ποΈ Mana β π© Belladonna β π₯ Breakfast β π Follow-up"},{"insert":"\nDon't automatically cast Belladonna on turn two if she won't accomplish anything.\nAnd don't waste tokens after you've already reached trigger #3. Holding "},{"attributes":{"bold":true},"insert":"Raise the Alarm"},{"insert":" for the next player's turn can mean another card and another round of counters.\nThe sweet spot is "},{"attributes":{"bold":true},"insert":"three tokens per turn"},{"insert":", not thirty tokens whenever possible.\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"π The Belladonna Rule"},{"attributes":{"header":2},"insert":"\n"},{"insert":"When considering a new card, I ask:\n"},{"attributes":{"bold":true},"insert":"βIs this good because Belladonna is my commander?β"},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"One token once? π\nTwo tokens? π\nThree tokens? π³π³π³\nRepeatable tokens? β€οΈ\nThree tokens on "},{"attributes":{"italic":true},"insert":"your"},{"insert":" turn? "},{"attributes":{"bold":true},"insert":"Now we're cooking."},{"insert":"\nEventually the rabbit is a 7/7, the German Shepherd is leading an army, everything has flying, and calculating another trigger is unnecessary.\nπ "},{"attributes":{"bold":true},"insert":"Send twelve flying Rabbits at Dave."},{"insert":"\n\n"},{"attributes":{"bold":true},"insert":"Belladonna has left the chat."},{"insert":"\n"}]}
Commander
Belladonna Took
Whenever a token you control enters, you gain 1 life if this is the first time this ability has resolved this turn. If it's the second time, draw a card. If it's the third time, put a +1/+1 counter on each creature you control.
Legendary Creature - Citizen Halfling

Commander
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Artifact
The Ooze
Whenever a creature you control with a +1/+1 counter on it leaves the battlefield, create a Mutagen token for each +1/+1 counter on it. (A Mutagen token is an artifact with ", , Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")
: Exile target card from a graveyard. Create a Mutagen token.
: Exile target card from a graveyard. Create a Mutagen token.
Legendary Artifact

Artifact
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Creature
Lita, Little Orphan Amphibian
Alliance β Whenever another creature you control enters, choose one that hasn't been chosen this turn.
β’ Put a +1/+1 counter on Lita.
β’ Create a Food token. (It's an artifact with ", , Sacrifice this token: You gain 3 life.")
β’ Scry 1.
β’ Put a +1/+1 counter on Lita.
β’ Create a Food token. (It's an artifact with ", , Sacrifice this token: You gain 3 life.")
β’ Scry 1.
Legendary Creature - Mutant Ninja Turtle

Creature
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Draw
Bennie Bracks, Zoologist
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
At the beginning of each end step, if you created a token this turn, draw a card.
At the beginning of each end step, if you created a token this turn, draw a card.
Legendary Creature - Elf Druid

Caretaker's Talent
(Gain the next level as a sorcery to add its ability.)
Whenever one or more tokens you control enter, draw a card. This ability triggers only once each turn.
: Level 2
When this Class becomes level 2, create a token that's a copy of target token you control.
: Level 3
Creature tokens you control get +2/+2.
Whenever one or more tokens you control enter, draw a card. This ability triggers only once each turn.
: Level 2
When this Class becomes level 2, create a token that's a copy of target token you control.
: Level 3
Creature tokens you control get +2/+2.
Enchantment - Class

Enduring Innocence
Lifelink
Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.
When Enduring Innocence dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.
When Enduring Innocence dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
Creature Enchantment - Sheep Glimmer

Haliya, Guided by Light
Whenever Haliya or another creature or artifact you control enters, you gain 1 life.
At the beginning of your end step, draw a card if you've gained 3 or more life this turn.
Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
At the beginning of your end step, draw a card if you've gained 3 or more life this turn.
Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Legendary Creature - Human Soldier

Draw
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Enchantment
Endless Foot Assault
Squad (As an additional cost to cast this spell, you may pay any number of times. When this enchantment enters, create that many tokens that are copies of it.)
Whenever you attack, for each opponent, create a 1/1 black Ninja creature token that's tapped and attacking that player.
Whenever you attack, for each opponent, create a 1/1 black Ninja creature token that's tapped and attacking that player.
Enchantment

Enchantment
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Instant
The Eagles Are Coming!
Kicker (You may pay an additional as you cast this spell.)
Choose target creature you own. If this spell was kicked, instead choose any number of target creatures you own. Return each chosen creature to your hand. At the beginning of the next upkeep, create a 4/4 white Bird Soldier creature token with flying for each creature returned to your hand this way.
Choose target creature you own. If this spell was kicked, instead choose any number of target creatures you own. Return each chosen creature to your hand. At the beginning of the next upkeep, create a 4/4 white Bird Soldier creature token with flying for each creature returned to your hand this way.
Instant

The Last Ronin's Technique
Sneak (You may cast this spell for if you also return an unblocked attacker you control to hand during the declare blockers step.)
Create three 1/1 white Ninja Turtle Spirit creature tokens. If this spell's sneak cost was paid, they enter tapped and attacking.
Create three 1/1 white Ninja Turtle Spirit creature tokens. If this spell's sneak cost was paid, they enter tapped and attacking.
Instant

Instant
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Land
Windbrisk Heights
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
: Add .
, : You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.
This land enters tapped.
: Add .
, : You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.
Land

Land
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Protection
Galadriel's Dismissal
Kicker (You may pay an additional as you cast this spell.)
Target creature phases out. If this spell was kicked, each creature target player controls phases out instead. (Treat phased-out creatures and anything attached to them as though they don't exist until their controller's next turn.)
Target creature phases out. If this spell was kicked, each creature target player controls phases out instead. (Treat phased-out creatures and anything attached to them as though they don't exist until their controller's next turn.)
Instant

Protection
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Ramp
Ramp
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Recursion
Serra Paragon
Flying
Once during each of your turns, you may play a land from your graveyard or cast a permanent spell with mana value 3 or less from your graveyard. If you do, it gains "When this permanent is put into a graveyard from the battlefield, exile it and you gain 2 life."
Once during each of your turns, you may play a land from your graveyard or cast a permanent spell with mana value 3 or less from your graveyard. If you do, it gains "When this permanent is put into a graveyard from the battlefield, exile it and you gain 2 life."
Creature - Angel

Recursion
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Removal
Celebrate the Mountain-king
When this enchantment enters, for each opponent, exile up to one target nonland permanent that player controls until this enchantment leaves the battlefield.
When this enchantment enters, recruit. (Draw a card, then discard a card. If you discarded a nonland card, create a 1/1 white Human Soldier creature token.)
When this enchantment enters, recruit. (Draw a card, then discard a card. If you discarded a nonland card, create a 1/1 white Human Soldier creature token.)
Enchantment

Removal
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Tokens
Adeline, Resplendent Cathar
Vigilance
Adeline's power is equal to the number of creatures you control.
Whenever you attack, for each opponent, create a 1/1 white Human creature token that's tapped and attacking that player or a planeswalker they control.
Adeline's power is equal to the number of creatures you control.
Whenever you attack, for each opponent, create a 1/1 white Human creature token that's tapped and attacking that player or a planeswalker they control.
Legendary Creature - Human Knight

Ainok Strike Leader
Whenever you attack with this creature and/or your commander, for each opponent, create a 1/1 red Goblin creature token that's tapped and attacking that player.
Sacrifice this creature: Creature tokens you control gain indestructible until end of turn.
Sacrifice this creature: Creature tokens you control gain indestructible until end of turn.
Creature - Warrior Dog

Apothecary White
Vigilance
Whenever you attack, you create a Food token for each player being attacked. (It's an artifact with ", , Sacrifice this token: You gain 3 life.")
, , Tap X untapped Foods you control: Create X 1/1 white Human creature tokens.
Whenever you attack, you create a Food token for each player being attacked. (It's an artifact with ", , Sacrifice this token: You gain 3 life.")
, , Tap X untapped Foods you control: Create X 1/1 white Human creature tokens.
Legendary Creature - Human Cleric

Dollmaker's Shop
Whenever one or more non-Toy creatures you control attack a player, create a 1/1 white Toy artifact creature token.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Enchantment - Room

Elspeth, Storm Slayer
If one or more tokens would be created under your control, twice that many of those tokens are created instead.
+1: Create a 1/1 white Soldier creature token.
0: Put a +1/+1 counter on each creature you control. Those creatures gain flying until your next turn.
β3: Destroy target creature an opponent controls with mana value 3 or greater.
+1: Create a 1/1 white Soldier creature token.
0: Put a +1/+1 counter on each creature you control. Those creatures gain flying until your next turn.
β3: Destroy target creature an opponent controls with mana value 3 or greater.
Legendary Planeswalker - Elspeth

Exalted Sunborn
Flying, lifelink
If one or more tokens would be created under your control, twice that many of those tokens are created instead.
Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
If one or more tokens would be created under your control, twice that many of those tokens are created instead.
Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Creature - Wizard Angel

Mondrak, Glory Dominus
If one or more tokens would be created under your control, twice that many of those tokens are created instead.
, Sacrifice two other artifacts and/or creatures: Put an indestructible counter on Mondrak. ( can be paid with either or 2 life.)
, Sacrifice two other artifacts and/or creatures: Put an indestructible counter on Mondrak. ( can be paid with either or 2 life.)
Legendary Creature - Horror Phyrexian

Myrel, Shield of Argive
During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.
Whenever Myrel attacks, create X 1/1 colorless Soldier artifact creature tokens, where X is the number of Soldiers you control.
Whenever Myrel attacks, create X 1/1 colorless Soldier artifact creature tokens, where X is the number of Soldiers you control.
Legendary Creature - Human Soldier

Ocelot Pride
First strike, lifelink
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
At the beginning of your end step, if you gained life this turn, create a 1/1 white Cat creature token. Then if you have the city's blessing, for each token you control that entered this turn, create a token that's a copy of it.
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
At the beginning of your end step, if you gained life this turn, create a 1/1 white Cat creature token. Then if you have the city's blessing, for each token you control that entered this turn, create a token that's a copy of it.
Creature - Cat

Warren Warleader
Offspring (You may pay an additional as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)
Whenever you attack, choose one β
β’ Create a 1/1 white Rabbit creature token that's tapped and attacking.
β’ Attacking creatures you control get +1/+1 until end of turn.
Whenever you attack, choose one β
β’ Create a 1/1 white Rabbit creature token that's tapped and attacking.
β’ Attacking creatures you control get +1/+1 until end of turn.
Creature - Knight Rabbit

Will of the Mardu
Choose one. If you control a commander as you cast this spell, you may choose both instead.
β’ Create a number of 1/1 red Warrior creature tokens equal to the number of creatures target player controls.
β’ Will of the Mardu deals damage to target creature equal to the number of creatures you control.
β’ Create a number of 1/1 red Warrior creature tokens equal to the number of creatures target player controls.
β’ Will of the Mardu deals damage to target creature equal to the number of creatures you control.
Instant

Tokens
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Maybeboard
Adagia, Windswept Bastion
This land enters tapped.
: Add .
Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.)
12+ | , : Create a token that's a copy of target artifact or enchantment you control, except it's legendary. Activate only as a sorcery.
: Add .
Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.)
12+ | , : Create a token that's a copy of target artifact or enchantment you control, except it's legendary. Activate only as a sorcery.
Land - Planet

Astrid Peth
Whenever Astrid Peth enters or attacks, create a Food token.
Brand-new Sky β Whenever you sacrifice a Clue or Food, Astrid Peth explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Brand-new Sky β Whenever you sacrifice a Clue or Food, Astrid Peth explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Legendary Creature - Human

Ephemerate
Exile target creature you control, then return it to the battlefield under its owner's control.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Instant

Field-Tested Frying Pan
When this Equipment enters, create a Food token, then create a 1/1 white Halfling creature token and attach this Equipment to it.
Equipped creature has "Whenever you gain life, this creature gets +X/+X until end of turn, where X is the amount of life you gained."
Equip
Equipped creature has "Whenever you gain life, this creature gets +X/+X until end of turn, where X is the amount of life you gained."
Equip
Artifact - Equipment

Guide of Souls
Whenever another creature you control enters, you gain 1 life and get (an energy counter).
Whenever you attack, you may pay . When you do, put two +1/+1 counters and a flying counter on target attacking creature. It becomes an Angel in addition to its other types.
Whenever you attack, you may pay . When you do, put two +1/+1 counters and a flying counter on target attacking creature. It becomes an Angel in addition to its other types.
Creature - Human Cleric

Sevinne's Reclamation
Return target permanent card with mana value 3 or less from your graveyard to the battlefield. If this spell was cast from a graveyard, you may copy this spell and may choose a new target for the copy.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery

Skrelv, Defector Mite
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
Skrelv can't block.
, : Choose a color. Another target creature you control gains toxic 1 and hexproof from that color until end of turn. It can't be blocked by creatures of that color this turn. ( can be paid with either or 2 life.)
Skrelv can't block.
, : Choose a color. Another target creature you control gains toxic 1 and hexproof from that color until end of turn. It can't be blocked by creatures of that color this turn. ( can be paid with either or 2 life.)
Legendary Creature Artifact - Phyrexian Mite

Skrelv's Hive
At the beginning of your upkeep, you lose 1 life and create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This token can't block."
Corrupted β As long as an opponent has three or more poison counters, creatures you control with toxic have lifelink.
Corrupted β As long as an opponent has three or more poison counters, creatures you control with toxic have lifelink.
Enchantment

Skyclave Apparition
When this creature enters, exile up to one target nonland, nontoken permanent you don't control with mana value 4 or less.
When this creature leaves the battlefield, the exiled card's owner creates an X/X blue Illusion creature token, where X is the mana value of the exiled card.
When this creature leaves the battlefield, the exiled card's owner creates an X/X blue Illusion creature token, where X is the mana value of the exiled card.
Creature - Spirit Kor

Starfield Shepherd
Flying
When this creature enters, search your library for a basic Plains card or a creature card with mana value 1 or less, reveal it, put it into your hand, then shuffle.
Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
When this creature enters, search your library for a basic Plains card or a creature card with mana value 1 or less, reveal it, put it into your hand, then shuffle.
Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Creature - Angel

Starlight Spectacular
Parade! β At the beginning of combat on your turn, choose creatures you control one at a time until each creature you control has been chosen. Each of those creatures gets +1/+1 until end of turn for each creature chosen before it. (Places everyone! The first creature in line gets +0/+0.)
Enchantment

Thousand Moons Smithy
When Thousand Moons Smithy enters, create a white Gnome Soldier artifact creature token with "This token's power and toughness are each equal to the number of artifacts and/or creatures you control."
At the beginning of your first main phase, you may tap five untapped artifacts and/or creatures you control. If you do, transform Thousand Moons Smithy.
At the beginning of your first main phase, you may tap five untapped artifacts and/or creatures you control. If you do, transform Thousand Moons Smithy.
Legendary Artifact


White Sun's Twilight
You gain X life. Create X 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This token can't block." If X is 5 or more, destroy all other creatures. (Players dealt combat damage by a creature with toxic 1 also get a poison counter.)
Sorcery

Maybeboard
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Deck Info
Deck stats
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Description
{"ops":[{"insert":"π³ Second Token Breakfast"},{"attributes":{"header":1},"insert":"\n"},{"insert":"π¬ "},{"attributes":{"bold":true},"insert":"Feedback very welcome!"},{"insert":" If you spot an improvement, a hidden synergy, or a card that absolutely belongs here, let me know. I'm especially interested in cards that become great "},{"attributes":{"bold":true},"insert":"because Belladonna is the commander"},{"insert":", rather than simply being mono-white staples.\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"π₯ The Plan"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Belladonna only cares about the first three token entries each turn:\nβ€οΈ "},{"attributes":{"bold":true},"insert":"1st"},{"insert":" β gain 1 life\nπ "},{"attributes":{"bold":true},"insert":"2nd"},{"insert":" β draw a card\nπͺ "},{"attributes":{"bold":true},"insert":"3rd"},{"insert":" β +1/+1 counter on "},{"attributes":{"bold":true},"insert":"every creature"},{"insert":"\nSo the goal isn't merely "},{"attributes":{"italic":true},"insert":"lots of tokens"},{"insert":". We want "},{"attributes":{"bold":true},"insert":"three tokens efficiently"},{"insert":", preferably multiple times around the table.\nInstant-speed token makers such as "},{"attributes":{"bold":true},"insert":"Grand Crescendo, Secure the Wastes, Call the Coppercoats"},{"insert":" and "},{"attributes":{"bold":true},"insert":"The Eagles Are Coming!"},{"insert":" are particularly tasty because Belladonna resets "},{"attributes":{"bold":true},"insert":"every turn"},{"insert":".\nWe're rationing breakfast. Very carefully. Four times per round.\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"βοΈ The Token Industrial Complex"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Anointed Procession, Mondrak, Exalted Sunborn"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Panharmonicon"},{"insert":" make reaching three considerably easier.\nMeanwhile, cards like "},{"attributes":{"bold":true},"insert":"Adeline, Ainok Strike Leader, Endless Foot Assault, Wyrm's Crossing Patrol"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Royal Talon Fighter Jet"},{"insert":" can keep producing breakfast without needing another card every time.\nThe third trigger eventually turns the innocent collection of Soldiers, rabbits, cats, dogs and other wildlife into an increasingly muscular problem.\nπͺ½ "},{"attributes":{"bold":true},"insert":"Abzan Falconer / Starry-Eyed Skyrider"},{"insert":" help them get through.\nπ "},{"attributes":{"bold":true},"insert":"Starlight Spectacular / Moonshaker Cavalry"},{"insert":" help them end the game.\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"π Mulligans & Piloting"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Think:\n"},{"attributes":{"bold":true},"insert":"ποΈ Mana β π© Belladonna β π₯ Breakfast β π Follow-up"},{"insert":"\nDon't automatically cast Belladonna on turn two if she won't accomplish anything.\nAnd don't waste tokens after you've already reached trigger #3. Holding "},{"attributes":{"bold":true},"insert":"Raise the Alarm"},{"insert":" for the next player's turn can mean another card and another round of counters.\nThe sweet spot is "},{"attributes":{"bold":true},"insert":"three tokens per turn"},{"insert":", not thirty tokens whenever possible.\n"},{"attributes":{"header":2},"insert":"\n"},{"insert":"π The Belladonna Rule"},{"attributes":{"header":2},"insert":"\n"},{"insert":"When considering a new card, I ask:\n"},{"attributes":{"bold":true},"insert":"βIs this good because Belladonna is my commander?β"},{"attributes":{"blockquote":true},"insert":"\n"},{"insert":"One token once? π\nTwo tokens? π\nThree tokens? π³π³π³\nRepeatable tokens? β€οΈ\nThree tokens on "},{"attributes":{"italic":true},"insert":"your"},{"insert":" turn? "},{"attributes":{"bold":true},"insert":"Now we're cooking."},{"insert":"\nEventually the rabbit is a 7/7, the German Shepherd is leading an army, everything has flying, and calculating another trigger is unnecessary.\nπ "},{"attributes":{"bold":true},"insert":"Send twelve flying Rabbits at Dave."},{"insert":"\n\n"},{"attributes":{"bold":true},"insert":"Belladonna has left the chat."},{"insert":"\n"}]}















































































