SerenaFellOmen
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Commander
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Commander
Sakashima of a Thousand Faces
You may have Sakashima enter as a copy of another creature you control, except it has Sakashima's other abilities.
The "legend rule" doesn't apply to permanents you control.
Partner (You can have two commanders if both have partner.)
The "legend rule" doesn't apply to permanents you control.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Human Rogue

Vial Smasher the Fierce
Whenever you cast your first spell each turn, choose an opponent at random. Vial Smasher deals damage equal to that spell's mana value to that player or a planeswalker that player controls.
Partner (You can have two commanders if both have partner.)
Partner (You can have two commanders if both have partner.)
Legendary Creature - Goblin Berserker

Commander
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Big Cheap Spell
Big Cheap Spell
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Card Advantage
Memory Deluge
Look at the top X cards of your library, where X is the amount of mana spent to cast this spell. Put two of them into your hand and the rest on the bottom of your library in a random order.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant

Card Advantage
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Damage Multiplier
Obosh, the Preypiercer
Companion — Your starting deck contains only cards with odd mana values and land cards. (If this card is your chosen companion, you may put it into your hand from outside the game for as a sorcery.)
If a source you control with an odd mana value would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
If a source you control with an odd mana value would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
Legendary Creature - Horror Hellion

Solphim, Mayhem Dominus
If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals double that damage to that player or permanent instead.
, Discard two cards: Put an indestructible counter on Solphim. ( can be paid with either or 2 life.)
, Discard two cards: Put an indestructible counter on Solphim. ( can be paid with either or 2 life.)
Legendary Creature - Horror Phyrexian

Damage Multiplier
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Every-Turn Casting
Every-Turn Casting
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Interaction
Interaction
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Land
Land
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Ramp
Ramp
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Smasher Factory
Auton Soldier
You may have this creature enter as a copy of any creature on the battlefield, except it isn't legendary, is an artifact in addition to its other types, and has myriad. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Creature Artifact - Soldier Alien

Quantum Misalignment
Create a token that's a copy of target creature you control, except it isn't legendary.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Sorcery

Sakashima the Impostor
You may have Sakashima the Impostor enter as a copy of any creature on the battlefield, except its name is Sakashima the Impostor, it's legendary in addition to its other types, and it has ": Return Sakashima the Impostor to its owner's hand at the beginning of the next end step."
Legendary Creature - Human Rogue

Spark Double
You may have this creature enter as a copy of a creature or planeswalker you control, except it enters with an additional +1/+1 counter on it if it's a creature, it enters with an additional loyalty counter on it if it's a planeswalker, and it isn't legendary.
Creature - Illusion

Smasher Factory
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Trigger Multiplier
Lithoform Engine
, : Copy target activated or triggered ability you control. You may choose new targets for the copy.
, : Copy target instant or sorcery spell you control. You may choose new targets for the copy.
, : Copy target permanent spell you control. (The copy becomes a token.)
, : Copy target instant or sorcery spell you control. You may choose new targets for the copy.
, : Copy target permanent spell you control. (The copy becomes a token.)
Legendary Artifact

Trigger Multiplier
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Deck Info
Deck stats
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Deck extras (0)
Description
{"ops":[{"insert":"Hello hello~! 💥🎲🔵⚫🔴\nWelcome to "},{"attributes":{"bold":true},"insert":"Friendly Fire Is Still Fire"},{"insert":", where Vial Smasher has been handed an artillery piece and Sakashima has responded to this situation by making more Vial Smashers.\nThis was our first mistake.\nVial Smasher is beautifully simple.\nWhenever I cast my first spell each turn, she chooses an opponent at random and hits them for that spell's mana value.\nNot each of "},{"attributes":{"italic":true},"insert":"my"},{"insert":" turns.\nEach turn.\nMy turn?\nShoot somebody.\nYour turn?\nCounter your spell.\nShoot somebody.\nSteve's turn?\nDraw some cards.\nShoot somebody.\nKevin's turn?\nRemove a creature.\n"},{"attributes":{"bold":true},"insert":"SHOOT SOMEBODY."},{"insert":"\nThe important detail is that Vial Smasher does not care what I actually paid for the spell.\nShe looks at the number printed on the card.\nTreasure Cruise says eight.\nI can delve away almost the entire cost.\nVial Smasher has reviewed the paperwork.\n"},{"attributes":{"bold":true},"insert":"Eight."},{"insert":"\nBlasphemous Act says nine.\nThere may be enough creatures on the battlefield that I paid one red mana for it.\nVial Smasher does not recognize coupons.\n"},{"attributes":{"bold":true},"insert":"Nine."},{"insert":"\nCommandeer says seven.\nI can exile two blue cards and cast it without paying mana.\nVial Smasher has checked the invoice.\n"},{"attributes":{"bold":true},"insert":"SEVEN."},{"insert":"\nTemporal Trespass costs eleven mana in the world inhabited by reasonable people.\nFortunately I have delve and do not live there.\nSo I throw my graveyard into a furnace, cast the eleven-mana spell for dramatically less mana, several people are struck by celestial artillery, and then I get another turn because apparently the first one did not cause enough structural damage.\nThen Sakashima arrives.\nNormally Magic has a rule explaining that I cannot control multiple legendary permanents with the same name.\nSakashima has read this rule.\nSakashima has declined.\nHe enters as another Vial Smasher and politely removes the legend rule from my workplace.\nNow Stunt Double can become Vial Smasher.\nClever Impersonator can become Vial Smasher.\nPhyrexian Metamorph can become an alarming metal Vial Smasher.\nMirrorhall Mimic can become Vial Smasher.\nSpark Double does not even need permission because it simply makes itself nonlegendary.\nAuton Soldier is also nonlegendary.\nIrenicus's Vile Duplication makes a nonlegendary Vial Smasher "},{"attributes":{"bold":true},"insert":"with flying"},{"insert":", which answers the important question of whether the artillery operator needed aerial superiority.\nApparently yes.\nQuantum Misalignment makes another nonlegendary copy and then rebounds next turn.\nThe workplace is now 80% Vial Smasher.\nNobody knows which one was hired first.\nHelm of the Host walks in and begins producing additional nonlegendary Smashers every combat.\nHR has resigned.\nThis would already be enough.\nThen "},{"attributes":{"bold":true},"insert":"Roaming Throne"},{"insert":" arrives.\nChoose Goblin.\nEvery Vial Smasher trigger happens an additional time.\nSuppose I have three Smashers.\nI cast Treasure Cruise.\nThree Smashers each trigger twice.\nSix random artillery shells leave the building.\nEach one deals eight.\nThat is forty-eight damage.\nWhere is it going?\n"},{"attributes":{"bold":true},"insert":"I DON'T KNOW."},{"insert":"\nThat's what the word random means.\nWe're not aiming this thing.\nWe're conducting statistical warfare.\nMaybe everybody gets sixteen.\nMaybe one opponent gets deleted from the game while the other two sit there unharmed and deeply concerned.\nThe cannon has no favorites.\nThen the damage multipliers show up.\nSolphim doubles noncombat damage.\nFiery Emancipation triples damage.\nFiendish Duo sees damage happening to opponents and decides there should be more of it.\nWound Reflection waits until the end of the turn, reviews how much life everyone lost, and sends them an identical invoice.\nAnd then there is "},{"attributes":{"bold":true},"insert":"Obosh, the Preypiercer"},{"insert":".\nVial Smasher has mana value three.\nThree is odd.\nObosh doubles damage from sources with odd mana values.\nSo every Vial Smasher trigger is doubled.\nThe copies are also Vial Smashers.\nTheir mana value is also three.\nThis means Obosh walks into a room containing six cloned Goblins firing random spell-powered artillery and says:\nHave we considered heavier ammunition?\nYes.\nApparently we have.\nEven Lightning Bolt gets involved.\nLightning Bolt normally deals three.\nWith Obosh it deals six.\nWith Fiery Emancipation it deals nine.\nWith both it can deal eighteen damage for one red mana.\nLightning Bolt has finally located a Commander deck where three damage is not considered an adorable suggestion.\nMeanwhile the rest of the deck is built to operate on everybody else's turns.\nVedalken Orrery and Leyline of Anticipation let me cast things whenever I please.\nWavebreak Hippocamp rewards me for casting spells during other players' turns.\nNymris keeps digging through the deck while I'm doing it.\nTorrential Gearhulk waits until somebody thinks I'm tapped out and then emerges from the ceiling holding an instant from my graveyard.\nEvery opponent gets a turn.\nI view this as four separate firing windows.\nThere is no intentional infinite combo here.\nWe do not require infinity.\nWe require several copies of one Goblin, an irresponsibly large mana value printed in the upper-right corner of a spell, and a random number generator with no ethical oversight.\nSometimes the artillery will distribute damage evenly.\nSometimes it will become extremely interested in one specific person.\nSometimes I'll cast a free Commandeer to stop somebody from winning and the Vial Smashers will respond by killing an entirely unrelated third party.\nCollateral damage is an ugly phrase.\nI prefer "},{"attributes":{"bold":true},"insert":"emergent target selection"},{"insert":".\nLoad the cannon.\nCopy the gunner.\nCast the expensive spell for almost no mana.\nRoll for casualties.\n"},{"attributes":{"bold":true},"insert":"Friendly fire is still fire."},{"insert":" 💥🎲🔥\n"}]}



























































































