178 views25 days ago
Commander
Size: 100Salt sum: 34.16
 avatar

BelakeRin

178 views25 days ago
Commander
Size: 100Salt sum: 34.16

Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.

{"ops":[{"insert":"No permanent spells? No problem. Codie, Vociferous Codex is an open book of BOGO coupons. This turn 3 mana rock in the command zone lets us \"cascade\" into another instant or sorcery (but also control "},{"attributes":{"italic":true},"insert":"when"},{"insert":" we cast that free card that turn) and is ready to serve as your new favorite value engine. But while Codie's power is huge, his drawback restriction is a problem to be solved in the deck-brewing process. Codie is plainly a lure for contrarian deck builders who love cascade effects, spell-color variety, and a healthy challenge. \n\nIn short, Codie is going to enable us to outvalue our opponents in big ways. For board presence, we cast instants and sorceries that put bodies on the board. And to make sure we're always getting the BIGGEST value out of our spell-casts, nearly every spell in the deck is between 4 and 7 mana. No cascading into talismans or mana dorks here. Only spells with real substance. \n\nOur gameplan works like this: \n\tKeep a starting hand with no less than 3 lands. \nTurn 1: Land"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Turn 2: Land. Hopefully Boots for protection. Maybe Tolarian Winds if needed. "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Land. Codie on board. "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Land. Codie taps to produce WUBRG and cast a 5-mana value spell: "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Token creator"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Removal"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Ramp"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Then, Codie's ability finds a 4-mana spell that does more of the same by auto-playing either one of a: "},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"insert":"Token creator"},{"attributes":{"indent":3,"list":"ordered"},"insert":"\n"},{"insert":"Ramp"},{"attributes":{"indent":3,"list":"ordered"},"insert":"\n"},{"insert":"Rinse, Repeat, Produce overwhelming value. "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nPlays to look forward to: \nBody of Research + Swiftfoot Boots + Rogue's passage/Flame On! Is typically enough to eliminate a player. "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Then Fling it to eliminate another player."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Herd Migration into Tyranid Invasion for a board of 3/3s out of nowhere. "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Oversimplify to delete your opponents' creature abilities and \"go tall\" with your own big token."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Duneblast. This is elder dragon HIGHLANDER. There can be only one. "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Reign of the Pit. Build a Big Demon. It Flies! "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Interactive removal like Hunted by the Family, Grab the Reins, and Slave of Bolas. "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Cascading into Beacon of Immortality. lul. "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":" \n"}]}

Commander

Qty: 1 Price: $0.49
Codie, Vociferous Codex
You can't cast permanent spells.
,
: Add
. When you next cast a spell this turn, exile cards from the top of your library until you exile an instant or sorcery card with lesser mana value. Until end of turn, you may cast that card without paying its mana cost. Put each other card exiled this way on the bottom of your library in a random order.
Legendary Creature Artifact - Construct Book
Codie, Vociferous Codex (stx) 253

Commander

(CTRL to add secondary)

Counters

Qty: 2 Price: $0.84
Biogenic Upgrade
Distribute three +1/+1 counters among one, two, or three target creatures, then double the number of +1/+1 counters on each of those creatures.
Sorcery
Biogenic Upgrade (j25) 144
Decree of Savagery
Put four +1/+1 counters on each creature you control.
Cycling
(
, Discard this card: Draw a card.)
When you cycle this card, you may put four +1/+1 counters on target creature.
Instant
Decree of Savagery (afc) 156

Counters

(CTRL to add secondary)

Draw

Qty: 7 Price: $11.59
Big Score
As an additional cost to cast this spell, discard a card.
Draw two cards and create two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
Big Score (soc) 237
Inscription of Insight
Kicker

Choose one. If this spell was kicked, choose any number instead.
• Return up to two target creatures to their owners' hands.
• Scry 2, then draw two cards.
• Target player creates an X/X blue Illusion creature token, where X is the number of cards in their hand.
Sorcery
Inscription of Insight (znr) 61
Into the Story
This spell costs
less to cast if an opponent has seven or more cards in their graveyard.
Draw four cards.
Instant
Into the Story (fic) 266
Magma Opus
Magma Opus deals 4 damage divided as you choose among any number of targets. Tap two target permanents. Create a 4/4 blue and red Elemental creature token. Draw two cards.
, Discard this card: Create a Treasure token.
Instant
Magma Opus (soc) 318
Season of Weaving
Choose up to five
worth of modes. You may choose the same mode more than once.
— Draw a card.
— Choose an artifact or creature you control. Create a token that's a copy of it.
— Return each nonland, nontoken permanent to its owner's hand.
Sorcery
Season of Weaving (blb) 68
Together as One
Converge — Target player draws X cards, Together as One deals X damage to any target, and you gain X life, where X is the number of colors of mana spent to cast this spell.
Sorcery
Together as One (sos) 4
Tolarian Winds
Discard all the cards in your hand, then draw that many cards.
Instant
Tolarian Winds (usg) 104

Draw

(CTRL to add secondary)

Finisher

Qty: 1 Price: $0.99
Last Night Together
Choose two target creatures. Untap them. Put two +1/+1 counters on each of them. They gain vigilance, indestructible, and haste until end of turn. After this main phase, there is an additional combat phase. Only the chosen creatures can attack during that combat phase.
Sorcery
Last Night Together (who) 140

Finisher

(CTRL to add secondary)

Haste Pants

Qty: 3 Price: $13.47
Lavaspur Boots
Equipped creature gets +1/+0 and has haste and ward
. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Equip
Artifact - Equipment
Lavaspur Boots (otj) 243
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (otc) 260
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (fic) 361

Haste Pants

(CTRL to add secondary)

Land

Qty: 39 Price: $87.99
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (blc) 130
Endless Sands
: Add
.
,
: Exile target creature you control.
,
, Sacrifice this land: Return each creature card exiled with this land to the battlefield under its owner's control.
Land - Desert
Endless Sands (c20) 272
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (ecl) 264
Fabled Passage
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
Land
Fabled Passage (eoc) 60
Forest
(
: Add
.)
Basic Land - Forest
Forest (trk) 325
Glimmervoid
At the beginning of the end step, if you control no artifacts, sacrifice this land.
: Add one mana of any color.
Land
Glimmervoid (2xm) 319
Island
(
: Add
.)
Basic Land - Island
Island (trk) 319
Lazotep Quarry
: Add
.
, Sacrifice a creature: Add one mana of any color.
,
, Sacrifice a Desert: Exile target creature card with mana value X from your graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie. Activate only as a sorcery.
Land - Desert
Lazotep Quarry (m3c) 131
Mirrorpool
This land enters tapped.
: Add
.
,
, Sacrifice this land: Copy target instant or sorcery spell you control. You may choose new targets for the copy.
,
, Sacrifice this land: Create a token that's a copy of target creature you control.
Land
Mirrorpool (cmm) 1010
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (trk) 323
Northampton Farm
: Add
.
,
: Exile target creature you own.
,
, Sacrifice this land: Return a creature card exiled with this land to the battlefield under your control. Return each other card exiled with this land to its owner's hand.
Land
Northampton Farm (tmt) 188
Opal Palace
: Add
.
,
: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.
Land
Opal Palace (soc) 390
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (mic) 178
Plains
(
: Add
.)
Basic Land - Plains
Plains (trk) 317
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (soc) 398
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (hoc) 212
Sunken Palace
This land enters tapped.
: Add
.
,
, Exile seven cards from your graveyard: Add
. When you spend this mana to cast a spell or activate an ability, copy that spell or ability. You may choose new targets for the copy. (Mana abilities can't be copied.)
Land - Cave
Sunken Palace (m3c) 133
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (trk) 321
Talon Gates of Madara
When this land enters, up to one target creature phases out.
: Add
.
,
: Add one mana of any color.
: Put this card from your hand onto the battlefield.
Land - Gate
Talon Gates of Madara (m3c) 134

Land

(CTRL to add secondary)

Lifegain

Qty: 1 Price: $18.99
Beacon of Immortality
Double target player's life total. Shuffle Beacon of Immortality into its owner's library.
Instant
Beacon of Immortality (plst) E02-1

Lifegain

(CTRL to add secondary)

Ramp

Qty: 13 Price: $13.05
Boundless Realms
Search your library for up to X basic land cards, where X is the number of lands you control, put them onto the battlefield tapped, then shuffle.
Sorcery
Boundless Realms (plst) M13-162
Chromatic Lantern
Lands you control have "
: Add one mana of any color."
: Add one mana of any color.
Artifact
Chromatic Lantern (ecc) 138
Embrace the Paradox
Draw three cards. You may put a land card from your hand onto the battlefield tapped.
Instant
Embrace the Paradox (sos) 186
Explosive Vegetation
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Sorcery
Explosive Vegetation (drc) 112
Lessons from Life
Draw three cards. You may put a land card from your hand onto the battlefield tapped.
Sorcery
Lessons from Life (tmt) 155
Leyline of Mutation
If this card is in your opening hand, you may begin the game with it on the battlefield.
You may pay
rather than pay the mana cost for spells you cast.
Enchantment
Leyline of Mutation (dsk) 188
Map the Frontier
Search your library for up to two basic land cards and/or Desert cards, put them onto the battlefield tapped, then shuffle.
Sorcery
Map the Frontier (otj) 170
Migration Path
Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Cycling
(
, Discard this card: Draw a card.)
Sorcery
Migration Path (tdc) 262
Planar Engineering
Sacrifice two lands. Search your library for four basic land cards, put them onto the battlefield tapped, then shuffle.
Sorcery
Planar Engineering (sos) 158
Reap and Sow
Choose one —
• Destroy target land.
• Search your library for a land card, put that card onto the battlefield, then shuffle.
Entwine
(Choose both if you pay the entwine cost.)
Sorcery
Reap and Sow (dst) 81
Rebuild the City
Choose target land. Create three tokens that are copies of it, except they're 3/3 creatures in addition to their other types and they have vigilance and menace. (They're affected by summoning sickness.)
Sorcery
Rebuild the City (mat) 43
Titania's Command
Choose two —
• Exile target player's graveyard. You gain 1 life for each card exiled this way.
• Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle.
• Create two 2/2 green Bear creature tokens.
• Put two +1/+1 counters on each creature you control.
Sorcery
Titania's Command (bro) 194
Urban Evolution
Draw three cards. You may play an additional land this turn.
Sorcery
Urban Evolution (m3c) 276

Ramp

(CTRL to add secondary)

Recursion

Qty: 4 Price: $5.32
All Suns' Dawn
For each color, return up to one target card of that color from your graveyard to your hand. Exile All Suns' Dawn.
Sorcery
All Suns' Dawn (plst) 5DN-81
Commit
Put target spell or nonland permanent into its owner's library second from the top.
Instant
Commit // Memory (lcc) 147
Mystic Retrieval
Return target instant or sorcery card from your graveyard to your hand.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Mystic Retrieval (inr) 77
Past in Flames
Each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Past in Flames (tsr) 350

Recursion

(CTRL to add secondary)

Removal

Qty: 11 Price: $8.57
Blood Money
Destroy all creatures. For each nontoken creature destroyed this way, you create a tapped Treasure token.
Sorcery
Blood Money (lcc) 183
Covetous Elegy
Each player chooses up to two creatures they control, then sacrifices the rest. Then you create a tapped Treasure token for each creature your opponents control.
Sorcery
Covetous Elegy (clu) 29
Duneblast
Choose up to one creature. Destroy the rest.
Sorcery
Duneblast (dmc) 148
Hunted by The Family
Choose up to four target creatures you don't control. For each of them, that creature's controller faces a villainous choice — That creature becomes a 1/1 white Human creature and loses all abilities, or you create a token that's a copy of it.
Sorcery
Hunted by The Family (who) 46
Oversimplify
Exile all creatures. Each player creates a 0/0 green and blue Fractal creature token and puts a number of +1/+1 counters on it equal to the total power of creatures they controlled that were exiled this way.
Sorcery
Oversimplify (soc) 322
Perplexing Test
Choose one —
• Return all creature tokens to their owners' hands.
• Return all nontoken creatures to their owners' hands.
Instant
Perplexing Test (soc) 197
Reign of the Pit
Each player sacrifices a creature of their choice. Create an X/X black Demon creature token with flying, where X is the total power of the creatures sacrificed this way.
Sorcery
Reign of the Pit (scd) 102
Scour from Existence
Exile target permanent.
Instant
Scour from Existence (bfz) 13
Slave of Bolas
Gain control of target creature. Untap that creature. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.
Sorcery
Slave of Bolas (plst) E01-86
Syphon Flesh
Each other player sacrifices a creature of their choice. You create a 2/2 black Zombie creature token for each creature sacrificed this way.
Sorcery
Syphon Flesh (scd) 110
Zuko's Exile
Exile target artifact, creature, or enchantment. Its controller creates a Clue token. (It's an artifact with "
, Sacrifice this token: Draw a card.")
Instant - Lesson
Zuko's Exile (tla) 3

Removal

(CTRL to add secondary)

SacAttack

Qty: 4 Price: $2.06
Beacon of Destruction
Beacon of Destruction deals 5 damage to any target. Shuffle Beacon of Destruction into its owner's library.
Instant
Beacon of Destruction (dds) 35
Flame On!
Put X +1/+1 counters on target creature, where X is the number of noncreature, nonland cards in your graveyard. It gains flying until end of turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Sorcery
Flame On! (msc) 51
Grab the Reins
Choose one —
• Until end of turn, you gain control of target creature and it gains haste.
• Sacrifice a creature. Grab the Reins deals damage equal to that creature's power to any target.
Entwine
(Choose both if you pay the entwine cost.)
Instant
Grab the Reins (plst) MRD-95
Soul's Fire
Target creature you control deals damage equal to its power to any target.
Instant
Soul's Fire (cmr) 200

SacAttack

(CTRL to add secondary)

Tokens

Qty: 12 Price: $15.32
Aether Mutation
Return target creature to its owner's hand. Create X 1/1 green Saproling creature tokens, where X is that creature's mana value.
Sorcery
Aether Mutation (apc) 91
Alrund's Epiphany
Create two 1/1 blue Bird creature tokens with flying. Take an extra turn after this one. Exile Alrund's Epiphany.
Foretell
(During your turn, you may pay
and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Sorcery
Alrund's Epiphany (khm) 41
Body of Research
Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of cards in your library.
Sorcery
Body of Research (stx) 168
Call the Skybreaker
Create a 5/5 blue and red Elemental creature token with flying.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Sorcery
Call the Skybreaker (ncc) 333
Echocasting Symposium
Target player creates a token that's a copy of target creature you control.
Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.)
Sorcery - Lesson
Echocasting Symposium (sos) 44
Experimental Overload
Create an X/X blue and red Weird creature token, where X is the number of instant and sorcery cards in your graveyard. Then you may return an instant or sorcery card from your graveyard to your hand. Exile Experimental Overload.
Sorcery
Experimental Overload (m21) 218
Herd Migration
Domain — Create a 3/3 green Beast creature token for each basic land type among lands you control.
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You gain 3 life.
Sorcery
Herd Migration (dmu) 165
Leyline Invocation
Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of lands you control.
Sorcery
Leyline Invocation (stx) 136
Seize the Storm
Create a red Elemental creature token with trample and "This token's power and toughness are each equal to the number of instant and sorcery cards in your graveyard plus the number of cards with flashback you own in exile."
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Seize the Storm (inr) 401
Snarl Song
Converge — Create two 0/0 green and blue Fractal creature tokens. Put X +1/+1 counters on each of them and you gain X life, where X is the number of colors of mana spent to cast this spell.
Sorcery
Snarl Song (sos) 161
Tyranid Invasion
Create a number of 3/3 green Tyranid Warrior creature tokens with trample equal to the number of opponents you have.
Sorcery
Tyranid Invasion (40k) 102
Wake the Dragon
Create a 6/6 black and red Dragon creature token with flying, menace, and "Whenever this token deals combat damage to a player, gain control of target artifact that player controls."
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Wake the Dragon (ltc) 74

Tokens

(CTRL to add secondary)

Tutor

Qty: 2 Price: $7.48
Conflux
Search your library for a white card, a blue card, a black card, a red card, and a green card. Reveal those cards, put them into your hand, then shuffle.
Sorcery
Conflux (a25) 202
Solve the Equation
Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.
Sorcery
Solve the Equation (stx) 54

Tutor

(CTRL to add secondary)

Maybeboard

Qty: 23 Price: $16.35
Atlantis Attacks
Teamwork 4 (As an additional cost to cast this spell, you may tap any number of creatures you control with total power 4 or more.)
Choose one. If this spell was cast using teamwork, choose both instead.
• Target player creates a 6/5 blue Leviathan creature token with hexproof.
• Return one or two target nonland permanents to their owners' hands.
Sorcery
Atlantis Attacks (msh) 46
Corpse Cobble
As an additional cost to cast this spell, sacrifice any number of creatures.
Create an X/X blue and black Zombie creature token with menace, where X is the total power of the sacrificed creatures.
Flashback
(You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.)
Instant
Corpse Cobble (mid) 214
Death Mutation
Destroy target nonblack creature. It can't be regenerated. Create X 1/1 green Saproling creature tokens, where X is that creature's mana value.
Sorcery
Death Mutation (cmd) 192
Dryad's Revival
Return target card from your graveyard to your hand.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Dryad's Revival (mid) 183
Elemental Eruption
Create a 4/4 red Dragon Elemental creature token with flying and prowess.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Sorcery
Elemental Eruption (otc) 27
Elemental Masterpiece
Create two 4/4 blue and red Elemental creature tokens.
, Discard this card: Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Sorcery
Elemental Masterpiece (stx) 182
Elemental Summoning
Create a 4/4 blue and red Elemental creature token.
Sorcery - Lesson
Elemental Summoning (stx) 183
Eureka Moment
Draw two cards. You may put a land card from your hand onto the battlefield.
Instant
Eureka Moment (soc) 308
Faerie Slumber Party
Return all creatures to their owners' hands. For each opponent who controlled a creature returned this way, you create two 1/1 blue Faerie creature tokens with flying and "This token can block only creatures with flying."
Sorcery
Faerie Slumber Party (woe) 311
Fling
As an additional cost to cast this spell, sacrifice a creature.
Fling deals damage equal to the sacrificed creature's power to any target.
Instant
Fling (pca) 44
Flurry of Horns
Create two 2/3 red Minotaur creature tokens with haste.
Sorcery
Flurry of Horns (jmp) 321
Game Plan
Assist (Another player can pay up to
of this spell's cost.)
Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Game Plan.
Sorcery
Game Plan (plst) BBD-35
Iridian Maelstrom
Destroy each creature that isn't all colors.
Sorcery
Iridian Maelstrom (dmc) 12
Knight Watch
Create two 2/2 white Knight creature tokens with vigilance.
Sorcery
Knight Watch (gtc) 19
Lorehold Command
Choose two —
• Create a 3/2 red and white Spirit creature token.
• Creatures you control get +1/+0 and gain indestructible and haste until end of turn.
• Lorehold Command deals 3 damage to any target. Target player gains 3 life.
• Sacrifice a permanent, then draw two cards.
Instant
Lorehold Command (stx) 199
Mammoth Bellow
Create a 5/5 green Elephant creature token.
Harmonize
(You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by
, where X is its power. Then exile this spell.)
Sorcery
Mammoth Bellow (tdm) 205
Mascot Exhibition
Create a 2/1 white and black Inkling creature token with flying, a 3/2 red and white Spirit creature token, and a 4/4 blue and red Elemental creature token.
Sorcery - Lesson
Mascot Exhibition (stx) 5
Necrotic Hex
Each player sacrifices six creatures of their choice. You create six tapped 2/2 black Zombie creature tokens.
Sorcery
Necrotic Hex (scd) 95
Retrieve the Esper
Create a 3/3 blue Robot Warrior artifact creature token. Then if this spell was cast from a graveyard, put two +1/+1 counters on that token.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Retrieve the Esper (fin) 68
Roar of the Wurm
Create a 6/6 green Wurm creature token.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Roar of the Wurm (plst) DDS-49
Rude Awakening
Choose one —
• Untap all lands you control.
• Until end of turn, lands you control become 2/2 creatures that are still lands.
Entwine
(Choose both if you pay the entwine cost.)
Sorcery
Rude Awakening (gvl) 22
Travel the Overworld
Affinity for Towns (This spell costs
less to cast for each Town you control.)
Draw four cards.
Sorcery
Travel the Overworld (fin) 82
Visionary's Dance
Create two 3/3 blue and red Elemental creature tokens with flying.
, Discard this card: Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
Sorcery
Visionary's Dance (sos) 242

Maybeboard

(CTRL to add secondary)

Deck Info

Deck stats

4 pips - 4 cards
11 mana - 10 cards
33 pips - 22 cards
22 mana - 20 cards
11 pips - 9 cards
11 mana - 10 cards
17 pips - 15 cards
13 mana - 12 cards
31 pips - 25 cards
20 mana - 19 cards
0 pips - 0 cards
8 mana - 8 cards
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

{"ops":[{"insert":"No permanent spells? No problem. Codie, Vociferous Codex is an open book of BOGO coupons. This turn 3 mana rock in the command zone lets us \"cascade\" into another instant or sorcery (but also control "},{"attributes":{"italic":true},"insert":"when"},{"insert":" we cast that free card that turn) and is ready to serve as your new favorite value engine. But while Codie's power is huge, his drawback restriction is a problem to be solved in the deck-brewing process. Codie is plainly a lure for contrarian deck builders who love cascade effects, spell-color variety, and a healthy challenge. \n\nIn short, Codie is going to enable us to outvalue our opponents in big ways. For board presence, we cast instants and sorceries that put bodies on the board. And to make sure we're always getting the BIGGEST value out of our spell-casts, nearly every spell in the deck is between 4 and 7 mana. No cascading into talismans or mana dorks here. Only spells with real substance. \n\nOur gameplan works like this: \n\tKeep a starting hand with no less than 3 lands. \nTurn 1: Land"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Turn 2: Land. Hopefully Boots for protection. Maybe Tolarian Winds if needed. "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Land. Codie on board. "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Land. Codie taps to produce WUBRG and cast a 5-mana value spell: "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Token creator"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Removal"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Ramp"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Then, Codie's ability finds a 4-mana spell that does more of the same by auto-playing either one of a: "},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"insert":"Token creator"},{"attributes":{"indent":3,"list":"ordered"},"insert":"\n"},{"insert":"Ramp"},{"attributes":{"indent":3,"list":"ordered"},"insert":"\n"},{"insert":"Rinse, Repeat, Produce overwhelming value. "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nPlays to look forward to: \nBody of Research + Swiftfoot Boots + Rogue's passage/Flame On! Is typically enough to eliminate a player. "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Then Fling it to eliminate another player."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Herd Migration into Tyranid Invasion for a board of 3/3s out of nowhere. "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Oversimplify to delete your opponents' creature abilities and \"go tall\" with your own big token."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Duneblast. This is elder dragon HIGHLANDER. There can be only one. "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Reign of the Pit. Build a Big Demon. It Flies! "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Interactive removal like Hunted by the Family, Grab the Reins, and Slave of Bolas. "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Cascading into Beacon of Immortality. lul. "},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":" \n"}]}
Support us on Patreon to remove ads
AutoNew CategoryMaybeboardSideboardPinned Cards