9 views7 hrs ago
Modern
Size: 60
No deck tags
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legendofa

9 views7 hrs ago
Modern
Size: 60
No deck tags

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Draw

Qty: 6 Price: $4.54
Faithless Looting
Draw two cards, then discard two cards.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Faithless Looting (soc) 244
Thrilling Discovery
You gain 2 life. Then you may discard two cards. If you do, draw three cards.
Sorcery
Thrilling Discovery (otc) 245

Draw

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Evasion

Qty: 2 Price: $1.58
Inkwell Leviathan
Trample
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Shroud (This creature can't be the target of spells or abilities.)
Creature Artifact - Leviathan
Inkwell Leviathan (2xm) 55

Evasion

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Land

Qty: 22 Price: $116.38
Clifftop Retreat
This land enters tapped unless you control a Mountain or a Plains.
: Add
or
.
Land
Clifftop Retreat (msc) 231
Darksteel Citadel
Indestructible
: Add
.
Artifact Land
Darksteel Citadel (brc) 180
Inspiring Vantage
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Inspiring Vantage (kld) 246
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (som) 242
Plains
(
: Add
.)
Basic Land - Plains
Plains (som) 232
Sacred Foundry
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Mountain
Sacred Foundry (rav) 280
Slayers' Stronghold
: Add
.
,
: Target creature gets +2/+0 and gains vigilance and haste until end of turn.
Land
Slayers' Stronghold (avr) 229

Land

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Protection

Qty: 5 Price: $5.85
Sphinx of the Steel Wind
Flying, first strike, vigilance, lifelink, protection from red and from green
Creature Artifact - Sphinx
Sphinx of the Steel Wind (ema) 207
Welding Jar
Sacrifice this artifact: Regenerate target artifact.
Artifact
Welding Jar (2xm) 307

Protection

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Ramp

Qty: 4 Price: $1.40
Pentad Prism
Sunburst (This artifact enters with a charge counter on it for each color of mana spent to cast it.)
Remove a charge counter from this artifact: Add one mana of any color.
Artifact
Pentad Prism (eoc) 56

Ramp

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Recursion

Qty: 7 Price: $8.21
Trash for Treasure
As an additional cost to cast this spell, sacrifice an artifact.
Return target artifact card from your graveyard to the battlefield.
Sorcery
Trash for Treasure (2xm) 148
Unburial Rites
Return target creature card from your graveyard to the battlefield.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Unburial Rites (2x2) 95

Recursion

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Removal

Qty: 14 Price: $18.26
Cataclysmic Gearhulk
Vigilance
When this creature enters, each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents they control, then sacrifices the rest.
Creature Artifact - Construct
Cataclysmic Gearhulk (kld) 9
Lightning Axe
As an additional cost to cast this spell, discard a card or pay
.
Lightning Axe deals 5 damage to target creature.
Instant
Lightning Axe (tsp) 168
Lightning Bolt
Lightning Bolt deals 3 damage to any target.
Instant
Lightning Bolt (m11) 149
Lightning Helix
Lightning Helix deals 3 damage to any target and you gain 3 life.
Instant
Lightning Helix (mma) 179
Sundering Titan
When this creature enters or leaves the battlefield, choose a land of each basic land type, then destroy those lands.
Creature Artifact - Golem
Sundering Titan (2xm) 292

Removal

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Sideboard

Qty: 15 Price: $61.77
Apostle's Blessing
(
can be paid with either
or 2 life.)
Target artifact or creature you control gains protection from artifacts or from the color of your choice until end of turn.
Instant
Apostle's Blessing (plst) MM2-8
Boseiju, Who Shelters All
Boseiju enters tapped.
, Pay 2 life: Add
. If that mana is spent on an instant or sorcery spell, that spell can't be countered.
Legendary Land
Boseiju, Who Shelters All (chk) 273
Duplicant
Imprint — When this creature enters, you may exile target nontoken creature.
As long as a card exiled with this creature is a creature card, this creature has the power, toughness, and creature types of the last creature card exiled with it. It's still a Shapeshifter.
Creature Artifact - Shapeshifter
Duplicant (mrd) 165
Karn, the Great Creator
Activated abilities of artifacts your opponents control can't be activated.
+1: Until your next turn, up to one target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value.
−2: You may reveal an artifact card you own from outside the game or choose a face-up artifact card you own in exile. Put that card into your hand.
Legendary Planeswalker - Karn
Karn, the Great Creator (war) 1
Leyline of Sanctity
If this card is in your opening hand, you may begin the game with it on the battlefield.
You have hexproof. (You can't be the target of spells or abilities your opponents control.)
Enchantment
Leyline of Sanctity (m20) 26
Steel Hellkite
Flying
: This creature gets +1/+0 until end of turn.
: Destroy each nonland permanent with mana value X whose controller was dealt combat damage by this creature this turn. Activate only once each turn.
Creature Artifact - Dragon
Steel Hellkite (tdc) 327
Volcanic Fallout
This spell can't be countered.
Volcanic Fallout deals 2 damage to each creature and each player.
Instant
Volcanic Fallout (cmr) 418
Wear
Destroy target artifact.
Fuse (You may cast one or both halves of this card from your hand.)
Instant
Wear // Tear (pip) 222

Sideboard

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Maybeboard

Qty: 7 Price: $148.23
Cityscape Leveler
Trample
When you cast this spell and whenever this creature attacks, destroy up to one target nonland permanent. Its controller creates a tapped Powerstone token.
Unearth
Creature Artifact - Construct
Cityscape Leveler (bro) 233
Extinguisher Battleship
When this Spacecraft enters, destroy target noncreature permanent. Then this Spacecraft deals 4 damage to each creature.
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 5+.)
5+ | Flying, trample
Artifact - Spacecraft
Extinguisher Battleship (eoe) 242
Kaldra Compleat
Living weapon
Indestructible
Equipped creature gets +5/+5 and has first strike, trample, indestructible, haste, and "Whenever this creature deals combat damage to a creature, exile that creature."
Equip
Legendary Artifact - Equipment
Kaldra Compleat (cmm) 958
Krang, Utrom Warlord
Flying, trample, indestructible, haste
Other artifact creatures you control have flying, trample, indestructible, and haste.
Legendary Creature Artifact - Robot Utrom
Krang, Utrom Warlord (tmt) 175
Phyrexian Fleshgorger
Prototype
— 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)
Menace, lifelink
Ward—Pay life equal to this creature's power.
Creature Artifact - Wurm Phyrexian
Phyrexian Fleshgorger (bro) 121
Portal to Phyrexia
When this artifact enters, each opponent sacrifices three creatures of their choice.
At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control. It's a Phyrexian in addition to its other types.
Artifact
Portal to Phyrexia (bro) 240
Wurmcoil Engine
Deathtouch, lifelink
When this creature dies, create a 3/3 colorless Phyrexian Wurm artifact creature token with deathtouch and a 3/3 colorless Phyrexian Wurm artifact creature token with lifelink.
Creature Artifact - Wurm Phyrexian
Wurmcoil Engine (2xm) 308

Maybeboard

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Deck Info

Deck stats

10 pips - 8 cards
16 mana - 16 cards
6 pips - 4 cards
4 mana - 4 cards
5 pips - 5 cards
4 mana - 4 cards
19 pips - 19 cards
19 mana - 19 cards
0 pips - 0 cards
4 mana - 4 cards
0 pips - 0 cards
5 mana - 5 cards
Card NameQtyOdds
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Deck extras (0)

Description

{"ops":[{"insert":"Reanimator decks got some pushes with the Modern Horizons sets, but nothing quite like this. [[Trash for Treasure]] is just as fast and more flexible than [[Goryo's Vengeance]] + [[Ephemerate]], and [[Sphinx of the Steel Wind]] can tank [[Atraxa, Grand Unifier]] all day. Realistically, this deck probably isn't going to break the Modern tier list, but it's fun, unique, and very affordable for Modern, and that's more important to me right now.\n\n"},{"attributes":{"bold":true},"insert":"Turn 0: Opening hand"},{"insert":"\nYour perfect starting hand has, in order of importance: two lands, a discard spell, a big artifact, a reanimator, and a trash artifact. This deck churns through its cards pretty fast, so this isn't a hard requirement, but the more of these, the better. You don't want to be stuck acting like a bad burn deck. Use mulligans; they're there for a reason.\n\n"},{"attributes":{"bold":true},"insert":"Turn 1: Fill your graveyard"},{"insert":"\nStart off with a [[Faithless Looting]] or [[Lightning Axe]] to discard your beater, pretty standard options for R reanimator decks. If you toss [[Unburial Rites]], you can get a discount on that later. \n\n"},{"attributes":{"bold":true},"insert":"Turn 2: Gather your resources"},{"insert":"\nThere are a couple options here. If you have a 0-cost artifact like [[Welding Jar]] or [[Darksteel Citadel]] in your hand, you can take the time to [[Lightning Bolt]] or [[Lightning Helix]] out a problem or two, or dig deep and toss more with [[Thrilling Discovery]]. Otherwise, [[Pentad Prism]] sets up turn 3 with extra mana and a trash artifact.\n\n"},{"attributes":{"bold":true},"insert":"Turn 3: The Payoff"},{"insert":"\nPlay an artifact if you need it, then throw out your reanimator. This is usually going to be [[Trash for Treasure]], but a full [[Pentad Prism]] can power out [[Unburial Rites]] from your hand or graveyard, or [[Cataclysmic Gearhulk]] from your hand in a pinch. \n\n"},{"attributes":{"bold":true},"insert":"Big artifacts"},{"insert":"\nThe artifacts are creatures mostly chosen for evasion, control, and what I wanted to play with, so pick your favorites. Some other thoughts are in the maybeboard. [[Sundering Titan]] punishes shock lands and surveil lands, [[Cataclysmic Gearhulk]] is a solid imitation of a boardwipe, and [[Inkwell Leviathan]] and [[Sphinx of the Steel Wind]] handle the popular blue and red decks.\n\n"},{"attributes":{"bold":true},"insert":"Lands"},{"insert":"\nFor color, start with the basic [[Plains]] and [[Mountains]] and work out from there. The speed of this deck lets [[Inspiring Vantage]] come in with no drawback. [[Sacred Foundry]] and [[Clifftop Retreat]] fill out the rest of the core, and the Foundry can be given to [[Sundering Titan]] as needed. For utility, [[Darksteel Citadel]] is an artifact land that enters untapped for a turn 3 T4T, and the +2/+0 and vigilance from [[Slayers' Stronghold]] give some inevitability.\n"}]}
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