Sinnisterowl
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Commander
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{"ops":[{"insert":"Built around my home pod and for the lgs\n\nthis deck can absolutely storm out some crazy turns fairly \"early\" because of how "},{"insert":{"card-link":"Rakdos, the Muscle"}},{"insert":" ability works so long as you have creatures that can be sac'd you'll have cards at your disposal at least once per turn with him the deck has a multitude of ways to sac our creatures I purposely have excluded "},{"insert":{"card-link":"Ashnod's Altar"}},{"insert":" &"},{"insert":{"card-link":"Phyrexian Altar"}},{"insert":" as they allow the deck to storm off far more aggressively than I would like in their stead we have "},{"insert":{"card-link":"Altar of Dementia"}},{"insert":" "},{"insert":{"card-link":"Viscera Seer"}},{"insert":" "},{"insert":{"card-link":"Umbral Collar Zealot"}},{"insert":{"card-link":"Woe Strider"}},{"insert":" "},{"insert":{"card-link":"Yahenni, Undying Partisan"}},{"insert":" as our free repeatable sac outlets as well as a healthy amount of other repeatable with a condition or one time sac options in an ideal world you wont have to sac more than a few creatures that you own before you can start stealing and sacrificing your opponents creatures for our own good fodder targets "},{"insert":{"card-link":"Gollum, Patient Plotter"}},{"insert":" "},{"insert":{"card-link":"Gollum the Abandoned"}},{"insert":"for the repeatable recursion along with "},{"insert":{"card-link":"Undead Sprinter"}},{"insert":" \n "},{"insert":{"card-link":"Atsushi, the Blazing Sky"}},{"insert":" / "},{"insert":{"card-link":"Junji, the Midnight Sky"}},{"insert":" for their death triggers "},{"insert":{"card-link":"The Sackville-Bagginses"}},{"insert":" "},{"insert":{"card-link":"God-Eternal Bontu"}},{"insert":" "},{"insert":{"card-link":"Disciple of Bolas"}},{"insert":" also great sac targets after they enter depending on your board state bontu could kill a player or players by exiling the remainder of their library while drawing a load of cards the same goes for disciple of bolas\nThe removal suite of this deck is full of jank nonsense because we will most likely be stealing our opponents removal but our removal also relies heavily on having sac outlets by stealing things on the board with "},{"insert":{"card-link":"Zealous Conscripts"}},{"insert":" "},{"insert":{"card-link":"Sauron, the Lidless Eye"}},{"insert":" "},{"insert":{"card-link":"Hideous Taskmaster"}},{"insert":" and then using them as fodder to melt more of our opponents libraries alongside a few other more generic removal \n\nwork in progmess\n"}]}
Rakdos, the Muscle
Flying, trample
Whenever you sacrifice another creature, exile cards equal to its mana value from the top of target player's library. Until your next end step, you may play those cards, and mana of any type can be spent to cast those spells.
Sacrifice another creature: Rakdos gains indestructible until end of turn. Tap it. Activate only once each turn.
Whenever you sacrifice another creature, exile cards equal to its mana value from the top of target player's library. Until your next end step, you may play those cards, and mana of any type can be spent to cast those spells.
Sacrifice another creature: Rakdos gains indestructible until end of turn. Tap it. Activate only once each turn.
Legendary Creature - Demon Mercenary

Commander
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Drain
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Black Market Connections
At the beginning of your first main phase, choose one or more —
• Sell Contraband — Create a Treasure token. You lose 1 life.
• Buy Information — Draw a card. You lose 2 life.
• Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It is every creature type.)
• Sell Contraband — Create a Treasure token. You lose 1 life.
• Buy Information — Draw a card. You lose 2 life.
• Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It is every creature type.)
Enchantment

God-Eternal Bontu
Menace
When God-Eternal Bontu enters, sacrifice any number of other permanents, then draw that many cards.
When God-Eternal Bontu dies or is put into exile from the battlefield, you may put her into her owner's library third from the top.
When God-Eternal Bontu enters, sacrifice any number of other permanents, then draw that many cards.
When God-Eternal Bontu dies or is put into exile from the battlefield, you may put her into her owner's library third from the top.
Legendary Creature - Zombie God

Sivriss, Nightmare Speaker
, Sacrifice another creature or an artifact: For each opponent, you mill a card, then return that card from your graveyard to your hand unless that player pays 3 life. (To mill a card, put the top card of your library into your graveyard.)
Choose a Background (You can have a Background as a second commander.)
Choose a Background (You can have a Background as a second commander.)
Legendary Creature - Cleric Snake Warlock

Draw
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Nalfeshnee
Flying
Whenever you cast a spell from exile, copy it. You may choose new targets for the copy. If it's a permanent spell, the copy gains haste and "At the beginning of the end step, sacrifice this permanent." (A copy of a permanent spell becomes a token.)
Whenever you cast a spell from exile, copy it. You may choose new targets for the copy. If it's a permanent spell, the copy gains haste and "At the beginning of the end step, sacrifice this permanent." (A copy of a permanent spell becomes a token.)
Creature - Beast Demon

Prosper, Tome-Bound
Deathtouch
Mystic Arcanum — At the beginning of your end step, exile the top card of your library. Until the end of your next turn, you may play that card.
Pact Boon — Whenever you play a card from exile, create a Treasure token.
Mystic Arcanum — At the beginning of your end step, exile the top card of your library. Until the end of your next turn, you may play that card.
Pact Boon — Whenever you play a card from exile, create a Treasure token.
Legendary Creature - Warlock Tiefling

Wild-Magic Sorcerer
The first spell you cast from exile each turn has cascade. (When you cast your first spell from exile, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Creature - Shaman Orc Sorcerer

Exile
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Gollum the Abandoned
Gollum can't block.
When Gollum enters, exile up to one target card from an opponent's graveyard. Each opponent loses 2 life.
, Sacrifice an artifact or creature: Return this card from your graveyard to your hand. Activate only as a sorcery.
When Gollum enters, exile up to one target card from an opponent's graveyard. Each opponent loses 2 life.
, Sacrifice an artifact or creature: Return this card from your graveyard to your hand. Activate only as a sorcery.
Legendary Creature - Horror Halfling

Fodder
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Land
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Ramp
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Dollhouse of Horrors
, , Exile a creature card from your graveyard: Create a token that's a copy of the exiled card, except it's a 0/0 Construct artifact in addition to its other types and it has "This token gets +1/+1 for each Construct you control." It gains haste until end of turn. Activate only as a sorcery.
Artifact

Recursion
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Removal
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Woe Strider
When this creature enters, create a 0/1 white Goat creature token.
Sacrifice another creature: Scry 1.
Escape—, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
This creature escapes with two +1/+1 counters on it.
Sacrifice another creature: Scry 1.
Escape—, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
This creature escapes with two +1/+1 counters on it.
Creature - Horror

Sac Outlet
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Gonti, Lord of Luxury
Deathtouch
When Gonti enters, look at the top four cards of target opponent's library, exile one of them face down, then put the rest on the bottom of that library in a random order. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.
When Gonti enters, look at the top four cards of target opponent's library, exile one of them face down, then put the rest on the bottom of that library in a random order. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.
Legendary Creature - Rogue Aetherborn

Gonti, Night Minister
Whenever a player casts a spell they don't own, that player creates a Treasure token.
Whenever a creature deals combat damage to one of your opponents, its controller looks at the top card of that opponent's library and exiles it face down. They may play that card for as long as it remains exiled. Mana of any type can be spent to cast a spell this way.
Whenever a creature deals combat damage to one of your opponents, its controller looks at the top card of that opponent's library and exiles it face down. They may play that card for as long as it remains exiled. Mana of any type can be spent to cast a spell this way.
Legendary Creature - Rogue Aetherborn

Grenzo, Havoc Raiser
Whenever a creature you control deals combat damage to a player, choose one —
• Goad target creature that player controls.
• Exile the top card of that player's library. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.
• Goad target creature that player controls.
• Exile the top card of that player's library. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.
Legendary Creature - Goblin Rogue

Hideous Taskmaster
Devoid (This card has no color.)
When you cast this spell, for each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain trample, haste, and annihilator 1 until end of turn.
Trample, haste, annihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent of their choice.)
When you cast this spell, for each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain trample, haste, and annihilator 1 until end of turn.
Trample, haste, annihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent of their choice.)
Creature - Eldrazi

Puppeteer Clique
Flying
When this creature enters, put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. At the beginning of your next end step, exile it.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
When this creature enters, put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. At the beginning of your next end step, exile it.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature - Wizard Faerie

Ragavan, Nimble Pilferer
Whenever Ragavan deals combat damage to a player, create a Treasure token and exile the top card of that player's library. Until end of turn, you may cast that card.
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Legendary Creature - Pirate Monkey

Theft
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Deck Info
Deck stats
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Description
{"ops":[{"insert":"Built around my home pod and for the lgs\n\nthis deck can absolutely storm out some crazy turns fairly \"early\" because of how "},{"insert":{"card-link":"Rakdos, the Muscle"}},{"insert":" ability works so long as you have creatures that can be sac'd you'll have cards at your disposal at least once per turn with him the deck has a multitude of ways to sac our creatures I purposely have excluded "},{"insert":{"card-link":"Ashnod's Altar"}},{"insert":" &"},{"insert":{"card-link":"Phyrexian Altar"}},{"insert":" as they allow the deck to storm off far more aggressively than I would like in their stead we have "},{"insert":{"card-link":"Altar of Dementia"}},{"insert":" "},{"insert":{"card-link":"Viscera Seer"}},{"insert":" "},{"insert":{"card-link":"Umbral Collar Zealot"}},{"insert":{"card-link":"Woe Strider"}},{"insert":" "},{"insert":{"card-link":"Yahenni, Undying Partisan"}},{"insert":" as our free repeatable sac outlets as well as a healthy amount of other repeatable with a condition or one time sac options in an ideal world you wont have to sac more than a few creatures that you own before you can start stealing and sacrificing your opponents creatures for our own good fodder targets "},{"insert":{"card-link":"Gollum, Patient Plotter"}},{"insert":" "},{"insert":{"card-link":"Gollum the Abandoned"}},{"insert":"for the repeatable recursion along with "},{"insert":{"card-link":"Undead Sprinter"}},{"insert":" \n "},{"insert":{"card-link":"Atsushi, the Blazing Sky"}},{"insert":" / "},{"insert":{"card-link":"Junji, the Midnight Sky"}},{"insert":" for their death triggers "},{"insert":{"card-link":"The Sackville-Bagginses"}},{"insert":" "},{"insert":{"card-link":"God-Eternal Bontu"}},{"insert":" "},{"insert":{"card-link":"Disciple of Bolas"}},{"insert":" also great sac targets after they enter depending on your board state bontu could kill a player or players by exiling the remainder of their library while drawing a load of cards the same goes for disciple of bolas\nThe removal suite of this deck is full of jank nonsense because we will most likely be stealing our opponents removal but our removal also relies heavily on having sac outlets by stealing things on the board with "},{"insert":{"card-link":"Zealous Conscripts"}},{"insert":" "},{"insert":{"card-link":"Sauron, the Lidless Eye"}},{"insert":" "},{"insert":{"card-link":"Hideous Taskmaster"}},{"insert":" and then using them as fodder to melt more of our opponents libraries alongside a few other more generic removal \n\nwork in progmess\n"}]}
































































