Steady4193
384 views2 days ago
Commander
Size: 101Salt sum: 53.34
Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.
{"ops":[{"insert":"THIS PRIMER IS OLD AND CHANGES HAVE BEEN MADE. THIS DOES NOT REFLECT IT\"S CURRENT INCARNATION\n\n\nPrimer: Inciteful Diplomacy 👑🎭\nWelcome to "},{"attributes":{"bold":true},"insert":"Inciteful Diplomacy"},{"insert":", a highly political Mardu control deck helmed by "},{"attributes":{"bold":true},"insert":"Queen Marchesa"},{"insert":" (long may she reign). This deck is a reactive "},{"attributes":{"bold":true},"insert":"Aikido and Forced Combat"},{"insert":" build explicitly tuned to survive and conquer massive multiplayer lobbies. Instead of building a massive army or racing to combo out early, it turns the table into a gladiatorial arena where your opponents are forced to tear each other apart, while you sit safely behind a political shield and weaponize their own aggression against them.\n\n\n🔮 How the Deck Works (The Core Engine)\nThe deck functions through a meticulous "},{"attributes":{"bold":true},"insert":"Goad, Pillow Fort, and Damage Redirection pipeline"},{"insert":" that completely shifts threat assessment away from you while fueling your resources.\n"},{"attributes":{"bold":true},"insert":"Claim the Crown:"},{"insert":" Cast Queen Marchesa to introduce the Monarch mechanic, drawing you extra cards and turning the game into a chaotic scramble as opponents focus on stealing the crown from one another."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Erect the Pillow Fort:"},{"insert":" Use terrifying combat deterrents like "},{"attributes":{"bold":true},"insert":"No Mercy"},{"insert":", "},{"attributes":{"bold":true},"insert":"Pariah"},{"insert":", and "},{"attributes":{"bold":true},"insert":"Brash Taunter"},{"insert":" to make attacking you mathematically or actively suicidal."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Sow Chaos (Goad):"},{"insert":" Force your opponents' best creatures to attack your "},{"attributes":{"italic":true},"insert":"other"},{"insert":" rivals using cards like "},{"attributes":{"bold":true},"insert":"Karazikar, the Eye Tyrant"},{"insert":", "},{"attributes":{"bold":true},"insert":"Nelly Borca"},{"insert":", and "},{"attributes":{"bold":true},"insert":"Kardur, Doomscourge"},{"insert":". When they slaughter each other, you harvest massive card draw."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"The Aikido Snare:"},{"insert":" When an opponent finally tries to break through your line to kill you, snap the trap with instant-speed redirection spells like "},{"attributes":{"bold":true},"insert":"Deflecting Palm"},{"insert":", "},{"attributes":{"bold":true},"insert":"Comeuppance"},{"insert":", or "},{"attributes":{"bold":true},"insert":"Inkshield"},{"insert":" to turn their game-ending strike into their own immediate execution."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n\n🧩 Categorized Card Choices\n\n"},{"attributes":{"bold":true},"insert":"1. The Commander (The Political Anchor)"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Queen Marchesa:"},{"insert":" Sets the political tone for the pod and generates steady card advantage as the Monarch. Losing the crown prompts her to generate deathtouch/haste Assassin tokens as defensive deterrents and sacrifice fodder."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"2. The Puppeteers (The Forced Combat Engine)"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Nelly Borca & Karazikar:"},{"insert":" Goad key threats and incentivize attacking elsewhere for mutual card draw."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Khârn the Betrayer & Combat Manipulation:"},{"insert":" Gifted assets like Khârn bounce around the table forcing attacks, while cards like "},{"attributes":{"italic":true},"insert":"Taunt from the Rampart"},{"insert":" and "},{"attributes":{"italic":true},"insert":"Take the Bait"},{"insert":" completely dictate combat and block restrictions."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"3. The Toolbox and The Trap (The Sunforger Engine)"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Sunforger:"},{"insert":" For 2 mana, unattach to tutor and cast any Red/White instant of mana value 4 or less for free. Package spells include "},{"attributes":{"italic":true},"insert":"Deflecting Palm"},{"insert":", "},{"attributes":{"italic":true},"insert":"Reprieve"},{"insert":", "},{"attributes":{"italic":true},"insert":"Fracture"},{"insert":", and "},{"attributes":{"italic":true},"insert":"Return the Favor"},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"4. Board Melts & Closers"},{"insert":"\nCombos like "},{"attributes":{"bold":true},"insert":"Repercussion"},{"insert":" paired with "},{"attributes":{"italic":true},"insert":"Blasphemous Act"},{"insert":" or "},{"attributes":{"italic":true},"insert":"Chandra's Ignition"},{"insert":", alongside repeatable loops via "},{"attributes":{"italic":true},"insert":"Thornbite Staff"},{"insert":" or "},{"attributes":{"italic":true},"insert":"Isochron Scepter"},{"insert":", create devastating win conditions and board locks."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n\n💥 Crucial Synergies & Combos (Summary)\n"},{"attributes":{"bold":true},"insert":"Brash Taunter + Arcbond:"},{"insert":" Radiates damage to all creatures and players while triggering the Taunter's face-damage ability for massive retaliatory math."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Arcbond + Pariah Loop:"},{"insert":" Creates a self-sustaining loop redirecting damage back onto an indestructible creature to wipe out opponent health pools."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Mistveil Plains + Sunforger & Theft/Sacrifice/Rector Lines:"},{"insert":" Recycle instant spells from your graveyard, steal boards with "},{"attributes":{"italic":true},"insert":"Insurrection"},{"insert":" before sacrificing them for value, or cheat powerful enchantments into play using "},{"attributes":{"italic":true},"insert":"Academy Rector"},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":"(For the exact step-by-step math and setup details of these advanced combos, please refer to the referenced source document.)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n\n🕹 Strategy & Play Tips\n"},{"attributes":{"bold":true},"insert":"Complacency is Your Shield:"},{"insert":" Let aggressive and combo players exhaust resources while you drop low-profile draw engines and appear harmless."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Losing the Monarch is a Good Thing:"},{"insert":" Allow opponents to fight over the crown and take damage doing so; reclaim it later at your leisure."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Sunforger Open-Mana Etiquette:"},{"insert":" Always pass with Red and White mana open to deter attacks through sheer psychological threat."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n\n\nAI Generated Primer\n"}]}
Commander
Commander
(CTRL to add secondary)
Burn
Prisoner's Dilemma
Each opponent secretly chooses silence or snitch, then the choices are revealed. If each opponent chose silence, Prisoner's Dilemma deals 4 damage to each of them. If each opponent chose snitch, Prisoner's Dilemma deals 8 damage to each of them. Otherwise, Prisoner's Dilemma deals 12 damage to each opponent who chose silence.
Flashback
Flashback
Sorcery

Purphoros, God of the Forge
Indestructible
As long as your devotion to red is less than five, Purphoros isn't a creature.
Whenever another creature you control enters, Purphoros deals 2 damage to each opponent.
: Creatures you control get +1/+0 until end of turn.
As long as your devotion to red is less than five, Purphoros isn't a creature.
Whenever another creature you control enters, Purphoros deals 2 damage to each opponent.
: Creatures you control get +1/+0 until end of turn.
Legendary Creature Enchantment - God

Burn
(CTRL to add secondary)
Draw
Khârn the Betrayer
Berzerker — Khârn the Betrayer attacks or blocks each combat if able.
Sigil of Corruption — When you lose control of Khârn the Betrayer, draw two cards.
The Betrayer — If damage would be dealt to Khârn the Betrayer, prevent that damage and an opponent of your choice gains control of it.
Sigil of Corruption — When you lose control of Khârn the Betrayer, draw two cards.
The Betrayer — If damage would be dealt to Khârn the Betrayer, prevent that damage and an opponent of your choice gains control of it.
Legendary Creature - Berserker Astartes

Draw
(CTRL to add secondary)
Land
Gemstone Caverns
If this card is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand.
: Add . If Gemstone Caverns has a luck counter on it, instead add one mana of any color.
: Add . If Gemstone Caverns has a luck counter on it, instead add one mana of any color.
Legendary Land

Land
(CTRL to add secondary)
Protection
Comeuppance
Prevent all damage that would be dealt to you and planeswalkers you control this turn by sources you don't control. If damage from a creature source is prevented this way, Comeuppance deals that much damage to that creature. If damage from a noncreature source is prevented this way, Comeuppance deals that much damage to the source's controller.
Instant

Dawn's Truce
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.)
You and permanents you control gain hexproof until end of turn. If the gift was promised, permanents you control also gain indestructible until end of turn.
You and permanents you control gain hexproof until end of turn. If the gift was promised, permanents you control also gain indestructible until end of turn.
Instant

Gisela, Blade of Goldnight
Flying, first strike
If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead.
If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up.
If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead.
If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up.
Legendary Creature - Angel

Kardur, Doomscourge
When Kardur enters, until your next turn, creatures your opponents control attack each combat if able and attack a player other than you if able.
Whenever an attacking creature dies, each opponent loses 1 life and you gain 1 life.
Whenever an attacking creature dies, each opponent loses 1 life and you gain 1 life.
Legendary Creature - Demon Berserker

Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

Protection
(CTRL to add secondary)
Ramp
Ramp
(CTRL to add secondary)
Removal
Ghoulish Impetus
Enchant creature
Enchanted creature gets +1/+1, has deathtouch, and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
When enchanted creature dies, return this card to the battlefield at the beginning of the next end step.
Enchanted creature gets +1/+1, has deathtouch, and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
When enchanted creature dies, return this card to the battlefield at the beginning of the next end step.
Enchantment - Aura

Removal
(CTRL to add secondary)
Stax
Stax
(CTRL to add secondary)
Tutor
Fighter Class
(Gain the next level as a sorcery to add its ability.)
When this Class enters, search your library for an Equipment card, reveal it, put it into your hand, then shuffle.
: Level 2
Equip abilities you activate cost less to activate.
: Level 3
Whenever a creature you control attacks, up to one target creature blocks it this combat if able.
When this Class enters, search your library for an Equipment card, reveal it, put it into your hand, then shuffle.
: Level 2
Equip abilities you activate cost less to activate.
: Level 3
Whenever a creature you control attacks, up to one target creature blocks it this combat if able.
Enchantment - Class

Tutor
(CTRL to add secondary)
Untap
Untap
(CTRL to add secondary)
Deck Info
Deck stats
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
Description
{"ops":[{"insert":"THIS PRIMER IS OLD AND CHANGES HAVE BEEN MADE. THIS DOES NOT REFLECT IT\"S CURRENT INCARNATION\n\n\nPrimer: Inciteful Diplomacy 👑🎭\nWelcome to "},{"attributes":{"bold":true},"insert":"Inciteful Diplomacy"},{"insert":", a highly political Mardu control deck helmed by "},{"attributes":{"bold":true},"insert":"Queen Marchesa"},{"insert":" (long may she reign). This deck is a reactive "},{"attributes":{"bold":true},"insert":"Aikido and Forced Combat"},{"insert":" build explicitly tuned to survive and conquer massive multiplayer lobbies. Instead of building a massive army or racing to combo out early, it turns the table into a gladiatorial arena where your opponents are forced to tear each other apart, while you sit safely behind a political shield and weaponize their own aggression against them.\n\n\n🔮 How the Deck Works (The Core Engine)\nThe deck functions through a meticulous "},{"attributes":{"bold":true},"insert":"Goad, Pillow Fort, and Damage Redirection pipeline"},{"insert":" that completely shifts threat assessment away from you while fueling your resources.\n"},{"attributes":{"bold":true},"insert":"Claim the Crown:"},{"insert":" Cast Queen Marchesa to introduce the Monarch mechanic, drawing you extra cards and turning the game into a chaotic scramble as opponents focus on stealing the crown from one another."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Erect the Pillow Fort:"},{"insert":" Use terrifying combat deterrents like "},{"attributes":{"bold":true},"insert":"No Mercy"},{"insert":", "},{"attributes":{"bold":true},"insert":"Pariah"},{"insert":", and "},{"attributes":{"bold":true},"insert":"Brash Taunter"},{"insert":" to make attacking you mathematically or actively suicidal."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Sow Chaos (Goad):"},{"insert":" Force your opponents' best creatures to attack your "},{"attributes":{"italic":true},"insert":"other"},{"insert":" rivals using cards like "},{"attributes":{"bold":true},"insert":"Karazikar, the Eye Tyrant"},{"insert":", "},{"attributes":{"bold":true},"insert":"Nelly Borca"},{"insert":", and "},{"attributes":{"bold":true},"insert":"Kardur, Doomscourge"},{"insert":". When they slaughter each other, you harvest massive card draw."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"The Aikido Snare:"},{"insert":" When an opponent finally tries to break through your line to kill you, snap the trap with instant-speed redirection spells like "},{"attributes":{"bold":true},"insert":"Deflecting Palm"},{"insert":", "},{"attributes":{"bold":true},"insert":"Comeuppance"},{"insert":", or "},{"attributes":{"bold":true},"insert":"Inkshield"},{"insert":" to turn their game-ending strike into their own immediate execution."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\n\n🧩 Categorized Card Choices\n\n"},{"attributes":{"bold":true},"insert":"1. The Commander (The Political Anchor)"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Queen Marchesa:"},{"insert":" Sets the political tone for the pod and generates steady card advantage as the Monarch. Losing the crown prompts her to generate deathtouch/haste Assassin tokens as defensive deterrents and sacrifice fodder."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"2. The Puppeteers (The Forced Combat Engine)"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Nelly Borca & Karazikar:"},{"insert":" Goad key threats and incentivize attacking elsewhere for mutual card draw."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Khârn the Betrayer & Combat Manipulation:"},{"insert":" Gifted assets like Khârn bounce around the table forcing attacks, while cards like "},{"attributes":{"italic":true},"insert":"Taunt from the Rampart"},{"insert":" and "},{"attributes":{"italic":true},"insert":"Take the Bait"},{"insert":" completely dictate combat and block restrictions."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"3. The Toolbox and The Trap (The Sunforger Engine)"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Sunforger:"},{"insert":" For 2 mana, unattach to tutor and cast any Red/White instant of mana value 4 or less for free. Package spells include "},{"attributes":{"italic":true},"insert":"Deflecting Palm"},{"insert":", "},{"attributes":{"italic":true},"insert":"Reprieve"},{"insert":", "},{"attributes":{"italic":true},"insert":"Fracture"},{"insert":", and "},{"attributes":{"italic":true},"insert":"Return the Favor"},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"4. Board Melts & Closers"},{"insert":"\nCombos like "},{"attributes":{"bold":true},"insert":"Repercussion"},{"insert":" paired with "},{"attributes":{"italic":true},"insert":"Blasphemous Act"},{"insert":" or "},{"attributes":{"italic":true},"insert":"Chandra's Ignition"},{"insert":", alongside repeatable loops via "},{"attributes":{"italic":true},"insert":"Thornbite Staff"},{"insert":" or "},{"attributes":{"italic":true},"insert":"Isochron Scepter"},{"insert":", create devastating win conditions and board locks."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n\n💥 Crucial Synergies & Combos (Summary)\n"},{"attributes":{"bold":true},"insert":"Brash Taunter + Arcbond:"},{"insert":" Radiates damage to all creatures and players while triggering the Taunter's face-damage ability for massive retaliatory math."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Arcbond + Pariah Loop:"},{"insert":" Creates a self-sustaining loop redirecting damage back onto an indestructible creature to wipe out opponent health pools."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Mistveil Plains + Sunforger & Theft/Sacrifice/Rector Lines:"},{"insert":" Recycle instant spells from your graveyard, steal boards with "},{"attributes":{"italic":true},"insert":"Insurrection"},{"insert":" before sacrificing them for value, or cheat powerful enchantments into play using "},{"attributes":{"italic":true},"insert":"Academy Rector"},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"italic":true},"insert":"(For the exact step-by-step math and setup details of these advanced combos, please refer to the referenced source document.)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n\n🕹 Strategy & Play Tips\n"},{"attributes":{"bold":true},"insert":"Complacency is Your Shield:"},{"insert":" Let aggressive and combo players exhaust resources while you drop low-profile draw engines and appear harmless."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Losing the Monarch is a Good Thing:"},{"insert":" Allow opponents to fight over the crown and take damage doing so; reclaim it later at your leisure."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Sunforger Open-Mana Etiquette:"},{"insert":" Always pass with Red and White mana open to deter attacks through sheer psychological threat."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n\n\nAI Generated Primer\n"}]}























































































