lilbro
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Commander
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Commander
Crazy Hand
Haste Menace Trample eminence partner
[The Destruction of Adam] As long as Crazy Hand is in your command
zone, whenever a Boss creature you control is put into a graveyard you may pay 3 life. if you do, put Crazy Hand onto the battlefield from the command zone.
[End all be all] As long as your life total is 10 or less, Crazy Hand gets +10/+6 and has Double Strike.
[creator] can use all colors.
[The Destruction of Adam] As long as Crazy Hand is in your command
zone, whenever a Boss creature you control is put into a graveyard you may pay 3 life. if you do, put Crazy Hand onto the battlefield from the command zone.
[End all be all] As long as your life total is 10 or less, Crazy Hand gets +10/+6 and has Double Strike.
[creator] can use all colors.
Legendary Creature
10 / 6
Master Hand
Vigilance Reach Trampe eminence partner
[The Creation of Adam] as long as Master Hand is in your command zone if damage would reduce your life becomes 10 instead. put
Master Hand onto the battlefield, then end the turn. (Activate only once per game.)
[End all be all] As long as your life total is 10 or less Master Hand gets +6/+10.
[counterbalance] Whenever a Boss creature enters the battlefield under your control, target opponent creates a Hero creature token relevant to that Boss.
[creator] can use all colors.
マスターハンド Crea-Main Master Hand Главная рука Mão Mestra Therefore i Am 'Master Hand'
[The Creation of Adam] as long as Master Hand is in your command zone if damage would reduce your life becomes 10 instead. put
Master Hand onto the battlefield, then end the turn. (Activate only once per game.)
[End all be all] As long as your life total is 10 or less Master Hand gets +6/+10.
[counterbalance] Whenever a Boss creature enters the battlefield under your control, target opponent creates a Hero creature token relevant to that Boss.
[creator] can use all colors.
マスターハンド Crea-Main Master Hand Главная рука Mão Mestra Therefore i Am 'Master Hand'
legendary creature - Boss
Commander
(CTRL to add secondary)
Custom Card
Bowser, King of the Koopas
Trample
Lava Submersion — When Bowser dies, return him to the battlefield under his owner’s control transformed into Dry Bowser.
Spiked Shell — Prevent all noncombat damage that would be dealt to Bowser, King of the Koopas.
Fire Breath — : Bowser gets +1/+0 until end of turn. When you activate this ability, Bowser deals 1 damage to any target unless its controller pays .
Lava Submersion — When Bowser dies, return him to the battlefield under his owner’s control transformed into Dry Bowser.
Spiked Shell — Prevent all noncombat damage that would be dealt to Bowser, King of the Koopas.
Fire Breath — : Bowser gets +1/+0 until end of turn. When you activate this ability, Bowser deals 1 damage to any target unless its controller pays .
Legendary Creature - Turtle Boss
5 / 5
Dancer of the Boreal Valley
Double Strike
Graceful Combo — Whenever Dancer of the Boreal Valley attacks, it gets +1/+1 until end of turn for each other permanent you control with “Boreal Valley” in its name. It can’t be blocked this turn except by two or more creatures.
Frigid Onslaught — Whenever Dancer of the Boreal Valley and a creature named Vordt of the Boreal Valley attack together, tap up to two target creatures. Those creatures don’t untap during their controller’s next untap step.
Graceful Combo — Whenever Dancer of the Boreal Valley attacks, it gets +1/+1 until end of turn for each other permanent you control with “Boreal Valley” in its name. It can’t be blocked this turn except by two or more creatures.
Frigid Onslaught — Whenever Dancer of the Boreal Valley and a creature named Vordt of the Boreal Valley attack together, tap up to two target creatures. Those creatures don’t untap during their controller’s next untap step.
Legendary Creature - Boss Knight
4 / 4
Emma, High Priestess
Choose one —
• Target player gains 3 life.
• Target player gains 1 life for each card in their graveyard.
Search your library for a card with “ Vordt of the Boreal Valley ” in its name, reveal it, put it into your hand, then shuffle. You may cast a card with “ Vordt of the Boreal Valley ” in its name from your hand without paying its mana cost.
Emma, High Priestess: Activate only if you have five or more loyalty counters. When Emma, High Priestess dies or is sacrificed, you may search your library and graveyard for a card named Dancer of the Boreal Valley, reveal it, put it into your hand, then shuffle.
• Target player gains 3 life.
• Target player gains 1 life for each card in their graveyard.
Search your library for a card with “ Vordt of the Boreal Valley ” in its name, reveal it, put it into your hand, then shuffle. You may cast a card with “ Vordt of the Boreal Valley ” in its name from your hand without paying its mana cost.
Emma, High Priestess: Activate only if you have five or more loyalty counters. When Emma, High Priestess dies or is sacrificed, you may search your library and graveyard for a card named Dancer of the Boreal Valley, reveal it, put it into your hand, then shuffle.
Legendary — Emma Planeswalker
3
Irithyll of the Boreal Valley
Irithyll of the Boreal Valley enters the battlefield tapped unless you control another permanent with "Boreal Valley" in its name.
: Add or .
The Moonlit City : Add Spend this mana only to cast Boss spells or activate abilities of Bosses you control. Activate only if you control a permanent with "Boreal Valley" in its name.
: Add or .
The Moonlit City : Add Spend this mana only to cast Boss spells or activate abilities of Bosses you control. Activate only if you control a permanent with "Boreal Valley" in its name.
Legendary Land
Vordt of the Boreal Valley
Trample
Frostbite — Whenever Vordt of the Boreal Valley deals combat damage to a creature, tap that creature. It doesn’t untap during its controller’s next untap step.
Outrider Charge — Whenever Vordt attacks, it gets +2/+2 and gains hexproof until end of turn for each other permanent you control with “Boreal Valley” in its name.
: Monstrosity 2. (If this creature isn’t monstrous, put two +1/+1 counters on it and it becomes monstrous.) As long as Vordt is monstrous, it has haste and must be attacked if able.
Frostbite — Whenever Vordt of the Boreal Valley deals combat damage to a creature, tap that creature. It doesn’t untap during its controller’s next untap step.
Outrider Charge — Whenever Vordt attacks, it gets +2/+2 and gains hexproof until end of turn for each other permanent you control with “Boreal Valley” in its name.
: Monstrosity 2. (If this creature isn’t monstrous, put two +1/+1 counters on it and it becomes monstrous.) As long as Vordt is monstrous, it has haste and must be attacked if able.
Legendary Creature Boss Knight
Custom Card
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Deck Info
Deck stats
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