88 views29 hrs ago
Commander
Size: 100Salt sum: 30.41
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WiNg0o

88 views29 hrs ago
Commander
Size: 100Salt sum: 30.41

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{"ops":[{"insert":"This is a deck I made because I used to run "},{"insert":{"card-link":"Catapult Master"}},{"insert":" way back during the Onslaught days and wanted to build around him.\n\nAbdel's ability to generate soldier tokens is amazing for this, and it's fun that he's primarily used for just his blink qualities and I want to play soldiers.\n\nHow to play the deck:\n\nStart with a good hand that has a spread of lands and 2 drops. The deck has plenty of 2 drops that have ETB triggers which will be your main form of card draw and effects to use as blink targets for Abdel.\n\nGet down "},{"insert":{"card-link":"Far Traveler"}},{"insert":" by turn 3 if possible on curve. You want Abdel to start blinking right away every turn.\n\nBy turn 4 you should have plenty of blink targets down listed in the Blink Targets and Blink Draw categories.\n\nHold up instant speed blinking as interaction or if you think you can win.\n\nTurn 5, or sooner if you have ramp, drop Abdel and make a bunch of tokens.\n\nFrom here on play anthems and keep blinking Abdel to overwhelm.\n\n"},{"insert":{"card-link":"Coat of Arms"}},{"insert":" "},{"insert":{"card-link":"Banner of Kinship"}},{"insert":" are good ways to end the fight.\n\nThe deck is pretty good at avoiding board clears, just save up instant speed blinking to use Abdel to save your board state.\n\n\n\n\n"}]}

Commander

Qty: 2 Price: $0.84
Abdel Adrian, Gorion's Ward
When Abdel Adrian enters, exile any number of other nonland permanents you control until Abdel Adrian leaves the battlefield. Create a 1/1 white Soldier creature token for each permanent exiled this way.
Choose a Background (You can have a Background as a second commander.)
Legendary Creature - Human Warrior
Abdel Adrian, Gorion's Ward (clb) 2
Far Traveler
Commander creatures you own have "At the beginning of your end step, exile up to one target tapped creature you control, then return it to the battlefield under its owner's control."
Legendary Enchantment - Background
Far Traveler (clb) 17

Commander

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Anthem

Qty: 11 Price: $49.52
Archetype of Courage
Creatures you control have first strike.
Creatures your opponents control lose first strike and can't have or gain first strike.
Creature Enchantment - Human Soldier
Archetype of Courage (plst) BNG-4
Banner of Kinship
As this artifact enters, choose a creature type. This artifact enters with a fellowship counter on it for each creature you control of the chosen type.
Creatures you control of the chosen type get +1/+1 for each fellowship counter on this artifact.
Artifact
Banner of Kinship (fdn) 127
Captain of the Watch
Vigilance (Attacking doesn't cause this creature to tap.)
Other Soldier creatures you control get +1/+1 and have vigilance.
When this creature enters, create three 1/1 white Soldier creature tokens.
Creature - Human Soldier
Captain of the Watch (pip) 157
Coat of Arms
Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)
Artifact
Coat of Arms (sld) 2682
Dauntless Veteran
Whenever this creature attacks, creatures you control get +1/+1 until end of turn.
Creature - Human Soldier
Dauntless Veteran (fdn) 8
Field Marshal
Other Soldier creatures get +1/+1 and have first strike. (They deal combat damage before creatures without first strike.)
Creature - Human Soldier
Field Marshal (10e) 15
Goldnight Commander
Whenever another creature you control enters, creatures you control get +1/+1 until end of turn.
Creature - Human Soldier Cleric
Goldnight Commander (tdc) 117
Intangible Virtue
Creature tokens you control get +1/+1 and have vigilance.
Enchantment
Intangible Virtue (inr) 29
Paladin Class
(Gain the next level as a sorcery to add its ability.)
Spells your opponents cast during your turn cost
more to cast.
: Level 2
Creatures you control get +1/+1.
: Level 3
Whenever you attack, until end of turn, target attacking creature gets +1/+1 for each other attacking creature and gains double strike.
Enchantment - Class
Paladin Class (afr) 29
Valiant Veteran
Other Soldiers you control get +1/+1.
, Exile this card from your graveyard: Put a +1/+1 counter on each Soldier you control.
Creature - Soldier Kor
Valiant Veteran (dmu) 38
Vanquisher's Banner
As this artifact enters, choose a creature type.
Creatures you control of the chosen type get +1/+1.
Whenever you cast a creature spell of the chosen type, draw a card.
Artifact
Vanquisher's Banner (lcc) 316

Anthem

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Draw

Qty: 1 Price: $2.29
Firemane Commando
Flying
Whenever you attack with two or more creatures, draw a card.
Whenever another player attacks with two or more creatures, they draw a card if none of those creatures attacked you.
Creature - Soldier Angel
Firemane Commando (soc) 145

Draw

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Evasion

Qty: 1 Price: $0.49
Odric, Master Tactician
First strike (This creature deals combat damage before creatures without first strike.)
Whenever Odric and at least three other creatures attack, you choose which creatures block this combat and how those creatures block.
Legendary Creature - Human Soldier
Odric, Master Tactician (cmm) 46

Evasion

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Land

Qty: 36 (37 w/ MDFC)Price: $24.84
Plains
(
: Add
.)
Basic Land - Plains
Plains (inr) 288

Land

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Pump

Qty: 1 Price: $0.49
Serra Redeemer
Flying
Whenever another creature you control with power 2 or less enters, put two +1/+1 counters on that creature.
Creature - Soldier Angel
Serra Redeemer (blb) 387

Pump

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Ramp

Qty: 7 Price: $16.03
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (msc) 191
Heraldic Banner
As this artifact enters, choose a color.
Creatures you control of the chosen color get +1/+0.
: Add one mana of the chosen color.
Artifact
Heraldic Banner (fdn) 254
Marble Diamond
This artifact enters tapped.
: Add
.
Artifact
Marble Diamond (clb) 320
Mind Stone
: Add
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Mind Stone (soc) 352
Patchwork Banner
As this artifact enters, choose a creature type.
Creatures you control of the chosen type get +1/+1.
: Add one mana of any color.
Artifact
Patchwork Banner (msc) 207
Sol Ring
: Add
.
Artifact
Sol Ring (msc) 211
Thought Vessel
You have no maximum hand size.
: Add
.
Artifact
Thought Vessel (msc) 222

Ramp

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Removal

Qty: 3 Price: $4.47
Austere Command
Choose two —
• Destroy all artifacts.
• Destroy all enchantments.
• Destroy all creatures with mana value 3 or less.
• Destroy all creatures with mana value 4 or greater.
Sorcery
Austere Command (msc) 121
Martial Coup
Create X 1/1 white Soldier creature tokens. If X is 5 or more, destroy all other creatures.
Sorcery
Martial Coup (c18) 69
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (msc) 143

Removal

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The Reason I Made the Deck

Qty: 3 Price: $7.77
Catapult Master
Tap five untapped Soldiers you control: Exile target creature.
Creature - Human Soldier
Catapult Master (ons) 10
Daru Warchief
Soldier spells you cast cost
less to cast.
Soldier creatures you control get +1/+2.
Creature - Human Soldier
Daru Warchief (scg) 6
Mobilization
Soldier creatures have vigilance.
: Create a 1/1 white Soldier creature token.
Enchantment
Mobilization (ons) 44

The Reason I Made the Deck

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Tokens

Qty: 2 Price: $4.48
Basri Ket
+1: Put a +1/+1 counter on up to one target creature. It gains indestructible until end of turn.
−2: Whenever one or more nontoken creatures attack this turn, create that many 1/1 white Soldier creature tokens that are tapped and attacking.
−6: You get an emblem with "At the beginning of combat on your turn, create a 1/1 white Soldier creature token, then put a +1/+1 counter on each creature you control."
Legendary Planeswalker - Basri
Basri Ket (m21) 7
Elspeth, Sun's Champion
+1: Create three 1/1 white Soldier creature tokens.
−3: Destroy all creatures with power 4 or greater.
−7: You get an emblem with "Creatures you control get +2/+2 and have flying."
Legendary Planeswalker - Elspeth
Elspeth, Sun's Champion (cmm) 820

Tokens

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Deck Info

Deck stats

63 pips - 47 cards
43 mana - 43 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
4 mana - 3 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"insert":"This is a deck I made because I used to run "},{"insert":{"card-link":"Catapult Master"}},{"insert":" way back during the Onslaught days and wanted to build around him.\n\nAbdel's ability to generate soldier tokens is amazing for this, and it's fun that he's primarily used for just his blink qualities and I want to play soldiers.\n\nHow to play the deck:\n\nStart with a good hand that has a spread of lands and 2 drops. The deck has plenty of 2 drops that have ETB triggers which will be your main form of card draw and effects to use as blink targets for Abdel.\n\nGet down "},{"insert":{"card-link":"Far Traveler"}},{"insert":" by turn 3 if possible on curve. You want Abdel to start blinking right away every turn.\n\nBy turn 4 you should have plenty of blink targets down listed in the Blink Targets and Blink Draw categories.\n\nHold up instant speed blinking as interaction or if you think you can win.\n\nTurn 5, or sooner if you have ramp, drop Abdel and make a bunch of tokens.\n\nFrom here on play anthems and keep blinking Abdel to overwhelm.\n\n"},{"insert":{"card-link":"Coat of Arms"}},{"insert":" "},{"insert":{"card-link":"Banner of Kinship"}},{"insert":" are good ways to end the fight.\n\nThe deck is pretty good at avoiding board clears, just save up instant speed blinking to use Abdel to save your board state.\n\n\n\n\n"}]}
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