sokrman20
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Commander
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Chandra, Torch of Defiance
+1: Exile the top card of your library. You may cast that card. If you don't, Chandra deals 2 damage to each opponent.
+1: Add .
−3: Chandra deals 4 damage to target creature.
−7: You get an emblem with "Whenever you cast a spell, this emblem deals 5 damage to any target."
+1: Add .
−3: Chandra deals 4 damage to target creature.
−7: You get an emblem with "Whenever you cast a spell, this emblem deals 5 damage to any target."
Legendary Planeswalker - Chandra

Outpost Siege
As this enchantment enters, choose Khans or Dragons.
• Khans — At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card.
• Dragons — Whenever a creature you control leaves the battlefield, this enchantment deals 1 damage to any target.
• Khans — At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card.
• Dragons — Whenever a creature you control leaves the battlefield, this enchantment deals 1 damage to any target.
Enchantment

Tectonic Giant
Whenever this creature attacks or becomes the target of a spell an opponent controls, choose one —
• This creature deals 3 damage to each opponent.
• Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.
• This creature deals 3 damage to each opponent.
• Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.
Creature - Elemental Giant

(Cards) Advantage
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Mizzix's Mastery
Exile target card that's an instant or sorcery from your graveyard. For each card exiled this way, copy it, and you may cast the copy without paying its mana cost. Exile Mizzix's Mastery.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Sorcery

(Copy)
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Mjölnir, Hammer of Thor
When Mjölnir enters, it deals 4 damage to up to one target creature.
Double all damage equipped creature would deal.
Equip worthy (A creature is worthy if it's a legendary non-Villain that's red and/or white.)
, Discard this card: It deals 2 damage to each creature.
Double all damage equipped creature would deal.
Equip worthy (A creature is worthy if it's a legendary non-Villain that's red and/or white.)
, Discard this card: It deals 2 damage to each creature.
Legendary Artifact - Equipment

Ojer Axonil, Deepest Might
Trample
If a red source you control would deal an amount of noncombat damage less than Ojer Axonil's power to an opponent, that source deals damage equal to Ojer Axonil's power instead.
When Ojer Axonil dies, return it to the battlefield tapped and transformed under its owner's control.
If a red source you control would deal an amount of noncombat damage less than Ojer Axonil's power to an opponent, that source deals damage equal to Ojer Axonil's power instead.
When Ojer Axonil dies, return it to the battlefield tapped and transformed under its owner's control.
Legendary Creature - God


Solphim, Mayhem Dominus
If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals double that damage to that player or permanent instead.
, Discard two cards: Put an indestructible counter on Solphim. ( can be paid with either or 2 life.)
, Discard two cards: Put an indestructible counter on Solphim. ( can be paid with either or 2 life.)
Legendary Creature - Horror Phyrexian

Thor, God of Thunder
Flying
When Thor enters, exile target Equipment, instant, or sorcery card from your graveyard. Until the end of your next turn, you may play that card.
Whenever you cast a noncreature spell, Thor deals damage equal to that spell's mana value to any target.
When Thor enters, exile target Equipment, instant, or sorcery card from your graveyard. Until the end of your next turn, you may play that card.
Whenever you cast a noncreature spell, Thor deals damage equal to that spell's mana value to any target.
Legendary Creature - Warrior God Hero

(Damage) Multipliers
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Basilisk Collar
Equipped creature has deathtouch and lifelink. (Any amount of damage it deals to a creature is enough to destroy it. Damage dealt by this creature also causes you to gain that much life.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

Giggling Skitterspike
Indestructible
Whenever this creature attacks, blocks, or becomes the target of a spell, it deals damage equal to its power to each opponent.
: Monstrosity 5. (If this creature isn't monstrous, put five +1/+1 counters on it and it becomes monstrous.)
Whenever this creature attacks, blocks, or becomes the target of a spell, it deals damage equal to its power to each opponent.
: Monstrosity 5. (If this creature isn't monstrous, put five +1/+1 counters on it and it becomes monstrous.)
Creature Artifact - Toy

(Damage) Sponges
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Volcanic Torrent
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Volcanic Torrent deals X damage to each creature and planeswalker your opponents control, where X is the number of spells you've cast this turn.
Volcanic Torrent deals X damage to each creature and planeswalker your opponents control, where X is the number of spells you've cast this turn.
Sorcery

(Engine)
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Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

(Protection)
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(Ramp)
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(Removal)
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Bandit's Haul
Whenever you commit a crime, put a loot counter on this artifact. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
: Add one mana of any color.
, , Remove two loot counters from this artifact: Draw a card.
: Add one mana of any color.
, , Remove two loot counters from this artifact: Draw a card.
Artifact

Artifact
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Blast-Furnace Hellkite
Artifact offering (You may cast this spell as though it had flash by sacrificing an artifact and paying the difference in mana costs between this and the sacrificed artifact. Mana cost includes color.)
Flying, double strike
Creatures attacking your opponents have double strike.
Flying, double strike
Creatures attacking your opponents have double strike.
Creature - Dragon

Incinerator of the Guilty
Flying, trample
Whenever this creature deals combat damage to a player, you may collect evidence X. When you do, this creature deals X damage to each creature and planeswalker that player controls. (To collect evidence X, exile cards with total mana value X or greater from your graveyard.)
Whenever this creature deals combat damage to a player, you may collect evidence X. When you do, this creature deals X damage to each creature and planeswalker that player controls. (To collect evidence X, exile cards with total mana value X or greater from your graveyard.)
Creature - Dragon

Creature
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Spinerock Knoll
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
: Add .
, : You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.
This land enters tapped.
: Add .
, : You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.
Land

Land
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Mjölnir, Storm Hammer
When Mjölnir enters, attach it to target legendary creature you control.
Whenever equipped creature attacks, tap target creature defending player controls and put a stun counter on it. Then Mjölnir deals damage to each opponent equal to the number of tapped creatures that opponent controls.
Equip
Whenever equipped creature attacks, tap target creature defending player controls and put a stun counter on it. Then Mjölnir deals damage to each opponent equal to the number of tapped creatures that opponent controls.
Equip
Legendary Artifact - Equipment

Molten Disaster
Kicker (You may pay an additional as you cast this spell.)
If this spell was kicked, it has split second. (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Molten Disaster deals X damage to each creature without flying and each player.
If this spell was kicked, it has split second. (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Molten Disaster deals X damage to each creature without flying and each player.
Sorcery

Underworld Breach
Each nonland card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.)
At the beginning of the end step, sacrifice this enchantment.
At the beginning of the end step, sacrifice this enchantment.
Enchantment

Maybe
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Chandra's Incinerator
This spell costs less to cast, where X is the total amount of noncombat damage dealt to your opponents this turn.
Trample
Whenever a source you control deals noncombat damage to an opponent, this creature deals that much damage to target creature or planeswalker that player controls.
Trample
Whenever a source you control deals noncombat damage to an opponent, this creature deals that much damage to target creature or planeswalker that player controls.
Creature - Elemental

Chimil, the Inner Sun
Spells you control can't be countered.
At the beginning of your end step, discover 5. (Exile cards from the top of your library until you exile a nonland card with mana value 5 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
At the beginning of your end step, discover 5. (Exile cards from the top of your library until you exile a nonland card with mana value 5 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Legendary Artifact

Collective Inferno
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
As this enchantment enters, choose a creature type.
Double all damage that sources you control of the chosen type would deal.
As this enchantment enters, choose a creature type.
Double all damage that sources you control of the chosen type would deal.
Enchantment

Dawnsire, Sunstar Dreadnought
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 20+.)
10+ | Whenever you attack, Dawnsire deals 100 damage to up to one target creature or planeswalker.
20+ | Flying
10+ | Whenever you attack, Dawnsire deals 100 damage to up to one target creature or planeswalker.
20+ | Flying
Legendary Artifact - Spacecraft

Defiler of Instinct
First strike
As an additional cost to cast red permanent spells, you may pay 2 life. Those spells cost less to cast if you paid life this way. This effect reduces only the amount of red mana you pay.
Whenever you cast a red permanent spell, this creature deals 1 damage to any target.
As an additional cost to cast red permanent spells, you may pay 2 life. Those spells cost less to cast if you paid life this way. This effect reduces only the amount of red mana you pay.
Whenever you cast a red permanent spell, this creature deals 1 damage to any target.
Creature - Kavu Phyrexian

Demolition Field
: Add .
, , Sacrifice this land: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle.
, , Sacrifice this land: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle.
Land

Draconic Intervention
As an additional cost to cast this spell, exile an instant or sorcery card from your graveyard.
Draconic Intervention deals X damage to each non-Dragon creature, where X is the exiled card's mana value. If a creature dealt damage this way would die this turn, exile it instead.
Exile Draconic Intervention.
Draconic Intervention deals X damage to each non-Dragon creature, where X is the exiled card's mana value. If a creature dealt damage this way would die this turn, exile it instead.
Exile Draconic Intervention.
Sorcery

Dual Strike
When you next cast an instant or sorcery spell with mana value 4 or less this turn, copy that spell. You may choose new targets for the copy.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Instant

Finale of Promise
You may cast up to one target instant card and/or up to one target sorcery card from your graveyard each with mana value X or less without paying their mana costs. If a spell cast this way would be put into your graveyard, exile it instead. If X is 10 or more, copy each of those spells twice. You may choose new targets for the copies.
Sorcery

Gogo, Mysterious Mime
At the beginning of combat on your turn, you may have Gogo become a copy of another target creature you control until end of turn, except its name is Gogo, Mysterious Mime. If you do, Gogo and that creature each get +2/+0 and gain haste until end of turn and attack this turn if able.
Legendary Creature - Wizard

Jaya Ballard, Task Mage
, , Discard a card: Destroy target blue permanent.
, , Discard a card: Jaya Ballard deals 3 damage to any target. A creature dealt damage this way can't be regenerated this turn.
, , Discard a card: Jaya Ballard deals 6 damage to each creature and each player.
, , Discard a card: Jaya Ballard deals 3 damage to any target. A creature dealt damage this way can't be regenerated this turn.
, , Discard a card: Jaya Ballard deals 6 damage to each creature and each player.
Legendary Creature - Human Spellshaper

Koth, Fire of Resistance
+2: Search your library for a basic Mountain card, reveal it, put it into your hand, then shuffle.
−3: Koth deals damage to target creature equal to the number of Mountains you control.
−7: You get an emblem with "Whenever a Mountain you control enters, this emblem deals 4 damage to any target."
−3: Koth deals damage to target creature equal to the number of Mountains you control.
−7: You get an emblem with "Whenever a Mountain you control enters, this emblem deals 4 damage to any target."
Legendary Planeswalker - Koth

Lavabrink Floodgates
: Add .
At the beginning of each player's upkeep, that player may put a doom counter on this artifact or remove a doom counter from it. Then if it has three or more doom counters on it, sacrifice this artifact. When you do, it deals 6 damage to each creature.
At the beginning of each player's upkeep, that player may put a doom counter on this artifact or remove a doom counter from it. Then if it has three or more doom counters on it, sacrifice this artifact. When you do, it deals 6 damage to each creature.
Artifact

Liberator, Urza's Battlethopter
Flash
Flying
You may cast colorless spells and artifact spells as though they had flash.
Whenever you cast a spell, if the amount of mana spent to cast that spell is greater than Liberator's power, put a +1/+1 counter on Liberator.
Flying
You may cast colorless spells and artifact spells as though they had flash.
Whenever you cast a spell, if the amount of mana spent to cast that spell is greater than Liberator's power, put a +1/+1 counter on Liberator.
Legendary Creature Artifact - Thopter

Palantír of Orthanc
At the beginning of your end step, put an influence counter on Palantír of Orthanc and scry 2. Then target opponent may have you draw a card. If that player doesn't, you mill X cards, where X is the number of influence counters on Palantír of Orthanc, and that player loses life equal to the total mana value of those cards.
Legendary Artifact

Quest for Pure Flame
Whenever a source you control deals damage to an opponent, you may put a quest counter on this enchantment.
Remove four quest counters from this enchantment and sacrifice it: If any source you control would deal damage to a permanent or player this turn, it deals double that damage to that permanent or player instead.
Remove four quest counters from this enchantment and sacrifice it: If any source you control would deal damage to a permanent or player this turn, it deals double that damage to that permanent or player instead.
Enchantment

Shivan Meteor
Shivan Meteor deals 13 damage to target creature.
Suspend 2— (Rather than cast this card from your hand, you may pay and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Suspend 2— (Rather than cast this card from your hand, you may pay and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Sorcery

Spiked Corridor
When you unlock this door, create three 1/1 red Devil creature tokens with "When this token dies, it deals 1 damage to any target."
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Enchantment - Room

Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

The Dawning Archaic
This spell costs less to cast for each instant and sorcery card in your graveyard.
Reach
Whenever The Dawning Archaic attacks, you may cast target instant or sorcery card from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.
Reach
Whenever The Dawning Archaic attacks, you may cast target instant or sorcery card from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.
Legendary Creature - Avatar

The Eternity Elevator
: Add .
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery.)
20+ | : Add X mana of any one color, where X is the number of charge counters on The Eternity Elevator.
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery.)
20+ | : Add X mana of any one color, where X is the number of charge counters on The Eternity Elevator.
Legendary Artifact - Spacecraft

Maybeboard
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Deck Info
Deck stats
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Description
{"ops":[{"insert":"Toralf, God of Fury — Deck Primer"},{"attributes":{"header":1},"insert":"\n"},{"insert":"The Core Idea"},{"attributes":{"header":2},"insert":"\n"},{"insert":"This is a mono-red deck that wins by dealing damage to its own board. Toralf's ability triggers on "},{"attributes":{"bold":true},"insert":"excess"},{"insert":" noncombat damage: when something you control deals more damage to a creature than that creature had toughness remaining, Toralf flings the leftover at another target of your choice. A single sweeper against a developed board becomes a dozen separate triggers, each one aimable.\nThe clearest expression of this is Blasphemous Act, which deals 13 damage to every creature. Against a table of 2/2s and 3/3s, every one of those creatures generates 10-11 excess damage, and you choose where each pile goes. Point them all at one opponent and that player is usually dead. Split them across two and you've probably killed both.\nEverything else in the deck exists to make that turn happen earlier, hit harder, or happen twice.\nHow a Game Goes"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Turns 1-4: ramp and dig."},{"insert":" You want Sol Ring, Arcane Signet, Ruby Medallion, Mind Stone, or Thran Dynamo down early, and you want to be filtering with Faithless Looting, Wrenn's Resolve, or Light Up the Stage. You are not interacting much in these turns. Spot removal (Abrade, Lightning Bolt, Chaos Warp, Vandalblast) is for genuine problems, not for trading.\n"},{"attributes":{"bold":true},"insert":"Turns 5-7: land a multiplier or a payoff."},{"insert":" Torbran, Solphim, Fiery Emancipation, Gratuitous Violence, Dictate of the Twin Gods, Furnace of Rath, and Mjölnir all amplify what comes next. Toralf himself is five mana and wants haste protection — Lightning Greaves and Swiftfoot Boots are here for that, since he's a lightning rod once the table understands what he does.\n"},{"attributes":{"bold":true},"insert":"Turn 6+: the payoff turn."},{"insert":" Toralf plus at least one multiplier plus a sweeper. Mana Geyser and Jeska's Will can jump you here several turns early; both scale with the number of opponents and their lands, so a four-player pod routinely gives you 8-12 mana off Geyser alone.\nKey Interactions"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Blasphemous Act + Toralf"},{"insert":" is the baseline. Act's cost drops by {1} for each creature on the battlefield, so on a full board it's frequently one or two mana. Cheap enough to cast alongside a multiplier in the same turn.\n"},{"attributes":{"bold":true},"insert":"Furnace of Rath + Brash Taunter"},{"insert":" is the deck's most explosive non-Toralf line. Furnace doubles damage dealt to Taunter, Taunter reflects that doubled number at a player, and Furnace doubles the reflection as well. Blasphemous Act with both out is 26 to a face before Toralf triggers at all.\n"},{"attributes":{"bold":true},"insert":"Pain for All on Giggling Skitterspike"},{"insert":" is the enchantment's best home. Skitterspike is indestructible, so it survives every sweeper you cast, and Pain for All turns each hit into damage to "},{"attributes":{"italic":true},"insert":"each opponent"},{"insert":". This is a repeatable, wipe-proof engine that most decks have no clean answer to.\n"},{"attributes":{"bold":true},"insert":"Giggling Skitterspike alone"},{"insert":" is a damage outlet. It fires whenever it attacks, blocks, or becomes the target of a spell — so after Monstrosity 5, aiming your own Lightning Bolt at it deals 6 to each opponent for one mana, and the Skitterspike doesn't even take meaningful damage from it.\n"},{"attributes":{"bold":true},"insert":"Roaming Throne naming God"},{"insert":" doubles Toralf's trigger. Every pile of excess damage gets flung twice. Throne is a changeling, so it always shares a type with itself regardless of what you name, and Ojer Axonil comes along for the ride.\n"},{"attributes":{"bold":true},"insert":"Thor"},{"insert":" turns every noncreature spell into a burn spell equal to its mana value. Because that damage can hit creatures, each one is a live Toralf trigger. Thor's ETB also rebuys an Equipment, instant, or sorcery from your graveyard — often Mjölnir or a sweeper you already used.\n"},{"attributes":{"bold":true},"insert":"Cataclysmic Prospecting is your scaling sweeper."},{"insert":" X damage to each creature, and Ramunap Ruins is a Desert, so casting it with Ruins mana returns a Treasure. It's the card that lets you set the damage number precisely rather than being locked to a fixed value.\n"},{"attributes":{"bold":true},"insert":"Reiterate, Reverberate, and Mizzix's Mastery"},{"insert":" copy your big spells. Reiterate with buyback plus Mana Geyser is the closest thing this deck has to a loop. Past in Flames rebuys the graveyard for a second, larger turn.\n"},{"attributes":{"bold":true},"insert":"Basilisk Collar on Brash Taunter"},{"insert":" gains you life equal to every point Taunter takes, which matters more than it sounds like given how much self-damage the deck runs.\nThings to Be Careful About"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Excess damage to players almost never triggers Toralf."},{"insert":" Only damage past "},{"attributes":{"italic":true},"insert":"lethal"},{"insert":" counts, so burning a player at 40 life produces nothing. Creatures and planeswalkers are where the value is. This is the single most common misunderstanding of the card.\n"},{"attributes":{"bold":true},"insert":"Toralf's redirect must go to a different target"},{"insert":" than the one that took the original damage. This is why wide boards of small creatures are ideal — each creature triggers separately, and you pick a fresh target each time.\n"},{"attributes":{"bold":true},"insert":"Your life total is a real resource and the deck spends it fast."},{"insert":" Furnace of Rath doubles damage dealt to "},{"attributes":{"italic":true},"insert":"you"},{"insert":" as well. Ramunap Ruins, Shivan Gorge, Spinerock Knoll, Neheb, and Jeska's Will all cost life. Your only lifegain is Basilisk Collar. Furnace is a card to deploy on the turn you're winning, not a turn early.\n"},{"attributes":{"bold":true},"insert":"Nykthos and Nyx Lotus need devotion."},{"insert":" Your permanent count is lean — roughly ten creatures plus a few enchantments. Both lands are excellent with Torbran, Solphim, Fiery Emancipation, and Dictate deployed, and near-dead on an empty board. Treat them as late-game payoffs, not turn-four ramp.\n"},{"attributes":{"bold":true},"insert":"Colorless lands add up."},{"insert":" Arcane Lighthouse, Blast Zone, Buried Ruin, Myriad Landscape, and Nykthos are five of your 34 lands that don't produce red. Combined with Nyx Lotus entering tapped, you can occasionally have mana without the right mana for {R}{R} costs. If this bites repeatedly, Arcane Lighthouse is the first swap for a Mountain.\n"},{"attributes":{"bold":true},"insert":"You will be archenemy after one big turn."},{"insert":" The deck's threat is legible. Deflecting Swat, Bolt Bend, Pyroblast, and Boseiju protect the payoff turn — hold them rather than using them on speculative targets. Boseiju in particular makes a sweeper uncounterable for {2} and costs nothing on the mana base.\n"},{"attributes":{"bold":true},"insert":"Sweeping is symmetric."},{"insert":" Brash Taunter, Giggling Skitterspike, and Stuffy Doll-style permanents survive your own wipes; most of your other creatures don't. Terror of the Peaks and Drakuseth are strong but die to your own Blasphemous Act, so sequence accordingly — cast the sweeper first, then deploy.\nMulligan Guide"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Keep hands with two-plus lands and a ramp piece. Keep hands with a cheap draw spell and lands. Ship hands with no ramp and no card flow, since this deck's floor without acceleration is genuinely bad — you're a mono-red deck whose cheapest real payoff costs four mana and whose best turns cost eight or more.\nYou do not need a sweeper in your opening hand. You need mana and a way to find one.\n"}]}





























































































































































