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Commander
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ikyn

60 views6 hrs ago
Commander
Size: 100Salt sum: 53.51

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{"ops":[{"insert":"Primer\nMany Delicious Infinities"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"italic":true},"insert":"\"...pfft, and honestly, there aren't enough Golgari commanders that go infinite with tokens...\" - Some poor fool stated casually as a decrepit finger of the monkey's paw curled with a sickening creak. Meanwhile, the SPIKES gleefully cheered as our most delicious fantasies became reality."},{"insert":"\n\n"},{"attributes":{"alt":"My Favorite GIF"},"insert":{"image":"https://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=669155&type=card"}},{"insert":"\n\n(v1.0.1)\nIntroduction\nThe Fundamentals"},{"attributes":{"header":2},"insert":"\n"},{"insert":"I have been throwing around the concept of this Golgari Food deck for a long time. The deck would run a value engine commander ("},{"attributes":{"italic":true},"insert":"drink every time I write value"},{"insert":") that would enable me to stay alive for long enough to manage one of the many food-based infinites. It began as a generic \"goodstuff\" deck with some median pool of card draw accumulators, but as I play-tested and ran through in casual 1v1's, it never seemed to "},{"attributes":{"italic":true},"insert":"click"},{"insert":". Various commanders sat in the CZ but never stayed. Now that time has gone on, and I have made more decks, I left the deck in the draft-chaff and moved onto other concepts.\nWhat I ended up needing was a commander that filled the niche of a value engine, alternate win condition, and an infinite-enabler. Bloomburrow has given us "},{"attributes":{"bold":true},"insert":"Ygra, Eater of All"},{"insert":", a delicious Golgari 6/6 for 5 () with three important lines of text:\n\n"},{"attributes":{"italic":true},"insert":"Ward -- Sacrifice a Food"},{"insert":"\n\n"},{"attributes":{"italic":true},"insert":"Other creatures are Food artifacts in addition to their other types and have \" , , Sacrifice this permanent: You gain 3 life.\""},{"insert":"\n"},{"attributes":{"italic":true},"insert":"Whenever a Food is put into a graveyard from the battlefield, put two +1/+1 counters on Ygra, Eater of All."},{"insert":"\n\nFresh from the Oven"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\n"},{"attributes":{"alt":"My Favorite GIF"},"insert":{"image":"https://cards.scryfall.io/normal/front/4/9/49aaf5db-9418-4b97-97da-736c674905d4.jpg?1692940565"}},{"insert":"\n\nLet us start with the obvious: Food is a subtype of artifacts and thus has a wider range of interaction, "},{"attributes":{"italic":true},"insert":"especially in green"},{"insert":". This funny little line of text applies to ALL creatures on the battlefield and has a few extra implications that better deck builders than I can take advantage of, but for now this is what I can come up with.\nOut the gate this means opponents will more than likely use their creatures to pay for the ward cost on your commander. This "},{"attributes":{"italic":true},"insert":"may"},{"insert":" end up in some scenarios where gaining toughness or power as a state-based-action may deter some niche removal, such as \"fight\" mechanics or cards that depend on the creatures stats. Ygra, and thus your board, is one overloaded "},{"attributes":{"link":"about:blank"},"insert":"Vandalblast"},{"insert":" away from history, so keep the game simple-stupid.\nPower Level, Rule Zero, and Side Notes\nEvery 4's A Mindset"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"italic":true},"insert":"This section set the mindset you should have going into a game with this deck, and it was made before the introduction of the Bracket system."},{"insert":"\nThis in mind, we are going to be going as fast as we can with the only limiting factor being the budget. This deck should only be played with decks with the same mindset, and as for the moment, WOTC is designating that as a "},{"attributes":{"bold":true},"insert":"Bracket 4"},{"insert":".\nGame Changers:"},{"attributes":{"header":4},"insert":"\n"},{"insert":"Going to touch on these more later, but might as well list them here:\n"},{"attributes":{"link":"about:blank"},"insert":"Demonic Tutor"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"link":"about:blank"},"insert":"Vampiric Tutor"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"link":"about:blank"},"insert":"The One Ring"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Rule Zero"},{"attributes":{"header":3},"insert":"\n"},{"insert":"I'll give an example of the Rule 0 conversation a player may have with this deck:\n\"This is a high, high power commander deck that is looking to go infinite a number of different ways, on average by turn 5-6. This deck has been able to keep up with cEDH decks, but by no means is it cEDH viable.\""},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"If everyone at the table is cool with that quick synopsis and a good look at your commander, you should be good to go!\nGameplan\nWe Need to GO INFINITE"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Ultimately, the only thing holding you back when piloting this deck is the pace you set yourself. Plan on winning the game on the spot. Getting to those game ending scenarios is easy if one of the key pieces is always in the command-zone. For this gameplan to work, you need to be patient and keep the kitty at bay until you are able to surprise your opponents with awkward situations. \"Create dilemmas, not problems\" as the best strategy to winning a game of EDH with a non-blue combo deck is to force your opponents into "},{"attributes":{"italic":true},"insert":"catastrophically bad plays"},{"insert":" if they are unable to assess what stage of the combo you are in.\nAs both Ygra and "},{"attributes":{"link":"about:blank"},"insert":"Camellia, the Seedmiser"},{"insert":" are both featured in the "},{"attributes":{"bold":true},"insert":"Bloomborrow"},{"insert":" set, everyone I have seen has been focusing on that infinite as the deck's main Win-Con. "},{"attributes":{"italic":true},"insert":"I see this as limiting"},{"insert":". These decks are built around the "},{"attributes":{"italic":true},"insert":"food"},{"insert":" aspect of Ygra, taking advantage of the artifact synergy in full swing. I want to see it taken to the next step... The original vision of my Food Deck would keep my opponents guessing as to what combo I am attempting to assemble, and WHEN that combo will hit the table. For this, I set my sights on the final line of Ygra's text as a starting point for the rest of the deck. There are PLENTY of ways in Golgari to go infinite with tokens, especially when +1/+1 counters are added to the mix on top of the many food-infinites that are already viable.\n\n"},{"attributes":{"alt":"My Favorite GIF"},"insert":{"image":"https://cards.scryfall.io/normal/front/2/c/2c16eaec-924c-42f6-9fea-07edd7ed93b9.jpg?1721933903"}},{"insert":"\n\nWin Conditions\nHow Do You Win?"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Winning a game of EDH is always easier said than done. Here is how this list goes about attempting to win a game:\nCombos\nYgra Combos"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Ygra + "},{"attributes":{"link":"about:blank"},"insert":"Camellia, the Seedmiser"},{"insert":" + [Sacrifice Outlet] + [Sacrifice Target] -- The baseline and simplest combo in the deck designed to create "},{"attributes":{"italic":true},"insert":"infinite ETBs and LTBs, infinite sacrifice triggers, infinite +1/+1 counters, and infinite death triggers"},{"insert":". With Ygra, Camellia, and an outlet ("},{"attributes":{"italic":true},"insert":"Ashnod's Altar"},{"insert":", "},{"attributes":{"italic":true},"insert":"Phyrexian Altar"},{"insert":", "},{"attributes":{"italic":true},"insert":"Viscera Seer"},{"insert":", "},{"attributes":{"italic":true},"insert":"Arcbound Ravager"},{"insert":" and "},{"attributes":{"italic":true},"insert":"Carrion Feeder"},{"insert":") with fodder on the field, sacrifice the creature-food fodder which triggers Ygra's +1/+1 ability and Camellia's creature token ability. This creates a 1/1 squirrel to fuel the loop again."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Ygra + "},{"attributes":{"link":"about:blank"},"insert":"Experimental Confectioner"},{"insert":" + [Sacrifice Outlet] + [Sacrifice Target] -- Another version of the Camellia combo: Cast the confectioner with two open mana remaining and both your sacrifice outlet of choice on the board and Ygra. The confectioner's ETB ability will create a Food token, which you sacrifice with your remaining two mana. This will create a 1/1 rat that will not be long for this world as we sacrifice to any outlet and trigger Ygra's second ability. This alone, besides the outlet of choice creates "},{"attributes":{"italic":true},"insert":"infinite ETBs and LTBs, infinite +1/+1 counters, and infinite death triggers"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Ygra + "},{"attributes":{"link":"about:blank"},"insert":"Animation Module"},{"insert":" + "},{"attributes":{"link":"about:blank"},"insert":"Ashnod's Altar"},{"insert":" or "},{"attributes":{"link":"about:blank"},"insert":"Phyrexian Altar"},{"insert":" + [Sacrifice Target] -- With the three cards on the field and a creature to sacrifice, you sacrifice said creature to the altar, adding to your mana pool. Ygra's ability will trigger, adding two +1/+1 counters to the big kitty. This triggers the module, in which you use one of the floating mana to pay for the module cost. This creates a 1/1 colorless Servo Food artifact creature token, that is then again sacrificed to the altar, netting two colorless mana and starting the loop again. This infinite allows for "},{"attributes":{"italic":true},"insert":"infinite (with Ashnod's Altar), infinite ETB triggers, infinite +1/+1 counters, and infinite death triggers"},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Food Combo"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"link":"about:blank"},"insert":"Experimental Confectioner"},{"insert":" + "},{"attributes":{"link":"about:blank"},"insert":"Peregrin Took"},{"insert":" + [Spare Food] -- With Took and a food on the field, cast the confectioner. This will create two food tokens as they ETB. With three Food total, sacrifice them all to Took's activated ability to draw three cards. This will create three rat tokens and additional foods due to Peregrin Took's static ability. This combo leads to "},{"attributes":{"italic":true},"insert":"infinite card draw, near-infinite creature tokens, near-infinite ETBs"},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Non-Food Combos"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"link":"about:blank"},"insert":"Hazel's Brewmaster"},{"insert":" + "},{"attributes":{"link":"about:blank"},"insert":"Devoted Druid"},{"insert":" -- Somehow, start by getting the Druid into the graveyard, whether that be through triggering the food ability with Ygra, or sacrificing in other ways. Then, cast the Brewmaster. As the Brewmaster ETB's it is going to attempt to exile a card from a graveyard and make a Food token. Exiling the Druid gives the activated abilities of creating mana and untapping itself to all Foods you control. "},{"attributes":{"italic":true},"insert":"This enables infinite mana and infinite taps."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"link":"about:blank"},"insert":"Walking Ballista"},{"insert":" + "},{"attributes":{"link":"about:blank"},"insert":"Mikaeus, the Unhallowed"},{"insert":" -- Our final and just as simple combo works by having Mikaeus out on the field and Ballista in hand, that's it. Cast the Walking Ballista, with \"X\" equal to "},{"attributes":{"italic":true},"insert":"zero"},{"insert":". The Ballista will enter as a 1/1 (thanks for the correction) due to Milaeus’s static ability. Use the Walking Ballista's ability to ping itself which will remove the +1/+1 counter and kill the Ballista. It will then return to the field with a +1/+1 counter to be removed again enabling "},{"attributes":{"italic":true},"insert":"infinite ETB, infinite death triggers, and infinite +1/+1 counters (if it matters in the moment)"},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Payoffs"},{"attributes":{"header":3},"insert":"\n"},{"insert":"These are the support cards you want to watch out for and potentially get on the field before going infinite to better prepare for WHICH infinite you want to go for:\n"},{"attributes":{"link":"about:blank"},"insert":"Altar of the Brood"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"link":"about:blank"},"insert":"Cauldron Familiar"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"link":"about:blank"},"insert":"Disciple of the Vault"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"link":"about:blank"},"insert":"Blood Artist"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"link":"about:blank"},"insert":"Marionette Apprentice"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"link":"about:blank"},"insert":"Mirkwood Bats"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Backup\nCommander Damage"},{"attributes":{"header":3},"insert":"\n"},{"insert":"\n"},{"attributes":{"alt":"My Favorite GIF"},"insert":{"image":"https://cards.scryfall.io/normal/front/e/e/ee0481db-15ae-46b4-89a3-01c95a9626c7.jpg?1562383977"}},{"insert":"\n\nIf all else fails, the ability to get an extremely large cat onto the field is good enough on its own. Giving the large cat the ability to become unblockable is another. "},{"attributes":{"link":"about:blank"},"insert":"Tower of the Magistrate"},{"insert":" is the sleeper tech in this deck than can kill opponents out of nowhere since all creatures that could block Ygra, are artifacts. It always pays to see a land, a permanent least likely to be destroyed, be such a useful tool for ending games.\nDeck Templating\nEvery Deck a Template"},{"attributes":{"header":2},"insert":"\n"},{"insert":"There are some questionable number of different cards in this deck, and as I go through these and see what I have sitting around in my collection, I may update some of the minutia in order to, for instance, have more than "},{"attributes":{"italic":true},"insert":"34 Lands"},{"insert":", lol.\nHere are just a selection of cards to highlight some of the best or most interesting of the category:\nCard Selection / Advantage\nCard Advantage"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"italic":true},"insert":"9 Total"},{"insert":"\n"},{"attributes":{"link":"about:blank"},"insert":"Sylvan Library"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Although not a Game Changer at the moment, it definitely deserves to be one. In this deck, we do not care how low our life total goes, it is going to be incredibly difficult to get us down to where paying 8 life every turn matters.\n"},{"attributes":{"link":"about:blank"},"insert":"Necropotence"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"And, another card that "},{"attributes":{"italic":true},"insert":"should"},{"insert":" be a Game Changer, use this to dig FAST through your deck, taking on average 20+ to select the perfect 7 cards to win the game.\n"},{"attributes":{"link":"about:blank"},"insert":"Beast Whisperer"},{"insert":" + "},{"attributes":{"link":"about:blank"},"insert":"Guardian Project"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Two faces of the same coin, taking up the 4 CMC slot for some good consistent card generation.\nTutors"},{"attributes":{"header":4},"insert":"\n"},{"attributes":{"italic":true},"insert":"14 Total"},{"insert":", There are, potentially, too many tutors in this deck. "},{"attributes":{"bold":true},"insert":"BUT"},{"insert":", these could be considered more expensive versions of the card you need at any given moment.\n"},{"attributes":{"link":"about:blank"},"insert":"Inventor's Fair"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"When Ygra is on the field , all of the creatures you have are artifacts, which will allow you to tutor off of this land on turns 5 or 6.\n"},{"attributes":{"link":"about:blank"},"insert":"Worldly Tutor"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Other than "},{"attributes":{"link":"about:blank"},"insert":"Vampiric Tutor"},{"insert":", this is the other "},{"attributes":{"italic":true},"insert":"instant speed"},{"insert":" tutor that you cast in the 99.\n"},{"attributes":{"link":"about:blank"},"insert":"Tainted Pact"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Every card in the 99 has a different name, so dig and dig and dig until you get the other half of the combo you need.\n"},{"attributes":{"link":"about:blank"},"insert":"Insatiable Avarice"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Card draw when you need it, top-deck tutor when you need it, both when you need it. Simply a good card for those \"branching paths\" kind of games.\n\n"},{"attributes":{"alt":"My Favorite GIF"},"insert":{"image":"https://cards.scryfall.io/normal/front/a/1/a108b0e4-1b43-4659-9e91-facb0bd57ebb.jpg?1712860590"}},{"insert":"\n\n\nDisruption\nTargeted Disruption"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"italic":true},"insert":"11 Total"},{"insert":"\n"},{"attributes":{"link":"about:blank"},"insert":"Boseiju, Who Endures"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Classic, high power removal that will consistently cost just to activate. Being on an ability too makes it even harder to respond to, even if it gives powerful lands to an opponent.\n"},{"attributes":{"link":"about:blank"},"insert":"Archdruid's Charm"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Generically solid as a flex-removal piece. The ability to remove creatures, artifacts, and enchantments while ALSO being a tutor is incredible. The pips are a little much, but not impossible in a 2-color deck.\n"},{"attributes":{"link":"about:blank"},"insert":"Manglehorn"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Serves as both a Mass Disruption tool and single-target removal of pesky ramp or other key artifacts, although it will eat removal quickly.\nMass Wipes"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"italic":true},"insert":"3 Total"},{"insert":"\n"},{"attributes":{"link":"about:blank"},"insert":"Creeping Corrosion"},{"insert":" and "},{"attributes":{"link":"about:blank"},"insert":"Season of Gathering"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Artifact removal, again, IS creature removal. And so these cards act as one-sided wipes that will end up boosting Ygra to the ceiling.\nRamp\nRamp? In Green?"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"italic":true},"insert":"17 Total"},{"insert":"\n"},{"attributes":{"link":"about:blank"},"insert":"Carpet of Flowers"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"You will "},{"attributes":{"italic":true},"insert":"nearly"},{"insert":" always end up playing against Blue decks if you properly engage with Rule 0 and communicate the power. Take advantage of this by counting their Islands and gearing up for an insane turn 3.\n"},{"attributes":{"link":"about:blank"},"insert":"Thornvault Forager"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Another flexable card that can serve as a nice kick to mana, grow Ygra, and untimately tutor for a squirrel like "},{"attributes":{"link":"about:blank"},"insert":"Camellia, the Seedmiser"},{"insert":" or "},{"attributes":{"link":"about:blank"},"insert":"Hazel's Brewmaster"},{"insert":"\nPlan Support\nSupport Options Include:"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"link":"about:blank"},"insert":"Dryad Arbor"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Summoning sick lands are not idea, but when they could be the difference between the turn you go infinite and losing the game, it can pay to have an extra creature around to start a loop or even put 2 +1/+1 counters on Ygra.\n"},{"attributes":{"link":"about:blank"},"insert":"Shifting Woodland"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"alt":"My Favorite GIF"},"insert":{"image":"https://cards.scryfall.io/normal/front/0/5/059164e1-894d-4586-9800-e60d6fbd6eb6.jpg?1717013047"}},{"insert":"\n\nCan't help myself but talk about the shifty land again. "},{"attributes":{"italic":true},"insert":"Instant speed interaction with your graveyard cannot be overstated enough!"},{"insert":"\n"},{"attributes":{"link":"about:blank"},"insert":"Cavern of Souls"},{"insert":", "},{"attributes":{"link":"about:blank"},"insert":"Allosaurus Shepherd"},{"insert":", and "},{"attributes":{"link":"about:blank"},"insert":"Delighted Halfling"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Pesky Blue players will be attempting to counter the cat, stop them in their tracks.\nHighlights!\nHighlights in the 99:"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"link":"about:blank"},"insert":"The Mycosynth Gardens"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"link":"about:blank"},"insert":"Arcbound Ravager"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"link":"about:blank"},"insert":"Protean Hulk"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"alt":"My Favorite GIF"},"insert":{"image":"https://cards.scryfall.io/normal/front/8/e/8ee9200f-b99b-4c43-bc28-b23893ddc591.jpg?1702429886"}},{"insert":"\n\nCard Inclusion/Exclusion\nWhat's Missing?"},{"attributes":{"header":3},"insert":"\n"},{"insert":"There are some notable exclusions from the deck that you may think would suit better, and I'll list a few here if you feel so inclined to try out the deck yourself and have some of these to fill in the blanks:\n"},{"attributes":{"link":"about:blank"},"insert":"Academy Manufactor"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"link":"about:blank"},"insert":"Gretta, Sweettooth Scourge"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"link":"about:blank"},"insert":"Savvy Hunter"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"link":"about:blank"},"insert":"Arcbound Condor"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"link":"about:blank"},"insert":"Gyome, Master Chef"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Optional Combo"},{"attributes":{"header":5},"insert":"\n"},{"insert":"There is another combo you could slide into the deck if needed:'\n"},{"attributes":{"link":"about:blank"},"insert":"Basking Broodscale"},{"insert":" + "},{"attributes":{"link":"about:blank"},"insert":"Mazirek, Kraul Death Priest"},{"insert":": If you are able to put a +1/+1 counter on the Broodscale while Mazirek is on the field, then you are able to make infinite eldrazi tokens and sacrifice triggers and +1/+1 counters."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"I decided it was one infinite too many, so feel free to throw this in if you feel like you have the space.\nThe 3 Mana Problem"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Magic the Gathering, and especially in a format like EDH where games are getting faster and more efficient, has an issue that I try to curtail in most of the decks I build and this one is no exception.\nYour turn 3 (T3) is the most impactful turn you will have during any game of EDH and knowing/having the best solution for when you first have 3 mana available to you is going to be key in any deck that you build. Given this, I have had to make some drastic decisions for what cards I keep in that 3 slot 'cause "},{"attributes":{"bold":true},"insert":"THEY'RE ALL SO GOOD"},{"insert":". It is SO INCREDIBLY DIFFICULT to choose a card that impactful when so many 3 CMC (converted mana cost) or Mana Value cards are good now a-days. Mileage may very, but I'd be lying if I didn't say that I am still unsure as to which 3-drops are best in the deck, but that is up to you!\nList-Updates - v1.0.1\nv1.0.1 - (10/24/2025)"},{"attributes":{"header":3},"insert":"\n"},{"insert":"IN: "},{"attributes":{"link":"about:blank"},"insert":"Insatiable Avarice"},{"insert":", "},{"attributes":{"link":"about:blank"},"insert":"Profane Tutor"},{"insert":"\nOUT: "},{"attributes":{"link":"about:blank"},"insert":"Defense of the Heart"},{"insert":", "},{"attributes":{"link":"about:blank"},"insert":"Black Market Connections"},{"insert":"\nPretty simple changes, but they should help increase the tempo of the deck. Both of these cards aimed at getting more cards in out hand or battlefield but they are WAY too slow or too reliant on the actions of other (rather unpredictable) players. These two tutors should help make up for that tempo gap (although "},{"attributes":{"link":"about:blank"},"insert":"Profane Tutor"},{"insert":" can be pretty slow if drawn in the late game. Once "},{"attributes":{"link":"about:blank"},"insert":"Formidable Speaker"},{"insert":" is legal, it should take the 2-drop's place as both a body and a snazzy tutor."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"v1.0.0 - (03/20/2025)"},{"attributes":{"header":1},"insert":"\n"},{"insert":"IN: "},{"attributes":{"link":"about:blank"},"insert":"Night's Whisper"},{"insert":", "},{"attributes":{"link":"about:blank"},"insert":"Fell the Profane"},{"insert":"/"},{"attributes":{"link":"about:blank"},"insert":"Fell Mire"},{"insert":", "},{"attributes":{"link":"about:blank"},"insert":"High Market"},{"insert":", "},{"attributes":{"link":"about:blank"},"insert":"Devoted Druid"},{"insert":"\nOUT: "},{"attributes":{"link":"about:blank"},"insert":"Deadly Dispute"},{"insert":", "},{"attributes":{"link":"about:blank"},"insert":"Tender Wildguide"},{"insert":", "},{"attributes":{"link":"about:blank"},"insert":"Basking Broodscale"},{"insert":", "},{"attributes":{"link":"about:blank"},"insert":"Mazirek, Kraul Death Priest"},{"insert":"\nI have made many changes to this deck before I had finished my last primer so I will say that this is a good place for the deck to sit for the moment. Generally moved to put more lands in the deck, hopefully upping the reliability to get 2+ land hands more consistently."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"}]}

Commander

Qty: 1 Price: $16.99
Ygra, Eater of All
Ward—Sacrifice a Food.
Other creatures are Food artifacts in addition to their other types and have "
,
, Sacrifice this permanent: You gain 3 life."
Whenever a Food is put into a graveyard from the battlefield, put two +1/+1 counters on Ygra.
Legendary Creature - Elemental Cat
Ygra, Eater of All (blb) 241

Commander

(CTRL to add secondary)

Counters

Qty: 1 Price: $14.99
Innkeeper's Talent
(Gain the next level as a sorcery to add its ability.)
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.
: Level 2
Permanents you control with counters on them have ward
.
: Level 3
If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead.
Enchantment - Class
Innkeeper's Talent (blb) 180

Counters

(CTRL to add secondary)

Creature

Qty: 1 Price: $4.49
Dryad Arbor
(This land isn't a spell, it's affected by summoning sickness, and it has "
: Add
.")
Creature Land - Dryad Forest
Dryad Arbor (dsc) 273

Creature

(CTRL to add secondary)

Drain

Qty: 5 Price: $15.05
Blood Artist
Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.
Creature - Vampire
Blood Artist (soc) 209
Cauldron Familiar
When this creature enters, each opponent loses 1 life and you gain 1 life.
Sacrifice a Food: Return this card from your graveyard to the battlefield.
Creature - Cat
Cauldron Familiar (plst) ELD-81
Disciple of the Vault
Whenever an artifact is put into a graveyard from the battlefield, you may have target opponent lose 1 life.
Creature - Human Cleric
Disciple of the Vault (2xm) 86
Marionette Apprentice
Fabricate 1 (When this creature enters, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)
Whenever another creature or artifact you control is put into a graveyard from the battlefield, each opponent loses 1 life.
Creature - Human Artificer
Marionette Apprentice (mh3) 410
Mirkwood Bats
Flying
Whenever you create or sacrifice a token, each opponent loses 1 life.
Creature - Bat
Mirkwood Bats (ltr) 95

Drain

(CTRL to add secondary)

Draw

Qty: 9 Price: $279.01
Beast Whisperer
Whenever you cast a creature spell, draw a card.
Creature - Elf Druid
Beast Whisperer (clu) 158
Disciple of Freyalise
When this creature enters, you may sacrifice another creature. If you do, you gain X life and draw X cards, where X is that creature's power.
Creature - Elf Druid
Disciple of Freyalise // Garden of Freyalise (mh3) 250Disciple of Freyalise // Garden of Freyalise (mh3) 250
Guardian Project
Whenever a nontoken creature you control enters, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.
Enchantment
Guardian Project (pip) 199
Necropotence
Skip your draw step.
Whenever you discard a card, exile that card from your graveyard.
Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.
Enchantment
Necropotence (ima) 98
Night's Whisper
You draw two cards and lose 2 life.
Sorcery
Night's Whisper (hoc) 189
Peregrin Took
If one or more tokens would be created under your control, those tokens plus an additional Food token are created instead. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
Sacrifice three Foods: Draw a card.
Legendary Creature - Citizen Halfling
Peregrin Took (ltr) 181
Season of Gathering
Choose up to five
worth of modes. You may choose the same mode more than once.
— Put a +1/+1 counter on a creature you control. It gains vigilance and trample until end of turn.
— Choose artifact or enchantment. Destroy all permanents of the chosen type.
— Draw cards equal to the greatest power among creatures you control.
Sorcery
Season of Gathering (blb) 192
Sylvan Library
At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.
Enchantment
Sylvan Library (dmr) 350
The One Ring
Indestructible
When The One Ring enters, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
Legendary Artifact
The One Ring (ltr) 246

Draw

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Land

Qty: 33 (36 w/ MDFC)Price: $1259.00
Ancient Tomb
: Add
. This land deals 2 damage to you.
Land
Ancient Tomb (plst) TMP-315
Bayou
(
: Add
or
.)
Land - Swamp Forest
Bayou (3ed) 283
Bojuka Bog
This land enters tapped.
When this land enters, exile target player's graveyard.
: Add
.
Land
Bojuka Bog (soc) 363
Boseiju, Who Endures
: Add
.
Channel —
, Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Boseiju, Who Endures (neo) 266
Buried Ruin
: Add
.
,
, Sacrifice this land: Return target artifact card from your graveyard to your hand.
Land
Buried Ruin (eoc) 150
Cavern of Souls
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
Land
Cavern of Souls (lci) 269
City of Brass
Whenever this land becomes tapped, it deals 1 damage to you.
: Add one mana of any color.
Land
City of Brass (tmc) 62
Command Beacon
: Add
.
, Sacrifice this land: Put your commander into your hand from the command zone.
Land
Command Beacon (tdc) 352
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (msc) 236
Darkbore Pathway
: Add
.
Land
Darkbore Pathway // Slitherbore Pathway (khm) 254Darkbore Pathway // Slitherbore Pathway (khm) 254
Deathcap Glade
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Deathcap Glade (sos) 253
Demolition Field
: Add
.
,
, Sacrifice this land: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle.
Land
Demolition Field (fic) 385
Forest
(
: Add
.)
Basic Land - Forest
Forest (trk) 325
Gemstone Caverns
If this card is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand.
: Add
. If Gemstone Caverns has a luck counter on it, instead add one mana of any color.
Legendary Land
Gemstone Caverns (tsr) 280
High Market
: Add
.
, Sacrifice a creature: You gain 1 life.
Land
High Market (soc) 380
Inventors' Fair
At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life.
: Add
.
,
, Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.
Legendary Land
Inventors' Fair (plst) KLD-247
Llanowar Wastes
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Llanowar Wastes (soc) 383
Nurturing Peatland
, Pay 1 life: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Nurturing Peatland (mh1) 243
Overgrown Tomb
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Forest
Overgrown Tomb (trk) 289
Phyrexian Tower
: Add
.
, Sacrifice a creature: Add
.
Legendary Land
Phyrexian Tower (mh3) 303
Plaza of Heroes
: Add
.
: Add one mana of any color. Spend this mana only to cast a legendary spell.
: Add one mana of any color among legendary permanents you control.
,
, Exile this land: Target legendary creature gains hexproof and indestructible until end of turn.
Land
Plaza of Heroes (msc) 255
Shifting Woodland
This land enters tapped unless you control a Forest.
: Add
.
Delirium —
: This land becomes a copy of target permanent card in your graveyard until end of turn. Activate only if there are four or more card types among cards in your graveyard.
Land
Shifting Woodland (mh3) 228
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (trk) 321
The Mycosynth Gardens
: Add
.
,
: Add one mana of any color.
,
: This land becomes a copy of target nontoken artifact you control with mana value X.
Land - Sphere
The Mycosynth Gardens (eoc) 168
The Shire
The Shire enters tapped unless you control a legendary creature.
: Add
.
,
, Tap an untapped creature you control: Create a Food token.
Legendary Land
The Shire (ltr) 260
Tower of the Magistrate
: Add
.
,
: Target creature gains protection from artifacts until end of turn.
Land
Tower of the Magistrate (mmq) 330
Twilight Mire
: Add
.
,
: Add
,
, or
.
Land
Twilight Mire (soc) 418
Underground Mortuary
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Swamp Forest
Underground Mortuary (mkm) 271
Undergrowth Stadium
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Undergrowth Stadium (tmc) 80
Verdant Catacombs
, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.
Land
Verdant Catacombs (mh2) 440
Witch's Cottage
(
: Add
.)
This land enters tapped unless you control three or more other Swamps.
When this land enters untapped, you may put target creature card from your graveyard on top of your library.
Land - Swamp
Witch's Cottage (eld) 249
Woodland Cemetery
This land enters tapped unless you control a Swamp or a Forest.
: Add
or
.
Land
Woodland Cemetery (soc) 424
Yavimaya, Cradle of Growth
Each land is a Forest in addition to its other land types.
Legendary Land
Yavimaya, Cradle of Growth (m3c) 409

Land

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Mill

Qty: 1 Price: $13.99
Altar of the Brood
Whenever another permanent you control enters, each opponent mills a card.
Artifact
Altar of the Brood (ktk) 216

Mill

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Protection

Qty: 4 Price: $81.76
Allosaurus Shepherd
This spell can't be countered.
Green spells you control can't be countered.
: Until end of turn, each Elf creature you control has base power and toughness 5/5 and becomes a Dinosaur in addition to its other creature types.
Creature - Elf Shaman
Allosaurus Shepherd (2x2) 132
Heroic Intervention
Permanents you control gain hexproof and indestructible until end of turn.
Instant
Heroic Intervention (pip) 202
Kaya's Ghostform
Enchant creature or planeswalker you control
When enchanted permanent dies or is put into exile, return that card to the battlefield under your control.
Enchantment - Aura
Kaya's Ghostform (plst) WAR-94
Veil of Summer
Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.)
Instant
Veil of Summer (plst) M20-198

Protection

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Ramp

Qty: 16 Price: $224.44
Ashnod's Altar
Sacrifice a creature: Add
.
Artifact
Ashnod's Altar (cmm) 368
Birds of Paradise
Flying
: Add one mana of any color.
Creature - Bird
Birds of Paradise (msc) 170
Cabal Ritual
Add
.
Threshold — Add
instead if there are seven or more cards in your graveyard.
Instant
Cabal Ritual (tor) 51
Dark Ritual
Add
.
Instant
Dark Ritual (msc) 793
Deathrite Shaman
: Exile target land card from a graveyard. Add one mana of any color. (Activate only as an instant.)
,
: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life.
,
: Exile target creature card from a graveyard. You gain 2 life.
Creature - Elf Shaman
Deathrite Shaman (rvr) 363
Devoted Druid
: Add
.
Put a -1/-1 counter on this creature: Untap this creature.
Creature - Elf Druid
Devoted Druid (ecc) 104
Elves of Deep Shadow
: Add
. This creature deals 1 damage to you.
Creature - Elf Druid
Elves of Deep Shadow (plst) GK1-56
Elvish Mystic
: Add
.
Creature - Elf Druid
Elvish Mystic (hoc) 205
Elvish Spirit Guide
Exile this card from your hand: Add
.
Creature - Elf Spirit
Elvish Spirit Guide (dmr) 338
Lotus Petal
, Sacrifice this artifact: Add one mana of any color.
Artifact
Lotus Petal (plst) TMP-294
Nature's Lore
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
Sorcery
Nature's Lore (msc) 177
Phyrexian Altar
Sacrifice a creature: Add one mana of any color.
Artifact
Phyrexian Altar (2x2) 311
Sol Ring
: Add
.
Artifact
Sol Ring (msc) 213
Thornvault Forager
: Add
.
, Forage: Add two mana in any combination of colors. (To forage, exile three cards from your graveyard or sacrifice a Food.)
,
: Search your library for a Squirrel card, reveal it, put it into your hand, then shuffle.
Creature - Squirrel Ranger
Thornvault Forager (blb) 197
Three Visits
Search your library for a Forest card, put it onto the battlefield, then shuffle.
Sorcery
Three Visits (msc) 181
Tireless Provisioner
Landfall — Whenever a land you control enters, create a Food token or a Treasure token. (Food is an artifact with "
,
, Sacrifice this token: You gain 3 life." Treasure is an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Elf Scout
Tireless Provisioner (j25) 728

Ramp

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Recursion

Qty: 3 Price: $39.77
Bala Ged Recovery
Return target card from your graveyard to your hand.
Sorcery
Bala Ged Recovery // Bala Ged Sanctuary (plst) ZNR-180Bala Ged Recovery // Bala Ged Sanctuary (plst) ZNR-180
Eternal Witness
When this creature enters, you may return target card from your graveyard to your hand.
Creature - Human Shaman
Eternal Witness (m3c) 227
Mikaeus, the Unhallowed
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Whenever a Human deals damage to you, destroy it.
Other non-Human creatures you control get +1/+1 and have undying. (When a creature with undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Legendary Creature - Cleric Zombie
Mikaeus, the Unhallowed (cmm) 173

Recursion

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Removal

Qty: 10 Price: $43.56
Archdruid's Charm
Choose one —
• Search your library for a creature or land card and reveal it. Put it onto the battlefield tapped if it's a land card. Otherwise, put it into your hand. Then shuffle.
• Put a +1/+1 counter on target creature you control. It deals damage equal to its power to target creature you don't control.
• Exile target artifact or enchantment.
Instant
Archdruid's Charm (mkm) 151
Assassin's Trophy
Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Instant
Assassin's Trophy (soc) 294
Bitter Triumph
As an additional cost to cast this spell, discard a card or pay 3 life.
Destroy target creature or planeswalker.
Instant
Bitter Triumph (tdc) 173
Creeping Corrosion
Destroy all artifacts.
Sorcery
Creeping Corrosion (mbs) 78
Feed the Swarm
Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.
Sorcery
Feed the Swarm (tle) 257
Fell the Profane
Destroy target creature or planeswalker.
Instant
Fell the Profane // Fell Mire (mh3) 244Fell the Profane // Fell Mire (mh3) 244
Manglehorn
When this creature enters, you may destroy target artifact.
Artifacts your opponents control enter tapped.
Creature - Beast
Manglehorn (plst) AKH-175
Tear Asunder
Kicker
(You may pay an additional
as you cast this spell.)
Exile target artifact or enchantment. If this spell was kicked, exile target nonland permanent instead.
Instant
Tear Asunder (eoc) 109
Toxic Deluge
As an additional cost to cast this spell, pay X life.
All creatures get -X/-X until end of turn.
Sorcery
Toxic Deluge (msc) 161
Walking Ballista
This creature enters with X +1/+1 counters on it.
: Put a +1/+1 counter on this creature.
Remove a +1/+1 counter from this creature: It deals 1 damage to any target.
Creature Artifact - Construct
Walking Ballista (fic) 371

Removal

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Sac Outlet

Qty: 2 Price: $18.48
Arcbound Ravager
Sacrifice an artifact: Put a +1/+1 counter on this creature.
Modular 1 (This creature enters with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
Creature Artifact - Beast
Arcbound Ravager (mma) 198
Carrion Feeder
This creature can't block.
Sacrifice a creature: Put a +1/+1 counter on this creature.
Creature - Zombie
Carrion Feeder (plst) MH1-81

Sac Outlet

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Tokens

Qty: 4 Price: $21.96
Animation Module
Whenever one or more +1/+1 counters are put on a permanent you control, you may pay
. If you do, create a 1/1 colorless Servo artifact creature token.
,
: Choose a counter on target permanent or player. Give that permanent or player another counter of that kind.
Artifact
Animation Module (kld) 194
Camellia, the Seedmiser
Menace
Other Squirrels you control have menace.
Whenever you sacrifice one or more Foods, create a 1/1 green Squirrel creature token.
, Forage: Put a +1/+1 counter on each other Squirrel you control. (To forage, exile three cards from your graveyard or sacrifice a Food.)
Legendary Creature - Squirrel Warlock
Camellia, the Seedmiser (blb) 207
Experimental Confectioner
When this creature enters, create a Food token. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
Whenever you sacrifice a Food, create a 1/1 black Rat creature token with "This token can't block."
Creature - Human Peasant
Experimental Confectioner (woe) 314
Hazel's Brewmaster
Menace
Whenever this creature enters or attacks, exile up to one target card from a graveyard and create a Food token.
Foods you control have all activated abilities of all creature cards exiled with this creature.
Creature - Squirrel Warlock
Hazel's Brewmaster (blc) 17

Tokens

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Tutor

Qty: 10 Price: $312.90
Beseech the Mirror
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
Search your library for a card, exile it face down, then shuffle. If this spell was bargained, you may cast the exiled card without paying its mana cost if that spell's mana value is 4 or less. Put the exiled card into your hand if it wasn't cast this way.
Sorcery
Beseech the Mirror (woe) 82
Chord of Calling
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.
Instant
Chord of Calling (rvr) 134
Demonic Tutor
Search your library for a card, put that card into your hand, then shuffle.
Sorcery
Demonic Tutor (cmm) 150
Diabolic Intent
As an additional cost to cast this spell, sacrifice a creature.
Search your library for a card, put that card into your hand, then shuffle.
Sorcery
Diabolic Intent (bro) 89
Fauna Shaman
,
, Discard a creature card: Search your library for a creature card, reveal it, put it into your hand, then shuffle.
Creature - Elf Shaman
Fauna Shaman (bro) 179
Insatiable Avarice
Spree (Choose one or more additional costs.)
+
— Search your library for a card, then shuffle and put that card on top.
+
— Target player draws three cards and loses 3 life.
Sorcery
Insatiable Avarice (otj) 91
Protean Hulk
When this creature dies, search your library for any number of creature cards with total mana value 6 or less, put them onto the battlefield, then shuffle.
Creature - Beast
Protean Hulk (rvr) 353
Tainted Pact
Exile the top card of your library. You may put that card into your hand unless it has the same name as another card exiled this way. Repeat this process until you put a card into your hand or you exile two cards with the same name, whichever comes first.
Instant
Tainted Pact (ody) 164
Vampiric Tutor
Search your library for a card, then shuffle and put that card on top. You lose 2 life.
Instant
Vampiric Tutor (dmr) 108
Worldly Tutor
Search your library for a creature card, reveal it, then shuffle and put the card on top.
Instant
Worldly Tutor (dmr) 185

Tutor

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 12 cards
0 pips - 0 cards
0 mana - 12 cards
35 pips - 28 cards
44 mana - 30 cards
0 pips - 0 cards
0 mana - 12 cards
44 pips - 33 cards
37 mana - 32 cards
0 pips - 0 cards
19 mana - 16 cards
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

{"ops":[{"insert":"Primer\nMany Delicious Infinities"},{"attributes":{"header":1},"insert":"\n"},{"attributes":{"italic":true},"insert":"\"...pfft, and honestly, there aren't enough Golgari commanders that go infinite with tokens...\" - Some poor fool stated casually as a decrepit finger of the monkey's paw curled with a sickening creak. Meanwhile, the SPIKES gleefully cheered as our most delicious fantasies became reality."},{"insert":"\n\n"},{"attributes":{"alt":"My Favorite GIF"},"insert":{"image":"https://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=669155&type=card"}},{"insert":"\n\n(v1.0.1)\nIntroduction\nThe Fundamentals"},{"attributes":{"header":2},"insert":"\n"},{"insert":"I have been throwing around the concept of this Golgari Food deck for a long time. The deck would run a value engine commander ("},{"attributes":{"italic":true},"insert":"drink every time I write value"},{"insert":") that would enable me to stay alive for long enough to manage one of the many food-based infinites. It began as a generic \"goodstuff\" deck with some median pool of card draw accumulators, but as I play-tested and ran through in casual 1v1's, it never seemed to "},{"attributes":{"italic":true},"insert":"click"},{"insert":". Various commanders sat in the CZ but never stayed. Now that time has gone on, and I have made more decks, I left the deck in the draft-chaff and moved onto other concepts.\nWhat I ended up needing was a commander that filled the niche of a value engine, alternate win condition, and an infinite-enabler. Bloomburrow has given us "},{"attributes":{"bold":true},"insert":"Ygra, Eater of All"},{"insert":", a delicious Golgari 6/6 for 5 () with three important lines of text:\n\n"},{"attributes":{"italic":true},"insert":"Ward -- Sacrifice a Food"},{"insert":"\n\n"},{"attributes":{"italic":true},"insert":"Other creatures are Food artifacts in addition to their other types and have \" , , Sacrifice this permanent: You gain 3 life.\""},{"insert":"\n"},{"attributes":{"italic":true},"insert":"Whenever a Food is put into a graveyard from the battlefield, put two +1/+1 counters on Ygra, Eater of All."},{"insert":"\n\nFresh from the Oven"},{"attributes":{"header":2},"insert":"\n"},{"insert":"\n"},{"attributes":{"alt":"My Favorite GIF"},"insert":{"image":"https://cards.scryfall.io/normal/front/4/9/49aaf5db-9418-4b97-97da-736c674905d4.jpg?1692940565"}},{"insert":"\n\nLet us start with the obvious: Food is a subtype of artifacts and thus has a wider range of interaction, "},{"attributes":{"italic":true},"insert":"especially in green"},{"insert":". This funny little line of text applies to ALL creatures on the battlefield and has a few extra implications that better deck builders than I can take advantage of, but for now this is what I can come up with.\nOut the gate this means opponents will more than likely use their creatures to pay for the ward cost on your commander. This "},{"attributes":{"italic":true},"insert":"may"},{"insert":" end up in some scenarios where gaining toughness or power as a state-based-action may deter some niche removal, such as \"fight\" mechanics or cards that depend on the creatures stats. Ygra, and thus your board, is one overloaded "},{"attributes":{"link":"about:blank"},"insert":"Vandalblast"},{"insert":" away from history, so keep the game simple-stupid.\nPower Level, Rule Zero, and Side Notes\nEvery 4's A Mindset"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"italic":true},"insert":"This section set the mindset you should have going into a game with this deck, and it was made before the introduction of the Bracket system."},{"insert":"\nThis in mind, we are going to be going as fast as we can with the only limiting factor being the budget. This deck should only be played with decks with the same mindset, and as for the moment, WOTC is designating that as a "},{"attributes":{"bold":true},"insert":"Bracket 4"},{"insert":".\nGame Changers:"},{"attributes":{"header":4},"insert":"\n"},{"insert":"Going to touch on these more later, but might as well list them here:\n"},{"attributes":{"link":"about:blank"},"insert":"Demonic Tutor"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"link":"about:blank"},"insert":"Vampiric Tutor"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"link":"about:blank"},"insert":"The One Ring"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Rule Zero"},{"attributes":{"header":3},"insert":"\n"},{"insert":"I'll give an example of the Rule 0 conversation a player may have with this deck:\n\"This is a high, high power commander deck that is looking to go infinite a number of different ways, on average by turn 5-6. This deck has been able to keep up with cEDH decks, but by no means is it cEDH viable.\""},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"If everyone at the table is cool with that quick synopsis and a good look at your commander, you should be good to go!\nGameplan\nWe Need to GO INFINITE"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Ultimately, the only thing holding you back when piloting this deck is the pace you set yourself. Plan on winning the game on the spot. Getting to those game ending scenarios is easy if one of the key pieces is always in the command-zone. For this gameplan to work, you need to be patient and keep the kitty at bay until you are able to surprise your opponents with awkward situations. \"Create dilemmas, not problems\" as the best strategy to winning a game of EDH with a non-blue combo deck is to force your opponents into "},{"attributes":{"italic":true},"insert":"catastrophically bad plays"},{"insert":" if they are unable to assess what stage of the combo you are in.\nAs both Ygra and "},{"attributes":{"link":"about:blank"},"insert":"Camellia, the Seedmiser"},{"insert":" are both featured in the "},{"attributes":{"bold":true},"insert":"Bloomborrow"},{"insert":" set, everyone I have seen has been focusing on that infinite as the deck's main Win-Con. "},{"attributes":{"italic":true},"insert":"I see this as limiting"},{"insert":". These decks are built around the "},{"attributes":{"italic":true},"insert":"food"},{"insert":" aspect of Ygra, taking advantage of the artifact synergy in full swing. I want to see it taken to the next step... The original vision of my Food Deck would keep my opponents guessing as to what combo I am attempting to assemble, and WHEN that combo will hit the table. For this, I set my sights on the final line of Ygra's text as a starting point for the rest of the deck. There are PLENTY of ways in Golgari to go infinite with tokens, especially when +1/+1 counters are added to the mix on top of the many food-infinites that are already viable.\n\n"},{"attributes":{"alt":"My Favorite GIF"},"insert":{"image":"https://cards.scryfall.io/normal/front/2/c/2c16eaec-924c-42f6-9fea-07edd7ed93b9.jpg?1721933903"}},{"insert":"\n\nWin Conditions\nHow Do You Win?"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Winning a game of EDH is always easier said than done. Here is how this list goes about attempting to win a game:\nCombos\nYgra Combos"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Ygra + "},{"attributes":{"link":"about:blank"},"insert":"Camellia, the Seedmiser"},{"insert":" + [Sacrifice Outlet] + [Sacrifice Target] -- The baseline and simplest combo in the deck designed to create "},{"attributes":{"italic":true},"insert":"infinite ETBs and LTBs, infinite sacrifice triggers, infinite +1/+1 counters, and infinite death triggers"},{"insert":". With Ygra, Camellia, and an outlet ("},{"attributes":{"italic":true},"insert":"Ashnod's Altar"},{"insert":", "},{"attributes":{"italic":true},"insert":"Phyrexian Altar"},{"insert":", "},{"attributes":{"italic":true},"insert":"Viscera Seer"},{"insert":", "},{"attributes":{"italic":true},"insert":"Arcbound Ravager"},{"insert":" and "},{"attributes":{"italic":true},"insert":"Carrion Feeder"},{"insert":") with fodder on the field, sacrifice the creature-food fodder which triggers Ygra's +1/+1 ability and Camellia's creature token ability. This creates a 1/1 squirrel to fuel the loop again."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Ygra + "},{"attributes":{"link":"about:blank"},"insert":"Experimental Confectioner"},{"insert":" + [Sacrifice Outlet] + [Sacrifice Target] -- Another version of the Camellia combo: Cast the confectioner with two open mana remaining and both your sacrifice outlet of choice on the board and Ygra. The confectioner's ETB ability will create a Food token, which you sacrifice with your remaining two mana. This will create a 1/1 rat that will not be long for this world as we sacrifice to any outlet and trigger Ygra's second ability. This alone, besides the outlet of choice creates "},{"attributes":{"italic":true},"insert":"infinite ETBs and LTBs, infinite +1/+1 counters, and infinite death triggers"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Ygra + "},{"attributes":{"link":"about:blank"},"insert":"Animation Module"},{"insert":" + "},{"attributes":{"link":"about:blank"},"insert":"Ashnod's Altar"},{"insert":" or "},{"attributes":{"link":"about:blank"},"insert":"Phyrexian Altar"},{"insert":" + [Sacrifice Target] -- With the three cards on the field and a creature to sacrifice, you sacrifice said creature to the altar, adding to your mana pool. Ygra's ability will trigger, adding two +1/+1 counters to the big kitty. This triggers the module, in which you use one of the floating mana to pay for the module cost. This creates a 1/1 colorless Servo Food artifact creature token, that is then again sacrificed to the altar, netting two colorless mana and starting the loop again. This infinite allows for "},{"attributes":{"italic":true},"insert":"infinite (with Ashnod's Altar), infinite ETB triggers, infinite +1/+1 counters, and infinite death triggers"},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Food Combo"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"link":"about:blank"},"insert":"Experimental Confectioner"},{"insert":" + "},{"attributes":{"link":"about:blank"},"insert":"Peregrin Took"},{"insert":" + [Spare Food] -- With Took and a food on the field, cast the confectioner. This will create two food tokens as they ETB. With three Food total, sacrifice them all to Took's activated ability to draw three cards. This will create three rat tokens and additional foods due to Peregrin Took's static ability. This combo leads to "},{"attributes":{"italic":true},"insert":"infinite card draw, near-infinite creature tokens, near-infinite ETBs"},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Non-Food Combos"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"link":"about:blank"},"insert":"Hazel's Brewmaster"},{"insert":" + "},{"attributes":{"link":"about:blank"},"insert":"Devoted Druid"},{"insert":" -- Somehow, start by getting the Druid into the graveyard, whether that be through triggering the food ability with Ygra, or sacrificing in other ways. Then, cast the Brewmaster. As the Brewmaster ETB's it is going to attempt to exile a card from a graveyard and make a Food token. Exiling the Druid gives the activated abilities of creating mana and untapping itself to all Foods you control. "},{"attributes":{"italic":true},"insert":"This enables infinite mana and infinite taps."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"link":"about:blank"},"insert":"Walking Ballista"},{"insert":" + "},{"attributes":{"link":"about:blank"},"insert":"Mikaeus, the Unhallowed"},{"insert":" -- Our final and just as simple combo works by having Mikaeus out on the field and Ballista in hand, that's it. Cast the Walking Ballista, with \"X\" equal to "},{"attributes":{"italic":true},"insert":"zero"},{"insert":". The Ballista will enter as a 1/1 (thanks for the correction) due to Milaeus’s static ability. Use the Walking Ballista's ability to ping itself which will remove the +1/+1 counter and kill the Ballista. It will then return to the field with a +1/+1 counter to be removed again enabling "},{"attributes":{"italic":true},"insert":"infinite ETB, infinite death triggers, and infinite +1/+1 counters (if it matters in the moment)"},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Payoffs"},{"attributes":{"header":3},"insert":"\n"},{"insert":"These are the support cards you want to watch out for and potentially get on the field before going infinite to better prepare for WHICH infinite you want to go for:\n"},{"attributes":{"link":"about:blank"},"insert":"Altar of the Brood"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"link":"about:blank"},"insert":"Cauldron Familiar"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"link":"about:blank"},"insert":"Disciple of the Vault"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"link":"about:blank"},"insert":"Blood Artist"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"link":"about:blank"},"insert":"Marionette Apprentice"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"link":"about:blank"},"insert":"Mirkwood Bats"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Backup\nCommander Damage"},{"attributes":{"header":3},"insert":"\n"},{"insert":"\n"},{"attributes":{"alt":"My Favorite GIF"},"insert":{"image":"https://cards.scryfall.io/normal/front/e/e/ee0481db-15ae-46b4-89a3-01c95a9626c7.jpg?1562383977"}},{"insert":"\n\nIf all else fails, the ability to get an extremely large cat onto the field is good enough on its own. Giving the large cat the ability to become unblockable is another. "},{"attributes":{"link":"about:blank"},"insert":"Tower of the Magistrate"},{"insert":" is the sleeper tech in this deck than can kill opponents out of nowhere since all creatures that could block Ygra, are artifacts. It always pays to see a land, a permanent least likely to be destroyed, be such a useful tool for ending games.\nDeck Templating\nEvery Deck a Template"},{"attributes":{"header":2},"insert":"\n"},{"insert":"There are some questionable number of different cards in this deck, and as I go through these and see what I have sitting around in my collection, I may update some of the minutia in order to, for instance, have more than "},{"attributes":{"italic":true},"insert":"34 Lands"},{"insert":", lol.\nHere are just a selection of cards to highlight some of the best or most interesting of the category:\nCard Selection / Advantage\nCard Advantage"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"italic":true},"insert":"9 Total"},{"insert":"\n"},{"attributes":{"link":"about:blank"},"insert":"Sylvan Library"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Although not a Game Changer at the moment, it definitely deserves to be one. In this deck, we do not care how low our life total goes, it is going to be incredibly difficult to get us down to where paying 8 life every turn matters.\n"},{"attributes":{"link":"about:blank"},"insert":"Necropotence"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"And, another card that "},{"attributes":{"italic":true},"insert":"should"},{"insert":" be a Game Changer, use this to dig FAST through your deck, taking on average 20+ to select the perfect 7 cards to win the game.\n"},{"attributes":{"link":"about:blank"},"insert":"Beast Whisperer"},{"insert":" + "},{"attributes":{"link":"about:blank"},"insert":"Guardian Project"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Two faces of the same coin, taking up the 4 CMC slot for some good consistent card generation.\nTutors"},{"attributes":{"header":4},"insert":"\n"},{"attributes":{"italic":true},"insert":"14 Total"},{"insert":", There are, potentially, too many tutors in this deck. "},{"attributes":{"bold":true},"insert":"BUT"},{"insert":", these could be considered more expensive versions of the card you need at any given moment.\n"},{"attributes":{"link":"about:blank"},"insert":"Inventor's Fair"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"When Ygra is on the field , all of the creatures you have are artifacts, which will allow you to tutor off of this land on turns 5 or 6.\n"},{"attributes":{"link":"about:blank"},"insert":"Worldly Tutor"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Other than "},{"attributes":{"link":"about:blank"},"insert":"Vampiric Tutor"},{"insert":", this is the other "},{"attributes":{"italic":true},"insert":"instant speed"},{"insert":" tutor that you cast in the 99.\n"},{"attributes":{"link":"about:blank"},"insert":"Tainted Pact"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Every card in the 99 has a different name, so dig and dig and dig until you get the other half of the combo you need.\n"},{"attributes":{"link":"about:blank"},"insert":"Insatiable Avarice"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Card draw when you need it, top-deck tutor when you need it, both when you need it. Simply a good card for those \"branching paths\" kind of games.\n\n"},{"attributes":{"alt":"My Favorite GIF"},"insert":{"image":"https://cards.scryfall.io/normal/front/a/1/a108b0e4-1b43-4659-9e91-facb0bd57ebb.jpg?1712860590"}},{"insert":"\n\n\nDisruption\nTargeted Disruption"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"italic":true},"insert":"11 Total"},{"insert":"\n"},{"attributes":{"link":"about:blank"},"insert":"Boseiju, Who Endures"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Classic, high power removal that will consistently cost just to activate. Being on an ability too makes it even harder to respond to, even if it gives powerful lands to an opponent.\n"},{"attributes":{"link":"about:blank"},"insert":"Archdruid's Charm"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Generically solid as a flex-removal piece. The ability to remove creatures, artifacts, and enchantments while ALSO being a tutor is incredible. The pips are a little much, but not impossible in a 2-color deck.\n"},{"attributes":{"link":"about:blank"},"insert":"Manglehorn"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Serves as both a Mass Disruption tool and single-target removal of pesky ramp or other key artifacts, although it will eat removal quickly.\nMass Wipes"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"italic":true},"insert":"3 Total"},{"insert":"\n"},{"attributes":{"link":"about:blank"},"insert":"Creeping Corrosion"},{"insert":" and "},{"attributes":{"link":"about:blank"},"insert":"Season of Gathering"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Artifact removal, again, IS creature removal. And so these cards act as one-sided wipes that will end up boosting Ygra to the ceiling.\nRamp\nRamp? In Green?"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"italic":true},"insert":"17 Total"},{"insert":"\n"},{"attributes":{"link":"about:blank"},"insert":"Carpet of Flowers"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"You will "},{"attributes":{"italic":true},"insert":"nearly"},{"insert":" always end up playing against Blue decks if you properly engage with Rule 0 and communicate the power. Take advantage of this by counting their Islands and gearing up for an insane turn 3.\n"},{"attributes":{"link":"about:blank"},"insert":"Thornvault Forager"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Another flexable card that can serve as a nice kick to mana, grow Ygra, and untimately tutor for a squirrel like "},{"attributes":{"link":"about:blank"},"insert":"Camellia, the Seedmiser"},{"insert":" or "},{"attributes":{"link":"about:blank"},"insert":"Hazel's Brewmaster"},{"insert":"\nPlan Support\nSupport Options Include:"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"link":"about:blank"},"insert":"Dryad Arbor"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Summoning sick lands are not idea, but when they could be the difference between the turn you go infinite and losing the game, it can pay to have an extra creature around to start a loop or even put 2 +1/+1 counters on Ygra.\n"},{"attributes":{"link":"about:blank"},"insert":"Shifting Woodland"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"alt":"My Favorite GIF"},"insert":{"image":"https://cards.scryfall.io/normal/front/0/5/059164e1-894d-4586-9800-e60d6fbd6eb6.jpg?1717013047"}},{"insert":"\n\nCan't help myself but talk about the shifty land again. "},{"attributes":{"italic":true},"insert":"Instant speed interaction with your graveyard cannot be overstated enough!"},{"insert":"\n"},{"attributes":{"link":"about:blank"},"insert":"Cavern of Souls"},{"insert":", "},{"attributes":{"link":"about:blank"},"insert":"Allosaurus Shepherd"},{"insert":", and "},{"attributes":{"link":"about:blank"},"insert":"Delighted Halfling"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Pesky Blue players will be attempting to counter the cat, stop them in their tracks.\nHighlights!\nHighlights in the 99:"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"link":"about:blank"},"insert":"The Mycosynth Gardens"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"link":"about:blank"},"insert":"Arcbound Ravager"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"link":"about:blank"},"insert":"Protean Hulk"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"alt":"My Favorite GIF"},"insert":{"image":"https://cards.scryfall.io/normal/front/8/e/8ee9200f-b99b-4c43-bc28-b23893ddc591.jpg?1702429886"}},{"insert":"\n\nCard Inclusion/Exclusion\nWhat's Missing?"},{"attributes":{"header":3},"insert":"\n"},{"insert":"There are some notable exclusions from the deck that you may think would suit better, and I'll list a few here if you feel so inclined to try out the deck yourself and have some of these to fill in the blanks:\n"},{"attributes":{"link":"about:blank"},"insert":"Academy Manufactor"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"link":"about:blank"},"insert":"Gretta, Sweettooth Scourge"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"link":"about:blank"},"insert":"Savvy Hunter"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"link":"about:blank"},"insert":"Arcbound Condor"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"link":"about:blank"},"insert":"Gyome, Master Chef"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Optional Combo"},{"attributes":{"header":5},"insert":"\n"},{"insert":"There is another combo you could slide into the deck if needed:'\n"},{"attributes":{"link":"about:blank"},"insert":"Basking Broodscale"},{"insert":" + "},{"attributes":{"link":"about:blank"},"insert":"Mazirek, Kraul Death Priest"},{"insert":": If you are able to put a +1/+1 counter on the Broodscale while Mazirek is on the field, then you are able to make infinite eldrazi tokens and sacrifice triggers and +1/+1 counters."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"I decided it was one infinite too many, so feel free to throw this in if you feel like you have the space.\nThe 3 Mana Problem"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Magic the Gathering, and especially in a format like EDH where games are getting faster and more efficient, has an issue that I try to curtail in most of the decks I build and this one is no exception.\nYour turn 3 (T3) is the most impactful turn you will have during any game of EDH and knowing/having the best solution for when you first have 3 mana available to you is going to be key in any deck that you build. Given this, I have had to make some drastic decisions for what cards I keep in that 3 slot 'cause "},{"attributes":{"bold":true},"insert":"THEY'RE ALL SO GOOD"},{"insert":". It is SO INCREDIBLY DIFFICULT to choose a card that impactful when so many 3 CMC (converted mana cost) or Mana Value cards are good now a-days. Mileage may very, but I'd be lying if I didn't say that I am still unsure as to which 3-drops are best in the deck, but that is up to you!\nList-Updates - v1.0.1\nv1.0.1 - (10/24/2025)"},{"attributes":{"header":3},"insert":"\n"},{"insert":"IN: "},{"attributes":{"link":"about:blank"},"insert":"Insatiable Avarice"},{"insert":", "},{"attributes":{"link":"about:blank"},"insert":"Profane Tutor"},{"insert":"\nOUT: "},{"attributes":{"link":"about:blank"},"insert":"Defense of the Heart"},{"insert":", "},{"attributes":{"link":"about:blank"},"insert":"Black Market Connections"},{"insert":"\nPretty simple changes, but they should help increase the tempo of the deck. Both of these cards aimed at getting more cards in out hand or battlefield but they are WAY too slow or too reliant on the actions of other (rather unpredictable) players. These two tutors should help make up for that tempo gap (although "},{"attributes":{"link":"about:blank"},"insert":"Profane Tutor"},{"insert":" can be pretty slow if drawn in the late game. Once "},{"attributes":{"link":"about:blank"},"insert":"Formidable Speaker"},{"insert":" is legal, it should take the 2-drop's place as both a body and a snazzy tutor."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"v1.0.0 - (03/20/2025)"},{"attributes":{"header":1},"insert":"\n"},{"insert":"IN: "},{"attributes":{"link":"about:blank"},"insert":"Night's Whisper"},{"insert":", "},{"attributes":{"link":"about:blank"},"insert":"Fell the Profane"},{"insert":"/"},{"attributes":{"link":"about:blank"},"insert":"Fell Mire"},{"insert":", "},{"attributes":{"link":"about:blank"},"insert":"High Market"},{"insert":", "},{"attributes":{"link":"about:blank"},"insert":"Devoted Druid"},{"insert":"\nOUT: "},{"attributes":{"link":"about:blank"},"insert":"Deadly Dispute"},{"insert":", "},{"attributes":{"link":"about:blank"},"insert":"Tender Wildguide"},{"insert":", "},{"attributes":{"link":"about:blank"},"insert":"Basking Broodscale"},{"insert":", "},{"attributes":{"link":"about:blank"},"insert":"Mazirek, Kraul Death Priest"},{"insert":"\nI have made many changes to this deck before I had finished my last primer so I will say that this is a good place for the deck to sit for the moment. Generally moved to put more lands in the deck, hopefully upping the reliability to get 2+ land hands more consistently."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"}]}
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