11 views36 hrs ago
Commander
Size: 100Salt sum: 36.65
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YordleFan

11 views36 hrs ago
Commander
Size: 100Salt sum: 36.65

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Commander

Qty: 1 Price: $0.69
Orim, Samite Healer
: Prevent the next 3 damage that would be dealt to any target this turn.
Legendary Creature - Human Cleric
Orim, Samite Healer (tmp) 33

Commander

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Creature

Qty: 9 Price: $8.01
Clergy of the Holy Nimbus
If this creature would be destroyed, regenerate it.
: This creature can't be regenerated this turn. Only your opponents may activate this ability.
Creature - Human Cleric
Clergy of the Holy Nimbus (leg) 6
Devoted Hero
Creature - Soldier Elf
Devoted Hero (s99) 13
Enchanted Being
Prevent all combat damage that would be dealt to this creature by enchanted creatures.
Creature - Human
Enchanted Being (leg) 12
Femeref Healer
: Prevent the next 1 damage that would be dealt to any target this turn.
Creature - Human Cleric
Femeref Healer (mir) 17
Serra Paladin
: Prevent the next 1 damage that would be dealt to any target this turn.
,
: Target creature gains vigilance until end of turn.
Creature - Human Knight
Serra Paladin (5ed) 61
Sunweb
Defender (This creature can't attack.)
Flying
This creature can't block creatures with power 2 or less.
Creature - Wall
Sunweb (8ed) 52
Wall of Caltrops
Defender (This creature can't attack.)
Whenever this creature blocks a creature, if at least one other Wall creature is blocking that creature and no non-Wall creatures are blocking that creature, this creature gains banding until end of turn. (If any creatures with banding you control are blocking a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by.)
Creature - Wall
Wall of Caltrops (leg) 42
Wall of Light
Defender (This creature can't attack.)
Protection from black
Creature - Wall
Wall of Light (leg) 43
Wall of Resistance
Defender (This creature can't attack.)
Flying
At the beginning of each end step, if this creature was dealt damage this turn, put a +0/+1 counter on it.
Creature - Wall
Wall of Resistance (mir) 46

Creature

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Draw

Qty: 2 Price: $0.70
Gallantry
Target blocking creature gets +4/+4 until end of turn.
Draw a card.
Instant
Gallantry (ody) 23
Heal
Prevent the next 1 damage that would be dealt to any target this turn.
Draw a card at the beginning of the next turn's upkeep.
Instant
Heal (5ed) 32

Draw

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Enchantment

Qty: 1 Price: $0.35
Lance
Enchant creature
Enchanted creature has first strike.
Enchantment - Aura
Lance (3ed) 27

Enchantment

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Evasion

Qty: 2 Price: $0.70
Green Scarab
Enchant creature
Enchanted creature can't be blocked by green creatures.
Enchanted creature gets +2/+2 as long as an opponent controls a green permanent.
Enchantment - Aura
Green Scarab (ice) 28
Red Scarab
Enchant creature
Enchanted creature can't be blocked by red creatures.
Enchanted creature gets +2/+2 as long as an opponent controls a red permanent.
Enchantment - Aura
Red Scarab (ice) 49

Evasion

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Land

Qty: 36 Price: $28.44
Plains
(
: Add
.)
Basic Land - Plains
Plains (tmp) 331

Land

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Lifegain

Qty: 4 Price: $2.42
Blessed Reversal
You gain 3 life for each creature attacking you.
Instant
Blessed Reversal (plst) ULG-2
Healing Salve
Choose one —
• Target player gains 3 life.
• Prevent the next 3 damage that would be dealt to any target this turn.
Instant
Healing Salve (dvd) 14
Orim's Prayer
Whenever one or more creatures attack you, you gain 1 life for each attacking creature.
Enchantment
Orim's Prayer (tmp) 32
Spirit Link
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
Whenever enchanted creature deals damage, you gain that much life.
Enchantment - Aura
Spirit Link (dmr) 274

Lifegain

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Protection

Qty: 33 Price: $41.19
Alms
, Exile the top card of your graveyard: Prevent the next 1 damage that would be dealt to target creature this turn.
Enchantment
Alms (wth) 3
Anoint
Buyback
(You may pay an additional
as you cast this spell. If you do, put this card into your hand as it resolves.)
Prevent the next 3 damage that would be dealt to target creature this turn.
Instant
Anoint (tmp) 3
Artifact Ward
Enchant creature
Enchanted creature can't be blocked by artifact creatures.
Prevent all damage that would be dealt to enchanted creature by artifact sources.
Enchanted creature can't be the target of abilities from artifact sources.
Enchantment - Aura
Artifact Ward (atq) 3
Benalish Hero
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Creature - Human Soldier
Benalish Hero (5ed) 10
Benalish Missionary
,
: Prevent all combat damage that would be dealt by target blocked creature this turn.
Creature - Human Cleric
Benalish Missionary (wth) 10
Benevolent Unicorn
If a spell would deal damage to a permanent or player, it deals that much damage minus 1 to that permanent or player instead.
Creature - Unicorn
Benevolent Unicorn (mir) 4
Black Scarab
Enchant creature
Enchanted creature can't be blocked by black creatures.
Enchanted creature gets +2/+2 as long as an opponent controls a black permanent.
Enchantment - Aura
Black Scarab (ice) 6
Blue Scarab
Enchant creature
Enchanted creature can't be blocked by blue creatures.
Enchanted creature gets +2/+2 as long as an opponent controls a blue permanent.
Enchantment - Aura
Blue Scarab (ice) 9
Clergy en-Vec
: Prevent the next 1 damage that would be dealt to any target this turn.
Creature - Human Cleric
Clergy en-Vec (tmp) 14
Death Ward
Regenerate target creature.
Instant
Death Ward (5ed) 25
Debt of Loyalty
Regenerate target creature. You gain control of that creature if it regenerates this way.
Instant
Debt of Loyalty (wth) 11
Energy Storm
Cumulative upkeep
(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Prevent all damage that would be dealt by instant and sorcery spells.
Creatures with flying don't untap during their controllers' untap steps.
Enchantment
Energy Storm (ice) 24
Eye for an Eye
The next time a source of your choice would deal damage to you this turn, instead that source deals that much damage to you and Eye for an Eye deals that much damage to that source's controller.
Instant
Eye for an Eye (5ed) 30
False Peace
Target player skips all combat phases of their next turn.
Sorcery
False Peace (s99) 16
Festival
Cast this spell only during an opponent's upkeep.
Creatures can't attack this turn.
Instant
Festival (drk) 8
Flickering Ward
Enchant creature
As this Aura enters, choose a color.
Enchanted creature has protection from the chosen color. This effect doesn't remove this Aura.
: Return this Aura to its owner's hand.
Enchantment - Aura
Flickering Ward (soc) 109
Holy Day
Prevent all combat damage that would be dealt this turn.
Instant
Holy Day (10e) 21
Honorable Passage
The next time a source of your choice would deal damage to any target this turn, prevent that damage. If damage from a red source is prevented this way, Honorable Passage deals that much damage to the source's controller.
Instant
Honorable Passage (vis) 7
Indestructible Aura
Prevent all damage that would be dealt to target creature this turn.
Instant
Indestructible Aura (chr) 7
Inner Sanctum
Cumulative upkeep—Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Prevent all damage that would be dealt to creatures you control.
Enchantment
Inner Sanctum (wth) 18
Invulnerability
Buyback
(You may pay an additional
as you cast this spell. If you do, put this card into your hand as it resolves.)
The next time a source of your choice would deal damage to you this turn, prevent that damage.
Instant
Invulnerability (tmp) 25
Island Sanctuary
If you would draw a card during your draw step, instead you may skip that draw. If you do, until your next turn, you can't be attacked except by creatures with flying and/or islandwalk.
Enchantment
Island Sanctuary (5ed) 39
Peacekeeper
At the beginning of your upkeep, sacrifice this creature unless you pay
.
Creatures can't attack.
Creature - Human
Peacekeeper (wth) 22
Prismatic Ward
Enchant creature
As this Aura enters, choose a color.
Prevent all damage that would be dealt to enchanted creature by sources of the chosen color.
Enchantment - Aura
Prismatic Ward (5ed) 53
Remedy
Prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose.
Instant
Remedy (dmr) 22
Righteous Aura
, Pay 2 life: The next time a source of your choice would deal damage to you this turn, prevent that damage.
Enchantment
Righteous Aura (mmq) 45
Righteousness
Target blocking creature gets +7/+7 until end of turn.
Instant
Righteousness (j22) 235
Sacred Boon
Prevent the next 3 damage that would be dealt to target creature this turn. At the beginning of the next end step, put a +0/+1 counter on that creature for each 1 damage prevented this way.
Instant
Sacred Boon (5ed) 57
Samite Healer
: Prevent the next 1 damage that would be dealt to any target this turn.
Creature - Human Cleric
Samite Healer (10e) 38
Shadowbane
The next time a source of your choice would deal damage to you and/or creatures you control this turn, prevent that damage. If damage from a black source is prevented this way, you gain that much life.
Instant
Shadowbane (mir) 38
Sustaining Spirit
Cumulative upkeep
(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Damage that would reduce your life total to less than 1 reduces it to 1 instead.
Creature - Angel Spirit
Sustaining Spirit (all) 18
Wall of Swords
Defender (This creature can't attack.)
Flying
Creature - Wall
Wall of Swords (plst) POR-37
White Scarab
Enchant creature
Enchanted creature can't be blocked by white creatures.
Enchanted creature gets +2/+2 as long as an opponent controls a white permanent.
Enchantment - Aura
White Scarab (ice) 56

Protection

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Pump

Qty: 4 Price: $1.40
Armor of Faith
Enchant creature
Enchanted creature gets +1/+1.
: Enchanted creature gets +0/+1 until end of turn.
Enchantment - Aura
Armor of Faith (5ed) 8
Hero's Resolve
Enchant creature
Enchanted creature gets +1/+5.
Enchantment - Aura
Hero's Resolve (6ed) 24
Holy Strength
Enchant creature
Enchanted creature gets +1/+2.
Enchantment - Aura
Holy Strength (m11) 16
Infantry Veteran
: Target attacking creature gets +1/+1 until end of turn.
Creature - Human Soldier
Infantry Veteran (j22) 198

Pump

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Removal

Qty: 5 Price: $56.81
Armageddon
Destroy all lands.
Sorcery
Armageddon (a25) 5
Brainwash
Enchant creature
Enchanted creature can't attack unless its controller pays
.
Enchantment - Aura
Brainwash (5ed) 13
Preacher
You may choose not to untap this creature during your untap step.
: For as long as this creature remains tapped, gain control of target creature of an opponent's choice they control.
Creature - Human Cleric
Preacher (drk) 16
Retribution of the Meek
Destroy all creatures with power 4 or greater. They can't be regenerated.
Sorcery
Retribution of the Meek (vis) 19
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (msc) 143

Removal

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Stax

Qty: 2 Price: $95.78
Humility
All creatures lose all abilities and have base power and toughness 1/1.
Enchantment
Humility (tmp) 24
Kismet
Artifacts, creatures, and lands your opponents control enter tapped.
Enchantment
Kismet (6ed) 27

Stax

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Tutor

Qty: 1 Price: $42.99
Enlightened Tutor
Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.
Instant
Enlightened Tutor (dmr) 263

Tutor

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Deck Info

Deck stats

73 pips - 64 cards
36 mana - 36 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
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Deck extras (0)

Description

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