30 views25 days ago
Commander
Size: 100Salt sum: 34.57
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Wikkee

30 views25 days ago
Commander
Size: 100Salt sum: 34.57
No deck tags

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Commander

Qty: 1 Price: $1.29
Atalya, Samite Master
,
: Choose one —
• Prevent the next X damage that would be dealt to target creature this turn. Spend only white mana on X.
• You gain X life. Spend only white mana on X.
Legendary Creature - Human Cleric
Atalya, Samite Master (inv) 4

Commander

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Anthem

Qty: 1 Price: $0.35
Blessed Orator
Other creatures you control get +0/+1.
Creature - Human Cleric
Blessed Orator (ody) 12

Anthem

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Counters

Qty: 2 Price: $6.28
Ajani Steadfast
+1: Until end of turn, up to one target creature gets +1/+1 and gains first strike, vigilance, and lifelink.
−2: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control.
−7: You get an emblem with "If a source would deal damage to you or a planeswalker you control, prevent all but 1 of that damage."
Legendary Planeswalker - Ajani
Ajani Steadfast (m15) 1
Ajani, Caller of the Pride
+1: Put a +1/+1 counter on up to one target creature.
−3: Target creature gains flying and double strike until end of turn.
−8: Create X 2/2 white Cat creature tokens, where X is your life total.
Legendary Planeswalker - Ajani
Ajani, Caller of the Pride (m13) 1

Counters

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Creature

Qty: 4 Price: $1.40
Militant Monk
Vigilance
: Prevent the next 1 damage that would be dealt to any target this turn.
Creature - Human Cleric Monk
Militant Monk (tor) 9
Pilgrim of Justice
Protection from red
, Sacrifice this creature: The next time a red source of your choice would deal damage this turn, prevent that damage.
Creature - Human Cleric
Pilgrim of Justice (ody) 40
Pilgrim of Virtue
Protection from black
, Sacrifice this creature: The next time a black source of your choice would deal damage this turn, prevent that damage.
Creature - Human Cleric
Pilgrim of Virtue (ody) 41
Starlight Invoker
: You gain 5 life.
Creature - Human Cleric Mutant
Starlight Invoker (lgn) 20

Creature

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Draw

Qty: 1 Price: $2.99
Well of Lost Dreams
Whenever you gain life, you may pay
, where X is less than or equal to the amount of life you gained. If you do, draw X cards.
Artifact
Well of Lost Dreams (c13) 271

Draw

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Evasion

Qty: 1 Price: $0.49
Beloved Chaplain
Protection from creatures
Creature - Human Cleric
Beloved Chaplain (ody) 11

Evasion

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Land

Qty: 40 Price: $30.10
Emeria, the Sky Ruin
This land enters tapped.
At the beginning of your upkeep, if you control seven or more Plains, you may return target creature card from your graveyard to the battlefield.
: Add
.
Land
Emeria, the Sky Ruin (zen) 213
Plains
(
: Add
.)
Basic Land - Plains
Plains (trk) 317

Land

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Lifegain

Qty: 14 Price: $103.12
Ancestor's Prophet
Tap five untapped Clerics you control: You gain 10 life.
Creature - Human Cleric
Ancestor's Prophet (ons) 3
Auriok Champion
Protection from black and from red
Whenever another creature enters, you may gain 1 life.
Creature - Human Cleric
Auriok Champion (5dn) 3
Beacon of Immortality
Double target player's life total. Shuffle Beacon of Immortality into its owner's library.
Instant
Beacon of Immortality (5dn) 6
Children of Korlis
Sacrifice this creature: You gain life equal to the life you've lost this turn. (Damage causes loss of life.)
Creature - Human Cleric Rebel
Children of Korlis (tsp) 8
Doubtless One
Doubtless One's power and toughness are each equal to the number of Clerics on the battlefield.
Whenever this creature deals damage, you gain that much life.
Creature - Avatar Cleric
Doubtless One (ons) 27
Felidar Sovereign
Vigilance (Attacking doesn't cause this creature to tap.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
At the beginning of your upkeep, if you have 40 or more life, you win the game.
Creature - Beast Cat
Felidar Sovereign (zen) 12
Kor Firewalker
Protection from red
Whenever a player casts a red spell, you may gain 1 life.
Creature - Soldier Kor
Kor Firewalker (wwk) 11
Rhox Faithmender
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
If you would gain life, you gain twice that much life instead.
Creature - Monk Rhino
Rhox Faithmender (m13) 29
Serra Avatar
Serra Avatar's power and toughness are each equal to your life total.
When Serra Avatar is put into a graveyard from anywhere, shuffle it into its owner's library.
Creature - Avatar
Serra Avatar (c13) 21
Soul Warden
Whenever another creature enters, you gain 1 life.
Creature - Human Cleric
Soul Warden (exo) 21
Suture Priest
Whenever another creature you control enters, you may gain 1 life.
Whenever a creature an opponent controls enters, you may have that player lose 1 life.
Creature - Cleric Phyrexian
Suture Priest (nph) 25
Test of Endurance
At the beginning of your upkeep, if you have 50 or more life, you win the game.
Enchantment
Test of Endurance (jud) 29
Wall of Reverence
Defender, flying
At the beginning of your end step, you may gain life equal to the power of target creature you control.
Creature - Spirit Wall
Wall of Reverence (c13) 26
Words of Worship
: The next time you would draw a card this turn, you gain 5 life instead.
Enchantment
Words of Worship (ons) 61

Lifegain

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Protection

Qty: 25 Price: $82.35
Aegis of the Gods
You have hexproof. (You can't be the target of spells or abilities your opponents control.)
Creature Enchantment - Human Soldier
Aegis of the Gods (jou) 1
Angel's Grace
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
You can't lose the game this turn and your opponents can't win the game this turn. Until end of turn, damage that would reduce your life total to less than 1 reduces it to 1 instead.
Instant
Angel's Grace (mma) 4
Aven Redeemer
Flying
: Prevent the next 2 damage that would be dealt to any target this turn.
Creature - Cleric Bird
Aven Redeemer (lgn) 3
Battlefield Medic
: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of Clerics on the battlefield.
Creature - Human Cleric
Battlefield Medic (ons) 9
Battletide Alchemist
If a source would deal damage to a player, you may prevent X of that damage, where X is the number of Clerics you control.
Creature - Cleric Kithkin
Battletide Alchemist (mor) 2
Bubble Matrix
Prevent all damage that would be dealt to creatures.
Artifact
Bubble Matrix (wth) 146
Clergy en-Vec
: Prevent the next 1 damage that would be dealt to any target this turn.
Creature - Human Cleric
Clergy en-Vec (tmp) 14
Crown of Awe
Enchant creature
Enchanted creature has protection from black and from red.
Sacrifice this Aura: Enchanted creature and other creatures that share a creature type with it gain protection from black and from red until end of turn.
Enchantment - Aura
Crown of Awe (ons) 16
Daunting Defender
If a source would deal damage to a Cleric creature you control, prevent 1 of that damage.
Creature - Human Cleric
Daunting Defender (ons) 21
Dawn Charm
Choose one —
• Prevent all combat damage that would be dealt this turn.
• Regenerate target creature.
• Counter target spell that targets you.
Instant
Dawn Charm (plc) 4
Grand Abolisher
During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.
Creature - Human Cleric
Grand Abolisher (c14) 74
Hallowed Healer
: Prevent the next 2 damage that would be dealt to any target this turn.
Threshold —
: Prevent the next 4 damage that would be dealt to any target this turn. Activate only if there are seven or more cards in your graveyard.
Creature - Human Cleric
Hallowed Healer (ody) 25
Hidden Retreat
Put a card from your hand on top of your library: Prevent all damage that would be dealt by target instant or sorcery spell this turn.
Enchantment
Hidden Retreat (sth) 6
Intervention Pact
The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.
At the beginning of your next upkeep, pay
. If you don't, you lose the game.
Instant
Intervention Pact (fut) 8
Lightmine Field
Whenever one or more creatures attack, this enchantment deals damage to each of those creatures equal to the number of attacking creatures.
Enchantment
Lightmine Field (roe) 32
Make a Stand
Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Instant
Make a Stand (plst) OGW-26
Obsidian Acolyte
Protection from black
: Target creature gains protection from black until end of turn.
Creature - Human Cleric
Obsidian Acolyte (inv) 22
Orbs of Warding
You have hexproof. (You can't be the target of spells or abilities your opponents control.)
If a creature would deal damage to you, prevent 1 of that damage.
Artifact
Orbs of Warding (ori) 234
Peacekeeper
At the beginning of your upkeep, sacrifice this creature unless you pay
.
Creatures can't attack.
Creature - Human
Peacekeeper (wth) 22
Personal Sanctuary
During your turn, prevent all damage that would be dealt to you.
Enchantment
Personal Sanctuary (m12) 30
Riot Control
You gain 1 life for each creature your opponents control. Prevent all damage that would be dealt to you this turn.
Instant
Riot Control (dgm) 6
Shield of Duty and Reason
Enchant creature
Enchanted creature has protection from green and from blue.
Enchantment - Aura
Shield of Duty and Reason (apc) 16
Spiritual Asylum
Creatures and lands you control have shroud. (They can't be the targets of spells or abilities.)
When a creature you control attacks, sacrifice this enchantment.
Enchantment
Spiritual Asylum (nem) 23
True Believer
You have shroud. (You can't be the target of spells or abilities.)
Creature - Human Cleric
True Believer (10e) 53
Whipgrass Entangler
: Until end of turn, target creature gains "This creature can't attack or block unless its controller pays
for each Cleric on the battlefield."
Creature - Human Cleric
Whipgrass Entangler (lgn) 26

Protection

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Recursion

Qty: 1 Price: $0.49
Auramancer
When this creature enters, you may return target enchantment card from your graveyard to your hand.
Creature - Human Wizard
Auramancer (ody) 5

Recursion

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Removal

Qty: 9 Price: $32.49
Angel of Finality
Flying
When this creature enters, exile target player's graveyard.
Creature - Angel
Angel of Finality (c13) 4
Arrest
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
Enchantment - Aura
Arrest (rtr) 3
Banishing Light
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
Enchantment
Banishing Light (jou) 5
Disenchant
Destroy target artifact or enchantment.
Instant
Disenchant (p07) 6
Dust to Dust
Exile two target artifacts.
Sorcery
Dust to Dust (drk) 5
Monk Realist
When this creature enters, destroy target enchantment.
Creature - Human Cleric Monk
Monk Realist (usg) 21
Pacifism
Enchant creature
Enchanted creature can't attack or block.
Enchantment - Aura
Pacifism (m12) 28
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (cns) 84
Terminus
Put all creatures on the bottom of their owners' libraries.
Miracle
(You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Sorcery
Terminus (v14) 12

Removal

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Stax

Qty: 1 Price: $2.49
Rest in Peace
When this enchantment enters, exile all graveyards.
If a card or token would be put into a graveyard from anywhere, exile it instead.
Enchantment
Rest in Peace (rtr) 18

Stax

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Deck Info

Deck stats

72 pips - 56 cards
40 mana - 40 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
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