Thiago_Zen
166 views22 days ago
Commander
Size: 100Salt sum: 42.41
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{"ops":[{"insert":"Previous deck: https://archidekt.com/decks/21904443/doomsday_excruciator_the_last_6\n\nThis is my way to try to improve my previous deck about the combo using "},{"insert":{"card-link":"Doomsday Excruciator"}},{"insert":" .\nMy problem with that deck was the wincon, how I usually like to play and how the decks played in the table, to me the deck only have one option and was optimized to do that and nothing else, the game plan was repetitive and in some matches I couldn't do anything, another point is that the combo is really weak to interaction, if my life was too low or if someone removed my commander just one time all my game was ruined.\nTo try to improve I focused in two other aspects that was present in the first iterations of the deck.\n+ Life gain\n+ Burn \n+ Reanimation\n+ Sacrifice\n\nI added some synergy with lifegain, that will give us more mana to pay for cost, keep us alive and burn everyone to death.\nI also added another combo with the Reservoir that can be fully tutored with Doomsday.\n\nTo summarize the current wincons of the deck are, Lifegain Burn, "},{"insert":{"card-link":"Aetherflux Reservoir"}},{"insert":" Combo and the "},{"insert":{"card-link":"Doomsday Excruciator"}},{"insert":" Combo.\nThe lifegain will keep us alive and give us another alternative and using the high number of tutor in the deck you can search for the way you prefer to play in each match, if you are tired of using combos, you can tutor for the Lifegain alternative.\n\nThis deck feel more flexible them the previous iteration and I will test it better, maybe include "},{"insert":{"card-link":"Repay in Kind"}},{"insert":" would be a cool card to add in the future.\n"}]}
Boardwipe
Zenos yae Galvus
My First Friend — When Zenos yae Galvus enters, choose a creature an opponent controls. Until end of turn, creatures other than Zenos yae Galvus and the chosen creature get -2/-2.
When the chosen creature leaves the battlefield, transform Zenos yae Galvus.
When the chosen creature leaves the battlefield, transform Zenos yae Galvus.
Legendary Creature - Human Warrior Noble


Boardwipe
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Combo
Bolas's Citadel
You may look at the top card of your library any time.
You may play lands and cast spells from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.
, Sacrifice ten nonland permanents: Each opponent loses 10 life.
You may play lands and cast spells from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.
, Sacrifice ten nonland permanents: Each opponent loses 10 life.
Legendary Artifact

One Ring to Rule Them All
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — The Ring tempts you, then each player mills cards equal to your Ring-bearer's power.
II — Destroy all nonlegendary creatures.
III — Each opponent loses 1 life for each creature card in that player's graveyard.
I — The Ring tempts you, then each player mills cards equal to your Ring-bearer's power.
II — Destroy all nonlegendary creatures.
III — Each opponent loses 1 life for each creature card in that player's graveyard.
Enchantment - Saga

Combo
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Draw
Draw
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Land
Land
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Lifegain
Grave Venerations
When this enchantment enters, you become the monarch.
At the beginning of your end step, if you're the monarch, return up to one target creature card from your graveyard to your hand.
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
At the beginning of your end step, if you're the monarch, return up to one target creature card from your graveyard to your hand.
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
Enchantment

Stensian Sanguinist
Whenever you attack, target creature gains deathtouch until end of turn. Whenever that creature deals combat damage to a player this combat, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Vampire Cleric

Lifegain
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Protection
Protection
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Ramp
Ramp
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Reanimation
Gisa, Glorious Resurrector
If a creature an opponent controls would die, exile it instead.
At the beginning of your upkeep, put all creature cards exiled with Gisa onto the battlefield under your control. They gain decayed. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)
At the beginning of your upkeep, put all creature cards exiled with Gisa onto the battlefield under your control. They gain decayed. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)
Legendary Creature - Human Wizard

Moseo, Vein's New Dean
Flying
When Moseo enters, create a 1/1 black and green Pest creature token with "Whenever this token attacks, you gain 1 life."
Infusion — At the beginning of your end step, if you gained life this turn, return up to one target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn.
When Moseo enters, create a 1/1 black and green Pest creature token with "Whenever this token attacks, you gain 1 life."
Infusion — At the beginning of your end step, if you gained life this turn, return up to one target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn.
Legendary Creature - Skeleton Bird Warlock

Reanimation
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Removal
Removal
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Sac creatures
Timeline Culler
Haste
You may cast this card from your graveyard using its warp ability.
Warp—, Pay 2 life. (You may cast this card from your hand or graveyard for its warp cost. If you do, exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
You may cast this card from your graveyard using its warp ability.
Warp—, Pay 2 life. (You may cast this card from your hand or graveyard for its warp cost. If you do, exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Creature - Warlock Drix

Sac creatures
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Sac Outlet
Woe Strider
When this creature enters, create a 0/1 white Goat creature token.
Sacrifice another creature: Scry 1.
Escape—, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
This creature escapes with two +1/+1 counters on it.
Sacrifice another creature: Scry 1.
Escape—, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
This creature escapes with two +1/+1 counters on it.
Creature - Horror

Sac Outlet
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Tutor
Grim Servant
Menace
When this creature enters, search your library for a card with mana value less than or equal to your devotion to black, reveal it, put it into your hand, then shuffle. You lose 3 life. (Each in the mana costs of permanents you control counts toward your devotion to black.)
When this creature enters, search your library for a card with mana value less than or equal to your devotion to black, reveal it, put it into your hand, then shuffle. You lose 3 life. (Each in the mana costs of permanents you control counts toward your devotion to black.)
Creature - Zombie Warlock

Profane Tutor
Suspend 2— (Rather than cast this card from your hand, pay and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Search your library for a card, put that card into your hand, then shuffle.
Search your library for a card, put that card into your hand, then shuffle.
Sorcery

The Cruelty of Gix
Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)
I — Target opponent reveals their hand. You choose a creature or planeswalker card from it. That player discards that card.
II — Search your library for a card, put that card into your hand, then shuffle. You lose 3 life.
III — Put target creature card from a graveyard onto the battlefield under your control.
I — Target opponent reveals their hand. You choose a creature or planeswalker card from it. That player discards that card.
II — Search your library for a card, put that card into your hand, then shuffle. You lose 3 life.
III — Put target creature card from a graveyard onto the battlefield under your control.
Enchantment - Saga

Tutor
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Maybeboard
Cruelclaw's Heist
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.)
Target opponent reveals their hand. You choose a nonland card from it. Exile that card. If the gift was promised, you may cast that card for as long as it remains exiled, and mana of any type can be spent to cast it.
Target opponent reveals their hand. You choose a nonland card from it. Exile that card. If the gift was promised, you may cast that card for as long as it remains exiled, and mana of any type can be spent to cast it.
Sorcery

Maybeboard
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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"insert":"Previous deck: https://archidekt.com/decks/21904443/doomsday_excruciator_the_last_6\n\nThis is my way to try to improve my previous deck about the combo using "},{"insert":{"card-link":"Doomsday Excruciator"}},{"insert":" .\nMy problem with that deck was the wincon, how I usually like to play and how the decks played in the table, to me the deck only have one option and was optimized to do that and nothing else, the game plan was repetitive and in some matches I couldn't do anything, another point is that the combo is really weak to interaction, if my life was too low or if someone removed my commander just one time all my game was ruined.\nTo try to improve I focused in two other aspects that was present in the first iterations of the deck.\n+ Life gain\n+ Burn \n+ Reanimation\n+ Sacrifice\n\nI added some synergy with lifegain, that will give us more mana to pay for cost, keep us alive and burn everyone to death.\nI also added another combo with the Reservoir that can be fully tutored with Doomsday.\n\nTo summarize the current wincons of the deck are, Lifegain Burn, "},{"insert":{"card-link":"Aetherflux Reservoir"}},{"insert":" Combo and the "},{"insert":{"card-link":"Doomsday Excruciator"}},{"insert":" Combo.\nThe lifegain will keep us alive and give us another alternative and using the high number of tutor in the deck you can search for the way you prefer to play in each match, if you are tired of using combos, you can tutor for the Lifegain alternative.\n\nThis deck feel more flexible them the previous iteration and I will test it better, maybe include "},{"insert":{"card-link":"Repay in Kind"}},{"insert":" would be a cool card to add in the future.\n"}]}










































































