Redferns_Outpost
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Commander
Size: 100Salt sum: 30.36
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Commander
Old Rutstein
When Old Rutstein enters and at the beginning of your upkeep, mill a card. If a land card is milled this way, create a Treasure token. If a creature card is milled this way, create a 1/1 green Insect creature token. If a noncreature, nonland card is milled this way, create a Blood token.
Legendary Creature - Human Peasant

Commander
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Creature
Beorn the Fierce
Trample
Other Bears you control get +2/+2.
At the beginning of combat on your turn, put a trample counter on up to one target creature you control. It becomes a Bear in addition to its other types. Then if you control three or more Bears, draw two cards.
Other Bears you control get +2/+2.
At the beginning of combat on your turn, put a trample counter on up to one target creature you control. It becomes a Bear in addition to its other types. Then if you control three or more Bears, draw two cards.
Legendary Creature - Warrior Bear Shapeshifter

Creature
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Discard
Discard
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Drain
Drain
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Draw
Draw
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Land
Land
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Mill
Cemetery Tampering
Hideaway 5 (When this enchantment enters, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.)
At the beginning of your upkeep, you may mill three cards. Then if there are twenty or more cards in your graveyard, you may play the exiled card without paying its mana cost.
At the beginning of your upkeep, you may mill three cards. Then if there are twenty or more cards in your graveyard, you may play the exiled card without paying its mana cost.
Enchantment

Mill
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Ramp
Tireless Provisioner
Landfall — Whenever a land you control enters, create a Food token or a Treasure token. (Food is an artifact with ", , Sacrifice this token: You gain 3 life." Treasure is an artifact with ", Sacrifice this token: Add one mana of any color.")
Creature - Elf Scout

Ramp
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Recursion
Recursion
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Removal
Old Man Willow
Old Man Willow's power and toughness are each equal to the number of lands you control.
Whenever Old Man Willow attacks, you may sacrifice another creature or a token. When you do, target creature an opponent controls gets -2/-2 until end of turn.
Whenever Old Man Willow attacks, you may sacrifice another creature or a token. When you do, target creature an opponent controls gets -2/-2 until end of turn.
Legendary Creature - Treefolk

Removal
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Tokens
Pippin, Warden of Isengard
Partner with Merry, Warden of Isengard (When this creature enters, target player may put Merry into their hand from their library, then shuffle.)
, : Create a Food token.
, Sacrifice four Foods: Other creatures you control get +3/+3 and gain haste until end of turn. Activate only as a sorcery.
, : Create a Food token.
, Sacrifice four Foods: Other creatures you control get +3/+3 and gain haste until end of turn. Activate only as a sorcery.
Legendary Creature - Advisor Halfling

Tokens
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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"insert":"Old Rutstein leads a grim Golgari value deck built around self milling, graveyard recursion, sacrifice, and steady resource generation. The deck wants creatures and permanents moving in and out of the graveyard so Rutstein can keep turning that churn into Blood, Treasure, and Insect tokens.\n\nRather than trying to win with one big combo, the deck builds advantage over time. Cards like Stitcher’s Supplier, Satyr Wayfinder, Glowspore Shaman, Grisly Salvage, and Undead Butler fill the graveyard, while Victimize, Dread Return, Eternal Witness, Unearth, and Pull from the Grave bring useful pieces back.\n\nThe deck also leans into creature deaths for value through cards like Blood Artist, Moldervine Reclamation, Midnight Reaper, Grim Haruspex, Morbid Opportunist, and Deathreap Ritual. That gives the deck a steady stream of cards and life-drain while sacrifice effects and removal keep the board under control.\n\nRamp is kept simple and reliable with Sol Ring, Arcane Signet, Golgari Signet, Sakura-Tribe Elder, Wood Elves, Rampant Growth, Cultivate, Nature’s Lore, Tireless Provisioner, and other land-based acceleration.\n\nThe result is a slower, resilient Commander deck that plays like an old forest graveyard engine: mill cards, sacrifice creatures, recover them, make tokens, draw more cards, and gradually overwhelm the table through value.\n"}]}






































































