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Commander
Size: 100Salt sum: 34.02
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LuKLF

129 views28 days ago
Commander
Size: 100Salt sum: 34.02

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{"ops":[{"insert":"# 👑 Braids, Arisen Nightmare: Poly-Type Tyranny 👑\n\n## 🧠 The Philosophy: Poly-Type Sacrifice ⚡\nMost [card:Braids, Arisen Nightmare] decks fall into a common trap: they only sacrifice **Creatures**. The problem? Every commander table is full of 1/1 Goblin tokens, Treasure tokens, or random small bodies. If you sacrifice a creature, your opponents will gladly sacrifice a useless token to deny you draw. 😈\n\nThis deck breaks that symmetry by running **Poly-Type Sacrifice**. By routinely sacrificing **Artifacts** and **Enchantments**, you back your opponents into a brutal corner:\n* 🔴 **Option A:** They sacrifice their irreplaceable mana rocks ([card:Sol Ring], [card:Arcane Signet]) or key enchantments.\n* 💀 **Option B:** They take 2 damage per missing match and gift you **up to 3 cards and 6 damage every single turn cycle**!\n\n---\n\n## 📜 Piloting Guide: Turn-by-Turn ♟️\n\n### 🔮 1. Opening Hand & Mulligans\nLook for a hand with **2–3 Swamps**, **1 piece of mana acceleration** ([card:Sol Ring], [card:Arcane Signet], or [card:Dark Ritual]), and **at least one cheap non-creature setup piece** ([card:Ichor Wellspring], [card:Hopeless Nightmare], or [card:Prized Statue]). \n\n* ⚠️ *Rule of Thumb:* Never keep a hand with only creatures unless you also have recursive engines like [card:Gravecrawler] or [card:Reassembling Skeleton].\n\n### 🏎️ 2. Early Game (Turns 1–3)\nDo not worry about dealing combat damage! \n* **Turn 1–2:** Lay down your non-creature fodder or cheap ramp. \n* **Turn 3:** Slam [card:Braids, Arisen Nightmare] onto the battlefield and move directly to your end step. Sacrifice an Artifact or Enchantment. Because nobody has spare non-creature tokens this early, you immediately refill your hand with 3 fresh cards and burn the table. 🔥\n\n### ⛓️ 3. Mid Game: Board Control (Turns 4–6)\nKeep the pressure on while dismantling your opponents' game plans.\n* **Force Edicts:** Cast [card:Accursed Marauder], [card:Plaguecrafter], or [card:Sheoldred's Edict] to bypass indestructible/hexproof and clear opposing Commanders off the board.\n* **Maintain the Engine:** Keep dropping self-replenishing permanents like [card:Ophiomancer] or [card:Treacherous Blessing]. \n\n### 🩸 4. Late Game: Closing the Door (Turns 7+)\nBy now, you have drawn twice as many cards as anyone else. Deploy your drain engines and convert your massive hand size into a win before opponents can recover. 💥\n\n---\n\n## 💀 Win Conditions 💀\n\n### 1. Table Drain & Passive Burn 🩸\nAs Braids chips away 6 life every cycle, aristocrat payoffs like [card:Syr Konrad, the Grim], [card:Marionette Apprentice], [card:Zulaport Cutthroat], [card:Blood Artist], and [card:Bastion of Remembrance] turn every single sacrifice into table-wide life loss.\n\n### 2. The \"Gary\" Nuke 💣\nWith high black devotion across your board state, dropping [card:Gray Merchant of Asphodel] drains huge chunks of health. Follow up with [card:Victimize] or [card:Omen of the Dead] to loop him back into play for a instant table knockout! 👑\n\n### 3. Ashnod's Altar Value Loops ⚡\n[card:Ashnod's Altar] turns your recursive creatures ([card:Reassembling Skeleton], [card:Gravecrawler], [card:Nether Traitor]) into infinite mana bursts and death triggers, generating explosive turns that clear remaining life totals.\n\n---\n\n## 🌶️ Key Synergies & Spicy Tech 🔮\n\n* 🃏 **[card:Treacherous Blessing] + Braids:** Draws 3 cards when it enters. Sacrifice it to Braids on your end step to draw a 4th card and burn opponents before taking damage from casting spells!\n* 🎁 **[card:Ichor Wellspring] & [card:Prized Statue]:** Double-dip on value! They trigger when entering *and* when sacrificed to Braids.\n* ⚡ **[card:Skullclamp] + Token Spawners:** Attach to 1/1 tokens from [card:Jadar, Ghoulcaller of Nephalia] or [card:Ophiomancer] for endless card draw alongside Braids.\n* 🛡️ **[card:Accursed Marauder]:** Bypasses token armies to force opponents to sacrifice non-token commanders for just 2 mana.\n\n---\n\n## 🛡️ Navigating Matchups ⚠️\n\n* 💥 **Vs. Aggro / Go-Wide:** Fetch your board wipes ([card:Languish], [card:Mutilate]) early. Use [card:Blood Artist] effects to gain life back as their armies melt.\n* 🔮 **Vs. Control / Blue:** Do not overcommit to the board. Braids alone draws enough cards that you can win a long game of attrition without running out of gas.\n\n"}]}

Commander

Qty: 1 Price: $8.99
Braids, Arisen Nightmare
At the beginning of your end step, you may sacrifice an artifact, creature, enchantment, land, or planeswalker. If you do, each opponent may sacrifice a permanent of their choice that shares a card type with it. For each opponent who doesn't, that player loses 2 life and you draw a card.
Legendary Creature - Nightmare
Braids, Arisen Nightmare (dmu) 84

Commander

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Discard

Qty: 3 Price: $2.33
Burglar Rat
When this creature enters, each opponent discards a card.
Creature - Rat
Burglar Rat (fdn) 170
Hopeless Nightmare
When this enchantment enters, each opponent discards a card and loses 2 life.
When this enchantment is put into a graveyard from the battlefield, scry 2.
: Sacrifice this enchantment.
Enchantment
Hopeless Nightmare (woe) 95
Nezumi Informant
When this creature enters, each opponent discards a card.
Creature - Rat Rogue
Nezumi Informant (mom) 120

Discard

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Drain

Qty: 8 Price: $35.02
Agent of the Iron Throne
Commander creatures you own have "Whenever an artifact or creature you control is put into a graveyard from the battlefield, each opponent loses 1 life."
Legendary Enchantment - Background
Agent of the Iron Throne (clb) 492
Bastion of Remembrance
When this enchantment enters, create a 1/1 white Human Soldier creature token.
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
Enchantment
Bastion of Remembrance (j25) 403
Blood Artist
Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.
Creature - Vampire
Blood Artist (inr) 372
Gray Merchant of Asphodel
When this creature enters, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each
in the mana costs of permanents you control counts toward your devotion to black.)
Creature - Zombie
Gray Merchant of Asphodel (tsr) 323
Marionette Apprentice
Fabricate 1 (When this creature enters, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)
Whenever another creature or artifact you control is put into a graveyard from the battlefield, each opponent loses 1 life.
Creature - Human Artificer
Marionette Apprentice (mh3) 410
Syr Konrad, the Grim
Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad deals 1 damage to each opponent.
: Each player mills a card. (They each put the top card of their library into their graveyard.)
Legendary Creature - Human Knight
Syr Konrad, the Grim (pw23) 5
Vraan, Executioner Thane
Whenever one or more other creatures you control die, each opponent loses 2 life and you gain 2 life. This ability triggers only once each turn.
Legendary Creature - Vampire Phyrexian
Vraan, Executioner Thane (one) 441
Zulaport Cutthroat
Whenever this creature or another creature you control dies, each opponent loses 1 life and you gain 1 life.
Creature - Human Rogue Ally
Zulaport Cutthroat (tsr) 337

Drain

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Draw

Qty: 6 Price: $18.84
Ichor Wellspring
When this artifact enters or is put into a graveyard from the battlefield, draw a card.
Artifact
Ichor Wellspring (brc) 143
Night's Whisper
You draw two cards and lose 2 life.
Sorcery
Night's Whisper (pw24) 18
Read the Bones
Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Sorcery
Read the Bones (tsr) 328
Sign in Blood
Target player draws two cards and loses 2 life.
Sorcery
Sign in Blood (cm2) 77
Skullclamp
Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip
Artifact - Equipment
Skullclamp (c17) 222
Treacherous Blessing
When this enchantment enters, draw three cards.
Whenever you cast a spell, you lose 1 life.
When this enchantment becomes the target of a spell or ability, sacrifice it.
Enchantment
Treacherous Blessing (thb) 117

Draw

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Land

Qty: 37 Price: $36.23
Bojuka Bog
This land enters tapped.
When this land enters, exile target player's graveyard.
: Add
.
Land
Bojuka Bog (c13) 278
Castle Locthwain
This land enters tapped unless you control a Swamp.
: Add
.
,
: Draw a card, then you lose life equal to the number of cards in your hand.
Land
Castle Locthwain (clb) 884
High Market
: Add
.
, Sacrifice a creature: You gain 1 life.
Land
High Market (plst) MMQ-320
Mortuary Mire
This land enters tapped.
When this land enters, you may put target creature card from your graveyard on top of your library.
: Add
.
Land
Mortuary Mire (clb) 900
Myriad Landscape
This land enters tapped.
: Add
.
,
, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
Land
Myriad Landscape (brc) 190
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (brc) 196
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (j25) 89
Witch's Cottage
(
: Add
.)
This land enters tapped unless you control three or more other Swamps.
When this land enters untapped, you may put target creature card from your graveyard on top of your library.
Land - Swamp
Witch's Cottage (eld) 249

Land

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Ramp

Qty: 13 Price: $65.17
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (brc) 132
Ashnod's Altar
Sacrifice a creature: Add
.
Artifact
Ashnod's Altar (6ed) 274
Cabal Ritual
Add
.
Threshold — Add
instead if there are seven or more cards in your graveyard.
Instant
Cabal Ritual (mb2) 177
Charcoal Diamond
This artifact enters tapped.
: Add
.
Artifact
Charcoal Diamond (7ed) 289
Commander's Sphere
: Add one mana of any color in your commander's color identity.
Sacrifice this artifact: Draw a card.
Artifact
Commander's Sphere (brc) 135
Dark Ritual
Add
.
Instant
Dark Ritual (mmq) 129
Fellwar Stone
: Add one mana of any color that a land an opponent controls could produce.
Artifact
Fellwar Stone (4ed) 319
Mind Stone
: Add
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Mind Stone (brc) 148
Prismatic Lens
: Add
.
,
: Add one mana of any color.
Artifact
Prismatic Lens (otc) 264
Prized Statue
When this artifact enters or is put into a graveyard from the battlefield, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Artifact
Prized Statue (clb) 334
Shambling Ghast
When this creature dies, choose one —
• Target creature an opponent controls gets -1/-1 until end of turn.
• Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Zombie
Shambling Ghast (plst) AFR-119
Sol Ring
: Add
.
Artifact
Sol Ring (brc) 160
Wayfarer's Bauble
,
, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Artifact
Wayfarer's Bauble (brc) 171

Ramp

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Recursion

Qty: 7 Price: $12.19
Cult Conscript
This creature enters tapped.
: Return this card from your graveyard to the battlefield. Activate only if a non-Skeleton creature died under your control this turn.
Creature - Warrior Skeleton
Cult Conscript (dmu) 88
Gravecrawler
This creature can't block.
You may cast this card from your graveyard as long as you control a Zombie.
Creature - Zombie
Gravecrawler (inr) 380
Nether Traitor
Haste
Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever another creature is put into your graveyard from the battlefield, you may pay
. If you do, return this card from your graveyard to the battlefield.
Creature - Spirit
Nether Traitor (soc) 220
Omen of the Dead
Flash
When this enchantment enters, return target creature card from your graveyard to your hand.
, Sacrifice this enchantment: Scry 2.
Enchantment
Omen of the Dead (thb) 110
Persistent Specimen
: Return this card from your graveyard to the battlefield tapped.
Creature - Skeleton
Persistent Specimen (dbl) 392
Reassembling Skeleton
: Return this card from your graveyard to the battlefield tapped.
Creature - Warrior Skeleton
Reassembling Skeleton (tdc) 195
Victimize
Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.
Sorcery
Victimize (usg) 166

Recursion

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Removal

Qty: 18 Price: $51.69
Accursed Marauder
When this creature enters, each player sacrifices a nontoken creature of their choice.
Creature - Warrior Zombie
Accursed Marauder (mh3) 405
Bone Shards
As an additional cost to cast this spell, sacrifice a creature or discard a card.
Destroy target creature or planeswalker.
Sorcery
Bone Shards (mh2) 395
Decree of Pain
Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way.
Cycling
(
, Discard this card: Draw a card.)
When you cycle this card, all creatures get -2/-2 until end of turn.
Sorcery
Decree of Pain (scg) 64
Defile
Target creature gets -1/-1 until end of turn for each Swamp you control.
Instant
Defile (h1r) 13
Demon's Disciple
When this creature enters, each player sacrifices a creature or planeswalker of their choice.
Creature - Human Cleric
Demon's Disciple (cmm) 149
Executioner's Capsule
,
, Sacrifice this artifact: Destroy target nonblack creature.
Artifact
Executioner's Capsule (brc) 104
Feed the Swarm
Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.
Sorcery
Feed the Swarm (brc) 106
Fleshbag Marauder
When this creature enters, each player sacrifices a creature of their choice.
Creature - Warrior Zombie
Fleshbag Marauder (sld) 841
Infernal Grasp
Destroy target creature. You lose 2 life.
Instant
Infernal Grasp (psvc) 2
Languish
All creatures get -4/-4 until end of turn.
Sorcery
Languish (ltc) 202
Merciless Executioner
When this creature enters, each player sacrifices a creature of their choice.
Creature - Warrior Orc
Merciless Executioner (ltc) 204
Mutilate
All creatures get -1/-1 until end of turn for each Swamp you control.
Sorcery
Mutilate (mb2) 45
Nevinyrral's Disk
This artifact enters tapped.
,
: Destroy all artifacts, creatures, and enchantments.
Artifact
Nevinyrral's Disk (5ed) 391
Nihil Spellbomb
, Sacrifice this artifact: Exile target player's graveyard.
When this artifact is put into a graveyard from the battlefield, you may pay
. If you do, draw a card.
Artifact
Nihil Spellbomb (brc) 152
Plaguecrafter
When this creature enters, each player sacrifices a creature or planeswalker of their choice. Each player who can't discards a card.
Creature - Human Shaman
Plaguecrafter (j22) 72
Sheoldred's Edict
Choose one —
• Each opponent sacrifices a nontoken creature of their choice.
• Each opponent sacrifices a creature token of their choice.
• Each opponent sacrifices a planeswalker of their choice.
Instant
Sheoldred's Edict (soa) 32
Soul Shatter
Each opponent sacrifices a creature or planeswalker with the greatest mana value among creatures and planeswalkers they control.
Instant
Soul Shatter (scd) 108
Tragic Slip
Target creature gets -1/-1 until end of turn.
Morbid — That creature gets -13/-13 until end of turn instead if a creature died this turn.
Instant
Tragic Slip (inr) 390

Removal

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Sac Outlet

Qty: 1 Price: $0.79
Viscera Seer
Sacrifice a creature: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Creature - Wizard Vampire
Viscera Seer (soc) 229

Sac Outlet

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Tokens

Qty: 6 Price: $13.60
Dreadhorde Invasion
At the beginning of your upkeep, you lose 1 life and amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Whenever a Zombie token you control with power 6 or greater attacks, it gains lifelink until end of turn.
Enchantment
Dreadhorde Invasion (drc) 91
Jadar, Ghoulcaller of Nephalia
At the beginning of your end step, if you control no creatures with decayed, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)
Legendary Creature - Human Wizard
Jadar, Ghoulcaller of Nephalia (mid) 315
Lord Skitter, Sewer King
Whenever another Rat you control enters, exile up to one target card from an opponent's graveyard.
At the beginning of combat on your turn, create a 1/1 black Rat creature token with "This token can't block."
Legendary Creature - Rat Noble
Lord Skitter, Sewer King (woe) 97
Nimblewright Schematic
When this artifact enters or is put into a graveyard from the battlefield, create a 1/1 colorless Construct artifact creature token.
Artifact
Nimblewright Schematic (clb) 330
Ophiomancer
At the beginning of each upkeep, if you control no Snakes, create a 1/1 black Snake creature token with deathtouch.
Creature - Human Shaman
Ophiomancer (soc) 118
Servo Schematic
When this artifact enters or is put into a graveyard from the battlefield, create a 1/1 colorless Servo artifact creature token.
Artifact
Servo Schematic (brc) 158

Tokens

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
0 mana - 6 cards
55 pips - 47 cards
52 mana - 43 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
9 mana - 7 cards
CategoriesQtyOdds
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Description

{"ops":[{"insert":"# 👑 Braids, Arisen Nightmare: Poly-Type Tyranny 👑\n\n## 🧠 The Philosophy: Poly-Type Sacrifice ⚡\nMost [card:Braids, Arisen Nightmare] decks fall into a common trap: they only sacrifice **Creatures**. The problem? Every commander table is full of 1/1 Goblin tokens, Treasure tokens, or random small bodies. If you sacrifice a creature, your opponents will gladly sacrifice a useless token to deny you draw. 😈\n\nThis deck breaks that symmetry by running **Poly-Type Sacrifice**. By routinely sacrificing **Artifacts** and **Enchantments**, you back your opponents into a brutal corner:\n* 🔴 **Option A:** They sacrifice their irreplaceable mana rocks ([card:Sol Ring], [card:Arcane Signet]) or key enchantments.\n* 💀 **Option B:** They take 2 damage per missing match and gift you **up to 3 cards and 6 damage every single turn cycle**!\n\n---\n\n## 📜 Piloting Guide: Turn-by-Turn ♟️\n\n### 🔮 1. Opening Hand & Mulligans\nLook for a hand with **2–3 Swamps**, **1 piece of mana acceleration** ([card:Sol Ring], [card:Arcane Signet], or [card:Dark Ritual]), and **at least one cheap non-creature setup piece** ([card:Ichor Wellspring], [card:Hopeless Nightmare], or [card:Prized Statue]). \n\n* ⚠️ *Rule of Thumb:* Never keep a hand with only creatures unless you also have recursive engines like [card:Gravecrawler] or [card:Reassembling Skeleton].\n\n### 🏎️ 2. Early Game (Turns 1–3)\nDo not worry about dealing combat damage! \n* **Turn 1–2:** Lay down your non-creature fodder or cheap ramp. \n* **Turn 3:** Slam [card:Braids, Arisen Nightmare] onto the battlefield and move directly to your end step. Sacrifice an Artifact or Enchantment. Because nobody has spare non-creature tokens this early, you immediately refill your hand with 3 fresh cards and burn the table. 🔥\n\n### ⛓️ 3. Mid Game: Board Control (Turns 4–6)\nKeep the pressure on while dismantling your opponents' game plans.\n* **Force Edicts:** Cast [card:Accursed Marauder], [card:Plaguecrafter], or [card:Sheoldred's Edict] to bypass indestructible/hexproof and clear opposing Commanders off the board.\n* **Maintain the Engine:** Keep dropping self-replenishing permanents like [card:Ophiomancer] or [card:Treacherous Blessing]. \n\n### 🩸 4. Late Game: Closing the Door (Turns 7+)\nBy now, you have drawn twice as many cards as anyone else. Deploy your drain engines and convert your massive hand size into a win before opponents can recover. 💥\n\n---\n\n## 💀 Win Conditions 💀\n\n### 1. Table Drain & Passive Burn 🩸\nAs Braids chips away 6 life every cycle, aristocrat payoffs like [card:Syr Konrad, the Grim], [card:Marionette Apprentice], [card:Zulaport Cutthroat], [card:Blood Artist], and [card:Bastion of Remembrance] turn every single sacrifice into table-wide life loss.\n\n### 2. The \"Gary\" Nuke 💣\nWith high black devotion across your board state, dropping [card:Gray Merchant of Asphodel] drains huge chunks of health. Follow up with [card:Victimize] or [card:Omen of the Dead] to loop him back into play for a instant table knockout! 👑\n\n### 3. Ashnod's Altar Value Loops ⚡\n[card:Ashnod's Altar] turns your recursive creatures ([card:Reassembling Skeleton], [card:Gravecrawler], [card:Nether Traitor]) into infinite mana bursts and death triggers, generating explosive turns that clear remaining life totals.\n\n---\n\n## 🌶️ Key Synergies & Spicy Tech 🔮\n\n* 🃏 **[card:Treacherous Blessing] + Braids:** Draws 3 cards when it enters. Sacrifice it to Braids on your end step to draw a 4th card and burn opponents before taking damage from casting spells!\n* 🎁 **[card:Ichor Wellspring] & [card:Prized Statue]:** Double-dip on value! They trigger when entering *and* when sacrificed to Braids.\n* ⚡ **[card:Skullclamp] + Token Spawners:** Attach to 1/1 tokens from [card:Jadar, Ghoulcaller of Nephalia] or [card:Ophiomancer] for endless card draw alongside Braids.\n* 🛡️ **[card:Accursed Marauder]:** Bypasses token armies to force opponents to sacrifice non-token commanders for just 2 mana.\n\n---\n\n## 🛡️ Navigating Matchups ⚠️\n\n* 💥 **Vs. Aggro / Go-Wide:** Fetch your board wipes ([card:Languish], [card:Mutilate]) early. Use [card:Blood Artist] effects to gain life back as their armies melt.\n* 🔮 **Vs. Control / Blue:** Do not overcommit to the board. Braids alone draws enough cards that you can win a long game of attrition without running out of gas.\n\n"}]}
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