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Commander
Size: 100Salt sum: 20.51
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brandavente

103 views58 days ago
Commander
Size: 100Salt sum: 20.51
No deck tags

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General Tazri
When General Tazri enters, you may search your library for an Ally creature card, reveal it, put it into your hand, then shuffle.
: Ally creatures you control get +X/+X until end of turn, where X is the number of colors among those creatures.
Legendary Creature - Human Ally
General Tazri (ogw) 19

Commander

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Fervor
Creatures you control have haste. (They can attack and
as soon as they come under your control.)
Enchantment
Fervor (m13) 129
Resolute Blademaster
Rally — Whenever this creature or another Ally you control enters, creatures you control gain double strike until end of turn.
Creature - Human Soldier Ally
Resolute Blademaster (bfz) 218

Anthem

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Orcrist, Goblin-cleaver
Equipped creature gets +2/+2 and has trample.
Whenever equipped creature deals combat damage to a player, choose a creature type. Create a Treasure token for each creature you control of that type.
Equip
Legendary Artifact - Equipment
Orcrist, Goblin-cleaver (hob) 177

Artifact

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Jwari Shapeshifter
You may have this creature enter as a copy of any Ally creature on the battlefield.
Creature - Ally Shapeshifter
Jwari Shapeshifter (plst) WWK-32
Katara, the Fearless
If a triggered ability of an Ally you control triggers, that ability triggers an additional time.
Legendary Creature - Human Warrior Ally
Katara, the Fearless (tla) 230
Mirror Mockery
Enchant creature
Whenever enchanted creature attacks, you may create a token that's a copy of that creature. Exile that token at end of combat.
Enchantment - Aura
Mirror Mockery (dtk) 62

Copy

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Avatar Enthusiasts
Whenever another Ally you control enters, put a +1/+1 counter on this creature.
Creature - Human Ally Peasant
Avatar Enthusiasts (tla) 11
Drana, Liberator of Malakir
Flying, first strike
Whenever Drana deals combat damage to a player, put a +1/+1 counter on each attacking creature you control.
Legendary Creature - Vampire Ally
Drana, Liberator of Malakir (lcc) 193
Earth King's Lieutenant
Trample
When this creature enters, put a +1/+1 counter on each other Ally creature you control.
Whenever another Ally you control enters, put a +1/+1 counter on this creature.
Creature - Human Soldier Ally
Earth King's Lieutenant (tla) 217
Kazuul Warlord
Whenever this creature or another Ally you control enters, you may put a +1/+1 counter on each Ally creature you control.
Creature - Warrior Minotaur Ally
Kazuul Warlord (zen) 134
Wartime Protestors
Haste
Whenever another Ally you control enters, put a +1/+1 counter on that creature and it gains haste until end of turn.
Creature - Human Ally Rebel
Wartime Protestors (tla) 160

Counters

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Hagra Diabolist
Whenever this creature or another Ally you control enters, you may have target player lose life equal to the number of Allies you control.
Creature - Shaman Ally Ogre
Hagra Diabolist (zen) 95
Kalastria Healer
Rally — Whenever this creature or another Ally you control enters, each opponent loses 1 life and you gain 1 life.
Creature - Vampire Cleric Ally
Kalastria Healer (bfz) 114

Drain

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Brilliant Spectrum
Converge — Draw X cards, where X is the number of colors of mana spent to cast this spell. Then discard two cards.
Sorcery
Brilliant Spectrum (plst) BFZ-70
Master Piandao
First strike
Whenever Master Piandao attacks, look at the top four cards of your library. You may reveal an Ally, Equipment, or Lesson card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Legendary Creature - Human Warrior Ally
Master Piandao (tla) 28
Sea Gate Loremaster
: Draw a card for each Ally you control.
Creature - Wizard Merfolk Ally
Sea Gate Loremaster (zen) 63
South Pole Voyager
Whenever this creature or another Ally you control enters, you gain 1 life. If this is the second time this ability has resolved this turn, draw a card.
Creature - Human Scout Ally
South Pole Voyager (tla) 35

Draw

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Firemantle Mage
Rally — Whenever this creature or another Ally you control enters, creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)
Creature - Human Shaman Ally
Firemantle Mage (bfz) 145
Seascape Aerialist
Whenever this creature or another Ally you control enters, you may have Ally creatures you control gain flying until end of turn.
Creature - Wizard Merfolk Ally
Seascape Aerialist (zen) 64

Evasion

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Veteran Warleader
Veteran Warleader's power and toughness are each equal to the number of creatures you control.
Tap another untapped Ally you control: This creature gains your choice of first strike, vigilance, or trample until end of turn.
Creature - Human Soldier Ally
Veteran Warleader (bfz) 221

Finisher

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Ally Encampment
: Add
.
: Add one mana of any color. Spend this mana only to cast an Ally spell.
,
, Sacrifice this land: Return target Ally you control to its owner's hand.
Land
Ally Encampment (bfz) 228
Baron, Airship Kingdom
This land enters tapped.
: Add
or
.
Land - Town
Baron, Airship Kingdom (fin) 273
Bleeding Woods
This land enters tapped unless a player has 13 or less life.
: Add
or
.
Land
Bleeding Woods (dsk) 257
Bountiful Landscape
: Add
.
, Sacrifice this land: Search your library for a basic Forest, Island, or Mountain card, put it onto the battlefield tapped, then shuffle.
Cycling
(
, Discard this card: Draw a card.)
Land
Bountiful Landscape (tdc) 342
Capital City
: Add
.
,
: Add one mana of any color.
Cycling
(
, Discard this card: Draw a card.)
Land - Town
Capital City (fin) 274
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (msc) 236
Crossroads Village
This land enters tapped. As it enters, choose a color.
: Add one mana of the chosen color.
Land - Town
Crossroads Village (fin) 276
Deceptive Landscape
: Add
.
, Sacrifice this land: Search your library for a basic Plains, Swamp, or Forest card, put it onto the battlefield tapped, then shuffle.
Cycling
(
, Discard this card: Draw a card.)
Land
Deceptive Landscape (tdc) 356
Dismal Backwater
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Dismal Backwater (tdm) 254
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (msc) 240
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (msc) 241
Forest
(
: Add
.)
Basic Land - Forest
Forest (trk) 325
Frontier Bivouac
This land enters tapped.
: Add
,
, or
.
Land
Frontier Bivouac (ecc) 150
Gongaga, Reactor Town
This land enters tapped.
: Add
or
.
Land - Town
Gongaga, Reactor Town (fin) 280
Guadosalam, Farplane Gateway
This land enters tapped.
: Add
or
.
Land - Town
Guadosalam, Farplane Gateway (fin) 281
Holdout Settlement
: Add
. (
represents colorless mana.)
, Tap an untapped creature you control: Add one mana of any color.
Land
Holdout Settlement (scd) 305
Insomnia, Crown City
This land enters tapped.
: Add
or
.
Land - Town
Insomnia, Crown City (fin) 282
Island
(
: Add
.)
Basic Land - Island
Island (trk) 319
Jasmine Dragon Tea Shop
: Add
.
: Add one mana of any color. Spend this mana only to cast an Ally spell or activate an ability of an Ally source.
,
: Create a 1/1 white Ally creature token.
Land
Jasmine Dragon Tea Shop (tla) 270
Jungle Hollow
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Jungle Hollow (tdm) 258
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (trk) 323
Needle Spires
This land enters tapped.
: Add
or
.
: Until end of turn, this land becomes a 2/1 red and white Elemental creature with double strike. It's still a land.
Land
Needle Spires (mkc) 278
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (msc) 254
Plains
(
: Add
.)
Basic Land - Plains
Plains (trk) 317
Rugged Highlands
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Rugged Highlands (tdm) 265
Shivan Reef
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Shivan Reef (soc) 404
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (trk) 321
Tranquil Expanse
This land enters tapped.
: Add
or
.
Land
Tranquil Expanse (scd) 330
Unknown Shores
: Add
.
,
: Add one mana of any color.
Land
Unknown Shores (thb) 249
Wind-Scarred Crag
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Wind-Scarred Crag (tdm) 271
Windurst, Federation Center
This land enters tapped.
: Add
or
.
Land - Town
Windurst, Federation Center (fin) 292

Land

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Lantern Scout
Rally — Whenever this creature or another Ally you control enters, creatures you control gain lifelink until end of turn.
Creature - Human Scout Ally
Lantern Scout (bfz) 37
Ondu Cleric
Whenever this creature or another Ally you control enters, you may gain life equal to the number of Allies you control.
Creature - Cleric Kor Ally
Ondu Cleric (zen) 30

Lifegain

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Earth Kingdom Protectors
Vigilance
Sacrifice this creature: Another target Ally you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Creature - Human Soldier Ally
Earth Kingdom Protectors (tla) 17
Hero of Goma Fada
Rally — Whenever this creature or another Ally you control enters, creatures you control gain indestructible until end of turn.
Creature - Human Knight Ally
Hero of Goma Fada (bfz) 31
Kabira Evangel
Whenever this creature or another Ally you control enters, you may choose a color. If you do, Allies you control gain protection from the chosen color until end of turn.
Creature - Human Cleric Ally
Kabira Evangel (zen) 15
Legion's Initiative
Red creatures you control get +1/+0.
White creatures you control get +0/+1.
, Exile this enchantment: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn.
Enchantment
Legion's Initiative (2x2) 242
Undying Malice
Until end of turn, target creature gains "When this creature dies, return it to the battlefield tapped under its owner's control with a +1/+1 counter on it."
Instant
Undying Malice (fdn) 528

Protection

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Legion Leadership
Until end of turn, double target creature's power and it gains first strike.
Instant
Legion Leadership // Legion Stronghold (mh3) 255Legion Leadership // Legion Stronghold (mh3) 255

Pump

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Abzan Monument
When this artifact enters, search your library for a basic Plains, Swamp, or Forest card, reveal it, put it into your hand, then shuffle.
,
, Sacrifice this artifact: Create an X/X white Spirit creature token, where X is the greatest toughness among creatures you control. Activate only as a sorcery.
Artifact
Abzan Monument (tdm) 238
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (msc) 191
Beastcaller Savant
Haste
: Add one mana of any color. Spend this mana only to cast a creature spell.
Creature - Elf Shaman Ally
Beastcaller Savant (bfz) 170
Bender's Waterskin
Untap this artifact during each other player's untap step.
: Add one mana of any color.
Artifact
Bender's Waterskin (tla) 255
Birds of Paradise
Flying
: Add one mana of any color.
Creature - Bird
Birds of Paradise (msc) 170
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (msc) 172
Enduring Vitality
Vigilance
Creatures you control have "
: Add one mana of any color."
When Enduring Vitality dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
Creature Enchantment - Elk Glimmer
Enduring Vitality (dsk) 176
Fellwar Stone
: Add one mana of any color that a land an opponent controls could produce.
Artifact
Fellwar Stone (msc) 285
Great Divide Guide
Each land and Ally you control has "
: Add one mana of any color."
Creature - Human Scout Ally
Great Divide Guide (tla) 181
Harabaz Druid
: Add X mana of any one color, where X is the number of Allies you control.
Creature - Human Druid Ally
Harabaz Druid (plst) WWK-105
Prishe's Wanderings
Search your library for a basic land card or Town card, put it onto the battlefield tapped, then shuffle. When you search your library this way, put a +1/+1 counter on target creature you control.
Instant
Prishe's Wanderings (fin) 193
Roamer's Routine
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Harmonize
(You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by
, where X is its power. Then exile this spell.)
Sorcery
Roamer's Routine (tdm) 154
Sol Ring
: Add
.
Artifact
Sol Ring (msc) 211
Sylvan Scrying
Search your library for a land card, reveal it, put it into your hand, then shuffle.
Sorcery
Sylvan Scrying (m3c) 248
White Lotus Tile
This artifact enters tapped.
: Add X mana of any one color, where X is the greatest number of creatures you control that have a creature type in common.
Artifact
White Lotus Tile (tla) 262
Wilderness Reclamation
At the beginning of your end step, untap all lands you control.
Enchantment
Wilderness Reclamation (dsc) 205

Ramp

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Agadeem Occultist
: Put target creature card from an opponent's graveyard onto the battlefield under your control if its mana value is less than or equal to the number of Allies you control.
Creature - Human Shaman Ally
Agadeem Occultist (wwk) 48
Fight On!
Return up to two target creature cards from your graveyard to your hand.
Instant
Fight On! (fin) 100
March from the Tomb
Return any number of target Ally creature cards with total mana value 8 or less from your graveyard to the battlefield.
Sorcery
March from the Tomb (bfz) 214

Recursion

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Bonds of Mortality
When this enchantment enters, draw a card.
: Creatures your opponents control lose hexproof and indestructible until end of turn.
Enchantment
Bonds of Mortality (ogw) 128
Outnumber
Outnumber deals damage to target creature equal to the number of creatures you control.
Instant
Outnumber (j22) 578
Stasis Snare
Flash (You may cast this spell any time you could cast an instant.)
When this enchantment enters, exile target creature an opponent controls until this enchantment leaves the battlefield.
Enchantment
Stasis Snare (fdn) 581
Tuktuk Scrapper
Whenever this creature or another Ally you control enters, you may destroy target artifact. If that artifact is put into a graveyard this way, this creature deals damage to that artifact's controller equal to the number of Allies you control.
Creature - Goblin Artificer Ally
Tuktuk Scrapper (wwk) 94

Removal

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Invasion Reinforcements
Flash
When this creature enters, create a 1/1 white Ally creature token.
Creature - Human Warrior Ally
Invasion Reinforcements (tla) 24
Kyoshi Battle Fan
When this Equipment enters, create a 1/1 white Ally creature token, then attach this Equipment to it.
Equipped creature gets +1/+0.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Kyoshi Battle Fan (tla) 257
Suki, Courageous Rescuer
Other creatures you control get +1/+0.
Whenever another permanent you control leaves the battlefield during your turn, create a 1/1 white Ally creature token. This ability triggers only once each turn.
Legendary Creature - Human Warrior Ally
Suki, Courageous Rescuer (tla) 37
Unified Front
Converge — Create a 1/1 white Kor Ally creature token for each color of mana spent to cast this spell.
Sorcery
Unified Front (bfz) 53
United Front
Create X 1/1 white Ally creature tokens, then put a +1/+1 counter on each creature you control.
Sorcery
United Front (tla) 39

Tokens

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Eladamri's Call
Search your library for a creature card, reveal that card, put it into your hand, then shuffle.
Instant
Eladamri's Call (tle) 48
Tale of Momo
This spell costs
less to cast if a creature left the battlefield under your control this turn.
Search your library and/or graveyard for an Ally creature card, reveal it, and put it into your hand. If you search your library this way, shuffle.
Sorcery
Tale of Momo (tle) 86

Tutor

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Appa, the Vigilant
Flying, vigilance
Whenever Appa or another Ally you control enters, creatures you control get +1/+1 and gain flying and vigilance until end of turn.
Legendary Creature - Ally Bison
Appa, the Vigilant (tle) 62
Hakoda, Selfless Commander
Vigilance
You may look at the top card of your library any time.
You may cast Ally spells from the top of your library.
Sacrifice Hakoda: Creatures you control get +0/+5 and gain indestructible until end of turn.
Legendary Creature - Human Warrior Ally
Hakoda, Selfless Commander (tla) 23
Murasa Pyromancer
Whenever this creature or another Ally you control enters, you may have this creature deal damage to target creature equal to the number of Allies you control.
Creature - Human Shaman Ally
Murasa Pyromancer (zen) 139
Patchwork Banner
As this artifact enters, choose a creature type.
Creatures you control of the chosen type get +1/+1.
: Add one mana of any color.
Artifact
Patchwork Banner (msc) 207
Realmwalker
Changeling (This card is every creature type.)
As this creature enters, choose a creature type.
You may look at the top card of your library any time.
You may cast creature spells of the chosen type from the top of your library.
Creature - Shapeshifter
Realmwalker (ecc) 114
Sokka's Charge
During your turn, Allies you control have double strike and lifelink.
Enchantment
Sokka's Charge (tle) 66
Unsettled Mariner
Changeling (This card is every creature type.)
Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays
.
Creature - Shapeshifter
Unsettled Mariner (mh1) 216
Urza's Incubator
As this artifact enters, choose a creature type.
Creature spells of the chosen type cost
less to cast.
Artifact
Urza's Incubator (mh3) 297

Future Upgrades

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Deck Info

Deck stats

32 pips - 28 cards
26 mana - 26 cards
10 pips - 10 cards
24 mana - 24 cards
8 pips - 7 cards
22 mana - 22 cards
9 pips - 9 cards
28 mana - 28 cards
16 pips - 15 cards
27 mana - 27 cards
0 pips - 0 cards
10 mana - 9 cards
CategoriesQtyOdds
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Deck extras (0)

Description

This deck has no description

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