213 views42 hrs ago
Commander
Size: 100Salt sum: 32.7
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rgdik01

213 views42 hrs ago
Commander
Size: 100Salt sum: 32.7

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{"ops":[{"insert":"I chose this deck because my kids nicknamed Lulu, and when I discovered "},{"insert":{"card-link":"Lulu, Loyal Hollyphant"}},{"insert":" , I couldn't resist building a deck around such a fun and adorable card. What started as a flavourful, family-inspired project quickly became one of my favourite Commander decks, combining a sentimental connection with a surprisingly powerful and interactive game plan.\n\nThe deck's primary goal is to repeatedly blink Lulu using cards like Brago, King Eternal, Soulherder, Displacer Kitten, Teleportation Circle, and a range of one-shot blink effects. With "},{"insert":{"card-link":"Candlekeep Sage"}},{"insert":" as the background, every time Lulu leaves the battlefield I'm rewarded with more cards, turning simple blink effects into a steady stream of card advantage. This allows the deck to keep making land drops, find key pieces, and maintain momentum throughout the game.\n\nWhile the card draw engine is centred on Lulu, the rest of the deck is packed with creatures that generate value whenever they enter the battlefield. Cards such as Mulldrifter, Aether Channeler, Cloudgoat Ranger, Whirler Rogue, and Myr Battlesphere provide cards, tokens, interaction, and board presence. Blinking these creatures repeatedly means the deck rarely runs out of things to do, and every turn feels like another opportunity to generate incremental value.\n\nAs the game progresses, the strategy shifts from drawing cards and establishing resources to building a wide battlefield. A collection of soldiers, thopters, goats, spirits, and other token creatures begins to pile up, creating an army that can both defend and pressure opponents. Because the deck is focused on value rather than explosive combos, it tends to develop naturally over several turns, making each game feel a little different while still advancing toward the same goal.\n\nOnce enough creatures are assembled, Lulu becomes the deck's true finisher. Her ability to distribute +1/+1 counters across the team transforms a board of small utility creatures and tokens into a legitimate threat. Creatures that were once simply generating value suddenly become efficient attackers, and a few well-timed blink effects can grow the board to an overwhelming size. Combined with evasive creatures and token producers, the deck is capable of closing out games through combat in a way that feels both earned and satisfying.\n\nAt its heart, this deck is a celebration of family, blink shenanigans, and the joy of turning a cute flying elephant into the centrepiece of a powerful Commander strategy.\n"}]}

Commander

Qty: 2 Price: $0.70
Candlekeep Sage
Commander creatures you own have "When this creature enters or leaves the battlefield, draw a card."
Legendary Enchantment - Background
Candlekeep Sage (clb) 60
Lulu, Loyal Hollyphant
Flying
At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a +1/+1 counter on each tapped creature you control, then untap them.
Choose a Background (You can have a Background as a second commander.)
Legendary Creature - Angel Elephant
Lulu, Loyal Hollyphant (clb) 32

Commander

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Disruption

Qty: 12 Price: $29.90
Aerial Extortionist
Flying
Whenever this creature enters or deals combat damage to a player, exile up to one target nonland permanent. For as long as that card remains exiled, its owner may cast it.
Whenever another player casts a spell from anywhere other than their hand, draw a card.
Creature - Soldier Bird
Aerial Extortionist (mkc) 54
Aether Channeler
When this creature enters, choose one —
• Create a 1/1 white Bird creature token with flying.
• Return another target nonland permanent to its owner's hand.
• Draw a card.
Creature - Human Wizard
Aether Channeler (j25) 283
Aether Spellbomb
, Sacrifice this artifact: Return target creature to its owner's hand.
, Sacrifice this artifact: Draw a card.
Artifact
Aether Spellbomb (j22) 752
Collective Effort
Escalate—Tap an untapped creature you control. (Pay this cost for each mode chosen beyond the first.)
Choose one or more —
• Destroy target creature with power 4 or greater.
• Destroy target enchantment.
• Put a +1/+1 counter on each creature target player controls.
Sorcery
Collective Effort (msc) 126
Counterspell
Counter target spell.
Instant
Counterspell (dsc) 114
Kabira Takedown
Kabira Takedown deals damage equal to the number of creatures you control to target creature or planeswalker.
Instant
Kabira Takedown // Kabira Plateau (znr) 19Kabira Takedown // Kabira Plateau (znr) 19
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (msc) 141
Run Away Together
Choose two target creatures controlled by different players. Return those creatures to their owners' hands.
Instant
Run Away Together (ecl) 67
Stonehorn Dignitary
When this creature enters, target opponent skips their next combat phase.
Creature - Soldier Rhino
Stonehorn Dignitary (plst) M12-37
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (msc) 143
Teferi, Time Raveler
Each opponent can cast spells only any time they could cast a sorcery.
+1: Until your next turn, you may cast sorcery spells as though they had flash.
−3: Return up to one target artifact, creature, or enchantment to its owner's hand. Draw a card.
Legendary Planeswalker - Teferi
Teferi, Time Raveler (rvr) 232
Wan Shi Tong, All-Knowing
Flying
When Wan Shi Tong enters, target nonland permanent's owner puts it into their library second from the top or on the bottom.
Whenever one or more cards are put into a library from anywhere, create two 1/1 colorless Spirit creature tokens with "This token can't block or be blocked by non-Spirit creatures."
Legendary Creature - Bird Spirit
Wan Shi Tong, All-Knowing (tle) 98

Disruption

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Finish

Qty: 1 Price: $0.59
Skyboon Evangelist
Flying
When this creature enters, support 6. (Put a +1/+1 counter on each of up to six other target creatures.)
Whenever a creature with a counter on it attacks one of your opponents, that creature gains flying until end of turn.
Creature - Bird Advisor
Skyboon Evangelist (ncc) 20

Finish

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Land

Qty: 36 (37 w/ MDFC)Price: $23.22
Azorius Chancery
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Azorius Chancery (dsc) 261
Castle Ardenvale
This land enters tapped unless you control a Plains.
: Add
.
,
: Create a 1/1 white Human creature token.
Land
Castle Ardenvale (tdc) 346
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (msc) 235
Esper Panorama
: Add
.
,
, Sacrifice this land: Search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle.
Land
Esper Panorama (ncc) 399
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (msc) 240
Fabled Passage
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
Land
Fabled Passage (msc) 242
Glacial Floodplain
(
: Add
or
.)
This land enters tapped.
Snow Land - Plains Island
Glacial Floodplain (khm) 257
Glacial Fortress
This land enters tapped unless you control a Plains or an Island.
: Add
or
.
Land
Glacial Fortress (msc) 248
Guildless Commons
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Guildless Commons (cmm) 1003
Hallowed Fountain
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Island
Hallowed Fountain (trk) 286
Island
(
: Add
.)
Basic Land - Island
Island (trk) 319
Myriad Landscape
This land enters tapped.
: Add
.
,
, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
Land
Myriad Landscape (eoc) 169
Plains
(
: Add
.)
Basic Land - Plains
Plains (trk) 317
Port Town
As this land enters, you may reveal a Plains or Island card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Port Town (msc) 256
Prairie Stream
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Plains Island
Prairie Stream (msc) 257
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (soc) 398
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (hoc) 212
Scene of the Crime
This land enters tapped.
: Add
.
, Tap an untapped creature you control: Add one mana of any color.
, Sacrifice this land: Draw a card.
Artifact Land - Clue
Scene of the Crime (mkm) 267
Seachrome Coast
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Seachrome Coast (blc) 328
Sejiri Refuge
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Sejiri Refuge (scd) 317
Skyclave Cleric
When this creature enters, you gain 2 life.
Creature - Cleric Kor
Skyclave Cleric // Skyclave Basilica (znr) 40Skyclave Cleric // Skyclave Basilica (znr) 40
Skycloud Expanse
,
: Add
.
Land
Skycloud Expanse (eoc) 181
Temple of Enlightenment
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Enlightenment (eoc) 186
Terramorphic Expanse
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Terramorphic Expanse (msc) 828
Tranquil Cove
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Tranquil Cove (tdm) 270
University Campus
This land enters tapped.
: Add
or
.
,
: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land
University Campus (spm) 186

Land

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Leave the battlefield

Qty: 8 Price: $37.86
Bagel and Schmear
Share —
,
, Sacrifice this artifact: Put a +1/+1 counter on up to one target creature. Draw a card. Activate only as a sorcery.
Nosh —
,
, Sacrifice this artifact: You gain 3 life and draw a card.
Artifact - Food
Bagel and Schmear (spm) 161
Battle Angels of Tyr
Flying, myriad
Whenever this creature deals combat damage to a player, draw a card if that player has more cards in hand than each other player. Then you create a Treasure token if that player controls more lands than each other player. Then you gain 3 life if that player has more life than each other player.
Creature - Knight Angel
Battle Angels of Tyr (clb) 9
Faerie Impostor
Flying
When this creature enters, sacrifice it unless you return another creature you control to its owner's hand.
Creature - Rogue Faerie
Faerie Impostor (ddn) 43
Geistwave
Return target nonland permanent to its owner's hand. If you controlled that permanent, draw a card.
Instant
Geistwave (mid) 56
Mnemonic Sphere
, Sacrifice this artifact: Draw two cards.
Channel —
, Discard this card: Draw a card.
Artifact
Mnemonic Sphere (brc) 88
Mulldrifter
Flying
When this creature enters, draw two cards.
Evoke
(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature - Elemental
Mulldrifter (ecc) 67
Resourceful Defense
Whenever a permanent you control leaves the battlefield, if it had counters on it, put those counters on target permanent you control.
: Move any number of counters from target permanent you control onto a second target permanent you control.
Enchantment
Resourceful Defense (eoc) 67
Seal of Removal
Sacrifice this enchantment: Return target creature to its owner's hand.
Enchantment
Seal of Removal (mh2) 269

Leave the battlefield

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Mass removal

Qty: 3 Price: $1.67
Githzerai Monk
Flash
Flying
Psychic Defense — When this creature enters, tap all creatures you don't control.
Creature - Monk Gith
Githzerai Monk (clb) 20
Perplexing Test
Choose one —
• Return all creature tokens to their owners' hands.
• Return all nontoken creatures to their owners' hands.
Instant
Perplexing Test (soc) 197
Time Wipe
Return a creature you control to its owner's hand, then destroy all creatures.
Sorcery
Time Wipe (tdc) 308

Mass removal

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Protection

Qty: 2 Price: $1.78
Alseid of Life's Bounty
Lifelink
, Sacrifice this creature: Target creature or enchantment you control gains protection from the color of your choice until end of turn.
Creature Enchantment - Nymph
Alseid of Life's Bounty (j22) 143
Selfless Savior
Sacrifice this creature: Another target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Creature - Dog
Selfless Savior (m21) 36

Protection

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Ramp

Qty: 10 Price: $27.46
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (msc) 191
Azorius Signet
,
: Add
.
Artifact
Azorius Signet (tdc) 312
Mimic
, Sacrifice this artifact: Add one mana of any color.
: This artifact becomes a Shapeshifter artifact creature with base power and toughness 3/3 until end of turn.
Artifact - Treasure
Mimic (afr) 249
Noble's Purse
This artifact enters tapped and with three coin counters on it.
, Remove a coin counter from this artifact: Create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Artifact
Noble's Purse (clb) 331
Relic of Legends
: Add one mana of any color.
Tap an untapped legendary creature you control: Add one mana of any color.
Artifact
Relic of Legends (msc) 209
Smuggler's Share
At the beginning of each end step, draw a card for each opponent who drew two or more cards this turn, then create a Treasure token for each opponent who had two or more lands enter the battlefield under their control this turn.
Enchantment
Smuggler's Share (mkc) 84
Sol Ring
: Add
.
Artifact
Sol Ring (msc) 212
Springleaf Drum
, Tap an untapped creature you control: Add one mana of any color.
Artifact
Springleaf Drum (ecl) 260
Talisman of Progress
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Progress (msc) 221
Wayfarer's Bauble
,
, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Artifact
Wayfarer's Bauble (hoc) 211

Ramp

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Recursion

Qty: 1 Price: $0.99
Sun Titan
Vigilance
Whenever this creature enters or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.
Creature - Giant
Sun Titan (soc) 178

Recursion

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Tap

Qty: 3 Price: $8.63
Invasion of Segovia
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, create two 1/1 blue Kraken creature tokens with trample.
Battle - Siege
Invasion of Segovia // Caetus, Sea Tyrant of Segovia (mom) 63Invasion of Segovia // Caetus, Sea Tyrant of Segovia (mom) 63
Raff, Weatherlight Stalwart
Whenever you cast an instant or sorcery spell, you may tap two untapped creatures you control. If you do, draw a card.
: Creatures you control get +1/+1 and gain vigilance until end of turn.
Legendary Creature - Human Wizard
Raff, Weatherlight Stalwart (dmu) 212
Shorikai, Genesis Engine
,
: Draw two cards, then discard a card. Create a 1/1 colorless Pilot creature token with "This token crews Vehicles as though its power were 2 greater."
Crew 8 (Tap any number of creatures you control with total power 8 or more: This Vehicle becomes an artifact creature until end of turn.)
Legendary Artifact - Vehicle
Shorikai, Genesis Engine (nec) 4

Tap

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Token

Qty: 7 Price: $7.55
Battle Screech
Create two 1/1 white Bird creature tokens with flying.
Flashback—Tap three untapped white creatures you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Battle Screech (cmm) 17
Cloudgoat Ranger
When this creature enters, create three 1/1 white Kithkin Soldier creature tokens.
Tap three untapped Kithkin you control: This creature gets +2/+0 and gains flying until end of turn.
Creature - Warrior Giant Ranger
Cloudgoat Ranger (khc) 21
Dion, Bahamut's Dominant
Dragonfire Dive — During your turn, Dion and other Knights you control have flying.
When Dion enters, create a 2/2 white Knight creature token.
,
: Exile Dion, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
Legendary Creature - Human Knight Noble
Dion, Bahamut's Dominant // Bahamut, Warden of Light (fin) 16Dion, Bahamut's Dominant // Bahamut, Warden of Light (fin) 16
Genku, Future Shaper
Whenever another nontoken permanent you control leaves the battlefield, choose one that hasn't been chosen this turn. Create a creature token with those characteristics.
• 2/2 white Fox with vigilance.
• 1/2 blue Moonfolk with flying.
• 1/1 black Rat with lifelink.
: Put a +1/+1 counter on each creature you control.
Legendary Creature - Wizard Moonfolk
Genku, Future Shaper (mh3) 186
Myr Battlesphere
When this creature enters, create four 1/1 colorless Myr artifact creature tokens.
Whenever this creature attacks, you may tap X untapped Myr you control. If you do, this creature gets +X/+0 until end of turn and deals X damage to the player or planeswalker it's attacking.
Creature Artifact - Construct Myr
Myr Battlesphere (tdc) 322
The Council of Four
Whenever a player draws their second card during their turn, you draw a card.
Whenever a player casts their second spell during their turn, you create a 2/2 white Knight creature token.
Legendary Creature - Human Noble
The Council of Four (clb) 271
Whirler Rogue
When this creature enters, create two 1/1 colorless Thopter artifact creature tokens with flying.
Tap two untapped artifacts you control: Target creature can't be blocked this turn.
Creature - Human Artificer Rogue
Whirler Rogue (drc) 85

Token

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Deck Info

Deck stats

44 pips - 36 cards
32 mana - 31 cards
31 pips - 26 cards
27 mana - 26 cards
0 pips - 0 cards
0 mana - 7 cards
0 pips - 0 cards
0 mana - 7 cards
0 pips - 0 cards
0 mana - 7 cards
0 pips - 0 cards
10 mana - 8 cards
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

{"ops":[{"insert":"I chose this deck because my kids nicknamed Lulu, and when I discovered "},{"insert":{"card-link":"Lulu, Loyal Hollyphant"}},{"insert":" , I couldn't resist building a deck around such a fun and adorable card. What started as a flavourful, family-inspired project quickly became one of my favourite Commander decks, combining a sentimental connection with a surprisingly powerful and interactive game plan.\n\nThe deck's primary goal is to repeatedly blink Lulu using cards like Brago, King Eternal, Soulherder, Displacer Kitten, Teleportation Circle, and a range of one-shot blink effects. With "},{"insert":{"card-link":"Candlekeep Sage"}},{"insert":" as the background, every time Lulu leaves the battlefield I'm rewarded with more cards, turning simple blink effects into a steady stream of card advantage. This allows the deck to keep making land drops, find key pieces, and maintain momentum throughout the game.\n\nWhile the card draw engine is centred on Lulu, the rest of the deck is packed with creatures that generate value whenever they enter the battlefield. Cards such as Mulldrifter, Aether Channeler, Cloudgoat Ranger, Whirler Rogue, and Myr Battlesphere provide cards, tokens, interaction, and board presence. Blinking these creatures repeatedly means the deck rarely runs out of things to do, and every turn feels like another opportunity to generate incremental value.\n\nAs the game progresses, the strategy shifts from drawing cards and establishing resources to building a wide battlefield. A collection of soldiers, thopters, goats, spirits, and other token creatures begins to pile up, creating an army that can both defend and pressure opponents. Because the deck is focused on value rather than explosive combos, it tends to develop naturally over several turns, making each game feel a little different while still advancing toward the same goal.\n\nOnce enough creatures are assembled, Lulu becomes the deck's true finisher. Her ability to distribute +1/+1 counters across the team transforms a board of small utility creatures and tokens into a legitimate threat. Creatures that were once simply generating value suddenly become efficient attackers, and a few well-timed blink effects can grow the board to an overwhelming size. Combined with evasive creatures and token producers, the deck is capable of closing out games through combat in a way that feels both earned and satisfying.\n\nAt its heart, this deck is a celebration of family, blink shenanigans, and the joy of turning a cute flying elephant into the centrepiece of a powerful Commander strategy.\n"}]}
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