RBomb19
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Anthem
Starlight Spectacular
Parade! — At the beginning of combat on your turn, choose creatures you control one at a time until each creature you control has been chosen. Each of those creatures gets +1/+1 until end of turn for each creature chosen before it. (Places everyone! The first creature in line gets +0/+0.)
Enchantment

Anthem
(CTRL to add secondary)
Artifact
Astroquarium
When this artifact enters, you may put an art sticker on it.
, : Until end of turn, target creature becomes a blue Shark with base power and toughness 4/4. If the cracks in this artifact's art are completely covered, that creature becomes a blue Octopus with base power and toughness 8/8 instead. Activate only as a sorcery.
, : Until end of turn, target creature becomes a blue Shark with base power and toughness 4/4. If the cracks in this artifact's art are completely covered, that creature becomes a blue Octopus with base power and toughness 8/8 instead. Activate only as a sorcery.
Artifact

Blue Ribbon
When this Equipment enters, ask a person outside the game which creature you control is most deserving of a blue ribbon. Attach this Equipment to that creature.
Equipped creature has best in show. (Whenever another creature becomes the target of a spell or ability you control, you may copy that spell or ability. If you do, the copy targets this creature.)
Equip
Equipped creature has best in show. (Whenever another creature becomes the target of a spell or ability you control, you may copy that spell or ability. If you do, the copy targets this creature.)
Equip
Artifact - Equipment

Everythingamajig
, : Move a counter from one permanent onto another. If the second permanent refers to any kind of counter, the moved counter becomes one of those counters. Otherwise, it becomes a +1/+1 counter.
, : Put a +1/+1 counter on target creature.
, : Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
, : Put a +1/+1 counter on target creature.
, : Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Artifact

Novel Nunchaku
When this Equipment enters, attach it to target creature you control. When you do, equipped creature fights up to one target creature an opponent controls. (Each deals damage equal to its power to the other.)
Equipped creature gets +1/+1 and has trample.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equipped creature gets +1/+1 and has trample.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

The Vegetable Car
Onionfect (This creature deals damage in the form of giving you Food tokens.)
At the beginning of your end step, put X +1/+1 counters on target creature you control, where X is the number of Foods you've sacrificed this turn.
Crew 1
The Vegetable Car can be your commander.
At the beginning of your end step, put X +1/+1 counters on target creature you control, where X is the number of Foods you've sacrificed this turn.
Crew 1
The Vegetable Car can be your commander.
Legendary Artifact - Vehicle

Artifact
(CTRL to add secondary)
Burn
Iron Mastiff
Whenever this creature attacks, roll a d20 for each player being attacked and ignore all but the highest roll.
1—9 | This creature deals damage equal to its power to you.
10—19 | This creature deals damage equal to its power to defending player.
20 | This creature deals damage equal to its power to each opponent.
1—9 | This creature deals damage equal to its power to you.
10—19 | This creature deals damage equal to its power to defending player.
20 | This creature deals damage equal to its power to each opponent.
Creature Artifact - Dog

Ragost, Deft Gastronaut
Artifacts you control are Foods in addition to their other types and have ", , Sacrifice this artifact: You gain 3 life."
, , Sacrifice a Food: Ragost deals 3 damage to each opponent.
At the beginning of each end step, if you gained life this turn, untap Ragost.
, , Sacrifice a Food: Ragost deals 3 damage to each opponent.
At the beginning of each end step, if you gained life this turn, untap Ragost.
Legendary Creature - Lobster Citizen

Burn
(CTRL to add secondary)
Copy
Dance of Many
When this enchantment enters, create a token that's a copy of target nontoken creature.
When this enchantment leaves the battlefield, exile the token.
When the token leaves the battlefield, sacrifice this enchantment.
At the beginning of your upkeep, sacrifice this enchantment unless you pay .
When this enchantment leaves the battlefield, exile the token.
When the token leaves the battlefield, sacrifice this enchantment.
At the beginning of your upkeep, sacrifice this enchantment unless you pay .
Enchantment

Copy
(CTRL to add secondary)
Counters
Agent's Toolkit
This artifact enters with a +1/+1 counter, a flying counter, a deathtouch counter, and a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Whenever a creature you control enters, you may move a counter from this artifact onto that creature.
, Sacrifice this artifact: Draw a card.
Whenever a creature you control enters, you may move a counter from this artifact onto that creature.
, Sacrifice this artifact: Draw a card.
Artifact - Clue

Celebr-8000
At the beginning of combat on your turn, roll two six-sided dice. For each result of 1, this creature gets +1/+1 until end of turn. For each other result, it gains the indicated ability until end of turn. If you rolled doubles, it also gains double strike until end of turn.
• 2 — menace
• 3 — vigilance
• 4 — lifelink
• 5 — flying
• 6 — indestructible
• 2 — menace
• 3 — vigilance
• 4 — lifelink
• 5 — flying
• 6 — indestructible
Creature Artifact - Clown Robot

Me, the Immortal
At the beginning of combat on your turn, put your choice of a +1/+1, first strike, vigilance, or menace counter on Me.
Counters remain on Me as it moves to any zone other than a player's hand or library.
You may cast this card from your graveyard by discarding two cards in addition to paying its other costs.
Counters remain on Me as it moves to any zone other than a player's hand or library.
You may cast this card from your graveyard by discarding two cards in addition to paying its other costs.
Legendary Creature - Human Rogue

Michelangelo, the Heart
Trample
Raid (the Fridge) — At the beginning of your second main phase, if you attacked this turn, put a +1/+1 counter on target creature and create a Food token.
Partner—Character select (You can have two commanders if both have this ability.)
Raid (the Fridge) — At the beginning of your second main phase, if you attacked this turn, put a +1/+1 counter on target creature and create a Food token.
Partner—Character select (You can have two commanders if both have this ability.)
Legendary Creature - Mutant Ninja Turtle

Optimus Prime, Hero
More Than Meets the Eye (You may cast this card converted for .)
At the beginning of each end step, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
When Optimus Prime dies, return it to the battlefield converted under its owner's control.
At the beginning of each end step, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
When Optimus Prime dies, return it to the battlefield converted under its owner's control.
Legendary Creature Artifact - Robot


Spire Mechcycle
Haste
Exhaust — Tap another untapped Mount or Vehicle you control: This Vehicle becomes an artifact creature. Put a +1/+1 counter on it for each Mount and/or Vehicle you control other than this Vehicle. (Activate each exhaust ability only once.)
Crew 2
Exhaust — Tap another untapped Mount or Vehicle you control: This Vehicle becomes an artifact creature. Put a +1/+1 counter on it for each Mount and/or Vehicle you control other than this Vehicle. (Activate each exhaust ability only once.)
Crew 2
Artifact - Vehicle

Sword of Hours
Whenever equipped creature attacks, put a +1/+1 counter on it.
Whenever equipped creature deals combat damage, roll a d12. If the result is greater than the damage dealt or the result is 12, double the number of +1/+1 counters on that creature.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Whenever equipped creature deals combat damage, roll a d12. If the result is greater than the damage dealt or the result is 12, double the number of +1/+1 counters on that creature.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

Counters
(CTRL to add secondary)
Creature
A Girl and Her Dogs
When A Girl and Her Dogs enters the battlefield and at the beginning of your upkeep, create a 1/1 white legendary Dog creature token and name it.
Whenever A Girl and Her Dogs attacks, it gets +1/+1 until end of turn for each legendary creature you control.
Whenever A Girl and Her Dogs attacks, it gets +1/+1 until end of turn for each legendary creature you control.
Creature - Human

Ambassador Blorpityblorpboop
When Ambassador Blorpityblorpboop enters, you get , then you may put a sticker on a nonland permanent you own.
At the beginning of each combat, you may have Ambassador Blorpityblorpboop's base power become equal to the total power of all stickers on permanents you control and its base toughness become equal to those stickers' total toughness.
At the beginning of each combat, you may have Ambassador Blorpityblorpboop's base power become equal to the total power of all stickers on permanents you control and its base toughness become equal to those stickers' total toughness.
Legendary Creature - Advisor Alien Guest

Arteeoh, Dread Scavenger
Flying, deathtouch
Whenever Arteeoh deals combat damage to a player, you may exchange control of two other target artifacts. When you do, create a token that's a copy of target artifact you don't control, except it's a 1/1 green Squirrel creature token in addition to its other colors and types.
Whenever Arteeoh deals combat damage to a player, you may exchange control of two other target artifacts. When you do, create a token that's a copy of target artifact you don't control, except it's a 1/1 green Squirrel creature token in addition to its other colors and types.
Legendary Creature Artifact - Robot

Bin Chicken
You may treat Food tokens as though they were Junk tokens and vice versa.
When this creature enters, choose one—
• Create a Food Token.
• Amass Birds X, where X is the number of Foods you control.
, Exile an artifact card from your graveyard: Return this card from your graveyard to the battlefield.
When this creature enters, choose one—
• Create a Food Token.
• Amass Birds X, where X is the number of Foods you control.
, Exile an artifact card from your graveyard: Return this card from your graveyard to the battlefield.
Creature - Bird Pest

Bullseye, Death Dealer
When Bullseye enters, you may sacrifice an artifact or discard a nonland card. When you do, Bullseye deals 2 damage to any target.
, , Sacrifice an artifact or discard a nonland card: Bullseye deals 2 damage to any target.
, , Sacrifice an artifact or discard a nonland card: Bullseye deals 2 damage to any target.
Legendary Creature - Human Assassin Villain

Caller of the Untamed
Before you shuffle your deck to start the game, you may reveal this card from your deck and exile a creature card you drafted that isn't in your deck.
, : Create a token that's a copy of a card you exiled with cards named Caller of the Untamed. X is the mana value of that card.
, : Create a token that's a copy of a card you exiled with cards named Caller of the Untamed. X is the mana value of that card.
Creature - Elf Shaman

Captain James T. Kirk
Whenever Captain Kirk enters or attacks, choose one. If you have no cards in hand, choose one or more instead.
• Discard a card, then draw a card.
• Create a 1/1 red Officer creature token.
• Creatures you control get +1/+0 until end of turn.
• Discard a card, then draw a card.
• Create a 1/1 red Officer creature token.
• Creatures you control get +1/+0 until end of turn.
Legendary Creature - Human Officer

Captain Rex Nebula
At the beginning of combat on your turn, choose target nonland permanent you control. Until end of turn, it becomes a Vehicle artifact with base power and toughness each equal to its mana value, and it gains crew 2 and "Crash Land — Whenever this Vehicle deals damage, roll a six-sided die. If the result is equal to this Vehicle's mana value, sacrifice this Vehicle, then it deals that much damage to any target."
Legendary Creature - Human Pilot Employee

Centaur of Attention
When this creature enters, roll five six-sided dice and store those results on it.
At the beginning of combat on your turn, you may reroll any number of this creature's stored results.
This creature gets +X/+X, where X is the greatest number of stored results on it of the same value.
At the beginning of combat on your turn, you may reroll any number of this creature's stored results.
This creature gets +X/+X, where X is the greatest number of stored results on it of the same value.
Creature - Centaur Performer

Cinnamon, Seasoned Steed
Other Food creatures you control have horsemanship. (They can't be blocked except by creatures with horsemanship.)
At the beginning of your combat step, you may put a +1/+1 counter on target noncreature Food you control. If you do, it becomes a 0/0 Knight creature in addition to its other types.
, , Sacrifice Cinnamon, Seasoned Steed: You gain 3 life.
At the beginning of your combat step, you may put a +1/+1 counter on target noncreature Food you control. If you do, it becomes a 0/0 Knight creature in addition to its other types.
, , Sacrifice Cinnamon, Seasoned Steed: You gain 3 life.
Legendary Creature Artifact - Horse Food

Dedicated Dollmaker
When Dedicated Dollmaker enters, exile up to one other target nonland, nontoken permanent. Its controller creates a token that's a copy of it, except it's not legendary and it's an artifact in addition to its other types.
: Tokens you control gain indestructible until end of turn. Activate only once.
: Tokens you control gain indestructible until end of turn. Activate only once.
Creature - Artificer Dwarf

Dimension X Pizzasaur
When this creature enters, put two +1/+1 counters on target creature. When you do, destroy up to one target creature with mana value less than or equal to the number of counters among permanents you control.
, , Sacrifice this creature: You gain 3 life and each opponent loses 3 life.
, , Sacrifice this creature: You gain 3 life and each opponent loses 3 life.
Creature Artifact - Mutant Food Alien

Doctor Doom
When Doctor Doom enters, create two 3/3 colorless Robot Villain artifact creature tokens named Doombot.
As long as you control an artifact creature or a Plan, Doctor Doom has indestructible.
At the beginning of your end step, you draw a card and lose 1 life.
As long as you control an artifact creature or a Plan, Doctor Doom has indestructible.
At the beginning of your end step, you draw a card and lose 1 life.
Legendary Creature - Human Scientist Villain

Doombot Harbinger
Flying
When this creature enters, you may mill four cards. (You may put the top four cards of your library into your graveyard.)
When this creature dies, you may exile this card. When you do, return target creature card from your graveyard to your hand.
When this creature enters, you may mill four cards. (You may put the top four cards of your library into your graveyard.)
When this creature dies, you may exile this card. When you do, return target creature card from your graveyard to your hand.
Creature Artifact - Villain Robot

Fludge, Gunk Guardian
Whenever Fludge, Gunk Guardian or another Slug, Ooze, Fungus, or Mutant enters the battlefield under your control, each opponent shuffles three Gunk cards into their library. (Gunk is a colorless sorcery card with no mana cost that has cycling .)
Legendary Creature - Ooze Slug

Fluros of Myra's Marvels
As Fluros of Myra's Marvels enters, choose a number greater than 0.
Whenever you cast a spell with power, toughness, or loyalty equal to the chosen number, target artifact or creature becomes an artifact creature with base power and toughness X/X until end of turn, where X is the chosen number.
Partner
Whenever you cast a spell with power, toughness, or loyalty equal to the chosen number, target artifact or creature becomes an artifact creature with base power and toughness X/X until end of turn, where X is the chosen number.
Partner
Legendary Creature - Merfolk Performer

Garbage Elemental
Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Each creature you control with any kind of counter on it has art menace. (They can't be blocked except by creatures with two or more visible figures in their art.)
Each creature you control with any kind of counter on it has art menace. (They can't be blocked except by creatures with two or more visible figures in their art.)
Creature - Elemental

Gert and Old Lace, Runaways
Trample (This creature can deal excess combat damage to the player they're attacking.)
When Gert and Old Lace enter, you may discard a card. If you do, search your library for a basic land card, reveal it, put it into your hand, then shuffle.
When Gert and Old Lace enter, you may discard a card. If you do, search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Legendary Creature - Human Dinosaur Hero

Grek the Ogre
Grek gets +1/+1 for each differently named token among permanents you control.
Whenever Grek attacks, create one of the following at random you don't already control: a 1/1 green Donkey creature token, a 2/2 white Cat creature token, a 3/3 green Ogre Noble token, a Swamp token, a Food token, or a Gold token.
Whenever Grek attacks, create one of the following at random you don't already control: a 1/1 green Donkey creature token, a 2/2 white Cat creature token, a 3/3 green Ogre Noble token, a Swamp token, a Food token, or a Gold token.
Legendary Creature - Ogre

Hammer Jammer
As this creature enters, roll a six-sided die. This creature enters with a number of +1/+1 counters on it equal to the result.
Whenever you roll a die, remove all +1/+1 counters from this creature, then put a number of +1/+1 counters on it equal to the result.
Whenever you roll a die, remove all +1/+1 counters from this creature, then put a number of +1/+1 counters on it equal to the result.
Creature - Goblin Warrior

Hangman
As this creature enters, secretly note a word with six to eight letters.
: Target player who doesn't control this creature guesses the noted word or an unguessed letter in that word. If they guess wrong, put a +1/+1 counter on this creature. Any player may activate this ability.
When a player guesses the noted word or all of its letters, sacrifice this creature.
: Target player who doesn't control this creature guesses the noted word or an unguessed letter in that word. If they guess wrong, put a +1/+1 counter on this creature. Any player may activate this ability.
When a player guesses the noted word or all of its letters, sacrifice this creature.
Creature - Human Villain

Icing Manipulator
Each +1/+1 counter on a creature you control is also a Food token. (It's an artifact with ", , Sacrifice this token: You gain 3 life.")
, : Roll two six-sided dice. For each odd result, put a +1/+1 counter on a creature of your choice. Activate only as a sorcery.
, : Roll two six-sided dice. For each odd result, put a +1/+1 counter on a creature of your choice. Activate only as a sorcery.
Creature - Human Employee

Interplanar Brushwagg
Interplanar (This creature enters onto the interplanar battlefield. Players can't control creatures on the interplanar battlefield.)
Vigilance, haste
Whenever a player attacks with a creature with power 4 or greater, Interplanar Brushwagg also attacks the player or planeswalker that creature is attacking.
Vigilance, haste
Whenever a player attacks with a creature with power 4 or greater, Interplanar Brushwagg also attacks the player or planeswalker that creature is attacking.
Creature - Brushwagg

Kharis & The Beholder
Flying
When Kharis & The Beholder enters and at the beginning of your upkeep, create a 1/1 white Human creature token and make a charisma check. (Roll a d20.)
• If the result plus the number of creatures you control is greater than 11, put a +1/+1 counter on each creature you control.
• If the result is a natural 20, for each nonlegendary creature you control, create a token that's a copy of that creature.
When Kharis & The Beholder enters and at the beginning of your upkeep, create a 1/1 white Human creature token and make a charisma check. (Roll a d20.)
• If the result plus the number of creatures you control is greater than 11, put a +1/+1 counter on each creature you control.
• If the result is a natural 20, for each nonlegendary creature you control, create a token that's a copy of that creature.
Legendary Creature - Wizard Dragon Eye

Lineprancers
When Lineprancers enters, you get , then you may put a power and toughness sticker on a creature you own.
: Target creature you don't control blocks target creature you control with a power and toughness sticker on it other than Lineprancers this turn if able.
: Target creature you don't control blocks target creature you control with a power and toughness sticker on it other than Lineprancers this turn if able.
Creature - Centaur Performer

Lucy MacLean, Positively Armed
Golden Rule — Whenever a token enters, you may have target player other than its controller create a token that's a copy of it, then you draw a card if an opponent created a token this way. Do this only once each turn.
Legendary Creature - Human Survivor

Meet and Greet "Sisay"
Whenever you cast a spell, choose one —
• Flavor — Meet and Greet "Sisay" gets +1/+1 until end of turn for each line of flavor text that spell has.
• History — Create a Treasure token if that spell doesn't share an expansion symbol with a permanent you control or a card in your graveyard.
• Flavor — Meet and Greet "Sisay" gets +1/+1 until end of turn for each line of flavor text that spell has.
• History — Create a Treasure token if that spell doesn't share an expansion symbol with a permanent you control or a card in your graveyard.
Legendary Creature - Elf Performer

Modular Monstrosity
Whenever an opponent casts a spell, you have five seconds to choose a keyword you haven't chosen for a card named Modular Monstrosity today that's been printed on a creature card. If you do, this creature gains that ability. Otherwise, this creature loses all keyword abilities.
Creature Artifact - Construct

Ol' Buzzbark
When Ol' Buzzbark enters, roll X six-sided dice onto the battlefield from a height of at least X inches. For each die, put a number of +1/+1 counters equal to the result on each creature you control that die is touching. For each die, Ol' Buzzbark deals damage equal to the result to each creature an opponent controls that die is touching.
Legendary Creature - Goblin Warrior

Our Market Research Shows That Players Like Really Long Card Names So We Made this Card to Have the Absolute Longest Card Name Ever Elemental
Art rampage 2 (Whenever this creature becomes blocked by a creature, it gets +2/+2 for each creature in the blocker's art beyond the first.)
Creature - Elemental

Pietra, Crafter of Clowns
Haste
Robots you control get +1/+1.
, , Tell a joke you haven't told this game to someone outside the game: Create a 1/1 white Clown Robot artifact creature token. If that person laughed, the token gains haste until end of turn.
Robots you control get +1/+1.
, , Tell a joke you haven't told this game to someone outside the game: Create a 1/1 white Clown Robot artifact creature token. If that person laughed, the token gains haste until end of turn.
Legendary Creature - Human Artificer Clown

Pizza Face, Gastromancer
When Pizza Face enters, create a Food token.
Disappear — At the beginning of your end step, if a permanent left the battlefield under your control this turn, put three +1/+1 counters on up to one other target artifact or creature. If it isn't a creature, it becomes a 0/0 Mutant creature in addition to its other types.
, , Sacrifice Pizza Face: You gain 15 life.
Disappear — At the beginning of your end step, if a permanent left the battlefield under your control this turn, put three +1/+1 counters on up to one other target artifact or creature. If it isn't a creature, it becomes a 0/0 Mutant creature in addition to its other types.
, , Sacrifice Pizza Face: You gain 15 life.
Legendary Creature Artifact - Mutant Food

Rock Star
Reach
When this creature enters, you may discard a card. If you do, reveal the top five cards of your library. Ask a person outside the game to choose which of them is most like a rock band. Put that card into your hand and the rest on the bottom of your library in a random order.
When this creature enters, you may discard a card. If you do, reveal the top five cards of your library. Ask a person outside the game to choose which of them is most like a rock band. Put that card into your hand and the rest on the bottom of your library in a random order.
Creature - Elemental Performer

Rocksteady, Crash Courser
Rocksteady can't be blocked by more than one creature.
Boars you control can't be blocked by more than one creature.
Forestcycling (, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)
Boars you control can't be blocked by more than one creature.
Forestcycling (, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)
Legendary Creature - Mutant Rhino

Roxi, Publicist to the Stars
Flying
Roxi's power is equal to the number of permanents you control with an art sticker plus the number of cards in your graveyard with an art sticker.
When Roxi enters, distribute up to two art stickers among one or two nonland permanents you own.
Roxi's power is equal to the number of permanents you control with an art sticker plus the number of cards in your graveyard with an art sticker.
When Roxi enters, distribute up to two art stickers among one or two nonland permanents you own.
Legendary Creature - Human Employee

Scientist Supreme of A.I.M.
Pay 2 life: Copy target activated or triggered ability you control from an artifact source. You may choose new targets for the copy. Activate only during your turn and only once each turn. (Mana abilities can't be targeted.)
Legendary Creature - Human Scientist Villain

Socketed Sprocketer
: Uninstall all results from this creature, then roll a six-sided die. Install the result on this creature. (Put the die on this creature.)
You may uninstall a result from this creature to use it for a die you rolled.
Uninstall a 6 from this creature: Draw a card.
You may uninstall a result from this creature to use it for a die you rolled.
Uninstall a 6 from this creature: Draw a card.
Creature Artifact - Knight Cyborg

Soul Swindler
As long as you've visited an Attraction this turn, this creature has indestructible. (Damage and effects that say "destroy" don't destroy it.)
When this creature enters, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)
When this creature enters, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)
Creature - Demon Employee

Spider-Man, To the Rescue
Flash
Reach, vigilance
No One Dies! — When Spider-Man enters, you may tap him. When you do, another target nonattacking creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Reach, vigilance
No One Dies! — When Spider-Man enters, you may tap him. When you do, another target nonattacking creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Legendary Creature - Human Spider Hero

Sue, Everlasting Dinosaur
Trample
Each creature card in your graveyard has fossilize. Its fossilize cost is equal to its mana cost minus .
Fossilize (Return this card from your graveyard to the battlefield with a finality counter on it. It's an artifact and not a creature.)
Each creature card in your graveyard has fossilize. Its fossilize cost is equal to its mana cost minus .
Fossilize (Return this card from your graveyard to the battlefield with a finality counter on it. It's an artifact and not a creature.)
Legendary Creature - Dinosaur

Tchotchke Elemental
Whenever you create a token or put a counter or a sticker on another permanent, put a knickknack counter on this creature. Use a unique item that completely fits on this creature for each knickknack counter.
This creature gets +1/+1 for each knickknack counter on it.
This creature gets +1/+1 for each knickknack counter on it.
Creature - Elemental

The Cookout Creator
When The Cookout Creator enters, create a Food token.
At the beginning of your upkeep, create a 1/1 colorless Human creature token for each Food you control.
Tapped four untapped Humans you control: You draw a card and create a Treasure token.
At the beginning of your upkeep, create a 1/1 colorless Human creature token for each Food you control.
Tapped four untapped Humans you control: You draw a card and create a Treasure token.
Legendary Creature - Human Gamer

The River Warlock
During your turn, The River Warlock has flying, lifelink, and indestructible.
Whenever The River Warlock attacks, you and defending player each draw a card, then discard a card. If you discarded a card with equal or greater mana value than the card that player discarded, look at their hand. Exile a nonland card from it until The River Warlock leaves the battlefield.
Whenever The River Warlock attacks, you and defending player each draw a card, then discard a card. If you discarded a card with equal or greater mana value than the card that player discarded, look at their hand. Exile a nonland card from it until The River Warlock leaves the battlefield.
Legendary Creature - Human Warlock

Ticking Mime Bomb
When this creature enters, without speaking or indicating any specific creature, pantomime to a person outside the game, then they choose a creature you don't control. This creature deals damage equal to twice the number of Robots you control to the chosen creature.
Creature Artifact - Mime Clown Robot

Trash Panda
When Trash Panda enters the battlefield, exile target opponent's graveyard. Create a Food token for each creature card exiled this way.
When Trash Panda dies, put it into target opponent's graveyard.
Opponent dredge 4 (If an opponent would draw a card, instead you may have them mill exactly four cards and put this card into their hand from their graveyard.)
When Trash Panda dies, put it into target opponent's graveyard.
Opponent dredge 4 (If an opponent would draw a card, instead you may have them mill exactly four cards and put this card into their hand from their graveyard.)
Creature - Bear Raccoon

Truss, Chief Engineer
Whenever Truss, Chief Engineer enters or another creature dies, put a hack counter on Truss.
, , Remove X hack counters from Truss: Add or subtract X from a number or number word on target spell or permanent until end of turn. This effect can't reduce a number below 1 or a number word below one.
, , Remove X hack counters from Truss: Add or subtract X from a number or number word on target spell or permanent until end of turn. This effect can't reduce a number below 1 or a number word below one.
Legendary Creature - Rogue Vedalken Employee

Volatile Chimera
Before you shuffle your deck to start the game, you may reveal this card from your deck and exile three or more creature cards you drafted that aren't in your deck.
: Choose a card at random you exiled with cards named Volatile Chimera. This creature becomes a copy of that card, except it has this ability.
: Choose a card at random you exiled with cards named Volatile Chimera. This creature becomes a copy of that card, except it has this ability.
Creature - Elemental Chimera

Creature
(CTRL to add secondary)
Cycling
Ice Flan
When this creature enters, tap target artifact or creature an opponent controls. Put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Islandcycling (, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)
Islandcycling (, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)
Creature - Ooze Elemental

Cycling
(CTRL to add secondary)
Draw
Cleopatra, Exiled Pharaoh
Allies — At the beginning of your end step, put a +1/+1 counter on each of up to two other target legendary creatures.
Betrayal — Whenever a legendary creature with counters on it dies, draw a card for each counter on it. You lose 2 life.
Betrayal — Whenever a legendary creature with counters on it dies, draw a card for each counter on it. You lose 2 life.
Legendary Creature - Human Noble

Gollum, Scheming Guide
Whenever Gollum attacks, look at the top two cards of your library, put them back in any order, then choose land or nonland. An opponent guesses whether the top card of your library is the chosen kind. Reveal that card. If they guessed right, remove Gollum from combat. Otherwise, you draw a card and Gollum can't be blocked this turn.
Legendary Creature - Horror Halfling

Hansk, Slayer Zealot
At the beginning of your upkeep, target opponent creates three Walker tokens. (They're 2/2 black Zombie creatures.)
: Hansk, Slayer Zealot deals 2 damage to target creature.
Whenever a Zombie an opponent controls dies, draw a card.
: Hansk, Slayer Zealot deals 2 damage to target creature.
Whenever a Zombie an opponent controls dies, draw a card.
Legendary Creature - Human Archer

Messenger Jays
Flying
Council's dilemma — When this creature enters, starting with you, each player votes for feather or quill. Put a +1/+1 counter on this creature for each feather vote and draw a card for each quill vote. For each card drawn this way, discard a card.
Council's dilemma — When this creature enters, starting with you, each player votes for feather or quill. Put a +1/+1 counter on this creature for each feather vote and draw a card for each quill vote. For each card drawn this way, discard a card.
Creature - Bird

Ninja's Blades
Job select
Equipped creature gets +1/+1, is a Ninja in addition to its other types, and has "Whenever this creature deals combat damage to a player, draw a card, then discard a card. That player loses life equal to the discarded card's mana value."
Mutsunokami — Equip
Equipped creature gets +1/+1, is a Ninja in addition to its other types, and has "Whenever this creature deals combat damage to a player, draw a card, then discard a card. That player loses life equal to the discarded card's mana value."
Mutsunokami — Equip
Artifact - Equipment

Nocturno of Myra's Marvels
As Nocturno of Myra's Marvels enters, choose a word with five or more letters.
Whenever you cast a spell with the chosen word in its rules text, you draw a card and you lose 2 life.
Partner (You can have two commanders if both have partner.)
Whenever you cast a spell with the chosen word in its rules text, you draw a card and you lose 2 life.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Vampire Performer

Starscream, Power Hungry
More Than Meets the Eye (You may cast this card converted for .)
Flying
Whenever you draw a card, if you're the monarch, target opponent loses 2 life.
Whenever one or more creatures deal combat damage to you, convert Starscream.
Flying
Whenever you draw a card, if you're the monarch, target opponent loses 2 life.
Whenever one or more creatures deal combat damage to you, convert Starscream.
Legendary Creature Artifact - Robot


Strength-Testing Hammer
Whenever equipped creature attacks, roll a six-sided die. That creature gets +X/+0 until end of turn, where X is the result. Then if it has the greatest power or is tied for greatest power among creatures on the battlefield, draw a card.
Equip
Equip
Artifact - Equipment

The Celestial Toymaker
Whenever The Celestial Toymaker attacks, look at the top three cards of your library. Exile any number of them in a face-down pile and the rest in a face-up pile. Defending player chooses one of those piles. Put that pile into your hand.
At the beginning of each end step, each opponent loses 2 life for each spell or ability that caused one or more players to guess or to group cards or permanents into a pile this turn.
At the beginning of each end step, each opponent loses 2 life for each spell or ability that caused one or more players to guess or to group cards or permanents into a pile this turn.
Legendary Creature - Artificer Rogue

Wizards of the _____
When this creature enters, you may put a name sticker on it, then look at the top X cards of your library, where X is the number of unique vowels on that sticker. Put one of those cards into your hand and the rest on the bottom of your library in any order. (The vowels are A, E, I, O, U, and Y.)
Creature - Human Wizard Performer

Yes Man, Personal Securitron
: Target opponent gains control of Yes Man. When they do, you draw two cards and put a quest counter on Yes Man. Activate only during your turn.
Wild Card — When Yes Man leaves the battlefield, its owner creates a tapped 1/1 white Soldier creature token for each quest counter on it.
Wild Card — When Yes Man leaves the battlefield, its owner creates a tapped 1/1 white Soldier creature token for each quest counter on it.
Legendary Creature Artifact - Robot

Draw
(CTRL to add secondary)
Enchantment
Animate Graveyard
Enchant your graveyard
Enchanted graveyard is a creature on the battlefield with base power and toughness each equal to the number of cards in it. It has the text boxes of all creature cards in it. It's still a graveyard.
If enchanted graveyard would leave the battlefield, instead exile this Aura.
Enchanted graveyard is a creature on the battlefield with base power and toughness each equal to the number of cards in it. It has the text boxes of all creature cards in it. It's still a graveyard.
If enchanted graveyard would leave the battlefield, instead exile this Aura.
Enchantment - Aura

Free-for-All
When this enchantment enters, exile all creatures face down.
At the beginning of each player's upkeep, that player chooses a card exiled with this enchantment at random and puts it onto the battlefield.
When this enchantment leaves the battlefield, put all cards exiled with it into their owners' graveyards.
At the beginning of each player's upkeep, that player chooses a card exiled with this enchantment at random and puts it onto the battlefield.
When this enchantment leaves the battlefield, put all cards exiled with it into their owners' graveyards.
Enchantment

Over My Dead Bodies
Creature cards in graveyards can attack and block as though they were on the battlefield, can block or be blocked only by creature cards in graveyards, are Zombies in addition to their other types, and have undeathtouch. (If they would deal damage to a creature card, exile that creature card instead.)
Creature cards in your graveyard have haste.
Creature cards in your graveyard have haste.
Enchantment

Surprise Party
When this enchantment enters, yell "Surprise!" and put onto the battlefield any number of printed Clown Robot tokens that aren't touching each other, that you hid on the battlefield before you cast this enchantment, and that weren't spotted by an opponent before you cast this enchantment.
Robots you control get +1/+0 and have vigilance.
Robots you control get +1/+0 and have vigilance.
Enchantment

Enchantment
(CTRL to add secondary)
Evasion
War Balloon
Flying
: Put a fire counter on this Vehicle.
As long as this Vehicle has three or more fire counters on it, it's an artifact creature.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
: Put a fire counter on this Vehicle.
As long as this Vehicle has three or more fire counters on it, it's an artifact creature.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle

Evasion
(CTRL to add secondary)
Finisher
Finisher
(CTRL to add secondary)
Instant
Call Up Emrakul to Help
Kicker (You may pay an additional as you cast this spell.)
Exile target nonland permanent. Create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add ." If Call Up Emrakul to Help was kicked, instead create a token that's a copy of Emrakul, the Promised End.
Exile target nonland permanent. Create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add ." If Call Up Emrakul to Help was kicked, instead create a token that's a copy of Emrakul, the Promised End.
Instant

Instant
(CTRL to add secondary)
Land
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land

Land
(CTRL to add secondary)
Planeswalker
Mr. Monopoly, On the Go
0: Roll a six-sided die. Put a number of loyalty counters on Mr. Monopoly equal to the result.
−2: Heist! — Exile the top two cards of target opponent's library. Until end of turn, you may play those cards, and mana of any type can be spent to cast them.
−4: Shut Down! — Destroy target artifact.
−40: Pass Go — Create 200 Treasure tokens.
−2: Heist! — Exile the top two cards of target opponent's library. Until end of turn, you may play those cards, and mana of any type can be spent to cast them.
−4: Shut Down! — Destroy target artifact.
−40: Pass Go — Create 200 Treasure tokens.
Legendary Planeswalker - Monopoly

Planeswalker
(CTRL to add secondary)
Proliferate
Recon Craft Theta
Flying
When this Vehicle enters, create a 0/0 blue Alien creature token. Put a +1/+1 counter on it.
Whenever this Vehicle attacks, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Crew 2
When this Vehicle enters, create a 0/0 blue Alien creature token. Put a +1/+1 counter on it.
Whenever this Vehicle attacks, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Crew 2
Artifact - Vehicle

Proliferate
(CTRL to add secondary)
Protection
Become Anonymous
Exile target nontoken creature you own and the top two cards of your library in a face-down pile, shuffle that pile, then cloak those cards. They enter tapped. (To cloak a card, put it onto the battlefield face down as a 2/2 creature with ward . Turn it face up any time for its mana cost if it's a creature card.)
Instant

K-9, Mark I
Negative — As long as K-9 is untapped, other legendary creatures you control have ward .
Affirmative — , : Target legendary creature can't be blocked this turn.
Doctor's companion (You can have two commanders if the other is the Doctor.)
Affirmative — , : Target legendary creature can't be blocked this turn.
Doctor's companion (You can have two commanders if the other is the Doctor.)
Legendary Creature Artifact - Dog Robot

Tundra Tank
Firebending 1 (Whenever this creature attacks, add . This mana lasts until end of combat.)
When this Vehicle enters, target creature you control gains indestructible until end of turn.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
When this Vehicle enters, target creature you control gains indestructible until end of turn.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle

Protection
(CTRL to add secondary)
Pump
Monoxa, Midway Manager
Whenever you roll a 3 or higher, Monoxa gains first strike until end of turn. If the roll was 4 or higher, it gains menace until end of turn. If the roll was 5 or higher, it gains lifelink until end of turn.
: Roll a six-sided die.
: Roll a six-sided die.
Legendary Creature - Vampire Employee

Rover Blades
Double strike
Equipped creature has double strike.
Equip
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn. Creatures can't be attached to other permanents.)
Equipped creature has double strike.
Equip
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn. Creatures can't be attached to other permanents.)
Artifact - Equipment Vehicle

Pump
(CTRL to add secondary)
Ramp
Jetfire, Ingenious Scientist
More Than Meets the Eye (You may cast this card converted for .)
Flying
Remove one or more +1/+1 counters from among artifacts you control: Target player adds that much . This mana can't be spent to cast nonartifact spells. Convert Jetfire.
Flying
Remove one or more +1/+1 counters from among artifacts you control: Target player adds that much . This mana can't be spent to cast nonartifact spells. Convert Jetfire.
Legendary Creature Artifact - Robot


RMS Titanic
Flying, trample
When RMS Titanic deals combat damage to a player, sacrifice it and create that many Treasure tokens.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
When RMS Titanic deals combat damage to a player, sacrifice it and create that many Treasure tokens.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Legendary Artifact - Vehicle

Setzer, Wandering Gambler
When Setzer enters, create The Blackjack, a legendary 3/3 colorless Vehicle artifact token with flying and crew 2.
Whenever a Vehicle you control deals combat damage to a player, flip a coin.
Whenever you win a coin flip, create two tapped Treasure tokens.
Whenever a Vehicle you control deals combat damage to a player, flip a coin.
Whenever you win a coin flip, create two tapped Treasure tokens.
Legendary Creature - Human Rogue Pilot

The Seventh Doctor
Whenever The Seventh Doctor attacks, choose a card in your hand. Defending player guesses whether that card's mana value is greater than the number of artifacts you control. If they guessed wrong, you may cast it without paying its mana cost. If you don't cast a spell this way, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this token: Draw a card.")
Legendary Creature - Doctor Time Lord

Ramp
(CTRL to add secondary)
Recursion
Brenard, Ginger Sculptor
Each creature you control that's a Food or a Golem gets +2/+2 and has trample.
Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that creature, except it's a 1/1 Food Golem artifact creature in addition to its other types and it has ", , Sacrifice this token: You gain 3 life."
Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that creature, except it's a 1/1 Food Golem artifact creature in addition to its other types and it has ", , Sacrifice this token: You gain 3 life."
Legendary Creature - Human Artificer

Dee Kay, Finder of the Lost
When Dee Kay enters, open an Attraction.
Whenever you roll a 2, each opponent loses 1 life and you gain 1 life.
Whenever you roll a 4, you may tap or untap target artifact or creature.
Whenever you roll a 6, return target creature card from your graveyard to your hand.
Whenever you roll a 2, each opponent loses 1 life and you gain 1 life.
Whenever you roll a 4, you may tap or untap target artifact or creature.
Whenever you roll a 6, return target creature card from your graveyard to your hand.
Legendary Creature - Zombie Employee

Everquill Phoenix
Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Flying
Whenever this creature mutates, create a red artifact token named Feather with ", Sacrifice this token: Return target Phoenix card from your graveyard to the battlefield tapped."
Flying
Whenever this creature mutates, create a red artifact token named Feather with ", Sacrifice this token: Return target Phoenix card from your graveyard to the battlefield tapped."
Creature - Phoenix

Fire Nation Salvagers
Menace
When this creature enters, put a +1/+1 counter on target creature or Vehicle you control.
Whenever one or more creatures you control with counters on them deal combat damage to a player, put target creature or Vehicle card from that player's graveyard onto the battlefield under your control.
When this creature enters, put a +1/+1 counter on target creature or Vehicle you control.
Whenever one or more creatures you control with counters on them deal combat damage to a player, put target creature or Vehicle card from that player's graveyard onto the battlefield under your control.
Creature - Human Soldier

Grusilda, Monster Masher
Combined, enchanted, and equipped creatures you control have menace.
, : Put two target creature cards from graveyards onto the battlefield combined into one creature under your control. (Its power is equal to their total power, its toughness is equal to their total toughness, and it has their names, mana costs, types, text boxes, etc.)
, : Put two target creature cards from graveyards onto the battlefield combined into one creature under your control. (Its power is equal to their total power, its toughness is equal to their total toughness, and it has their names, mana costs, types, text boxes, etc.)
Legendary Creature - Zombie Villain

Last Voyage of the _____
When this enchantment enters, you may put a name sticker on it, then it becomes an Aura with enchant creature. Return a creature card from your graveyard to the battlefield and attach this Aura to it.
Enchanted creature gets +2/+0 for each name sticker on this Aura with seven or fewer letters.
When this Aura leaves the battlefield, sacrifice enchanted creature.
Enchanted creature gets +2/+0 for each name sticker on this Aura with seven or fewer letters.
When this Aura leaves the battlefield, sacrifice enchanted creature.
Enchantment

Magar of the Magic Strings
: Note the name of target instant or sorcery card in your graveyard and put it onto the battlefield face down. It's a 3/3 creature with "Whenever this creature deals combat damage to a player, you may create a copy of the card with the noted name. You may cast the copy without paying its mana cost" and "If this creature would leave the battlefield, exile it instead of putting it anywhere else."
Legendary Creature - Minotaur Performer

Ratchet, Field Medic
More Than Meets the Eye (You may cast this card converted for .)
Lifelink
Whenever you gain life, you may convert Ratchet. When you do, return target artifact card with mana value less than or equal to the amount of life you gained this turn from your graveyard to the battlefield tapped.
Lifelink
Whenever you gain life, you may convert Ratchet. When you do, return target artifact card with mana value less than or equal to the amount of life you gained this turn from your graveyard to the battlefield tapped.
Legendary Creature Artifact - Robot


Scampire
When Scampire enters, you get , then you may put a sticker on a creature card in your graveyard.
: Return target creature card with a sticker on it from your graveyard to the battlefield. That creature gains haste. Exile it at the beginning of the next end step. Activate only as a sorcery.
: Return target creature card with a sticker on it from your graveyard to the battlefield. That creature gains haste. Exile it at the beginning of the next end step. Activate only as a sorcery.
Creature - Vampire Employee

Squall, SeeD Mercenary
Rough Divide — Whenever a creature you control attacks alone, it gains double strike until end of turn.
Whenever Squall deals combat damage to a player, return target permanent card with mana value 3 or less from your graveyard to the battlefield.
Whenever Squall deals combat damage to a player, return target permanent card with mana value 3 or less from your graveyard to the battlefield.
Legendary Creature - Human Knight Mercenary

Recursion
(CTRL to add secondary)
Removal
Ace, Fearless Rebel
Nitro-9 — Whenever Ace attacks, you may sacrifice an artifact. When you do, put a +1/+1 counter on Ace, then it fights up to one target creature defending player controls.
Doctor's companion (You can have two commanders if the other is the Doctor.)
Doctor's companion (You can have two commanders if the other is the Doctor.)
Legendary Creature - Human Rebel

Demonic Junker
Affinity for artifacts (This spell costs less to cast for each artifact you control.)
When this Vehicle enters, for each player, destroy up to one target creature that player controls. If a creature you controlled was destroyed this way, put two +1/+1 counters on this Vehicle.
Crew 2
When this Vehicle enters, for each player, destroy up to one target creature that player controls. If a creature you controlled was destroyed this way, put two +1/+1 counters on this Vehicle.
Crew 2
Artifact - Vehicle

Dirge Bat
Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Flash
Flying
Whenever this creature mutates, destroy target creature or planeswalker an opponent controls.
Flash
Flying
Whenever this creature mutates, destroy target creature or planeswalker an opponent controls.
Creature - Bat

Fight the _____ Fight
Enchant creature you control
When this Aura enters, you may put a name sticker on it. When you do, enchanted creature fights up to one target creature you don't control.
Enchanted creature gets +0/+2 for each name sticker on this Aura with eight or more letters.
When this Aura enters, you may put a name sticker on it. When you do, enchanted creature fights up to one target creature you don't control.
Enchanted creature gets +0/+2 for each name sticker on this Aura with eight or more letters.
Enchantment - Aura

Gemrazer
Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Reach, trample
Whenever this creature mutates, destroy target artifact or enchantment an opponent controls.
Reach, trample
Whenever this creature mutates, destroy target artifact or enchantment an opponent controls.
Creature - Beast

Invasion Submersible
When this Vehicle enters, return up to one other target nonland permanent to its owner's hand.
Exhaust — Waterbend : This Vehicle becomes an artifact creature. Put three +1/+1 counters on it. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for . Activate each exhaust ability only once.)
Exhaust — Waterbend : This Vehicle becomes an artifact creature. Put three +1/+1 counters on it. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for . Activate each exhaust ability only once.)
Artifact - Vehicle

One Ring to Rule Them All
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — The Ring tempts you, then each player mills cards equal to your Ring-bearer's power.
II — Destroy all nonlegendary creatures.
III — Each opponent loses 1 life for each creature card in that player's graveyard.
I — The Ring tempts you, then each player mills cards equal to your Ring-bearer's power.
II — Destroy all nonlegendary creatures.
III — Each opponent loses 1 life for each creature card in that player's graveyard.
Enchantment - Saga

Space Marine Devastator
Squad (As an additional cost to cast this spell, you may pay any number of times. When this creature enters, create that many tokens that are copies of it.)
Grav-cannon — When this creature enters, destroy up to one target artifact or enchantment.
Grav-cannon — When this creature enters, destroy up to one target artifact or enchantment.
Creature - Warrior Astartes

Split Decision
Will of the council — Choose target instant or sorcery spell. Starting with you, each player votes for denial or duplication. If denial gets more votes, counter the spell. If duplication gets more votes or the vote is tied, copy the spell. You may choose new targets for the copy.
Instant

The Most Dangerous Gamer
Deathtouch
Whenever The Most Dangerous Gamer enters or attacks, open an Attraction.
Whenever you open an Attraction, put a +1/+1 counter on The Most Dangerous Gamer.
Whenever you claim the prize of an Attraction, destroy target permanent.
Whenever The Most Dangerous Gamer enters or attacks, open an Attraction.
Whenever you open an Attraction, put a +1/+1 counter on The Most Dangerous Gamer.
Whenever you claim the prize of an Attraction, destroy target permanent.
Legendary Creature - Human Gamer Guest

Removal
(CTRL to add secondary)
Sorcery
Brilliance Unleashed
Choose one or both —
• Brilliance Unleashed deals 5 damage to target creature.
• Choose target artifact card in your graveyard. Return it to the battlefield if it's an artifact creature card. Otherwise, return it to the battlefield and it's a 3/3 Robot artifact creature with flying.
• Brilliance Unleashed deals 5 damage to target creature.
• Choose target artifact card in your graveyard. Return it to the battlefield if it's an artifact creature card. Otherwise, return it to the battlefield and it's a 3/3 Robot artifact creature with flying.
Sorcery

Mobile Clone
Using a mobile device, take a picture of target creature. That device enters as a token that's a photocopy of the pictured creature. (Photocopies include Auras, Equipment, counters, and stickers in the shot. Don't touch other people's phones without permission and be careful if you do.)
Sorcery

Sorcery
(CTRL to add secondary)
Theft
Deluxe Dragster
This Vehicle can't be blocked except by Vehicles.
Whenever this Vehicle deals combat damage to a player, you may cast target instant or sorcery card from that player's graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.
Crew 2
Whenever this Vehicle deals combat damage to a player, you may cast target instant or sorcery card from that player's graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.
Crew 2
Artifact - Vehicle

Ian Malcolm, Chaotician
Whenever a player draws their second card each turn, that player exiles the top card of their library.
During each player's turn, that player may cast a spell from among the cards they don't own exiled with Ian Malcolm, and mana of any type can be spent to cast it.
During each player's turn, that player may cast a spell from among the cards they don't own exiled with Ian Malcolm, and mana of any type can be spent to cast it.
Legendary Creature - Human Scientist

Kefka, Dancing Mad
During your turn, Kefka has indestructible.
At the beginning of your end step, exile a card at random from each opponent's graveyard. You may cast any number of spells from among cards exiled this way without paying their mana costs. Then each player who owns a spell you cast this way loses life equal to its mana value.
At the beginning of your end step, exile a card at random from each opponent's graveyard. You may cast any number of spells from among cards exiled this way without paying their mana costs. Then each player who owns a spell you cast this way loses life equal to its mana value.
Legendary Creature - Human Wizard

X
As long as X is in X's owner's opponent's hand, X's owner may cast X and activate X's abilities. That opponent can't cast X and plays with their hand revealed.
, : Put X into target opponent's hand.
: You may play a land or cast a spell from the hand X is in. If you cast a spell this way, you cast it without paying its mana cost.
, : Put X into target opponent's hand.
: You may play a land or cast a spell from the hand X is in. If you cast a spell this way, you cast it without paying its mana cost.
Legendary Creature - Human Spy

Theft
(CTRL to add secondary)
Tokens
Applejack
Family Gathering — At the beginning of your end step, put a toy you own onto the battlefield as a 2/2 creature token with that toy's name, colors, and creature types. If the toy has wings, the token has flying. If the toy has a horn, scry 2. If it has neither, create a Food token.
Legendary Creature - Pony

Claire D'Loon, Joy Sculptor
When Claire D'Loon, Joy Sculptor enters, for the rest of the game, tokens you own become cards that are still tokens. (They continue to exist after they leave the battlefield.)
, : You may put a token from your graveyard or hand onto the battlefield.
, : You may put a token from your graveyard or hand onto the battlefield.
Legendary Creature - Human Performer

D00-DL, Caricaturist
When D00-DL, Caricaturist enters, create a 4/4 colorless Sketch creature token, which you have fifteen seconds to draw. The token has flying if it has wings in its art. The same is true for first strike and a sword, vigilance and a shield, menace and mean eyes, trample and horns, deathtouch and claws, lifelink and fangs, and haste and footwear.
Legendary Creature Artifact - Robot

Dion, Bahamut's Dominant
Dragonfire Dive — During your turn, Dion and other Knights you control have flying.
When Dion enters, create a 2/2 white Knight creature token.
, : Exile Dion, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
When Dion enters, create a 2/2 white Knight creature token.
, : Exile Dion, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
Legendary Creature - Human Knight Noble


Earl of Squirrel
Squirrellink (Damage dealt by this creature also causes you to create that many 1/1 green Squirrel creature tokens.)
Creature tokens you control are Squirrels in addition to their other creature types.
Other Squirrels you control get +1/+1.
Creature tokens you control are Squirrels in addition to their other creature types.
Other Squirrels you control get +1/+1.
Creature - Advisor Squirrel Noble

Giant's Skewer
Equipped creature gets +2/+1.
Whenever equipped creature deals combat damage to a creature, create a Food token. (It's an artifact with ", , Sacrifice this token: You gain 3 life.")
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Whenever equipped creature deals combat damage to a creature, create a Food token. (It's an artifact with ", , Sacrifice this token: You gain 3 life.")
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

Mr. House, President and CEO
Whenever you roll a 4 or higher, create a 3/3 colorless Robot artifact creature token. If you rolled 6 or higher, instead create that token and a Treasure token.
, : Roll a six-sided die plus an additional six-sided die for each mana from Treasures spent to activate this ability.
, : Roll a six-sided die plus an additional six-sided die for each mana from Treasures spent to activate this ability.
Legendary Creature Artifact - Human

Myr Battlesphere
When this creature enters, create four 1/1 colorless Myr artifact creature tokens.
Whenever this creature attacks, you may tap X untapped Myr you control. If you do, this creature gets +X/+0 until end of turn and deals X damage to the player or planeswalker it's attacking.
Whenever this creature attacks, you may tap X untapped Myr you control. If you do, this creature gets +X/+0 until end of turn and deals X damage to the player or planeswalker it's attacking.
Creature Artifact - Construct Myr

Octomancer
Gift an Octopus (You may promise an opponent a gift as you cast this spell. If you do, when it enters, they create an 8/8 blue Octopus creature token.)
At the beginning of each end step, create a token that's a copy of target creature token that entered the battlefield this turn.
At the beginning of each end step, create a token that's a copy of target creature token that entered the battlefield this turn.
Creature - Druid Frog

Old Flitterfang
Flying
At the beginning of each end step, if a creature died this turn, create a Food token. (It's an artifact with ", , Sacrifice this token: You gain 3 life.")
, Sacrifice another creature or artifact: Old Flitterfang gets +2/+2 until end of turn.
At the beginning of each end step, if a creature died this turn, create a Food token. (It's an artifact with ", , Sacrifice this token: You gain 3 life.")
, Sacrifice another creature or artifact: Old Flitterfang gets +2/+2 until end of turn.
Legendary Creature - Rat Faerie

Rapacious Guest
Menace
Whenever one or more creatures you control deal combat damage to a player, create a Food token.
Whenever you sacrifice a Food, put a +1/+1 counter on this creature.
When this creature leaves the battlefield, target opponent loses life equal to its power.
Whenever one or more creatures you control deal combat damage to a player, create a Food token.
Whenever you sacrifice a Food, put a +1/+1 counter on this creature.
When this creature leaves the battlefield, target opponent loses life equal to its power.
Creature - Citizen Halfling

Squirrel Squatters
When this creature enters, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)
Whenever this creature attacks, create a 1/1 green Squirrel creature token that's tapped and attacking for each Attraction you've visited this turn.
Whenever this creature attacks, create a 1/1 green Squirrel creature token that's tapped and attacking for each Attraction you've visited this turn.
Creature - Squirrel

Summon: Good King Mog XII
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I — Create two 1/2 white Moogle creature tokens with lifelink.
II, III — Whenever you cast a noncreature spell this turn, create a token that's a copy of a non-Saga token you control.
IV — Put two +1/+1 counters on each other Moogle you control.
Flying, lifelink
I — Create two 1/2 white Moogle creature tokens with lifelink.
II, III — Whenever you cast a noncreature spell this turn, create a token that's a copy of a non-Saga token you control.
IV — Put two +1/+1 counters on each other Moogle you control.
Flying, lifelink
Creature Enchantment - Saga Moogle

Tough Cookie
When this creature enters, create a Food token. (It's an artifact with ", , Sacrifice this token: You gain 3 life.")
: Until end of turn, target noncreature artifact you control becomes a 4/4 artifact creature.
, , Sacrifice this creature: You gain 3 life.
: Until end of turn, target noncreature artifact you control becomes a 4/4 artifact creature.
, , Sacrifice this creature: You gain 3 life.
Creature Artifact - Golem Food

Tokens
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Tutor
Dr. Julius Jumblemorph
Dr. Julius Jumblemorph is every creature type (even if this card isn't on the battlefield).
Whenever a host you control enters, you may search your library and/or graveyard for a card with augment and combine it with that host. If you search your library this way, shuffle.
Whenever a host you control enters, you may search your library and/or graveyard for a card with augment and combine it with that host. If you search your library this way, shuffle.
Legendary Creature

Guidelight Pathmaker
Vigilance
When this Vehicle enters, you may search your library for an artifact card and reveal it. Put it onto the battlefield if its mana value is 2 or less. Otherwise, put it into your hand. If you search your library this way, shuffle.
Crew 2
When this Vehicle enters, you may search your library for an artifact card and reveal it. Put it onto the battlefield if its mana value is 2 or less. Otherwise, put it into your hand. If you search your library this way, shuffle.
Crew 2
Artifact - Vehicle

Sisay, Weatherlight Captain
Sisay gets +1/+1 for each color among other legendary permanents you control.
: Search your library for a legendary permanent card with mana value less than Sisay's power, put that card onto the battlefield, then shuffle.
: Search your library for a legendary permanent card with mana value less than Sisay's power, put that card onto the battlefield, then shuffle.
Legendary Creature - Human Soldier

Tutor
(CTRL to add secondary)
Universewalker
Byode, Inverse Sun
+2: Mill three cards, then return any number of cards from different Universes milled this way from your graveyard to your hand.
-X: Choose a Universe you haven't chosen this way this game. You may cast a spell from that Universe with mana value X or less from your hand without paying its mana cost.
Byode, Inverse Sun can be your commander.
Your deck can include Universes Beyond cards of any color identity.
-X: Choose a Universe you haven't chosen this way this game. You may cast a spell from that Universe with mana value X or less from your hand without paying its mana cost.
Byode, Inverse Sun can be your commander.
Your deck can include Universes Beyond cards of any color identity.
Legendary Universewalker - Byode

Universewalker
(CTRL to add secondary)
Maybeboard
Acornelia, Fashionable Filcher
Whenever you cast a spell with a squirrel in its art, you get (an acorn counter).
Whenever a Squirrel you control enters or dies, you get .
, Pay X : Target creature gets -X/-X until end of turn.
, Pay X : Target creature gets +X/+X until end of turn.
Whenever a Squirrel you control enters or dies, you get .
, Pay X : Target creature gets -X/-X until end of turn.
, Pay X : Target creature gets +X/+X until end of turn.
Legendary Creature - Squirrel

Alexander Clamilton
Whenever you cast a wordy spell, scry 2. (A spell is wordy if it has four or more lines of rules text.)
, : Choose target creature you don't control. Reveal the top card of your library. Alexander Clamilton gets +X/+0 until end of turn, where X is the number of lines of rules text of the revealed card. Alexander Clamilton fights that creature.
, : Choose target creature you don't control. Reveal the top card of your library. Alexander Clamilton gets +X/+0 until end of turn, where X is the number of lines of rules text of the revealed card. Alexander Clamilton fights that creature.
Legendary Creature - Advisor Rebel Clamfolk

Appa, Loyal Sky Bison
Flying
Whenever Appa enters or attacks, choose one —
• Target creature you control gains flying until end of turn.
• Airbend another target nonland permanent you control. (Exile it. While it's exiled, its owner may cast it for rather than its mana cost.)
Whenever Appa enters or attacks, choose one —
• Target creature you control gains flying until end of turn.
• Airbend another target nonland permanent you control. (Exile it. While it's exiled, its owner may cast it for rather than its mana cost.)
Legendary Creature - Ally Bison

Battle of Hoover Dam
As this enchantment enters, choose NCR or Legion.
• NCR — At the beginning of your end step, return target creature card with mana value 3 or less from your graveyard to the battlefield with a finality counter on it.
• Legion — Whenever a creature you control dies, put two +1/+1 counters on target creature you control.
• NCR — At the beginning of your end step, return target creature card with mana value 3 or less from your graveyard to the battlefield with a finality counter on it.
• Legion — Whenever a creature you control dies, put two +1/+1 counters on target creature you control.
Enchantment

Bebop, Warthog Warrior
Menace (This creature can't be blocked except by two or more creatures.)
Rhinos you control have menace.
Swampcycling (, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)
Rhinos you control have menace.
Swampcycling (, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)
Legendary Creature - Warrior Mutant Boar

Bill the Pony
When Bill the Pony enters, create two Food tokens. (They're artifacts with ", , Sacrifice this token: You gain 3 life.")
Sacrifice a Food: Until end of turn, target creature you control assigns combat damage equal to its toughness rather than its power.
Sacrifice a Food: Until end of turn, target creature you control assigns combat damage equal to its toughness rather than its power.
Legendary Creature - Horse

Boomstacker
As this creature enters and whenever it attacks, stack two dice on top of it. (All dice must be stacked vertically, one on top of another.)
This creature gets +1/+1 for each die in its stack.
This creature attacks each combat if able.
When the stack falls, sacrifice this creature.
This creature gets +1/+1 for each die in its stack.
This creature attacks each combat if able.
When the stack falls, sacrifice this creature.
Creature - Goblin Artificer

Built Bear
Legacy (During deckbuilding, circle any number of the following. You can spend 1 point for free. For every 2 points spent beyond that, increase this card's mana cost by .)
1 point each → Flash; deathtouch; reach; vigilance; or ward
2 points → : Add one mana of any color.
3 points each → +1/+1; or +0/+2
4 points → When this creature enters the battlefield, draw a card.
1 point each → Flash; deathtouch; reach; vigilance; or ward
2 points → : Add one mana of any color.
3 points each → +1/+1; or +0/+2
4 points → When this creature enters the battlefield, draw a card.
Creature - Bear

Comet, Stellar Pup
0: Roll a six-sided die.
1 or 2 — [+2], then create two 1/1 green Squirrel creature tokens. They gain haste until end of turn.
3 — [−1], then return a card with mana value 2 or less from your graveyard to your hand.
4 or 5 — Comet deals damage equal to the number of loyalty counters on him to a creature or player, then [−2].
6 — [+1], and you may activate Comet's loyalty ability two more times this turn.
1 or 2 — [+2], then create two 1/1 green Squirrel creature tokens. They gain haste until end of turn.
3 — [−1], then return a card with mana value 2 or less from your graveyard to your hand.
4 or 5 — Comet deals damage equal to the number of loyalty counters on him to a creature or player, then [−2].
6 — [+1], and you may activate Comet's loyalty ability two more times this turn.
Legendary Planeswalker - Comet

Dark Knight's Greatsword
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.)
Equipped creature gets +3/+0 and is a Knight in addition to its other types.
Chaosbringer — Equip—Pay 3 life. Activate only once each turn.
Equipped creature gets +3/+0 and is a Knight in addition to its other types.
Chaosbringer — Equip—Pay 3 life. Activate only once each turn.
Artifact - Equipment

Elder Arthur Maxson
Creature tokens you control have training. (Whenever a creature token you control attacks with another creature with greater power, put a +1/+1 counter on that token.)
Blind Betrayal — Sacrifice another creature: Elder Arthur Maxson gains indestructible until end of turn.
Blind Betrayal — Sacrifice another creature: Elder Arthur Maxson gains indestructible until end of turn.
Legendary Creature - Human Knight

Elephant-Mandrill
Reach
When this creature enters, each player creates a Food token. (It's an artifact with ", , Sacrifice this token: You gain 3 life.")
At the beginning of combat on your turn, this creature gets +1/+1 until end of turn for each artifact your opponents control.
When this creature enters, each player creates a Food token. (It's an artifact with ", , Sacrifice this token: You gain 3 life.")
At the beginning of combat on your turn, this creature gets +1/+1 until end of turn for each artifact your opponents control.
Creature - Elephant Monkey

Free-Range Chicken
: Roll two six-sided dice. If both results are the same, this creature gets +X/+X until end of turn, where X is that result. If the total of those results is equal to any other total you have rolled this turn for this ability, sacrifice it. (For example, if you roll two 3s, it gets +3/+3. If you roll a 4 and a 2 for this ability later that turn, sacrifice it.)
Creature - Bird

GO TO JAIL
When this enchantment enters, exile target creature an opponent controls until this enchantment leaves the battlefield.
At the beginning of the upkeep of the exiled card's owner, that player rolls two six-sided dice. If they roll doubles, sacrifice this enchantment.
At the beginning of the upkeep of the exiled card's owner, that player rolls two six-sided dice. If they roll doubles, sacrifice this enchantment.
Enchantment

Goblin Cruciverbalist
Haste
When this creature enters, create a colorless artifact token named your choice of A, E, I, O, or U.
Whenever this creature attacks, using the first letters of the names of permanents you control, spell a word you haven't spelled this game. It gets +1/+0 until end of turn for each letter in that word.
When this creature enters, create a colorless artifact token named your choice of A, E, I, O, or U.
Whenever this creature attacks, using the first letters of the names of permanents you control, spell a word you haven't spelled this game. It gets +1/+0 until end of turn for each letter in that word.
Creature - Wizard Goblin Guest

Grand Marshal Macie
You may choose not to untap Grand Marshal Macie during your untap step. If you do, put a pause counter on it, then you lose 1 life for each pause counter on it.
Whenever Macie becomes untapped, remove all pause counters from it.
, : Choose an "until end of turn" or "this turn" effect. As long as Macie remains tapped, that effect doesn't end.
Whenever Macie becomes untapped, remove all pause counters from it.
, : Choose an "until end of turn" or "this turn" effect. As long as Macie remains tapped, that effect doesn't end.
Legendary Creature - Human Performer

Interceptor Mechan
Flying
When this creature enters, return target artifact or creature card from your graveyard to your hand.
Void — At the beginning of your end step, if a nonland permanent left the battlefield this turn or a spell was warped this turn, put a +1/+1 counter on this creature.
When this creature enters, return target artifact or creature card from your graveyard to your hand.
Void — At the beginning of your end step, if a nonland permanent left the battlefield this turn or a spell was warped this turn, put a +1/+1 counter on this creature.
Creature Artifact - Robot

Jumbo Imp
Flying
As this creature enters, roll a six-sided die. This creature enters with a number of +1/+1 counters on it equal to the result.
At the beginning of your upkeep, roll a six-sided die and put a number of +1/+1 counters on this creature equal to the result.
At the beginning of your end step, roll a six-sided die and remove a number of +1/+1 counters from this creature equal to the result.
As this creature enters, roll a six-sided die. This creature enters with a number of +1/+1 counters on it equal to the result.
At the beginning of your upkeep, roll a six-sided die and put a number of +1/+1 counters on this creature equal to the result.
At the beginning of your end step, roll a six-sided die and remove a number of +1/+1 counters from this creature equal to the result.
Creature - Imp

Knight of Lost Causes
Vigilance
As long as you are way behind, Knight of Lost Causes gets +3/+3 and has indestructible. (You are way behind if, at any point during this turn, an opponent had 10 or more life than you, controlled at least three more creatures than you, or had at least three more cards in hand than you.)
As long as you are way behind, Knight of Lost Causes gets +3/+3 and has indestructible. (You are way behind if, at any point during this turn, an opponent had 10 or more life than you, controlled at least three more creatures than you, or had at least three more cards in hand than you.)
Creature - Human Knight

Myra the Magnificent
Whenever you cast an instant or sorcery spell from your hand, open an Attraction.
, : Exile target instant or sorcery card with mana value X from your graveyard and choose an Attraction you control that doesn't have a midway counter on it. Put a midway counter on it. For as long as that Attraction is on the battlefield, whenever you visit it, copy the exiled card. You may cast the copy without paying its mana cost.
, : Exile target instant or sorcery card with mana value X from your graveyard and choose an Attraction you control that doesn't have a midway counter on it. Put a midway counter on it. For as long as that Attraction is on the battlefield, whenever you visit it, copy the exiled card. You may cast the copy without paying its mana cost.
Legendary Creature - Human Performer

Mysterious Limousine
Whenever this Vehicle enters or attacks, exile up to one other target creature until this Vehicle leaves the battlefield. If a creature is put into exile this way, return each other card exiled with this Vehicle to the battlefield under its owner's control.
Crew 2
Crew 2
Artifact - Vehicle

Neyam Shai Murad
Rogue Trader — Whenever Neyam Shai Murad deals combat damage to a player, you may have that player return target permanent card from their graveyard to their hand. If you do, that player chooses a permanent card in your graveyard, then you put it onto the battlefield under your control.
Legendary Creature - Human Rogue

Prowl, Stoic Strategist
More Than Meets the Eye (You may cast this card converted for .)
Whenever Prowl attacks, exile up to one other target tapped creature or Vehicle. For as long as that card remains exiled, its owner may play it.
Whenever a player plays a card exiled with Prowl, you draw a card and convert Prowl.
Whenever Prowl attacks, exile up to one other target tapped creature or Vehicle. For as long as that card remains exiled, its owner may play it.
Whenever a player plays a card exiled with Prowl, you draw a card and convert Prowl.
Legendary Creature Artifact - Robot


Securitron Squadron
Squad (As an additional cost to cast this spell, you may pay any number of times. When this creature enters, create that many tokens that are copies of it.)
Vigilance
Whenever a creature token you control enters, put a +1/+1 counter on it.
Vigilance
Whenever a creature token you control enters, put a +1/+1 counter on it.
Creature Artifact - Robot

Slaying Mantis
Just a second (As long as this spell is on the stack, players can't move permanents.)
This creature enters by being thrown from a distance of at least three feet.
When this creature enters, it fights each creature an opponent controls that it touched as it entered.
This creature enters by being thrown from a distance of at least three feet.
When this creature enters, it fights each creature an opponent controls that it touched as it entered.
Creature - Insect Wrestler

Souvenir Snatcher
Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Flying
Whenever this creature mutates, gain control of target noncreature artifact.
Flying
Whenever this creature mutates, gain control of target noncreature artifact.
Creature - Bird

Strategy, Schmategy
Roll a six-sided die. Strategy, Schmategy has the indicated effect.
1 — Do nothing.
2 — Destroy all artifacts.
3 — Destroy all lands.
4 — Strategy, Schmategy deals 3 damage to each creature and each player.
5 — Each player discards their hand and draws seven cards.
6 — Repeat this process two more times.
1 — Do nothing.
2 — Destroy all artifacts.
3 — Destroy all lands.
4 — Strategy, Schmategy deals 3 damage to each creature and each player.
5 — Each player discards their hand and draws seven cards.
6 — Repeat this process two more times.
Sorcery

Sword of Dungeons & Dragons
Equipped creature gets +2/+2 and has protection from Rogues and from Clerics.
Whenever equipped creature deals combat damage to a player, create a 4/4 gold Dragon creature token with flying and roll a d20 (a twenty-sided die). If you roll a 20, repeat this process.
Equip
Whenever equipped creature deals combat damage to a player, create a 4/4 gold Dragon creature token with flying and roll a d20 (a twenty-sided die). If you roll a 20, repeat this process.
Equip
Artifact - Equipment

Syr Cadian, Knight Owl
Knightlifelink (Damage dealt by Knights you control also causes you to gain that much life.)
: Syr Cadian gains vigilance until end of turn. Activate only from sunrise to sunset.
: Syr Cadian gains flying until end of turn. Activate only from sunset to sunrise.
: Syr Cadian gains vigilance until end of turn. Activate only from sunrise to sunset.
: Syr Cadian gains flying until end of turn. Activate only from sunset to sunrise.
Legendary Creature - Knight Bird

The Unbeatable Squirrel Girl
Do You Like Squirrels? — Whenever The Unbeatable Squirrel Girl enters or attacks, create a 1/1 green Squirrel creature token.
I LOVE Squirrels! — : Create X 1/1 green Squirrel creature tokens, where X is the number of Squirrels you control.
I LOVE Squirrels! — : Create X 1/1 green Squirrel creature tokens, where X is the number of Squirrels you control.
Legendary Creature - Human Squirrel Hero

Vedalken Squirrel-Whacker
As this creature enters, roll a six-sided die twice. Its base power becomes the first result and its base toughness becomes the second result.
If you would roll one or more six-sided dice, instead roll them and you may exchange one result with this creature's base power or base toughness.
If you would roll one or more six-sided dice, instead roll them and you may exchange one result with this creature's base power or base toughness.
Creature - Vedalken Guest

Yuffie, Materia Hunter
Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
When Yuffie enters, gain control of target noncreature artifact for as long as you control Yuffie. Then you may attach an Equipment you control to Yuffie.
When Yuffie enters, gain control of target noncreature artifact for as long as you control Yuffie. Then you may attach an Equipment you control to Yuffie.
Legendary Creature - Human Ninja

Maybeboard
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Deck Info
Deck stats
Card NameQtyOdds
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