86 views43 days ago
Commander
Size: 51Salt sum: 30.78
No deck tags
 avatar

Weegi

86 views43 days ago
Commander
Size: 51Salt sum: 30.78
No deck tags

Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.

Artifact

Qty: 5 Price: $38.45
Blue Mana Battery
,
: Put a charge counter on this artifact.
, Remove any number of charge counters from this artifact: Add
, then add an additional
for each charge counter removed this way.
Artifact
Blue Mana Battery (4ed) 300
Mana Web
Whenever a land an opponent controls is tapped for mana, tap all lands that player controls that could produce any type of mana that land could produce.
Artifact
Mana Web (wth) 152
Red Mana Battery
,
: Put a charge counter on this artifact.
, Remove any number of charge counters from this artifact: Add
, then add an additional
for each charge counter removed this way.
Artifact
Red Mana Battery (4ed) 343
White Mana Battery
,
: Put a charge counter on this artifact.
, Remove any number of charge counters from this artifact: Add
, then add an additional
for each charge counter removed this way.
Artifact
White Mana Battery (4ed) 357
Winter Orb
As long as this artifact is untapped, players can't untap more than one land during their untap steps.
Artifact
Winter Orb (ema) 234

Artifact

(CTRL to add secondary)

Creature

Qty: 12 Price: $49.64
Ball Lightning
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Haste (This creature can attack and
as soon as it comes under your control.)
At the beginning of the end step, sacrifice this creature.
Creature - Elemental
Ball Lightning (4ed) 176
Blizzard Elemental
Flying
: Untap this creature.
Creature - Elemental
Blizzard Elemental (uds) 27
Crystalline Entity
Flying
When this creature enters, if you cast it, destroy all nonartifact creatures.
Creature Artifact - Elemental
Crystalline Entity (trk) 261
Cyclone Sire
Flying
When this creature dies, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.
Creature - Elemental
Cyclone Sire (ogw) 54
Elder Spawn
At the beginning of your upkeep, unless you sacrifice an Island, sacrifice this creature and it deals 6 damage to you.
This creature can't be blocked by red creatures.
Creature - Spawn
Elder Spawn (leg) 52
Fog Bank
Defender (This creature can't attack.)
Flying
Prevent all combat damage that would be dealt to and dealt by this creature.
Creature - Wall
Fog Bank (fdn) 591
Fog Elemental
Flying (This creature can't be blocked except by creatures with flying or reach.)
When this creature attacks or blocks, sacrifice it at end of combat.
Creature - Elemental
Fog Elemental (10e) 85
Living Tsunami
Flying
At the beginning of your upkeep, sacrifice this creature unless you return a land you control to its owner's hand.
Creature - Elemental
Living Tsunami (zen) 52
Subtlety
Flash
Flying
When this creature enters, choose up to one target creature spell or planeswalker spell. Its owner puts it on their choice of the top or bottom of their library.
Evoke—Exile a blue card from your hand.
Creature - Elemental Incarnation
Subtlety (mh2) 67
Wall of Dust
Defender (This creature can't attack.)
Whenever this creature blocks a creature, that creature can't attack during its controller's next turn.
Creature - Wall
Wall of Dust (4ed) 229
Wall of Fortune
Defender
You may tap an untapped Wall you control to have any player reroll a die that player rolled.
Creature Artifact - Wall
Wall of Fortune (und) 30
Wall of Vapor
Defender (This creature can't attack.)
Prevent all damage that would be dealt to this creature by creatures it's blocking.
Creature - Wall
Wall of Vapor (leg) 84

Creature

(CTRL to add secondary)

Enchantment

Qty: 8 Price: $27.31
Aria of Flame
When this enchantment enters, each opponent gains 10 life.
Whenever you cast an instant or sorcery spell, put a verse counter on this enchantment, then it deals damage equal to the number of verse counters on it to target player or planeswalker.
Enchantment
Aria of Flame (mh1) 118
Ceta Sanctuary
At the beginning of your upkeep, if you control a red or green permanent, draw a card, then discard a card. If you control a red permanent and a green permanent, instead draw two cards, then discard a card.
Enchantment
Ceta Sanctuary (apc) 20
Illusionary Terrain
Cumulative upkeep
(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
As this enchantment enters, choose two basic land types.
Basic lands of the first chosen type are the second chosen type.
Enchantment
Illusionary Terrain (ice) 77
Lightning Cloud
Whenever a player casts a red spell, you may pay
. If you do, this enchantment deals 1 damage to any target.
Enchantment
Lightning Cloud (vis) 87
Mana Breach
Whenever a player casts a spell, that player returns a land they control to its owner's hand.
Enchantment
Mana Breach (7ed) 85
Mana Flare
Whenever a player taps a land for mana, that player adds one mana of any type that land produced.
Enchantment
Mana Flare (me1) 103
Mana Vortex
When you cast this spell, counter it unless you sacrifice a land.
At the beginning of each player's upkeep, that player sacrifices a land of their choice.
When there are no lands on the battlefield, sacrifice this enchantment.
Enchantment
Mana Vortex (drk) 31
Sunken City
At the beginning of your upkeep, sacrifice this enchantment unless you pay
.
Blue creatures get +1/+1.
Enchantment
Sunken City (4ed) 106

Enchantment

(CTRL to add secondary)

green

Qty: 10 Price: $12.30
Brawn
Trample
As long as this card is in your graveyard and you control a Forest, creatures you control have trample.
Creature - Incarnation
Brawn (m3c) 224
Carpet of Flowers
At the beginning of each of your main phases, if you haven't added mana with this ability this turn, you may add X mana of any one color, where X is the number of Islands target opponent controls.
Enchantment
Carpet of Flowers (usg) 240
Divergent Growth
Until end of turn, lands you control gain "
: Add one mana of any color."
Instant
Divergent Growth (scg) 116
Harrow
As an additional cost to cast this spell, sacrifice a land.
Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
Instant
Harrow (inv) 189
Healer of the Glade
When this creature enters, you gain 3 life.
Creature - Elemental
Healer of the Glade (m20) 176
Jungle Barrier
Defender (This creature can't attack.)
When this creature enters, draw a card.
Creature - Plant Wall
Jungle Barrier (apc) 106
Meteor Storm
, Discard two cards at random: This enchantment deals 4 damage to any target.
Enchantment
Meteor Storm (inv) 256
Spore Cloud
Tap all blocking creatures. Prevent all combat damage that would be dealt this turn. Each attacking creature and each blocking creature doesn't untap during its controller's next untap step.
Instant
Spore Cloud (fem) 72b
Wandering Stream
Domain — You gain 2 life for each basic land type among lands you control.
Sorcery
Wandering Stream (inv) 224
Woodland Guidance
Return target card from your graveyard to your hand. Clash with an opponent. If you win, untap all Forests you control. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
Exile Woodland Guidance.
Sorcery
Woodland Guidance (lrw) 243

green

(CTRL to add secondary)

Instant

Qty: 4 Price: $81.32
Chaoslace
Target spell or permanent becomes red. (Its mana symbols remain unchanged.)
Instant
Chaoslace (4ed) 182
Glimpse of Freedom
Draw a card.
Escape—
, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Instant
Glimpse of Freedom (thb) 50
Mana Drain
Counter target spell. At the beginning of your next main phase, add an amount of
equal to that spell's mana value.
Instant
Mana Drain (2x2) 57
Thunderclap
You may sacrifice a Mountain rather than pay this spell's mana cost.
Thunderclap deals 3 damage to target creature.
Instant
Thunderclap (plst) MMQ-219

Instant

(CTRL to add secondary)

Sorcery

Qty: 4 Price: $29.62
Devastation
Destroy all creatures and lands.
Sorcery
Devastation (s99) 94
Mana Severance
Search your library for any number of land cards, exile them, then shuffle.
Sorcery
Mana Severance (tmp) 73
Roar of the Crowd
Choose a creature type. Roar of the Crowd deals damage to any target equal to the number of permanents you control of the chosen type.
Sorcery
Roar of the Crowd (mor) 100
Wildfire
Each player sacrifices four lands of their choice. Wildfire deals 4 damage to each creature.
Sorcery
Wildfire (mm2) 134

Sorcery

(CTRL to add secondary)

white

Qty: 8 Price: $35.44
Celestial Force
At the beginning of each upkeep, you gain 3 life.
Creature - Elemental
Celestial Force (cmd) 10
Fated Clash
You may cast this spell as though it had flash if a creature is attacking and a creature is blocking.
Target creature you control and target creature an opponent controls each gain indestructible until end of turn. Then destroy all creatures.
Sorcery
Fated Clash (fic) 449
Flare of Fortitude
You may sacrifice a nontoken white creature rather than pay this spell's mana cost.
Until end of turn, your life total can't change, and permanents you control gain hexproof and indestructible.
Instant
Flare of Fortitude (mh3) 26
Great Wall
Creatures with plainswalk can be blocked as though they didn't have plainswalk.
Enchantment
Great Wall (leg) 17
Guardian Zendikon
Enchant land
Enchanted land is a 2/6 white Wall creature with defender. It's still a land.
When enchanted land dies, return that card to its owner's hand.
Enchantment - Aura
Guardian Zendikon (cns) 71
Harsh Annotation
Destroy target creature. Its controller creates a 1/1 white and black Inkling creature token with flying.
Instant
Harsh Annotation (sos) 18
Space-Time Anomaly
Target player mills cards equal to your life total.
Sorcery
Space-Time Anomaly (eoe) 229
Wall of Light
Defender (This creature can't attack.)
Protection from black
Creature - Wall
Wall of Light (leg) 43

white

(CTRL to add secondary)

Sideboard

Qty: 18 Price: $55.00
Air Servant
Flying
: Tap target creature with flying.
Creature - Elemental
Air Servant (w16) 4
Ashes to Ashes
Exile two target nonartifact creatures. Ashes to Ashes deals 5 damage to you.
Sorcery
Ashes to Ashes (drk) 39
Blanket of Night
Each land is a Swamp in addition to its other land types.
Enchantment
Blanket of Night (vis) 52
Brine Elemental
Morph
(You may cast this card face down as a 2/2 creature for
. Turn it face up any time for its morph cost.)
When this creature is turned face up, each opponent skips their next untap step.
Creature - Elemental
Brine Elemental (tsr) 55
Broken Ambitions
Counter target spell unless its controller pays
. Clash with an opponent. If you win, that spell's controller mills four cards. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
Instant
Broken Ambitions (lrw) 54
Campfire
,
: You gain 2 life.
,
, Exile this artifact: Put all commanders you own from the command zone and from your graveyard into your hand. Then shuffle your graveyard into your library.
Artifact
Campfire (cmm) 374
Clockwork Swarm
This creature enters with four +1/+0 counters on it.
This creature can't be blocked by Walls.
At end of combat, if this creature attacked or blocked this combat, remove a +1/+0 counter from it.
,
: Put up to X +1/+0 counters on this creature. This ability can't cause the total number of +1/+0 counters on this creature to be greater than four. Activate only during your upkeep.
Creature Artifact - Insect
Clockwork Swarm (hml) 104
Cosmic Cube
Ward

Whenever you attack, look at the top six cards of your library. You may cast a spell from among them with mana value less than or equal to the greatest power among attacking creatures you control without paying its mana cost. Put the rest on the bottom of your library in a random order.
Artifact
Cosmic Cube (msh) 245
Enter the Infinite
Draw cards equal to the number of cards in your library, then put a card from your hand on top of your library. You have no maximum hand size until your next turn.
Sorcery
Enter the Infinite (gtc) 34
Fog
Prevent all combat damage that would be dealt this turn.
Instant
Fog (2ed) 194
Glimpse of Tomorrow
Suspend 3—

Shuffle all permanents you own into your library, then reveal that many cards from the top of your library. Put all non-Aura permanent cards revealed this way onto the battlefield, then do the same for Aura cards, then put the rest on the bottom of your library in a random order.
Sorcery
Glimpse of Tomorrow (mh2) 129
Go-Shintai of Life's Origin
,
: Return target enchantment card from your graveyard to the battlefield.
Whenever Go-Shintai of Life's Origin or another nontoken Shrine you control enters, create a 1/1 colorless Shrine enchantment creature token.
Legendary Creature Enchantment - Shrine
Go-Shintai of Life's Origin (nec) 37
Illusionist's Stratagem
Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control.
Draw a card.
Instant
Illusionist's Stratagem (aer) 36
Squirrel Nest
Enchant land
Enchanted land has "
: Create a 1/1 green Squirrel creature token."
Enchantment - Aura
Squirrel Nest (blc) 239
Titans' Nest
At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
Exile a card from your graveyard: Add
. Spend this mana only to cast a spell that's one or more colors without
in its mana cost.
Enchantment
Titans' Nest (iko) 212
Wall of Opposition
Defender (This creature can't attack.)
: This creature gets +1/+0 until end of turn.
Creature - Wall
Wall of Opposition (chr) 56
Wall of Pine Needles
Defender (This creature can't attack.)
: Regenerate this creature.
Creature - Plant Wall
Wall of Pine Needles (ice) 274
Wheel of Misfortune
Each player secretly chooses a number 0 or greater, then all players reveal those numbers simultaneously and determine the highest and lowest numbers revealed this way. Wheel of Misfortune deals damage equal to the highest number to each player who chose that number. Each player who didn't choose the lowest number discards their hand, then draws seven cards.
Sorcery
Wheel of Misfortune (cmr) 211

Sideboard

(CTRL to add secondary)

Deck Info

Deck stats

12 pips - 8 cards
4 mana - 3 cards
28 pips - 19 cards
4 mana - 3 cards
0 pips - 0 cards
2 mana - 2 cards
15 pips - 11 cards
4 mana - 3 cards
11 pips - 10 cards
2 mana - 2 cards
0 pips - 0 cards
1 mana - 1 card
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

This deck has no description

Support us on Patreon to remove ads
AutoNew CategoryMaybeboardSideboardPinned Cards