125 views54 days ago
Commander
Size: 100Salt sum: 27.39
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mrbambury

125 views54 days ago
Commander
Size: 100Salt sum: 27.39
No deck tags

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Cromat
: Destroy target creature blocking or blocked by Cromat.
: Cromat gains flying until end of turn.
: Regenerate Cromat.
: Cromat gets +1/+1 until end of turn.
: Put Cromat on top of its owner's library.
Legendary Creature - Illusion
Cromat (apc) 94

Commander

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Crypt Angel
Flying, protection from white
When this creature enters, return target blue or red creature card from your graveyard to your hand.
Creature - Angel
Crypt Angel (inv) 97
Death or Glory
Separate all creature cards in your graveyard into two piles. Exile the pile of an opponent's choice and return the other to the battlefield.
Sorcery
Death or Glory (inv) 13
Phyrexian Arena
At the beginning of your upkeep, you draw a card and lose 1 life.
Enchantment
Phyrexian Arena (apc) 47
Quirion Trailblazer
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Creature - Elf Scout
Quirion Trailblazer (inv) 205
Restock
Return two target cards from your graveyard to your hand. Exile Restock.
Sorcery
Restock (inv) 206
Sunscape Battlemage
Kicker
and/or
(You may pay an additional
and/or
as you cast this spell.)
When this creature enters, if it was kicked with its
kicker, destroy target creature with flying.
When this creature enters, if it was kicked with its
kicker, draw two cards.
Creature - Human Wizard
Sunscape Battlemage (pls) 16

Card Advantage

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Dream Thrush
Flying
: Target land becomes the basic land type of your choice until end of turn.
Creature - Bird
Dream Thrush (inv) 53
Gaea's Balance
As an additional cost to cast this spell, sacrifice five lands.
Search your library for a land card of each basic land type, put those cards onto the battlefield, then shuffle.
Sorcery
Gaea's Balance (apc) 77
Reef Shaman
: Target land becomes the basic land type of your choice until end of turn.
Creature - Merfolk Shaman
Reef Shaman (apc) 29

Change

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Crosis, the Purger
Flying
Whenever Crosis deals combat damage to a player, you may pay
. If you do, choose a color, then that player reveals their hand and discards all cards of that color.
Legendary Creature - Dragon
Crosis, the Purger (inv) 242
Darigaaz, the Igniter
Flying
Whenever Darigaaz deals combat damage to a player, you may pay
. If you do, choose a color, then that player reveals their hand and Darigaaz deals damage to the player equal to the number of cards of that color revealed this way.
Legendary Creature - Dragon
Darigaaz, the Igniter (inv) 243
Draco
Domain — This spell costs
less to cast for each basic land type among lands you control.
Flying
Domain — At the beginning of your upkeep, sacrifice this creature unless you pay
. This cost is reduced by
for each basic land type among lands you control.
Creature Artifact - Dragon
Draco (pls) 131
Dromar, the Banisher
Flying
Whenever Dromar deals combat damage to a player, you may pay
. If you do, choose a color, then return all creatures of that color to their owners' hands.
Legendary Creature - Dragon
Dromar, the Banisher (inv) 244
Fungal Shambler
Trample
Whenever this creature deals damage to an opponent, you draw a card and that opponent discards a card.
Creature - Beast Fungus
Fungal Shambler (apc) 100
Lightning Angel
Flying, vigilance, haste
Creature - Angel
Lightning Angel (apc) 108
Penumbra Wurm
Trample
When this creature dies, create a 6/6 black Wurm creature token with trample.
Creature - Wurm
Penumbra Wurm (apc) 84
Quirion Dryad
Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on this creature.
Creature - Dryad
Quirion Dryad (pls) 89
Rith, the Awakener
Flying
Whenever Rith deals combat damage to a player, you may pay
. If you do, choose a color, then create a 1/1 green Saproling creature token for each permanent of that color.
Legendary Creature - Dragon
Rith, the Awakener (inv) 267
Sabertooth Nishoba
Trample, protection from blue and from red
Creature - Beast Warrior Cat
Sabertooth Nishoba (inv) 268
Spiritmonger
Whenever this creature deals damage to a creature, put a +1/+1 counter on this creature.
: Regenerate this creature.
: This creature becomes the color of your choice until end of turn.
Creature - Beast
Spiritmonger (apc) 121
Tahngarth, Talruum Hero
Vigilance
,
: Tahngarth deals damage equal to its power to target creature. That creature deals damage equal to its power to Tahngarth.
Legendary Creature - Warrior Minotaur
Tahngarth, Talruum Hero (pls) 74
Treva, the Renewer
Flying
Whenever Treva deals combat damage to a player, you may pay
. If you do, choose a color, then you gain 1 life for each permanent of that color.
Legendary Creature - Dragon
Treva, the Renewer (inv) 280

Creature

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Coastal Tower
This land enters tapped.
: Add
or
.
Land
Coastal Tower (inv) 321
Darigaaz's Caldera
When this land enters, sacrifice it unless you return a non-Lair land you control to its owner's hand.
: Add
,
, or
.
Land - Lair
Darigaaz's Caldera (pls) 137
Dromar's Cavern
When this land enters, sacrifice it unless you return a non-Lair land you control to its owner's hand.
: Add
,
, or
.
Land - Lair
Dromar's Cavern (pls) 138
Elfhame Palace
This land enters tapped.
: Add
or
.
Land
Elfhame Palace (inv) 322
Forest
(
: Add
.)
Basic Land - Forest
Forest (inv) 347
Geothermal Crevice
This land enters tapped.
: Add
.
, Sacrifice this land: Add
.
Land
Geothermal Crevice (inv) 323
Island
(
: Add
.)
Basic Land - Island
Island (inv) 336
Meteor Crater
: Choose a color of a permanent you control. Add one mana of that color.
Land
Meteor Crater (pls) 140
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (inv) 344
Plains
(
: Add
.)
Basic Land - Plains
Plains (inv) 331
Rith's Grove
When this land enters, sacrifice it unless you return a non-Lair land you control to its owner's hand.
: Add
,
, or
.
Land - Lair
Rith's Grove (pls) 141
Salt Marsh
This land enters tapped.
: Add
or
.
Land
Salt Marsh (inv) 326
Shivan Oasis
This land enters tapped.
: Add
or
.
Land
Shivan Oasis (inv) 327
Shivan Reef
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Shivan Reef (apc) 142
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (inv) 340
Terminal Moraine
: Add
.
,
, Sacrifice this land: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Land
Terminal Moraine (pls) 142
Tinder Farm
This land enters tapped.
: Add
.
, Sacrifice this land: Add
.
Land
Tinder Farm (inv) 329
Treva's Ruins
When this land enters, sacrifice it unless you return a non-Lair land you control to its owner's hand.
: Add
,
, or
.
Land - Lair
Treva's Ruins (pls) 143
Urborg Volcano
This land enters tapped.
: Add
or
.
Land
Urborg Volcano (inv) 330
Yavimaya Coast
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Yavimaya Coast (apc) 143

Land

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Bloodfire Colossus
, Sacrifice this creature: It deals 6 damage to each creature and each player.
Creature - Giant
Bloodfire Colossus (apc) 55
Breath of Darigaaz
Kicker
(You may pay an additional
as you cast this spell.)
Breath of Darigaaz deals 1 damage to each creature without flying and each player. If this spell was kicked, it deals 4 damage to each creature without flying and each player instead.
Sorcery
Breath of Darigaaz (inv) 138
Desolation Giant
Kicker
(You may pay an additional
as you cast this spell.)
When this creature enters, destroy all other creatures you control. If it was kicked, destroy all other creatures instead.
Creature - Giant
Desolation Giant (apc) 59
Global Ruin
Each player chooses from the lands they control a land of each basic land type, then sacrifices the rest.
Sorcery
Global Ruin (inv) 18
March of Souls
Destroy all creatures. They can't be regenerated. For each creature destroyed this way, its controller creates a 1/1 white Spirit creature token with flying.
Sorcery
March of Souls (pls) 10
Pernicious Deed
, Sacrifice this enchantment: Destroy each artifact, creature, and enchantment with mana value X or less.
Enchantment
Pernicious Deed (apc) 114
Rout
You may cast this spell as though it had flash if you pay
more to cast it. (You may cast it any time you could cast an instant.)
Destroy all creatures. They can't be regenerated.
Sorcery
Rout (inv) 34

Mass Removal

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Collective Restraint
Domain — Creatures can't attack you unless their controller pays
for each creature they control that's attacking you, where X is the number of basic land types among lands you control.
Enchantment
Collective Restraint (inv) 49
Dueling Grounds
No more than one creature can attack each combat.
No more than one creature can block each combat.
Enchantment
Dueling Grounds (inv) 245

Protection

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Fertile Ground
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Enchantment - Aura
Fertile Ground (inv) 188
Harrow
As an additional cost to cast this spell, sacrifice a land.
Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
Instant
Harrow (inv) 189
Llanowar Dead
: Add
.
Creature - Elf Zombie
Llanowar Dead (apc) 109
Nightscape Familiar
Blue spells and red spells you cast cost
less to cast.
: Regenerate this creature.
Creature - Zombie
Nightscape Familiar (pls) 48
Quirion Elves
As this creature enters, choose a color.
: Add
.
: Add one mana of the chosen color.
Creature - Elf Druid
Quirion Elves (inv) 203
Quirion Explorer
: Add one mana of any color that a land an opponent controls could produce.
Creature - Elf Druid Scout
Quirion Explorer (pls) 90
Star Compass
This artifact enters tapped.
: Add one mana of any color that a basic land you control could produce.
Artifact
Star Compass (pls) 134
Stormscape Familiar
Flying
White spells and black spells you cast cost
less to cast.
Creature - Bird
Stormscape Familiar (pls) 36
Sunscape Familiar
Defender (This creature can't attack.)
Green spells and blue spells you cast cost
less to cast.
Creature - Wall
Sunscape Familiar (pls) 17
Thornscape Familiar
Red spells and white spells you cast cost
less to cast.
Creature - Insect
Thornscape Familiar (pls) 95
Thunderscape Familiar
First strike
Black spells and green spells you cast cost
less to cast.
Creature - Kavu
Thunderscape Familiar (pls) 76
Urborg Elf
: Add
,
, or
.
Creature - Elf Druid
Urborg Elf (apc) 90
Utopia Tree
: Add one mana of any color.
Creature - Plant
Utopia Tree (inv) 219

Ramp

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Aura Blast
Destroy target enchantment.
Draw a card.
Instant
Aura Blast (pls) 1
Fire
Fire deals 2 damage divided as you choose among one or two targets.
Instant
Fire // Ice (apc) 128
Flametongue Kavu
When this creature enters, it deals 4 damage to target creature.
Creature - Kavu
Flametongue Kavu (pls) 60
Last Stand
Target opponent loses 2 life for each Swamp you control. Last Stand deals damage to target creature equal to the number of Mountains you control. Create a 1/1 green Saproling creature token for each Forest you control. You gain 2 life for each Plains you control. Draw a card for each Island you control, then discard that many cards.
Sorcery
Last Stand (apc) 107
Mystic Snake
Flash
When this creature enters, counter target spell.
Creature - Snake
Mystic Snake (apc) 112
Orim's Thunder
Kicker
(You may pay an additional
as you cast this spell.)
Destroy target artifact or enchantment. If this spell was kicked, it deals damage equal to that permanent's mana value to target creature.
Instant
Orim's Thunder (apc) 15
Terminate
Destroy target creature. It can't be regenerated.
Instant
Terminate (pls) 128
Thornscape Battlemage
Kicker
and/or
(You may pay an additional
and/or
as you cast this spell.)
When this creature enters, if it was kicked with its
kicker, it deals 2 damage to any target.
When this creature enters, if it was kicked with its
kicker, destroy target artifact.
Creature - Wizard Elf
Thornscape Battlemage (pls) 94
Treva's Charm
Choose one —
• Destroy target enchantment.
• Exile target attacking creature.
• Draw a card, then discard a card.
Instant
Treva's Charm (pls) 129
Tribal Flames
Domain — Tribal Flames deals X damage to any target, where X is the number of basic land types among lands you control.
Sorcery
Tribal Flames (inv) 176

Spot Removal

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Diabolic Intent
As an additional cost to cast this spell, sacrifice a creature.
Search your library for a card, put that card into your hand, then shuffle.
Sorcery
Diabolic Intent (pls) 42
Eladamri's Call
Search your library for a creature card, reveal that card, put it into your hand, then shuffle.
Instant
Eladamri's Call (pls) 106
Elfhame Sanctuary
At the beginning of your upkeep, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle. If you do, you skip your draw step this turn.
Enchantment
Elfhame Sanctuary (inv) 185
Lay of the Land
Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Sorcery
Lay of the Land (apc) 81

Tutor

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Coalition Victory
You win the game if you control a land of each basic land type and a creature of each color.
Sorcery
Coalition Victory (inv) 241

Win Conditions

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Deck Info

Deck stats

20 pips - 19 cards
17 mana - 17 cards
16 pips - 15 cards
16 mana - 16 cards
16 pips - 15 cards
16 mana - 16 cards
19 pips - 16 cards
17 mana - 17 cards
32 pips - 30 cards
21 mana - 20 cards
0 pips - 0 cards
3 mana - 3 cards
CategoriesQtyOdds
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Deck extras (0)

Description

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