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Commander
Size: 100Salt sum: 32.94
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Ven0m

94 views2 months ago
Commander
Size: 100Salt sum: 32.94

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Eshki Dragonclaw
Vigilance, trample, ward

At the beginning of combat on your turn, if you've cast both a creature spell and a noncreature spell this turn, draw a card and put two +1/+1 counters on Eshki Dragonclaw.
Legendary Creature - Human Warrior
Eshki Dragonclaw (tdm) 182

Commander

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Kediss, Emberclaw Familiar
Whenever a commander you control deals combat damage to an opponent, it deals that much damage to each other opponent.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Elemental Lizard
Kediss, Emberclaw Familiar (cmr) 188

Burn

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Summon: G.F. Cerberus
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
II — Double — When you next cast an instant or sorcery spell this turn, copy it. You may choose new targets for the copy.
III — Triple — When you next cast an instant or sorcery spell this turn, copy it twice. You may choose new targets for the copies.
Creature Enchantment - Saga Dog
Summon: G.F. Cerberus (fin) 162

Copy

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Effortless Master
Vigilance
Menace (This creature can't be blocked except by two or more creatures.)
This creature enters with two +1/+1 counters on it if you've cast two or more spells this turn.
Creature - Monk Orc
Effortless Master (tdm) 181
Invigorating Hot Spring
This enchantment enters with four +1/+1 counters on it.
Modified creatures you control have haste. (Equipment, Auras you control, and counters are modifications.)
Remove a +1/+1 counter from this enchantment: Put a +1/+1 counter on target creature you control. Activate only as a sorcery and only once each turn.
Enchantment
Invigorating Hot Spring (neo) 223
Ozolith, the Shattered Spire
If one or more +1/+1 counters would be put on an artifact or creature you control, that many plus one +1/+1 counters are put on it instead.
,
: Put a +1/+1 counter on target artifact or creature you control. Activate only as a sorcery.
Cycling
(
, Discard this card: Draw a card.)
Legendary Artifact
Ozolith, the Shattered Spire (mom) 198
Picnic Ruiner
Whenever this creature attacks while you control a creature with power 4 or greater, this creature gains double strike until end of turn.
Creature - Goblin Rogue
Picnic Ruiner // Stolen Goodies (woe) 232
The Earth Crystal
Green spells you cast cost
less to cast.
If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead.
,
: Distribute two +1/+1 counters among one or two target creatures you control.
Legendary Artifact
The Earth Crystal (fin) 184

Counters

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Blazing Firesinger
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Dwarf Bard
Blazing Firesinger // Seething Song (sos) 109
Sanar, Unfinished Genius
Sanar enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
: Create a Treasure token. Activate only if you've cast an instant or sorcery spell this turn.
Legendary Creature - Goblin Sorcerer
Sanar, Unfinished Genius // Wild Idea (sos) 223
Studious First-Year
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Wizard Bear
Studious First-Year // Rampant Growth (sos) 162
Tam, Mindful First-Year
Each other creature you control has hexproof from each of its colors.
: Target creature you control becomes all colors until end of turn.
Legendary Creature - Wizard Gorgon
Tam, Mindful First-Year (ecl) 245
Tester of the Tangential
Increment (Whenever you cast a spell, if the amount of mana you spent is greater than this creature's power or toughness, put a +1/+1 counter on this creature.)
At the beginning of combat on your turn, you may pay
. When you do, move X +1/+1 counters from this creature onto another target creature.
Creature - Wizard Djinn
Tester of the Tangential (sos) 69

Creature

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Brainsurge
Draw four cards, then put two cards from your hand on top of your library in any order.
Instant
Brainsurge (mh3) 53
Combat Tutorial
Target player draws two cards. Put a +1/+1 counter on up to one target creature you control.
Sorcery
Combat Tutorial (fin) 48
Equilibrium Adept
When this creature enters, exile the top card of your library. Until the end of your next turn, you may play that card.
Flurry — Whenever you cast your second spell each turn, this creature gains double strike until end of turn.
Creature - Monk Dog
Equilibrium Adept (tdm) 106
Frostcliff Siege
As this enchantment enters, choose Jeskai or Temur.
• Jeskai — Whenever one or more creatures you control deal combat damage to a player, draw a card.
• Temur — Creatures you control get +1/+0 and have trample and haste.
Enchantment
Frostcliff Siege (tdm) 187
Jace Reawakened
You can't cast Jace Reawakened during your first, second, or third turns of the game.
+1: Draw a card, then discard a card.
+1: You may exile a nonland card with mana value 3 or less from your hand. If you do, it becomes plotted.
−6: Until end of turn, whenever you cast a spell, copy it. You may choose new targets for the copy.
Legendary Planeswalker - Jace
Jace Reawakened (otj) 271
Lightning, Security Sergeant
Menace (This creature can't be blocked except by two or more creatures.)
Whenever Lightning deals combat damage to a player, exile the top card of your library. You may play that card for as long as you control Lightning.
Legendary Creature - Human Soldier
Lightning, Security Sergeant (fin) 560
Seize Opportunity
Choose one —
• Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
• Up to two target creatures each get +2/+1 until end of turn.
Instant
Seize Opportunity (tdm) 119
Summon: G.F. Ifrit
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I, II — You may discard a card. If you do, draw a card.
III, IV — Add
.
Creature Enchantment - Saga Demon
Summon: G.F. Ifrit (fin) 163
Summon: Shiva
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Heavenly Strike — Tap target creature an opponent controls. Put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
III — Diamond Dust — Draw a card for each tapped creature your opponents control.
Creature Enchantment - Saga Elemental
Summon: Shiva (fin) 78
Terrasymbiosis
Whenever you put one or more +1/+1 counters on a creature you control, you may draw that many cards. Do this only once each turn.
Enchantment
Terrasymbiosis (eoe) 210

Draw

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Akki Battle Squad
Whenever one or more modified creatures you control attack, untap all modified creatures you control. After this phase, there is an additional combat phase. This ability triggers only once each turn. (Equipment, Auras you control, and counters are modifications.)
Creature - Goblin Samurai
Akki Battle Squad (nec) 57
Genji Glove
Equipped creature has double strike.
Whenever equipped creature attacks, if it's the first combat phase of the turn, untap it. After this phase, there is an additional combat phase.
Equip
Artifact - Equipment
Genji Glove (fin) 258

Finisher

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Chase Inspiration
Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Instant
Chase Inspiration (sos) 41
Quandrix Charm
Choose one —
• Counter target spell unless its controller pays
.
• Destroy target enchantment.
• Target creature has base power and toughness 5/5 until end of turn.
Instant
Quandrix Charm (sos) 217

Instant

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Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (fic) 484
Flooded Grove
: Add
.
,
: Add
,
, or
.
Land
Flooded Grove (soc) 373
Forest
(
: Add
.)
Basic Land - Forest
Forest (tsp) 298
Gongaga, Reactor Town
This land enters tapped.
: Add
or
.
Land - Town
Gongaga, Reactor Town (fin) 280
Island
(
: Add
.)
Basic Land - Island
Island (isd) 253
Lush Oasis
This land enters tapped.
When this land enters, it deals 1 damage to target opponent.
: Add
or
.
Land - Desert
Lush Oasis (otj) 261
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (ons) 345
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (msc) 254
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (fic) 415
Spectacle Summit
This land enters tapped.
: Add
or
.
,
: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land
Spectacle Summit (sos) 262
Swiftwater Cliffs
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Swiftwater Cliffs (tdm) 268
Temple of Mystery
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Mystery (soc) 414
Thornwood Falls
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Thornwood Falls (mom) 274

Land

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Moraug, Fury of Akoum
Each creature you control gets +1/+0 for each time it has attacked this turn.
Landfall — Whenever a land you control enters, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control.
Legendary Creature - Warrior Minotaur
Moraug, Fury of Akoum (znr) 150

Landfall

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Dragonfire Blade
Equipped creature gets +2/+2 and has hexproof from monocolored.
Equip
. This ability costs
less to activate for each color of the creature it targets.
Artifact - Equipment
Dragonfire Blade (tdm) 240
Fog
Prevent all combat damage that would be dealt this turn.
Instant
Fog (2ed) 194
Magic Damper
Target creature you control gets +1/+1 and gains hexproof until end of turn. Untap it.
Instant
Magic Damper (fin) 61
Snakeskin Veil
Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Instant
Snakeskin Veil (otj) 181
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (fic) 361

Protection

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Ashroot Animist
Trample
Whenever this creature attacks, another target creature you control gains trample and gets +X/+X until end of turn, where X is this creature's power.
Creature - Druid Lizard
Ashroot Animist (fdn) 117
Bulk Up
Double target creature's power until end of turn.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Bulk Up (soa) 40
Tifa's Limit Break
Tiered (Choose one additional cost.)
• Somersault —
— Target creature gets +2/+2 until end of turn.
• Meteor Strikes —
— Double target creature's power and toughness until end of turn.
• Final Heaven —
— Triple target creature's power and toughness until end of turn.
Instant
Tifa's Limit Break (fin) 207

Pump

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Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (fic) 332
Freya Crescent
Jump — During your turn, Freya Crescent has flying.
: Add
. Spend this mana only to cast an Equipment spell or activate an equip ability.
Legendary Creature - Knight Rat
Freya Crescent (fin) 138
Grow from the Ashes
Kicker
(You may pay an additional
as you cast this spell.)
Search your library for a basic land card, put it onto the battlefield, then shuffle. If this spell was kicked, instead search your library for two basic land cards, put them onto the battlefield, then shuffle.
Sorcery
Grow from the Ashes (fdn) 225
Highspire Bell-Ringer
Flying
The second spell you cast each turn costs
less to cast.
Creature - Djinn Monk
Highspire Bell-Ringer (tdm) 47
Llanowar Elves
: Add
.
Creature - Elf Druid
Llanowar Elves (m19) 314
Mocking Sprite
Flying
Instant and sorcery spells you cast cost
less to cast.
Creature - Rogue Faerie
Mocking Sprite (fdn) 159
Prishe's Wanderings
Search your library for a basic land card or Town card, put it onto the battlefield tapped, then shuffle. When you search your library this way, put a +1/+1 counter on target creature you control.
Instant
Prishe's Wanderings (fin) 193
Rishkar, Peema Renegade
When Rishkar enters, put a +1/+1 counter on each of up to two target creatures.
Each creature you control with a counter on it has "
: Add
."
Legendary Creature - Elf Druid
Rishkar, Peema Renegade (aer) 122
Ruby, Daring Tracker
Haste (This creature can attack and
as soon as it comes under your control.)
Whenever Ruby attacks while you control a creature with power 4 or greater, Ruby gets +2/+2 until end of turn.
: Add
or
.
Legendary Creature - Human Scout
Ruby, Daring Tracker (fdn) 245
Sol Ring
: Add
.
Artifact
Sol Ring (msc) 214
Sunset Strikemaster
: Add
.
,
, Sacrifice this creature: It deals 6 damage to target creature with flying.
Creature - Human Monk
Sunset Strikemaster (tdm) 126
Temur Devotee
Defender
: Add
,
, or
. Activate only once each turn.
Creature - Human Druid
Temur Devotee (tdm) 61
The Emperor of Palamecia
: Add
or
. Spend this mana only to cast a noncreature spell.
Whenever you cast a noncreature spell, if at least four mana was spent to cast it, put a +1/+1 counter on The Emperor of Palamecia. Then if it has three or more +1/+1 counters on it, transform it.
Legendary Creature - Human Wizard Noble
The Emperor of Palamecia // The Lord Master of Hell (fin) 219The Emperor of Palamecia // The Lord Master of Hell (fin) 219

Ramp

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Quistis Trepe
Blue Magic — When Quistis Trepe enters, you may cast target instant or sorcery card from a graveyard, and mana of any type can be spent to cast that spell. If that spell would be put into a graveyard, exile it instead.
Legendary Creature - Human Wizard
Quistis Trepe (fin) 66
Seifer Almasy
Whenever a creature you control attacks alone, it gains double strike until end of turn.
Fire Cross — Whenever Seifer Almasy deals combat damage to a player, you may cast target instant or sorcery card with mana value 3 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.
Legendary Creature - Human Knight
Seifer Almasy (fin) 156

Recursion

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Aetherize
Return all attacking creatures to their owner's hand.
Instant
Aetherize (fdn) 151
Bushwhack
Choose one —
• Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
• Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Sorcery
Bushwhack (fdn) 215
Domri's Ambush
Put a +1/+1 counter on target creature you control. Then that creature deals damage equal to its power to target creature or planeswalker you don't control.
Sorcery
Domri's Ambush (war) 192
Dragonclaw Strike
Double the power and toughness of target creature you control until end of turn. Then it fights up to one target creature an opponent controls. (Each deals damage equal to its power to the other.)
Sorcery
Dragonclaw Strike (tdm) 180
Heritage Reclamation
Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Exile up to one target card from a graveyard. Draw a card.
Instant
Heritage Reclamation (tdm) 145
Ice Magic
Tiered (Choose one additional cost.)
• Blizzard —
— Return target creature to its owner's hand.
• Blizzara —
— Target creature's owner puts it on their choice of the top or bottom of their library.
• Blizzaga —
— Target creature's owner shuffles it into their library.
Instant
Ice Magic (fin) 56
Negate
Counter target noncreature spell.
Instant
Negate (dmu) 58
Pongify
Destroy target creature. It can't be regenerated. Its controller creates a 3/3 green Ape creature token.
Instant
Pongify (tsr) 79
Stormkeld Vanguard
This creature can't be blocked by creatures with power 2 or less.
Creature - Warrior Giant
Stormkeld Vanguard // Bear Down (woe) 187
Suplex
Choose one —
• Suplex deals 3 damage to target creature. If that creature would die this turn, exile it instead.
• Exile target artifact.
Sorcery
Suplex (fin) 164
Thunder Magic
Tiered (Choose one additional cost.)
• Thunder —
— Thunder Magic deals 2 damage to target creature.
• Thundara —
— Thunder Magic deals 4 damage to target creature.
• Thundaga —
— Thunder Magic deals 8 damage to target creature.
Instant
Thunder Magic (fin) 165

Removal

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Flow State
Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. If there is an instant card and a sorcery card in your graveyard, instead put two of them into your hand and the rest on the bottom of your library in any order.
Sorcery
Flow State (sos) 49
Growth Curve
Put a +1/+1 counter on target creature you control, then double the number of +1/+1 counters on that creature.
Sorcery
Growth Curve (sos) 193

Sorcery

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Cori-Steel Cutter
Equipped creature gets +1/+1 and has trample and haste.
Flurry — Whenever you cast your second spell each turn, create a 1/1 white Monk creature token with prowess. You may attach this Equipment to it. (Whenever you cast a noncreature spell, the token gets +1/+1 until end of turn.)
Equip
Artifact - Equipment
Cori-Steel Cutter (tdm) 103

Tokens

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Body of Research
Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of cards in your library.
Sorcery
Body of Research (stx) 168
Crackdown Construct
Whenever you activate an ability of an artifact or creature that isn't a mana ability, this creature gets +1/+1 until end of turn.
Creature Artifact - Construct
Crackdown Construct (aer) 148
Helm of the Host
At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary. That token gains haste.
Equip
Legendary Artifact - Equipment
Helm of the Host (msc) 200

Maybeboard

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 3 cards
28 pips - 25 cards
19 mana - 17 cards
0 pips - 0 cards
0 mana - 3 cards
31 pips - 27 cards
29 mana - 25 cards
28 pips - 24 cards
21 mana - 19 cards
0 pips - 0 cards
4 mana - 3 cards
CategoriesQtyOdds
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Deck extras (0)

Description

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