n_audioman
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Commander
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{"ops":[{"insert":"Look, I just like Omnath, Locus of Creation. Maybe it's an unheard of illness. I don't know. With that said, I made another off brand, shoddy burn deck that wants nothing more than to play lands and get some triggers going. \n\nI like Omnath so much, I want to make as many copies of the SOB that my enemies up to your eyeballs in Jelly Beans. I want them to puke the rainbow with this deck. If someone tells you that's too many Omnaths, you tell them you have a freight train of Omnaths on the way. The last stop on this line is making people afraid of walking by a bag of Jelly Bellies. You hear me?! (Or read me loud and clear?)\n\nBreak the legendary rule? Yes, please. Get your self a few copies of the Colorful Giant by making tokens of Mirage Mirror with Moonlit Meditation... more than one Sakashima... make a few Irmas... play a few lands, hit everyone at the same time. \nHelm of the Host makes non-legendary tokens that are copies. WEEEEEEEEE! Copy all of those!\n\nMaskwood Nexus with Twinflame Travelers? Get you some more elemental triggers. \n\nIf you make Legendary copies of Omnath without Mirror Box, Sakashima, or other various combos, you still get the card draw while everyone cheers as the copies disappear from the game board.\n\nI threw those Fantastic D-Bags in here to sink some mana, since you'll be swimming in it. Warning to the newbies, mana doesn't stick around forever, so you'll need to use it before you lose it. Play lands at indeterminate times to get some combat tricks going during your combat phase. Get a bunch of floating mana for that hungry hungry Foursome. Makes some walls, activate triggered abilities a couple of times, have The Thing make a bunch of counters. Stack that with a Mer-douche that untaps creatures at instant speed so you can use more mana sink action... or that Seedborn Douche that untaps everything during your untap step. If you find a way to make this deck get an extra combat phase... Do it all over again!\n\nSpell sling until you are blue and red in the face. Make them green with envy at your mana pool. You have OPTIONS!\n\nAnd as always... when people get tired of you hitting them with indirect damage and they cry onto their Dragon Shielded, too expensive of a deck, and say that famous phrase, \"Why are you hitting me?!\" Just remind them that they chose to play Commander.\n"}]}
Commander
Omnath, Locus of Creation
When Omnath enters, draw a card.
Landfall — Whenever a land you control enters, you gain 4 life if this is the first time this ability has resolved this turn. If it's the second time, add . If it's the third time, Omnath deals 4 damage to each opponent and each planeswalker you don't control.
Landfall — Whenever a land you control enters, you gain 4 life if this is the first time this ability has resolved this turn. If it's the second time, add . If it's the third time, Omnath deals 4 damage to each opponent and each planeswalker you don't control.
Legendary Creature - Elemental

Commander
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Burn
Vivi Ornitier
: Add X mana in any combination of and/or , where X is Vivi Ornitier's power. Activate only during your turn and only once each turn.
Whenever you cast a noncreature spell, put a +1/+1 counter on Vivi Ornitier and it deals 1 damage to each opponent.
Whenever you cast a noncreature spell, put a +1/+1 counter on Vivi Ornitier and it deals 1 damage to each opponent.
Legendary Creature - Wizard

Burn
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Copy
Quantum Misalignment
Create a token that's a copy of target creature you control, except it isn't legendary.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Sorcery

Sakashima of a Thousand Faces
You may have Sakashima enter as a copy of another creature you control, except it has Sakashima's other abilities.
The "legend rule" doesn't apply to permanents you control.
Partner (You can have two commanders if both have partner.)
The "legend rule" doesn't apply to permanents you control.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Human Rogue

Copy
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Creature
Human Torch
At the beginning of combat on your turn, if you've cast a noncreature spell this turn, Human Torch gains flying, double strike, and haste until end of turn.
Whenever Human Torch attacks, you may pay . If you do, until end of turn, whenever he deals combat damage to an opponent, he deals that much damage to each other opponent.
Whenever Human Torch attacks, you may pay . If you do, until end of turn, whenever he deals combat damage to an opponent, he deals that much damage to each other opponent.
Legendary Creature - Human Hero

Invisible Woman
At the beginning of combat on your turn, if you've cast a noncreature spell this turn, create a 0/3 colorless Wall creature token with defender and reach.
Whenever you attack, you may pay . When you do, target creature gets +1/+0 until end of turn for each creature you control and can't be blocked this turn.
Whenever you attack, you may pay . When you do, target creature gets +1/+0 until end of turn for each creature you control and can't be blocked this turn.
Legendary Creature - Human Hero

The Thing
Trample
At the beginning of combat on your turn, if you've cast a noncreature spell this turn, put four +1/+1 counters on The Thing.
Whenever The Thing attacks, you may pay . When you do, double the number of each kind of counter on any number of target permanents you control.
At the beginning of combat on your turn, if you've cast a noncreature spell this turn, put four +1/+1 counters on The Thing.
Whenever The Thing attacks, you may pay . When you do, double the number of each kind of counter on any number of target permanents you control.
Legendary Creature - Human Hero

Creature
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Creature Ramp
Creature Ramp
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Draw
Draw
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Enchantment
Cosmic Crucible
At the beginning of your first main phase, add four mana in any combination of colors.
Whenever you cast a noncreature spell, you may copy it. You may choose new targets for the copy. Do this only once each turn. (A copy of a permanent spell becomes a token.)
Whenever you cast a noncreature spell, you may copy it. You may choose new targets for the copy. Do this only once each turn. (A copy of a permanent spell becomes a token.)
Enchantment

Enchantment
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Instant
Invisible Force Field
Up to four target permanents you control gain indestructible until end of turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Instant

Instant
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Land
Land
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Protection
Clever Concealment
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Any number of target nonland permanents you control phase out. (Treat them and anything attached to them as though they don't exist until your next turn.)
Any number of target nonland permanents you control phase out. (Treat them and anything attached to them as though they don't exist until your next turn.)
Instant

Protection
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Ramp
Ramp
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Recursion
Tamiyo, Collector of Tales
Spells and abilities your opponents control can't cause you to discard cards or sacrifice permanents.
+1: Choose a nonland card name, then reveal the top four cards of your library. Put all cards with the chosen name from among them into your hand and the rest into your graveyard.
−3: Return target card from your graveyard to your hand.
+1: Choose a nonland card name, then reveal the top four cards of your library. Put all cards with the chosen name from among them into your hand and the rest into your graveyard.
−3: Return target card from your graveyard to your hand.
Legendary Planeswalker - Tamiyo

Recursion
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Removal
Removal
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Sorcery
Fantastic Elasticity
Choose one —
• Return target nonland permanent to its owner's hand.
• Return target instant or sorcery card from your graveyard to your hand.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
• Return target nonland permanent to its owner's hand.
• Return target instant or sorcery card from your graveyard to your hand.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Sorcery

Sorcery
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Tokens
Tokens
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Tutor
Tutor
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Sideboard
Quicksilver Elemental
: This creature gains all activated abilities of target creature until end of turn. (If any of the abilities use that creature's name, use this creature's name instead.)
You may spend blue mana as though it were mana of any color to pay the activation costs of this creature's abilities.
You may spend blue mana as though it were mana of any color to pay the activation costs of this creature's abilities.
Creature - Elemental

Sideboard
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Maybeboard
Agatha's Soul Cauldron
You may spend mana as though it were mana of any color to activate abilities of creatures you control.
Creatures you control with +1/+1 counters on them have all activated abilities of all creature cards exiled with Agatha's Soul Cauldron.
: Exile target card from a graveyard. When a creature card is exiled this way, put a +1/+1 counter on target creature you control.
Creatures you control with +1/+1 counters on them have all activated abilities of all creature cards exiled with Agatha's Soul Cauldron.
: Exile target card from a graveyard. When a creature card is exiled this way, put a +1/+1 counter on target creature you control.
Legendary Artifact

Avengers Tower
: Add .
: Add one mana of any color. Spend this mana only to cast a Hero spell or to activate an ability of a Hero source.
, : Look at the top three cards of your library. You may reveal a Hero card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
: Add one mana of any color. Spend this mana only to cast a Hero spell or to activate an ability of a Hero source.
, : Look at the top three cards of your library. You may reveal a Hero card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Land

Biotech Specialist
When this creature enters, create a Lander token. (It's an artifact with ", , Sacrifice this token: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.")
Whenever you sacrifice an artifact, this creature deals 2 damage to target opponent.
Whenever you sacrifice an artifact, this creature deals 2 damage to target opponent.
Creature - Insect Scientist

Maybeboard
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Deck Info
Deck stats
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
Description
{"ops":[{"insert":"Look, I just like Omnath, Locus of Creation. Maybe it's an unheard of illness. I don't know. With that said, I made another off brand, shoddy burn deck that wants nothing more than to play lands and get some triggers going. \n\nI like Omnath so much, I want to make as many copies of the SOB that my enemies up to your eyeballs in Jelly Beans. I want them to puke the rainbow with this deck. If someone tells you that's too many Omnaths, you tell them you have a freight train of Omnaths on the way. The last stop on this line is making people afraid of walking by a bag of Jelly Bellies. You hear me?! (Or read me loud and clear?)\n\nBreak the legendary rule? Yes, please. Get your self a few copies of the Colorful Giant by making tokens of Mirage Mirror with Moonlit Meditation... more than one Sakashima... make a few Irmas... play a few lands, hit everyone at the same time. \nHelm of the Host makes non-legendary tokens that are copies. WEEEEEEEEE! Copy all of those!\n\nMaskwood Nexus with Twinflame Travelers? Get you some more elemental triggers. \n\nIf you make Legendary copies of Omnath without Mirror Box, Sakashima, or other various combos, you still get the card draw while everyone cheers as the copies disappear from the game board.\n\nI threw those Fantastic D-Bags in here to sink some mana, since you'll be swimming in it. Warning to the newbies, mana doesn't stick around forever, so you'll need to use it before you lose it. Play lands at indeterminate times to get some combat tricks going during your combat phase. Get a bunch of floating mana for that hungry hungry Foursome. Makes some walls, activate triggered abilities a couple of times, have The Thing make a bunch of counters. Stack that with a Mer-douche that untaps creatures at instant speed so you can use more mana sink action... or that Seedborn Douche that untaps everything during your untap step. If you find a way to make this deck get an extra combat phase... Do it all over again!\n\nSpell sling until you are blue and red in the face. Make them green with envy at your mana pool. You have OPTIONS!\n\nAnd as always... when people get tired of you hitting them with indirect damage and they cry onto their Dragon Shielded, too expensive of a deck, and say that famous phrase, \"Why are you hitting me?!\" Just remind them that they chose to play Commander.\n"}]}


















































































