mythicatlas26
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Commander
Size: 100Salt sum: 54.43
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Commander
Xantcha, Sleeper Agent
Xantcha enters under the control of an opponent of your choice.
Xantcha attacks each combat if able and can't attack its owner or planeswalkers its owner controls.
: Xantcha's controller loses 2 life and you draw a card. Any player may activate this ability.
Xantcha attacks each combat if able and can't attack its owner or planeswalkers its owner controls.
: Xantcha's controller loses 2 life and you draw a card. Any player may activate this ability.
Legendary Creature - Minion Phyrexian

Commander
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Burn
Solphim, Mayhem Dominus
If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals double that damage to that player or permanent instead.
, Discard two cards: Put an indestructible counter on Solphim. ( can be paid with either or 2 life.)
, Discard two cards: Put an indestructible counter on Solphim. ( can be paid with either or 2 life.)
Legendary Creature - Horror Phyrexian

Burn
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Discard
Discard
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Drain
Bloodchief Ascension
At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on this enchantment. (Damage causes loss of life.)
Whenever a card is put into an opponent's graveyard from anywhere, if this enchantment has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.
Whenever a card is put into an opponent's graveyard from anywhere, if this enchantment has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.
Enchantment

Drain
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Draw
Black Market Connections
At the beginning of your first main phase, choose one or more —
• Sell Contraband — Create a Treasure token. You lose 1 life.
• Buy Information — Draw a card. You lose 2 life.
• Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It is every creature type.)
• Sell Contraband — Create a Treasure token. You lose 1 life.
• Buy Information — Draw a card. You lose 2 life.
• Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It is every creature type.)
Enchantment

Erebos, God of the Dead
Indestructible
As long as your devotion to black is less than five, Erebos isn't a creature. (Each in the mana costs of permanents you control counts toward your devotion to black.)
Your opponents can't gain life.
, Pay 2 life: Draw a card.
As long as your devotion to black is less than five, Erebos isn't a creature. (Each in the mana costs of permanents you control counts toward your devotion to black.)
Your opponents can't gain life.
, Pay 2 life: Draw a card.
Legendary Creature Enchantment - God

Wheel of Misfortune
Each player secretly chooses a number 0 or greater, then all players reveal those numbers simultaneously and determine the highest and lowest numbers revealed this way. Wheel of Misfortune deals damage equal to the highest number to each player who chose that number. Each player who didn't choose the lowest number discards their hand, then draws seven cards.
Sorcery

Draw
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Land
Glacial Chasm
Cumulative upkeep—Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When this land enters, sacrifice a land.
Creatures you control can't attack.
Prevent all damage that would be dealt to you.
When this land enters, sacrifice a land.
Creatures you control can't attack.
Prevent all damage that would be dealt to you.
Land

Land
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Protection
Protection
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Ramp
Ramp
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Recursion
Recursion
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Removal
Removal
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Tokens
Zurzoth, Chaos Rider
Whenever an opponent draws their first card each turn, if it's not their turn, you create a 1/1 red Devil creature token with "When this token dies, it deals 1 damage to any target."
Whenever one or more Devils you control attack one or more players, you and those players each draw a card, then discard a card at random.
Whenever one or more Devils you control attack one or more players, you and those players each draw a card, then discard a card at random.
Legendary Creature - Devil

Tokens
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Tutor
Tutor
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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
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The core plan revolves around deploying forced-draw effects ("},{"attributes":{"color":"#5ab9e3"},"insert":"Howling Mine"},{"attributes":{"color":"#cbcbcb"},"insert":", "},{"attributes":{"color":"#5ab9e3"},"insert":"Font of Mythos"},{"attributes":{"color":"#cbcbcb"},"insert":", "},{"attributes":{"color":"#5ab9e3"},"insert":"Teferi's Puzzle Box"},{"attributes":{"color":"#cbcbcb"},"insert":") and wheels ("},{"attributes":{"color":"#5ab9e3"},"insert":"Wheel of Fortune"},{"attributes":{"color":"#cbcbcb"},"insert":", "},{"attributes":{"color":"#5ab9e3"},"insert":"Reforge the Soul"},{"attributes":{"color":"#cbcbcb"},"insert":") while stacking life-loss triggers from cards like "},{"attributes":{"color":"#5ab9e3"},"insert":"Underworld Dreams"},{"attributes":{"color":"#cbcbcb"},"insert":", "},{"attributes":{"color":"#5ab9e3"},"insert":"Sheoldred, the Apocalypse"},{"attributes":{"color":"#cbcbcb"},"insert":", and "},{"attributes":{"color":"#5ab9e3"},"insert":"Orcish Bowmasters"},{"attributes":{"color":"#cbcbcb"},"insert":". The commander acts as a political tool and additional draw engine-Xantcha is given to an opponent, and its activated ability can be used by any player to drain that controller and draw a card, often accelerating the game while fueling your own punishers. The primary win condition is incremental life drain that becomes explosive with damage doublers "},{"attributes":{"color":"#5ab9e3"},"insert":"Bloodletter of Aclazotz"},{"attributes":{"color":"#cbcbcb"},"insert":"and "},{"attributes":{"color":"#5ab9e3"},"insert":"Solphim, Mayhem Dominus"},{"attributes":{"color":"#cbcbcb"},"insert":", turning a single wheel into lethal damage across the table. The deck operates at a high tempo, using cheap tutors and low-curve cards to consistently find its pieces and grind opponents out."},{"insert":"\n"},{"attributes":{"color":"var(--text-primary)"},"insert":"Primer:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":"Core Strategy:"},{"insert":"\n"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":"Ramp & Set Up:"},{"attributes":{"color":"var(--text-secondary)"},"insert":" Play early mana rocks ("},{"attributes":{"color":"#5ab9e3"},"insert":"Sol Ring"},{"attributes":{"color":"var(--text-secondary)"},"insert":", "},{"attributes":{"color":"#5ab9e3"},"insert":"Arcane Signet"},{"attributes":{"color":"var(--text-secondary)"},"insert":", "},{"attributes":{"color":"#5ab9e3"},"insert":"Fellwar Stone"},{"attributes":{"color":"var(--text-secondary)"},"insert":") and a symmetrical draw engine like "},{"attributes":{"color":"#5ab9e3"},"insert":"Howling Mine"},{"attributes":{"color":"var(--text-secondary)"},"insert":" or "},{"attributes":{"color":"#5ab9e3"},"insert":"Anvil of Bogardan"},{"attributes":{"color":"var(--text-secondary)"},"insert":" to get the whole table drawing."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":"Deploy Punishers:"},{"attributes":{"color":"var(--text-secondary)"},"insert":" Drop life-loss permanents such as "},{"attributes":{"color":"#5ab9e3"},"insert":"Underworld Dreams"},{"attributes":{"color":"var(--text-secondary)"},"insert":", "},{"attributes":{"color":"#5ab9e3"},"insert":"Sheoldred, the Apocalypse"},{"attributes":{"color":"var(--text-secondary)"},"insert":", or "},{"attributes":{"color":"#5ab9e3"},"insert":"Fate Unraveler"},{"attributes":{"color":"var(--text-secondary)"},"insert":". Each card an opponent draws will now cost them life."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":"Amplify Damage:"},{"attributes":{"color":"var(--text-secondary)"},"insert":" Add "},{"attributes":{"color":"#5ab9e3"},"insert":"Bloodletter of Aclazotz"},{"attributes":{"color":"var(--text-secondary)"},"insert":" (doubles life loss on your turn) and/or "},{"attributes":{"color":"#5ab9e3"},"insert":"Solphim, Mayhem Dominus"},{"attributes":{"color":"var(--text-secondary)"},"insert":"(doubles noncombat damage) to make a single wheel lethal."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":"Execute the Wheel:"},{"attributes":{"color":"var(--text-secondary)"},"insert":" Cast a wheel ("},{"attributes":{"color":"#5ab9e3"},"insert":"Wheel of Fortune"},{"attributes":{"color":"var(--text-secondary)"},"insert":", "},{"attributes":{"color":"#5ab9e3"},"insert":"Reforge the Soul"},{"attributes":{"color":"var(--text-secondary)"},"insert":", "},{"attributes":{"color":"#5ab9e3"},"insert":"Magus of the Wheel"},{"attributes":{"color":"var(--text-secondary)"},"insert":") or activate "},{"attributes":{"color":"#5ab9e3"},"insert":"Teferi's Puzzle Box"},{"attributes":{"color":"var(--text-secondary)"},"insert":" to trigger all draw-based punishers simultaneously. With enough amplifiers, this often kills all opponents in one turn."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":"Alternative Lines:"},{"attributes":{"color":"var(--text-secondary)"},"insert":" Use "},{"attributes":{"color":"#5ab9e3"},"insert":"Peer into the Abyss"},{"attributes":{"color":"var(--text-secondary)"},"insert":" on an opponent to draw half their deck and trigger punishers for massive damage. "},{"attributes":{"color":"#5ab9e3"},"insert":"Yawgmoth's Will"},{"attributes":{"color":"var(--text-secondary)"},"insert":" can replay wheels from the graveyard for a second burst."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":"Mulligan Priorities:"},{"insert":"\n"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":"Keep:"},{"attributes":{"color":"var(--text-secondary)"},"insert":" 2-3 lands, a cheap mana rock, and at least one early punisher or a wheel. Hands with "},{"attributes":{"color":"#5ab9e3"},"insert":"Demonic Tutor"},{"attributes":{"color":"var(--text-secondary)"},"insert":" or "},{"attributes":{"color":"#5ab9e3"},"insert":"Vampiric Tutor"},{"attributes":{"color":"var(--text-secondary)"},"insert":" are strong."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":"Avoid:"},{"attributes":{"color":"var(--text-secondary)"},"insert":" Hands with no early ramp, all high-CMC punishers (4+ mana), or three+ lands with no action."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":"Key Tips:"},{"insert":"\n"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":"Punisher Stacking:"},{"attributes":{"color":"var(--text-secondary)"},"insert":" The more punishers you have, the faster you win. Prioritize resolving "},{"attributes":{"color":"#5ab9e3"},"insert":"Sheoldred, the Apocalypse"},{"attributes":{"color":"var(--text-secondary)"},"insert":" (2 life per draw) and "},{"attributes":{"color":"#5ab9e3"},"insert":"Underworld Dreams"},{"attributes":{"color":"var(--text-secondary)"},"insert":" (1 life per draw) before wheeling."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":"Amplifiers First:"},{"attributes":{"color":"var(--text-secondary)"},"insert":" If you have "},{"attributes":{"color":"#5ab9e3"},"insert":"Bloodletter of Aclazotz"},{"attributes":{"color":"var(--text-secondary)"},"insert":" or "},{"attributes":{"color":"#5ab9e3"},"insert":"Solphim, Mayhem Dominus"},{"attributes":{"color":"var(--text-secondary)"},"insert":", play them before a wheel-they turn a 7-card wheel into 14 or 28 damage per opponent."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":"Political Xantcha:"},{"attributes":{"color":"var(--text-secondary)"},"insert":" Give Xantcha to the player with the weakest board. Use her activated ability on your turn to draw a card and drain that opponent; opponents may also activate her to draw cards, which feeds your punishers."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":"Protect Your Win:"},{"attributes":{"color":"var(--text-secondary)"},"insert":" Hold up "},{"attributes":{"color":"#5ab9e3"},"insert":"Force of Despair"},{"attributes":{"color":"var(--text-secondary)"},"insert":" (free on opponent's turn) or "},{"attributes":{"color":"#5ab9e3"},"insert":"Darkness"},{"attributes":{"color":"var(--text-secondary)"},"insert":"/"},{"attributes":{"color":"#5ab9e3"},"insert":"Sudden Spoiling"},{"attributes":{"color":"var(--text-secondary)"},"insert":" to survive a counter-attack. "},{"attributes":{"color":"#5ab9e3"},"insert":"Malakir Rebirth"},{"attributes":{"color":"var(--text-secondary)"},"insert":" can save a key creature."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"var(--text-primary)","bold":true},"insert":"Graveyard Recursion:"},{"attributes":{"color":"var(--text-secondary)"},"insert":" "},{"attributes":{"color":"#5ab9e3"},"insert":"Yawgmoth's Will"},{"attributes":{"color":"var(--text-secondary)"},"insert":" and "},{"attributes":{"color":"#5ab9e3"},"insert":"Reanimate"},{"attributes":{"color":"var(--text-secondary)"},"insert":"/"},{"attributes":{"color":"#5ab9e3"},"insert":"Unearth"},{"attributes":{"color":"var(--text-secondary)"},"insert":" let you reuse key pieces. Pair with a wheel to refill your hand after Will resolves."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"}]}















































































