145 views36 days ago
Commander
Size: 100Salt sum: 26.57
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Buzzfusion

145 views36 days ago
Commander
Size: 100Salt sum: 26.57
No deck tags

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Commander

Qty: 1 Price: $1.79
Astarion, the Decadent
Deathtouch, lifelink
At the beginning of your end step, choose one —
• Feed — Target opponent loses life equal to the amount of life they lost this turn.
• Friends — You gain life equal to the amount of life you gained this turn.
Legendary Creature - Vampire Elf Rogue
Astarion, the Decadent (clb) 265

Commander

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Counters

Qty: 4 Price: $1.40
Aeronaut Cavalry
Flying
When this creature enters, put a +1/+1 counter on another target Soldier you control.
Creature - Human Soldier
Aeronaut Cavalry (bro) 1
Aetherborn Marauder
Flying, lifelink
When this creature enters, move any number of +1/+1 counters from other permanents you control onto this creature.
Creature - Rogue Aetherborn
Aetherborn Marauder (otc) 125
Gixian Skullflayer
At the beginning of your upkeep, if there are three or more creature cards in your graveyard, put a +1/+1 counter on this creature.
Creature - Human Assassin Phyrexian
Gixian Skullflayer (bro) 100
Wingsteed Rider
Flying
Heroic — Whenever you cast a spell that targets this creature, put a +1/+1 counter on this creature.
Creature - Human Knight
Wingsteed Rider (j25) 279

Counters

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Creature

Qty: 7 Price: $2.45
Anointed Deacon
At the beginning of combat on your turn, you may have target Vampire get +2/+0 until end of turn.
Creature - Vampire Cleric
Anointed Deacon (xln) 89
Decorated Griffin
Flying
: Prevent the next 1 combat damage that would be dealt to you this turn.
Creature - Griffin
Decorated Griffin (ths) 7
Legion Conquistador
When this creature enters, you may search your library for any number of cards named Legion Conquistador, reveal them, put them into your hand, then shuffle.
Creature - Vampire Soldier
Legion Conquistador (rix) 11
Leonin Lightbringer
Ward
(Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
As long as this creature is equipped, it gets +1/+1.
Creature - Cat Rebel
Leonin Lightbringer (one) 20
Skyblade of the Legion
Flying
Creature - Vampire Soldier
Skyblade of the Legion (xln) 37
Stallion of Ashmouth
Delirium —
: This creature gets +1/+1 until end of turn. Activate only if there are four or more card types among cards in your graveyard.
Creature - Nightmare Horse
Stallion of Ashmouth (plst) SOI-136
Toxic Abomination
When this creature enters, you lose 2 life.
Creature - Zombie Phyrexian
Toxic Abomination (dmu) 112

Creature

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Discard

Qty: 1 Price: $1.29
Fraying Omnipotence
Each player loses half their life, then discards half the cards in their hand, then sacrifices half the creatures they control of their choice. Round up each time.
Sorcery
Fraying Omnipotence (m19) 97

Discard

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Drain

Qty: 2 Price: $7.48
Marauding Blight-Priest
Whenever you gain life, each opponent loses 1 life.
Creature - Vampire Cleric
Marauding Blight-Priest (fdn) 178
Sanguine Bond
Whenever you gain life, target opponent loses that much life.
Enchantment
Sanguine Bond (ltc) 208

Drain

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Draw

Qty: 8 Price: $2.94
Absorb Vis
Target player loses 4 life and you gain 4 life.
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Sorcery
Absorb Vis (plst) CN2-126
Alchemist's Vial
When this artifact enters, draw a card.
,
, Sacrifice this artifact: Target creature can't attack or block this turn.
Artifact
Alchemist's Vial (j22) 753
Arm-Mounted Anchor
Equipped creature gets +2/+2 and has menace.
Whenever equipped creature deals combat damage to a player, draw two cards. Then discard two cards unless you discard a Pirate card.
Equip
. This ability costs
less to activate if you have one or fewer cards in hand.
Artifact - Equipment
Arm-Mounted Anchor (lcc) 99
Blood Divination
As an additional cost to cast this spell, sacrifice a creature.
Draw three cards.
Sorcery
Blood Divination (jmp) 207
Gibbering Barricade
Defender
, Sacrifice a creature: You gain 1 life and draw a card.
Creature - Nightmare Wall
Gibbering Barricade (dmu) 95
Samite Herbalist
Whenever this creature becomes tapped, you gain 1 life and scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Creature - Human Cleric
Samite Herbalist (dmu) 31
Sunset Revelry
If an opponent has more life than you, you gain 4 life.
If an opponent controls more creatures than you, create two 1/1 white Human creature tokens.
If an opponent has more cards in hand than you, draw a card.
Sorcery
Sunset Revelry (ltc) 177
Vampire's Kiss
Target player loses 2 life and you gain 2 life. Create two Blood tokens. (They're artifacts with "
,
, Discard a card, Sacrifice this token: Draw a card.")
Sorcery
Vampire's Kiss (vow) 136

Draw

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Finisher

Qty: 1 Price: $0.49
Awakened Amalgam
Awakened Amalgam's power and toughness are each equal to the number of differently named lands you control.
Creature Artifact - Golem
Awakened Amalgam (rix) 175

Finisher

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Land

Qty: 36 Price: $25.04
Ancient Den
: Add
.
Artifact Land
Ancient Den (eoc) 148
Caves of Koilos
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Caves of Koilos (soc) 365
Citadel Gate
This land enters tapped.
As this land enters, choose a color other than white.
: Add
or one mana of the chosen color.
Land - Gate
Citadel Gate (clb) 349
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (msc) 233
Fetid Heath
: Add
.
,
: Add
,
, or
.
Land
Fetid Heath (soc) 372
Isolated Chapel
This land enters tapped unless you control a Plains or a Swamp.
: Add
or
.
Land
Isolated Chapel (soc) 382
Plains
(
: Add
.)
Basic Land - Plains
Plains (trk) 317
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (trk) 321

Land

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Landfall

Qty: 1 Price: $0.35
Adventuring Gear
Landfall — Whenever a land you control enters, equipped creature gets +2/+2 until end of turn.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Adventuring Gear (fdn) 249

Landfall

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Lifegain

Qty: 8 Price: $16.22
Angel of Vitality
Flying
If you would gain life, you gain that much life plus 1 instead.
This creature gets +2/+2 as long as you have 25 or more life.
Creature - Angel
Angel of Vitality (j25) 162
Bishop's Soldier
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature - Vampire Soldier
Bishop's Soldier (j25) 174
Healing Grace
Prevent the next 3 damage that would be dealt to any target this turn by a source of your choice. You gain 3 life.
Instant
Healing Grace (plst) DOM-20
Inspiring Cleric
When this creature enters, you gain 4 life.
Creature - Vampire Cleric
Inspiring Cleric (j22) 199
Nirkana Assassin
Whenever you gain life, this creature gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
Creature - Vampire Ally Assassin
Nirkana Assassin (j22) 449
Soul's Attendant
Whenever another creature enters, you may gain 1 life.
Creature - Human Cleric
Soul's Attendant (plst) ROE-44
Soul's Grace
You gain life equal to target creature's power.
Instant
Soul's Grace (ala) 28
Suture Priest
Whenever another creature you control enters, you may gain 1 life.
Whenever a creature an opponent controls enters, you may have that player lose 1 life.
Creature - Cleric Phyrexian
Suture Priest (moc) 210

Lifegain

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Protection

Qty: 6 Price: $6.68
Apostle's Blessing
(
can be paid with either
or 2 life.)
Target artifact or creature you control gains protection from artifacts or from the color of your choice until end of turn.
Instant
Apostle's Blessing (plst) MM2-8
Blessed Hippogriff
Flying
Whenever this creature attacks, target attacking creature without flying gains flying until end of turn.
Creature - Hippogriff
Blessed Hippogriff // Tyr's Blessing (clb) 11
Dazzling Ramparts
Defender
,
: Tap target creature.
Creature - Wall
Dazzling Ramparts (ktk) 6
Resistance Reunited
Target creature gets +2/+2 until end of turn.
Equipped creatures you control gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Instant
Resistance Reunited (j25) 243
Samite Blessing
Enchant creature
Enchanted creature has "
: The next time a source of your choice would deal damage to target creature this turn, prevent that damage."
Enchantment - Aura
Samite Blessing (sth) 13
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (msc) 216

Protection

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Pump

Qty: 4 Price: $1.44
Abzan Runemark
Enchant creature
Enchanted creature gets +2/+2.
Enchanted creature has vigilance as long as you control a black or green permanent.
Enchantment - Aura
Abzan Runemark (plst) FRF-3
Angelic Page
Flying
: Target attacking or blocking creature gets +1/+1 until end of turn.
Creature - Angel Spirit
Angelic Page (j22) 146
Infantry Veteran
: Target attacking creature gets +1/+1 until end of turn.
Creature - Human Soldier
Infantry Veteran (j22) 198
Porcelain Zealot
At the beginning of combat on your turn, target creature you control gets +1/+1 until end of turn. If that creature has toxic, instead it gets +2/+2 until end of turn.
Creature - Soldier Phyrexian
Porcelain Zealot (one) 30

Pump

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Ramp

Qty: 2 Price: $1.34
Marble Diamond
This artifact enters tapped.
: Add
.
Artifact
Marble Diamond (clb) 320
Prized Statue
When this artifact enters or is put into a graveyard from the battlefield, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Artifact
Prized Statue (clb) 334

Ramp

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Recursion

Qty: 1 Price: $0.35
Dutiful Attendant
When this creature dies, return another target creature card from your graveyard to your hand.
Creature - Human Warrior
Dutiful Attendant (jmp) 226

Recursion

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Removal

Qty: 17 Price: $11.77
Benalish Sleeper
Kicker
(You may pay an additional
as you cast this spell.)
When this creature enters, if it was kicked, each player sacrifices a creature of their choice.
Creature - Human Soldier Phyrexian
Benalish Sleeper (dmu) 8
Coat with Venom
Target creature gets +1/+2 and gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)
Instant
Coat with Venom (j25) 412
Dawnbringer Cleric
When this creature enters, choose one —
• Cure Wounds — You gain 2 life.
• Dispel Magic — Destroy target enchantment.
• Gentle Repose — Exile target card from a graveyard.
Creature - Human Cleric
Dawnbringer Cleric (clb) 15
Dead Weight
Enchant creature
Enchanted creature gets -2/-2.
Enchantment - Aura
Dead Weight (lci) 99
Deathmark
Destroy target green or white creature.
Sorcery
Deathmark (fdn) 601
Destroy Evil
Choose one —
• Destroy target creature with toughness 4 or greater.
• Destroy target enchantment.
Instant
Destroy Evil (msc) 128
Divine Arrow
Divine Arrow deals 4 damage to target attacking or blocking creature.
Instant
Divine Arrow (j25) 190
Easy Prey
Destroy target creature with mana value 2 or less.
Cycling
(
, Discard this card: Draw a card.)
Instant
Easy Prey (iko) 87
Extinguish the Light
Destroy target creature or planeswalker. If its mana value was 3 or less, you gain 3 life.
Instant
Extinguish the Light (j25) 438
Forsake the Worldly
Exile target artifact or enchantment.
Cycling
(
, Discard this card: Draw a card.)
Instant
Forsake the Worldly (plst) AKH-13
Gatekeeper of Malakir
Kicker
(You may pay an additional
as you cast this spell.)
When this creature enters, if it was kicked, target player sacrifices a creature of their choice.
Creature - Vampire Warrior
Gatekeeper of Malakir (fdn) 713
Get Lost
Destroy target creature, enchantment, or planeswalker. Its controller creates two Map tokens. (They're artifacts with "
,
, Sacrifice this token: Target creature you control explores. Activate only as a sorcery.")
Instant
Get Lost (lci) 14
Invoke the Divine
Destroy target artifact or enchantment. You gain 4 life.
Instant
Invoke the Divine (khm) 16
Pacifism
Enchant creature
Enchanted creature can't attack or block.
Enchantment - Aura
Pacifism (msc) 575
Quag Sickness
Enchant creature
Enchanted creature gets -1/-1 for each Swamp you control.
Enchantment - Aura
Quag Sickness (m14) 110
Rooftop Assassin
Flash
Flying, lifelink
When this creature enters, destroy target creature an opponent controls that was dealt damage this turn.
Creature - Vampire Assassin
Rooftop Assassin (otj) 103
Sunlance
Sunlance deals 3 damage to target nonwhite creature.
Sorcery
Sunlance (tsr) 47

Removal

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Sac Outlet

Qty: 1 Price: $0.35
Bloodthrone Vampire
Sacrifice a creature: This creature gets +2/+2 until end of turn.
Creature - Vampire
Bloodthrone Vampire (plst) ROE-98

Sac Outlet

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Deck Info

Deck stats

36 pips - 34 cards
25 mana - 23 cards
0 pips - 0 cards
0 mana - 2 cards
28 pips - 24 cards
22 mana - 20 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
2 mana - 2 cards
CategoriesQtyOdds
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Deck extras (0)

Description

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