Ellas_Dad
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Commander
Size: 100Salt sum: 45.62
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Commander
Commander
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Copy
Jaxis, the Troublemaker
, , Discard a card: Create a token that's a copy of another target creature you control. It gains haste and "When this token dies, draw a card." Sacrifice it at the beginning of the next end step. Activate only as a sorcery.
Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
Legendary Creature - Human Warrior

Copy
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Creature
Mogis, God of Slaughter
Indestructible
As long as your devotion to black and red is less than seven, Mogis isn't a creature.
At the beginning of each opponent's upkeep, Mogis deals 2 damage to that player unless they sacrifice a creature of their choice.
As long as your devotion to black and red is less than seven, Mogis isn't a creature.
At the beginning of each opponent's upkeep, Mogis deals 2 damage to that player unless they sacrifice a creature of their choice.
Legendary Creature Enchantment - God

Creature
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Drain
Purphoros, God of the Forge
Indestructible
As long as your devotion to red is less than five, Purphoros isn't a creature.
Whenever another creature you control enters, Purphoros deals 2 damage to each opponent.
: Creatures you control get +1/+0 until end of turn.
As long as your devotion to red is less than five, Purphoros isn't a creature.
Whenever another creature you control enters, Purphoros deals 2 damage to each opponent.
: Creatures you control get +1/+0 until end of turn.
Legendary Creature Enchantment - God

Drain
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Draw
Minsc & Boo, Timeless Heroes
When Minsc & Boo enters and at the beginning of your upkeep, you may create Boo, a legendary 1/1 red Hamster creature token with trample and haste.
+1: Put three +1/+1 counters on up to one target creature with trample or haste.
−2: Sacrifice a creature. When you do, Minsc & Boo deals X damage to any target, where X is that creature's power. If the sacrificed creature was a Hamster, draw X cards.
Minsc & Boo, Timeless Heroes can be your commander.
+1: Put three +1/+1 counters on up to one target creature with trample or haste.
−2: Sacrifice a creature. When you do, Minsc & Boo deals X damage to any target, where X is that creature's power. If the sacrificed creature was a Hamster, draw X cards.
Minsc & Boo, Timeless Heroes can be your commander.
Legendary Planeswalker - Minsc

Tevesh Szat, Doom of Fools
+2: Create two 0/1 black Thrull creature tokens.
+1: You may sacrifice another creature or planeswalker. If you do, draw two cards, then draw another card if the sacrificed permanent was a commander.
−10: Gain control of all commanders. Put all commanders from the command zone onto the battlefield under your control.
Tevesh Szat, Doom of Fools can be your commander.
Partner
+1: You may sacrifice another creature or planeswalker. If you do, draw two cards, then draw another card if the sacrificed permanent was a commander.
−10: Gain control of all commanders. Put all commanders from the command zone onto the battlefield under your control.
Tevesh Szat, Doom of Fools can be your commander.
Partner
Legendary Planeswalker - Szat

Draw
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Land
Land
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Ramp
Ramp
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Recursion
Recursion
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Removal
Removal
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Sac Outlet
Sac Outlet
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Tokens
Chatterfang, Squirrel General
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
If one or more tokens would be created under your control, those tokens plus that many 1/1 green Squirrel creature tokens are created instead.
, Sacrifice X Squirrels: Target creature gets +X/-X until end of turn.
If one or more tokens would be created under your control, those tokens plus that many 1/1 green Squirrel creature tokens are created instead.
, Sacrifice X Squirrels: Target creature gets +X/-X until end of turn.
Legendary Creature - Warrior Squirrel

Doubling Season
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.
If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.
Enchantment

Dreadhorde Invasion
At the beginning of your upkeep, you lose 1 life and amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Whenever a Zombie token you control with power 6 or greater attacks, it gains lifelink until end of turn.
Whenever a Zombie token you control with power 6 or greater attacks, it gains lifelink until end of turn.
Enchantment

Scurry of Squirrels
Myriad, myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Then do it again. Exile the tokens at end of combat.)
Whenever this creature deals combat damage to a player, put a +1/+1 counter on target creature you control.
Whenever this creature deals combat damage to a player, put a +1/+1 counter on target creature you control.
Creature - Scout Squirrel

Tokens
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Tutor
Tutor
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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"insert":"Roger is the nickname for Rograkh, son of Rohgahh\n\nHe works for a Voltron deck but I thought it was funny that people intentionally sacrificed him so I built a deck around that idea. I quickly realized we would need a LOT of Rogers to make it work so we added some token creators etc etc. I also like the idea of hiding overwhelming commanders/tribes/cards in other decks so that you can play them without destroying everyone's fun so Krenko is definitely a sneaky main character in the background of the deck.\n\nIt should be a lot of fun no matter how it turns out though.\n\n"},{"attributes":{"underline":true},"insert":"Here's the text for the site algorithm:"},{"insert":"\n\nThis is a Jund aristocrats deck built around one simple idea: small creatures are resources.\n\nThe deck continually creates inexpensive tokens and disposable creatures, then sacrifices them for cards, mana, removal, and—most importantly—life loss for opponents. The goal isn't to make enormous creatures; it's to make a steady stream of creatures that are more valuable dead than alive.\n\nIkra Shidiqi, the Usurper provides a secondary life-gain engine when creatures connect in combat, while Rograkh, Son of Rohgahh is a nearly free creature that can participate in sacrifice and legendary-copy shenanigans.\n\nThe Engine"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The ideal battlefield contains three things:\n\n"},{"attributes":{"bold":true},"insert":"Fodder + Sacrifice Outlet + Payoff"},{"insert":"\nToken engines such as Bitterblossom, Jadar, Ophiomancer, Dreadhorde Invasion, Krenko, and Chatterfang provide a constant supply of creatures.\nSacrifice outlets including Viscera Seer, Carrion Feeder, Goblin Bombardment, Phyrexian Altar, and Warren Soultrader let those creatures become useful on demand.\nThen cards such as Blood Artist, Bastion of Remembrance, Zulaport Cutthroat, Poison-Tip Archer, and Cauldron of Essence turn every death into incremental damage.\n\nTurning Deaths Into Everything"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The deck is designed so that sacrificing a creature rarely represents a simple one-for-one trade.\n\nSkullclamp, Moldervine Reclamation, Smothering Abomination, Morbid Opportunist, Evolutionary Leap, and Vampiric Rites turn dead creatures into cards.\nPhyrexian Altar, Pitiless Plunderer, Mahadi, Ruthless Knave, and Warren Soultrader turn them into mana or Treasures.\nChatterfang adds additional bodies whenever tokens are created, while Doubling Season and Parallel Lives multiply the original token production.\n\nThe result is an engine where a single 1/1 can become cards, mana, additional creatures, and multiple points of life loss.\n\nFinishing the Game"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The primary win condition is simply making the aristocrats engine large enough that the table cannot survive it.\n\nA large token board combined with Blood Artist, Bastion of Remembrance, Zulaport Cutthroat, or Cauldron of Essence can end the game through repeated sacrifice.\nPurphoros, God of the Forge, Impact Tremors, and Mirkwood Bats provide additional damage from creatures entering or tokens leaving the battlefield.\nThe lifegain package provides another layer. Ikra, sacrifice effects, and incidental lifegain can be converted into additional opponent life loss through Vito, Thorn of the Dusk Rose and Sanguine Bond.\n\nThese cards amplify the normal aristocrats plan rather than serving as the primary combo.\n\nRograkh & the Legend Rule"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Rograkh's zero-mana cost makes him an unusually convenient sacrifice resource, but the deck can also exploit his legendary status.\n\nBlade of Selves can create temporary copies of Rograkh during combat. Multiple legendary Rograkhs cannot remain under your control, so the extra copies are put into the graveyard by the legend rule, generating aristocrat death triggers.\n\nJaxis, the Troublemaker provides another way to temporarily copy Rograkh—or a more valuable creature when appropriate—while also generating additional value when the copy dies.\n\nThe deck deliberately keeps this package relatively small. It is an additional source of value rather than something the entire deck depends upon.\n\nPlaying the Deck"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Early game, prioritize mana development and establishing a source of expendable creatures. A cheap token generator plus a sacrifice outlet is usually more valuable than an aggressive creature.\n\nIn the midgame, assemble an engine with a sacrifice outlet, card advantage, and one or more death payoffs. Once that engine is online, avoid sacrificing creatures unnecessarily unless doing so advances your board, cards, mana, or damage.\n\nKrenko is one of the strongest explosive cards in the deck. With token doublers, Chatterfang, or the activated-ability copy effects, he can rapidly turn a modest board into an enormous supply of sacrifice fodder.\n\nDon't be afraid to use the tokens defensively. Every creature blocking for you is also potential aristocrats fuel once combat is over.\n\nWhat Makes the Deck Fun"},{"attributes":{"header":2},"insert":"\n"},{"insert":"The deck turns the normal Commander assumption upside down.\n\nA board full of tiny creatures doesn't look threatening—but every one of them represents cards, mana, life, or damage.\n\nOpponents have to decide whether blocking your creatures is actually helping you, whether removing a token generator is worth giving you death triggers, and whether they can afford to let an engine piece survive another turn.\n\nThe deck doesn't need a single combo to function. It simply keeps converting creatures into value until the accumulated drain becomes lethal.\n\n"},{"attributes":{"bold":true},"insert":"Make creatures. Sacrifice creatures. Profit from their deaths."},{"insert":"\n"}]}
















































































