NeonCrane79
111 views2 months ago
Commander
Size: 100Salt sum: 31.33
Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.
{"ops":[{"insert":"My Name is not important, what I can tell you IS?\n\n“What if I told you… that your power is not what you have been told it is?”\n\nWelcome.\n\nYou have been brought here because you are different. You are small. Unremarkable. Overlooked. Your enemies see a 1/1 and already know exactly how this story ends.\n\nThey are mistaken.\n\nI can give you the knowledge.\n\nI can show you how to fight.\n\nI can download the techniques of combat directly into your mind. Strength. Speed. Evasion. Trample. Growth. Every counter is another upgrade. Every spell is another combat program. Every creature that joins us adds another piece of information to the network.\n\nYou want to know how to fight?\n\nDownload.\n\nYou want to know how to become stronger?\n\nDownload.\n\nYou want to know how to walk through a battlefield filled with creatures that should be vastly more powerful than you?\n\nDownload.\n\nBut there is one thing I cannot give you.\n\nCourage.\n\nI can give you Branching Evolution. I can give you Hydra's Growth. I can fill your body with counters until the creature your enemy dismissed as insignificant becomes something monstrous.\n\nI can teach you to trample.\n\nI can teach you to strike.\n\nI can show you exactly where your opponent is vulnerable.\n\nBut I cannot take the final step for you.\n\nThat is something you must do.\n\nYou must step across the line.\n\nYou must leave the safety of the simulation.\n\nYou must look at the enormous creature standing across from you and understand the truth:\n\nIts power is not absolute.\n\nYour power is not fixed.\n\nYou were told you were a pauper.\n\nYou were told you were weak.\n\nYou were told that a little creature like you had no place standing against giants.\n\nThose were only numbers.\n\nAnd numbers can change.\n\nSo download the knowledge.\n\nTake the counters.\n\nLearn the techniques.\n\nGrow.\n\nAdapt.\n\nBecome something your enemies never thought possible.\n\nAnd when Kutzil tells you that you are ready, don't wait for the enemy to come to you.\n\nTake the fight to them.\n\nBecause I can only show you the door.\n\nYou have to walk through it.\n\nAnd once you do...\n\nYou Will Take Back Your Control!\n"}]}
Experiment One
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Remove two +1/+1 counters from this creature: Regenerate it. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Remove two +1/+1 counters from this creature: Regenerate it. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Creature - Human Ooze

Gnarlid Colony
Kicker (You may pay an additional as you cast this spell.)
If this creature was kicked, it enters with two +1/+1 counters on it.
Each creature you control with a +1/+1 counter on it has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
If this creature was kicked, it enters with two +1/+1 counters on it.
Each creature you control with a +1/+1 counter on it has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Creature - Beast

Hierophant Bio-Titan
Frenzied Metabolism — As an additional cost to cast this spell, you may remove any number of +1/+1 counters from among creatures you control. This spell costs less to cast for each counter removed this way.
Reach, vigilance, ward
Titanic — This creature can't be blocked by creatures with power 2 or less.
Reach, vigilance, ward
Titanic — This creature can't be blocked by creatures with power 2 or less.
Creature - Tyranid

Nyxborn Hydra
Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.)
Reach, trample
This permanent enters with X +1/+1 counters on it.
Enchanted creature gets +1/+1 for each +1/+1 counter on this Aura and has reach and trample.
Reach, trample
This permanent enters with X +1/+1 counters on it.
Enchanted creature gets +1/+1 for each +1/+1 counter on this Aura and has reach and trample.
Creature Enchantment - Hydra

Counters
(Ctrl to add secondary)
Creature
(Ctrl to add secondary)
Draw
(Ctrl to add secondary)
Enchantment
(Ctrl to add secondary)
Evasion
(Ctrl to add secondary)
Thrasta, Tempest's Roar
This spell costs less to cast for each other spell cast this turn.
Trample, haste
Trample over planeswalkers (This creature can deal excess combat damage to the controller of the planeswalker it's attacking.)
Thrasta has hexproof as long as it entered this turn.
Trample, haste
Trample over planeswalkers (This creature can deal excess combat damage to the controller of the planeswalker it's attacking.)
Thrasta has hexproof as long as it entered this turn.
Legendary Creature - Dinosaur

Finisher
(Ctrl to add secondary)
Landfall
(Ctrl to add secondary)
Lifegain
(Ctrl to add secondary)
Ordeal of Nylea
Enchant creature
Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice this Aura.
When you sacrifice this Aura, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice this Aura.
When you sacrifice this Aura, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Enchantment - Aura

Ramp
(Ctrl to add secondary)
Spring Cleaning
Destroy target enchantment. Clash with an opponent. If you win, destroy all enchantments your opponents control. (Each clashing player reveals the top card of their library, then puts that card on their choice of the top or bottom. A player wins if their card had a greater mana value.)
Instant

Sunder the Gateway
Choose one —
• Destroy target nontoken artifact or enchantment an opponent controls. Incubate 2. (Create an Incubator token with two +1/+1 counters on it and ": Transform this token." It transforms into a 0/0 Phyrexian artifact creature.)
• Incubate 2, then transform an Incubator token you control.
• Destroy target nontoken artifact or enchantment an opponent controls. Incubate 2. (Create an Incubator token with two +1/+1 counters on it and ": Transform this token." It transforms into a 0/0 Phyrexian artifact creature.)
• Incubate 2, then transform an Incubator token you control.
Sorcery

Removal
(Ctrl to add secondary)
Deck Info
Deck stats
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
Description
{"ops":[{"insert":"My Name is not important, what I can tell you IS?\n\n“What if I told you… that your power is not what you have been told it is?”\n\nWelcome.\n\nYou have been brought here because you are different. You are small. Unremarkable. Overlooked. Your enemies see a 1/1 and already know exactly how this story ends.\n\nThey are mistaken.\n\nI can give you the knowledge.\n\nI can show you how to fight.\n\nI can download the techniques of combat directly into your mind. Strength. Speed. Evasion. Trample. Growth. Every counter is another upgrade. Every spell is another combat program. Every creature that joins us adds another piece of information to the network.\n\nYou want to know how to fight?\n\nDownload.\n\nYou want to know how to become stronger?\n\nDownload.\n\nYou want to know how to walk through a battlefield filled with creatures that should be vastly more powerful than you?\n\nDownload.\n\nBut there is one thing I cannot give you.\n\nCourage.\n\nI can give you Branching Evolution. I can give you Hydra's Growth. I can fill your body with counters until the creature your enemy dismissed as insignificant becomes something monstrous.\n\nI can teach you to trample.\n\nI can teach you to strike.\n\nI can show you exactly where your opponent is vulnerable.\n\nBut I cannot take the final step for you.\n\nThat is something you must do.\n\nYou must step across the line.\n\nYou must leave the safety of the simulation.\n\nYou must look at the enormous creature standing across from you and understand the truth:\n\nIts power is not absolute.\n\nYour power is not fixed.\n\nYou were told you were a pauper.\n\nYou were told you were weak.\n\nYou were told that a little creature like you had no place standing against giants.\n\nThose were only numbers.\n\nAnd numbers can change.\n\nSo download the knowledge.\n\nTake the counters.\n\nLearn the techniques.\n\nGrow.\n\nAdapt.\n\nBecome something your enemies never thought possible.\n\nAnd when Kutzil tells you that you are ready, don't wait for the enemy to come to you.\n\nTake the fight to them.\n\nBecause I can only show you the door.\n\nYou have to walk through it.\n\nAnd once you do...\n\nYou Will Take Back Your Control!\n"}]}



























































