CHICOGO
279 views23 hrs ago
Commander
Size: 100Salt sum: 44.6
Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.
{"ops":[{"insert":"This is first and foremost a "},{"attributes":{"underline":true,"italic":true,"bold":true},"insert":"Lifegain/Lifedrain "},{"insert":"deck. It wins by using the commanders and other lifelinkers to ethier deal damage or pump up "},{"attributes":{"underline":true,"italic":true,"bold":true},"insert":"Pridemate "},{"insert":"creatures.\n\tThe deck features a very dense "},{"attributes":{"underline":true,"bold":true},"insert":"Ramp"},{"insert":" package that want to ramp into Valgavoth as fast as possible. \n"},{"attributes":{"bold":true},"insert":"Ritual spells "},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Mana Doubles "},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"K'rrik "},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Artifacts"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The deck's"},{"attributes":{"underline":true,"bold":true},"insert":" card advantage"},{"insert":" package is a lot smaller but still capable of refilling your hand with 3 or 4 cards per trigger. These effects include mostly "},{"attributes":{"underline":true,"bold":true},"insert":"life for cards type triggers."},{"insert":"\n\tThere are two "},{"attributes":{"underline":true},"insert":"infinite-combos"},{"insert":" that are available in the deck if that suits your fancy. \n"},{"attributes":{"bold":true},"insert":"Grievous wound, Bloodletter of Aclazotz"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Grievous wound, Wound Reflection"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"For other parts of the deck, there is a small mill package to support your commander in "},{"attributes":{"underline":true,"bold":true},"insert":"stealing other cards. "},{"attributes":{"bold":true},"insert":" "},{"insert":"For tips to seceded with this deck is to use your life as like your secondary mana pool. You will gain enough life to use it in order to pay for mana. Secondly, In the event of a board wipe, if "},{"attributes":{"underline":true,"bold":true},"insert":"Altar of Dementia "},{"insert":"is on the field and you can't save Valgavoth or any other creatures, don't be scared to sac them. I rather have you get as much value as possible them nothing at all. \n\nP.S: if you feel like the deck needs it add Bolas's Citadel for some more fun. Other than then that happy hunting. \n"}]}
Commander
Valgavoth, Terror Eater
Flying, lifelink
Ward—Sacrifice three nonland permanents.
If a card you didn't control would be put into an opponent's graveyard from anywhere, exile it instead.
During your turn, you may play cards exiled with Valgavoth. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.
Ward—Sacrifice three nonland permanents.
If a card you didn't control would be put into an opponent's graveyard from anywhere, exile it instead.
During your turn, you may play cards exiled with Valgavoth. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.
Legendary Creature - Elder Demon

Commander
(CTRL to add secondary)
Drain
Drain
(CTRL to add secondary)
Draw
Nazar, the Velvet Fang
Menace (This creature can't be blocked except by two or more creatures.)
Whenever you gain life, put a feeding counter on Nazar.
Whenever Nazar attacks, you may remove three feeding counters from it. If you do, you draw three cards and you lose 3 life.
Whenever you gain life, put a feeding counter on Nazar.
Whenever Nazar attacks, you may remove three feeding counters from it. If you do, you draw three cards and you lose 3 life.
Legendary Creature - Vampire Warlock

The Speed Demon
Flying, trample
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
At the beginning of your end step, you draw X cards and lose X life, where X is your speed.
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
At the beginning of your end step, you draw X cards and lose X life, where X is your speed.
Legendary Creature - Demon

Twilight Prophet
Flying
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value.
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value.
Creature - Vampire Cleric

Unholy Annex
At the beginning of your end step, draw a card. If you control a Demon, each opponent loses 2 life and you gain 2 life. Otherwise, you lose 2 life.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Enchantment - Room

Draw
(CTRL to add secondary)
Land
Urza's Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — This Saga gains ": Add ."
II — This Saga gains ", : Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost or , put it onto the battlefield, then shuffle.
I — This Saga gains ": Add ."
II — This Saga gains ", : Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost or , put it onto the battlefield, then shuffle.
Land Enchantment - Saga Urza's

Land
(CTRL to add secondary)
Lifegain
Lifegain
(CTRL to add secondary)
Mill
Breach the Multiverse
Each player mills ten cards. For each player, choose a creature or planeswalker card in that player's graveyard. Put those cards onto the battlefield under your control. Then each creature you control becomes a Phyrexian in addition to its other types.
Sorcery

Mill
(CTRL to add secondary)
Protection
Not Dead After All
Until end of turn, target creature you control gains "When this creature dies, return it to the battlefield tapped under its owner's control, then create a Wicked Role token attached to it." (Enchanted creature gets +1/+1. When this token is put into a graveyard, each opponent loses 1 life.)
Instant

Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

Protection
(CTRL to add secondary)
Ramp
Ramp
(CTRL to add secondary)
Recursion
Whip of Erebos
Creatures you control have lifelink.
, : Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. Activate only as a sorcery.
, : Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. Activate only as a sorcery.
Legendary Artifact Enchantment

Recursion
(CTRL to add secondary)
Removal
Removal
(CTRL to add secondary)
Theft
Brainstealer Dragon
Flying
At the beginning of your end step, exile the top card of each opponent's library. You may play those cards for as long as they remain exiled. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it.
Whenever a nonland permanent an opponent owns enters the battlefield under your control, they lose life equal to its mana value.
At the beginning of your end step, exile the top card of each opponent's library. You may play those cards for as long as they remain exiled. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it.
Whenever a nonland permanent an opponent owns enters the battlefield under your control, they lose life equal to its mana value.
Creature - Dragon Horror

Theft
(CTRL to add secondary)
Tokens & Extras
Tokens & Extras
(CTRL to add secondary)
Deck Info
Deck stats
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
Description
{"ops":[{"insert":"This is first and foremost a "},{"attributes":{"underline":true,"italic":true,"bold":true},"insert":"Lifegain/Lifedrain "},{"insert":"deck. It wins by using the commanders and other lifelinkers to ethier deal damage or pump up "},{"attributes":{"underline":true,"italic":true,"bold":true},"insert":"Pridemate "},{"insert":"creatures.\n\tThe deck features a very dense "},{"attributes":{"underline":true,"bold":true},"insert":"Ramp"},{"insert":" package that want to ramp into Valgavoth as fast as possible. \n"},{"attributes":{"bold":true},"insert":"Ritual spells "},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Mana Doubles "},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"K'rrik "},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Artifacts"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"The deck's"},{"attributes":{"underline":true,"bold":true},"insert":" card advantage"},{"insert":" package is a lot smaller but still capable of refilling your hand with 3 or 4 cards per trigger. These effects include mostly "},{"attributes":{"underline":true,"bold":true},"insert":"life for cards type triggers."},{"insert":"\n\tThere are two "},{"attributes":{"underline":true},"insert":"infinite-combos"},{"insert":" that are available in the deck if that suits your fancy. \n"},{"attributes":{"bold":true},"insert":"Grievous wound, Bloodletter of Aclazotz"},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Grievous wound, Wound Reflection"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"For other parts of the deck, there is a small mill package to support your commander in "},{"attributes":{"underline":true,"bold":true},"insert":"stealing other cards. "},{"attributes":{"bold":true},"insert":" "},{"insert":"For tips to seceded with this deck is to use your life as like your secondary mana pool. You will gain enough life to use it in order to pay for mana. Secondly, In the event of a board wipe, if "},{"attributes":{"underline":true,"bold":true},"insert":"Altar of Dementia "},{"insert":"is on the field and you can't save Valgavoth or any other creatures, don't be scared to sac them. I rather have you get as much value as possible them nothing at all. \n\nP.S: if you feel like the deck needs it add Bolas's Citadel for some more fun. Other than then that happy hunting. \n"}]}

































































