KidSquidley
218 views2 months ago
Commander
Size: 100Salt sum: 39.35
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{"ops":[{"insert":"Alright so to preface this deck, I started playing with Prossh and ever since then my Jund portfolio has grown to 14 decks. I love my Jund, but something was missing. A political deck. "},{"attributes":{"link":"https://scryfall.com/card/ncc/92/vazi-keen-negotiator"},"insert":"Vazi, Keen Negotiator"},{"insert":" was my first build and the deck worked for a time. But as playgroups started getting wise to this political deck I found if I couldn't adequately protect my commander, then I had just given my opponents a bunch of free mana and I had no way of benefitting from it. So it was back to the drawing boards where I stumbled across Vaevictus. Now when Vaevictus came out in M19 everyone agreed paying 6 mana and waiting to swing was not worth 3 chaos warp triggers. But what if we didn't do that. What if we leveraged Vaevictus triggers into a sort of political advantage. That way we can blow up problem permanents and reward other players for being an ally by targeting a permanent they want gone. Now all the sudden I don't just have 3 chaos warp triggers, I can stack everyone's decks to give them exactly what they want and in return they can aim those big baddies elsewhere.\n\nNow I present to you Jund Grouphug:\n\n"},{"attributes":{"bold":true},"insert":"Stacking the Deck"},{"insert":"\n"},{"attributes":{"link":"https://scryfall.com/card/dst/39/chittering-rats"},"insert":"Chittering Rats"},{"insert":"\n"},{"attributes":{"link":"https://scryfall.com/card/pca/61/brutalizer-exarch"},"insert":"Brutalizer Exarch"},{"insert":"\n"},{"attributes":{"link":"https://scryfall.com/card/nph/118/noxious-revival"},"insert":"Noxious revival"},{"insert":"\n"},{"attributes":{"link":"https://scryfall.com/card/emn/101/prying-questions"},"insert":"Prying Questions"},{"insert":"\n"},{"attributes":{"link":"https://scryfall.com/card/m20/113/scheming-symmetry"},"insert":"Scheming Symmetry"},{"insert":"\n"},{"attributes":{"link":"https://scryfall.com/card/2ed/213/natural-selection"},"insert":"Natural Selection"},{"insert":"\n\nMany of these cards were early jund staples repurposed to stack our deck as well as opponent's decks-for favors. Noxious Revival is an absolutely busted card and I bet up until now 90% of it's users didn't realize it says \"a\" graveyard. Not just your graveyard any graveyard. That means in response to Vaevictus' trigger we can slip any card from any graveyard to the top of that player's library. If someone is being a jerk face and doesn't like your political deck. Great Noxious Revival that counterspell to the top of their deck. Now they lost a permanent and they don't get anything from Vaevictus' trigger and they lose a draw. Your friend over there lost their Avacyn put it back on top of their library for them and have them promise their board doesn't look your way. So on and so forth with all these cards. Oh yeah, and if WOTC can release proxies then I don't think anyone in their right mind should pay $300 for a proxy non-tournament legal version of an Alpha card, Natural Selection. Natural Selection is a color break but a useful card nonetheless. We don't have access to blue so top deck manipulation is a luxury.\n\n"},{"attributes":{"bold":true},"insert":"Group Hug"},{"insert":"\n"},{"attributes":{"link":"https://scryfall.com/card/c13/131/widespread-panic"},"insert":"Widespread Panic"},{"insert":"\n"},{"attributes":{"link":"https://scryfall.com/card/ons/291/tempting-wurm"},"insert":"Tempting Wurm"},{"insert":"\n"},{"attributes":{"link":"https://scryfall.com/card/mrd/174/gate-to-the-aether"},"insert":"Gate to the Aether"},{"insert":"\n"},{"attributes":{"link":"https://scryfall.com/card/mmq/248/game-preserve"},"insert":"Game Preserve"},{"insert":"\n\nThose of you who have played grouphug before are probably familiar with Tempting Wurm and Gate to the Aether. Relatively straight forward symmetrical effects, however something grouphug decks have issues with is someone tends to run away with the game when given such easy ways to put their hand onto the battlefield without having to pay the mana costs. Luckily we are in Jund and we can get rid of problems very easily. Next a card you have only seen if you played against or with a Prossh precon from 2013, Widespread Panic. This was in the early days of precons where the scope of the deck was... a little unfocused. This card has nothing to do with Prossh and kind of struggles to find a home. According to EDHrec less than 1K decks run this card and for good reason, what's the point? Well it's originally designed to punish tutors by forcing you to put a card back on top of your library after you shuffle. But here this card effectively allows symmetrical topdeck manipulation so the next Vaevictus trigger packs a guaranteed punch. Game Preserve is another equally unpopular card as it requires very specific circumstances to be good and even then allowing your opponents to also have a free creature is usually bad. This is group hug though everyone wants free creatures and we can make it hit with relative frequency.\n\nGroup Hug decks can be game warping and offer unfun play patterns where the person with the best deck runs away with the game even faster. As such discuss with your pod before whipping this guy out, people have to be in the mood to play a commander sub-game, Arch-Frenemy. Also as touched on above, people have become wise to group hug decks. They usually politic their way to a sneaky victory by exhausting your resources and grinding out the game or allowing the best deck at the table an easy W. Jund grouphug offers a way out, but this deck still makes for grindy games and rewards turtling strategies. "},{"attributes":{"bold":true},"insert":"Play at your own risk!"},{"insert":"\n\n"}]}
Commander
Vaevictis Asmadi, the Dire
Flying
Whenever Vaevictis Asmadi attacks, for each player, choose target permanent that player controls. Those players sacrifice those permanents. Each player who sacrificed a permanent this way reveals the top card of their library, then puts it onto the battlefield if it's a permanent card.
Whenever Vaevictis Asmadi attacks, for each player, choose target permanent that player controls. Those players sacrifice those permanents. Each player who sacrificed a permanent this way reveals the top card of their library, then puts it onto the battlefield if it's a permanent card.
Legendary Creature - Elder Dragon

Commander
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Copy
Gogo, Mysterious Mime
At the beginning of combat on your turn, you may have Gogo become a copy of another target creature you control until end of turn, except its name is Gogo, Mysterious Mime. If you do, Gogo and that creature each get +2/+0 and gain haste until end of turn and attack this turn if able.
Legendary Creature - Wizard

Copy
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Creature
Aurora Awakener
Trample
Vivid — When this creature enters, reveal cards from the top of your library until you reveal X permanent cards, where X is the number of colors among permanents you control. Put any number of those permanent cards onto the battlefield, then put the rest of the revealed cards on the bottom of your library in a random order.
Vivid — When this creature enters, reveal cards from the top of your library until you reveal X permanent cards, where X is the number of colors among permanents you control. Put any number of those permanent cards onto the battlefield, then put the rest of the revealed cards on the bottom of your library in a random order.
Creature - Druid Giant

Creature
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Discard
Discard
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Draw
Aid from the Cowl
Revolt — At the beginning of your end step, if a permanent left the battlefield under your control this turn, reveal the top card of your library. If it's a permanent card, you may put it onto the battlefield. Otherwise, you may put it on the bottom of your library.
Enchantment

Eladamri, Korvecdal
You may look at the top card of your library any time.
You may cast creature spells from the top of your library.
, , Tap two untapped creatures you control: Reveal a card from your hand or the top card of your library. If you reveal a creature card this way, put it onto the battlefield. Activate only during your turn.
You may cast creature spells from the top of your library.
, , Tap two untapped creatures you control: Reveal a card from your hand or the top card of your library. If you reveal a creature card this way, put it onto the battlefield. Activate only during your turn.
Legendary Creature - Warrior Elf

The Ruinous Powers
At the beginning of your upkeep, choose an opponent at random. Exile the top card of that player's library. Until end of turn, you may play that card and you may spend mana as though it were mana of any color to cast it. When you cast a spell this way, its owner loses life equal to its mana value.
Enchantment

Vraska, Golgari Queen
+2: You may sacrifice another permanent. If you do, you gain 1 life and draw a card.
−3: Destroy target nonland permanent with mana value 3 or less.
−9: You get an emblem with "Whenever a creature you control deals combat damage to a player, that player loses the game."
−3: Destroy target nonland permanent with mana value 3 or less.
−9: You get an emblem with "Whenever a creature you control deals combat damage to a player, that player loses the game."
Legendary Planeswalker - Vraska

Draw
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Land
Land
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Mill
Mill
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Protection
Protection
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Ramp
Ramp
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Recursion
Mikaeus, the Unhallowed
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Whenever a Human deals damage to you, destroy it.
Other non-Human creatures you control get +1/+1 and have undying. (When a creature with undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Whenever a Human deals damage to you, destroy it.
Other non-Human creatures you control get +1/+1 and have undying. (When a creature with undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Legendary Creature - Cleric Zombie

Sepulchral Primordial
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
When this creature enters, for each opponent, you may put up to one target creature card from that player's graveyard onto the battlefield under your control.
When this creature enters, for each opponent, you may put up to one target creature card from that player's graveyard onto the battlefield under your control.
Creature - Avatar

Recursion
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Removal
Risky Move
At the beginning of each player's upkeep, that player gains control of this enchantment.
When you gain control of this enchantment from another player, choose a creature you control and an opponent. Flip a coin. If you lose the flip, that opponent gains control of that creature.
When you gain control of this enchantment from another player, choose a creature you control and an opponent. Flip a coin. If you lose the flip, that opponent gains control of that creature.
Enchantment

Removal
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Sorcery
Sorcery
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Theft
Ensnared by the Mara
Each opponent faces a villainous choice — They exile cards from the top of their library until they exile a nonland card, then you may cast that card without paying its mana cost, or that player exiles the top four cards of their library and Ensnared by the Mara deals damage equal to the total mana value of those exiled cards to that player.
Sorcery

Theft
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Tokens
Tokens
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Tutor
Dimir Machinations
Look at the top three cards of target player's library. Exile any number of those cards, then put the rest back in any order.
Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Sorcery

Tutor
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Deck Info
Deck stats
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)
Description
{"ops":[{"insert":"Alright so to preface this deck, I started playing with Prossh and ever since then my Jund portfolio has grown to 14 decks. I love my Jund, but something was missing. A political deck. "},{"attributes":{"link":"https://scryfall.com/card/ncc/92/vazi-keen-negotiator"},"insert":"Vazi, Keen Negotiator"},{"insert":" was my first build and the deck worked for a time. But as playgroups started getting wise to this political deck I found if I couldn't adequately protect my commander, then I had just given my opponents a bunch of free mana and I had no way of benefitting from it. So it was back to the drawing boards where I stumbled across Vaevictus. Now when Vaevictus came out in M19 everyone agreed paying 6 mana and waiting to swing was not worth 3 chaos warp triggers. But what if we didn't do that. What if we leveraged Vaevictus triggers into a sort of political advantage. That way we can blow up problem permanents and reward other players for being an ally by targeting a permanent they want gone. Now all the sudden I don't just have 3 chaos warp triggers, I can stack everyone's decks to give them exactly what they want and in return they can aim those big baddies elsewhere.\n\nNow I present to you Jund Grouphug:\n\n"},{"attributes":{"bold":true},"insert":"Stacking the Deck"},{"insert":"\n"},{"attributes":{"link":"https://scryfall.com/card/dst/39/chittering-rats"},"insert":"Chittering Rats"},{"insert":"\n"},{"attributes":{"link":"https://scryfall.com/card/pca/61/brutalizer-exarch"},"insert":"Brutalizer Exarch"},{"insert":"\n"},{"attributes":{"link":"https://scryfall.com/card/nph/118/noxious-revival"},"insert":"Noxious revival"},{"insert":"\n"},{"attributes":{"link":"https://scryfall.com/card/emn/101/prying-questions"},"insert":"Prying Questions"},{"insert":"\n"},{"attributes":{"link":"https://scryfall.com/card/m20/113/scheming-symmetry"},"insert":"Scheming Symmetry"},{"insert":"\n"},{"attributes":{"link":"https://scryfall.com/card/2ed/213/natural-selection"},"insert":"Natural Selection"},{"insert":"\n\nMany of these cards were early jund staples repurposed to stack our deck as well as opponent's decks-for favors. Noxious Revival is an absolutely busted card and I bet up until now 90% of it's users didn't realize it says \"a\" graveyard. Not just your graveyard any graveyard. That means in response to Vaevictus' trigger we can slip any card from any graveyard to the top of that player's library. If someone is being a jerk face and doesn't like your political deck. Great Noxious Revival that counterspell to the top of their deck. Now they lost a permanent and they don't get anything from Vaevictus' trigger and they lose a draw. Your friend over there lost their Avacyn put it back on top of their library for them and have them promise their board doesn't look your way. So on and so forth with all these cards. Oh yeah, and if WOTC can release proxies then I don't think anyone in their right mind should pay $300 for a proxy non-tournament legal version of an Alpha card, Natural Selection. Natural Selection is a color break but a useful card nonetheless. We don't have access to blue so top deck manipulation is a luxury.\n\n"},{"attributes":{"bold":true},"insert":"Group Hug"},{"insert":"\n"},{"attributes":{"link":"https://scryfall.com/card/c13/131/widespread-panic"},"insert":"Widespread Panic"},{"insert":"\n"},{"attributes":{"link":"https://scryfall.com/card/ons/291/tempting-wurm"},"insert":"Tempting Wurm"},{"insert":"\n"},{"attributes":{"link":"https://scryfall.com/card/mrd/174/gate-to-the-aether"},"insert":"Gate to the Aether"},{"insert":"\n"},{"attributes":{"link":"https://scryfall.com/card/mmq/248/game-preserve"},"insert":"Game Preserve"},{"insert":"\n\nThose of you who have played grouphug before are probably familiar with Tempting Wurm and Gate to the Aether. Relatively straight forward symmetrical effects, however something grouphug decks have issues with is someone tends to run away with the game when given such easy ways to put their hand onto the battlefield without having to pay the mana costs. Luckily we are in Jund and we can get rid of problems very easily. Next a card you have only seen if you played against or with a Prossh precon from 2013, Widespread Panic. This was in the early days of precons where the scope of the deck was... a little unfocused. This card has nothing to do with Prossh and kind of struggles to find a home. According to EDHrec less than 1K decks run this card and for good reason, what's the point? Well it's originally designed to punish tutors by forcing you to put a card back on top of your library after you shuffle. But here this card effectively allows symmetrical topdeck manipulation so the next Vaevictus trigger packs a guaranteed punch. Game Preserve is another equally unpopular card as it requires very specific circumstances to be good and even then allowing your opponents to also have a free creature is usually bad. This is group hug though everyone wants free creatures and we can make it hit with relative frequency.\n\nGroup Hug decks can be game warping and offer unfun play patterns where the person with the best deck runs away with the game even faster. As such discuss with your pod before whipping this guy out, people have to be in the mood to play a commander sub-game, Arch-Frenemy. Also as touched on above, people have become wise to group hug decks. They usually politic their way to a sneaky victory by exhausting your resources and grinding out the game or allowing the best deck at the table an easy W. Jund grouphug offers a way out, but this deck still makes for grindy games and rewards turtling strategies. "},{"attributes":{"bold":true},"insert":"Play at your own risk!"},{"insert":"\n\n"}]}
































































